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Better fit for 800x480
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parent
3d0358140d
commit
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@ -733,32 +733,6 @@ void GraphicsScreenP2::render() {
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int stride = 40;
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int columnw = 400;
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bool enableFrameSkip = g_Config.iFrameSkip != 0;
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UICheckBox(GEN_ID, x, y += stride, gs->T("Frame Skipping"), ALIGN_TOPLEFT, &enableFrameSkip);
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if (enableFrameSkip) {
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if (g_Config.iFrameSkip == 0)
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g_Config.iFrameSkip = 3;
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float getfskip= g_Config.iFrameSkip;
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char showfskip[256];
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sprintf(showfskip, "Skip Frames: %0.0f", getfskip);
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ui_draw2d.DrawText(UBUNTU24, showfskip, dp_xres - 8, 12, 0xc0000000, ALIGN_TOPRIGHT);
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ui_draw2d.DrawText(UBUNTU24, showfskip, dp_xres - 10, 10, 0xFF3fFF3f, ALIGN_TOPRIGHT);
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ui_draw2d.DrawText(UBUNTU24, gs->T("Frame :"), x + 60, y += stride, 0xFFFFFFFF, ALIGN_LEFT);
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HLinear hlinear1(x + 180 , y, 20);
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if (UIButton(GEN_ID, hlinear1, 80, 0, "Auto", ALIGN_LEFT))
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g_Config.iFrameSkip = 3;
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if (UIButton(GEN_ID, hlinear1, 40, 0, "-1", ALIGN_LEFT))
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if(g_Config.iFrameSkip>0){
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g_Config.iFrameSkip -= 1;}
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if (UIButton(GEN_ID, hlinear1, 40, 0, "+1", ALIGN_LEFT))
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if(g_Config.iFrameSkip!=9){
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g_Config.iFrameSkip += 1;}
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}
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else {
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g_Config.iFrameSkip = 0;
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}
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bool FpsLimit = g_Config.iFpsLimit != 0;
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UICheckBox(GEN_ID, x, y += stride + 15, gs->T("Fps Limit"), ALIGN_TOPLEFT, &FpsLimit);
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if (FpsLimit) {
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