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sceAudio : better logging
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@ -95,18 +95,18 @@ u32 sceAudioOutputBlocking(u32 chan, int vol, u32 samplePtr) {
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}
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u32 sceAudioOutputPannedBlocking(u32 chan, int leftvol, int rightvol, u32 samplePtr) {
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int result = 0;
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// For some reason, this is the only one that checks for negative.
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if (leftvol > 0xFFFF || rightvol > 0xFFFF || leftvol < 0 || rightvol < 0) {
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ERROR_LOG(SCEAUDIO, "sceAudioOutputPannedBlocking() - invalid volume");
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return SCE_ERROR_AUDIO_INVALID_VOLUME;
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result = SCE_ERROR_AUDIO_INVALID_VOLUME;
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} else if (chan >= PSP_AUDIO_CHANNEL_MAX) {
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ERROR_LOG(SCEAUDIO, "sceAudioOutputPannedBlocking() - bad channel");
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return SCE_ERROR_AUDIO_INVALID_CHANNEL;
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result = SCE_ERROR_AUDIO_INVALID_CHANNEL;
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} else if (!chans[chan].reserved) {
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ERROR_LOG(SCEAUDIO, "sceAudioOutputPannedBlocking() - channel not reserved");
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return SCE_ERROR_AUDIO_CHANNEL_NOT_INIT;
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result = SCE_ERROR_AUDIO_CHANNEL_NOT_INIT;
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} else {
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DEBUG_LOG(SCEAUDIO, "sceAudioOutputPannedBlocking(%08x, %08x, %08x, %08x)", chan, leftvol, rightvol, samplePtr);
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if (leftvol >= 0) {
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chans[chan].leftVolume = leftvol;
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}
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@ -114,8 +114,12 @@ u32 sceAudioOutputPannedBlocking(u32 chan, int leftvol, int rightvol, u32 sample
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chans[chan].rightVolume = rightvol;
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}
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chans[chan].sampleAddress = samplePtr;
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return __AudioEnqueue(chans[chan], chan, true);
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result = __AudioEnqueue(chans[chan], chan, true);
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}
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DEBUG_LOG(SCEAUDIO, "%08x = sceAudioOutputPannedBlocking(%08x, %08x, %08x, %08x)", result, chan, leftvol, rightvol, samplePtr);
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return result;
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}
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u32 sceAudioOutput(u32 chan, int vol, u32 samplePtr) {
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@ -241,20 +245,21 @@ u32 sceAudioChRelease(u32 chan) {
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}
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u32 sceAudioSetChannelDataLen(u32 chan, u32 len) {
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int result = 0;
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if (chan >= PSP_AUDIO_CHANNEL_MAX) {
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ERROR_LOG(SCEAUDIO, "sceAudioSetChannelDataLen(%08x, %08x) - bad channel", chan, len);
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return SCE_ERROR_AUDIO_INVALID_CHANNEL;
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result = SCE_ERROR_AUDIO_INVALID_CHANNEL;
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} else if (!chans[chan].reserved) {
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ERROR_LOG(SCEAUDIO, "sceAudioSetChannelDataLen(%08x, %08x) - channel not reserved", chan, len);
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return SCE_ERROR_AUDIO_CHANNEL_NOT_INIT;
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result = SCE_ERROR_AUDIO_CHANNEL_NOT_INIT;
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} else if ((len & 63) != 0 || len == 0 || len > PSP_AUDIO_SAMPLE_MAX) {
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ERROR_LOG(SCEAUDIO, "sceAudioSetChannelDataLen(%08x, %08x) - invalid sample count", chan, len);
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return SCE_ERROR_AUDIO_OUTPUT_SAMPLE_DATA_SIZE_NOT_ALIGNED;
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result = SCE_ERROR_AUDIO_OUTPUT_SAMPLE_DATA_SIZE_NOT_ALIGNED;
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} else {
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DEBUG_LOG(SCEAUDIO, "sceAudioSetChannelDataLen(%08x, %08x)", chan, len);
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chans[chan].sampleCount = len;
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return 0;
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}
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DEBUG_LOG(SCEAUDIO, "%08x = sceAudioSetChannelDataLen(%08x, %08x)", result , chan, len);
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return result;
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}
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u32 sceAudioChangeChannelConfig(u32 chan, u32 format) {
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