diff --git a/GPU/GLES/Spline.cpp b/GPU/GLES/Spline.cpp index 8ecd6c63a1..0e054173ff 100644 --- a/GPU/GLES/Spline.cpp +++ b/GPU/GLES/Spline.cpp @@ -124,7 +124,7 @@ u32 TransformDrawEngine::NormalizeVertices(u8 *outPtr, u8 *bufPtr, const u8 *inP } // Okay, there we are! Return the new type (but keep the index bits) - return GE_VTYPE_TC_FLOAT | GE_VTYPE_COL_8888 | GE_VTYPE_NRM_FLOAT | GE_VTYPE_POS_FLOAT | (vertType & GE_VTYPE_IDX_MASK); + return GE_VTYPE_TC_FLOAT | GE_VTYPE_COL_8888 | GE_VTYPE_NRM_FLOAT | GE_VTYPE_POS_FLOAT | (vertType & (GE_VTYPE_IDX_MASK | GE_VTYPE_THROUGH)); } u32 TransformDrawEngine::NormalizeVertices(u8 *outPtr, u8 *bufPtr, const u8 *inPtr, int lowerBound, int upperBound, u32 vertType) {