diff --git a/GPU/GLES/TextureCache.cpp b/GPU/GLES/TextureCache.cpp index 32d404896c..cd1a4b6b52 100644 --- a/GPU/GLES/TextureCache.cpp +++ b/GPU/GLES/TextureCache.cpp @@ -80,7 +80,7 @@ void TextureCache::Clear(bool delete_them) { // Removes old textures. void TextureCache::Decimate() { glBindTexture(GL_TEXTURE_2D, 0); - for (TexCache::iterator iter = cache.begin(), end = cache.end(); iter != end; ) { + for (TexCache::iterator iter = cache.begin(); iter != cache.end(); ) { if (iter->second.lastFrame + TEXTURE_KILL_AGE < gpuStats.numFrames) { glDeleteTextures(1, &iter->second.texture); cache.erase(iter++);