softgpu: Remove an unused case.

This commit is contained in:
Unknown W. Brackets 2022-12-04 08:17:05 -08:00
parent 6c6133a3c1
commit 3342d5ecb3

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@ -569,10 +569,9 @@ void TransformUnit::SubmitPrimitive(const void* vertices, const void* indices, G
// Some games send rectangles as a series of regular triangles. // Some games send rectangles as a series of regular triangles.
// We look for this, but only in throughmode. // We look for this, but only in throughmode.
ClipVertexData buf[6]; ClipVertexData buf[6];
int buf_index = data_index_; // Could start at data_index_ and copy to buf, but there's little reason.
for (int i = 0; i < data_index_; ++i) { int buf_index = 0;
buf[i] = data_[i]; _assert_(data_index_ == 0);
}
for (int vtx = 0; vtx < vertex_count; ++vtx) { for (int vtx = 0; vtx < vertex_count; ++vtx) {
buf[buf_index++] = vreader.Read(vtx); buf[buf_index++] = vreader.Read(vtx);