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Address additional feedback from Unknown, finally
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parent
e3aa2f5e4c
commit
34ae4cc5a9
@ -8,8 +8,8 @@
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#include "Core/HLE/sceKernelMemory.h"
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#include "Core/Util/BlockAllocator.h"
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const u32 HEAP_BLOCK_HEADER_SIZE = 8;
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const bool frombottom = false;
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static const u32 HEAP_BLOCK_HEADER_SIZE = 8;
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static const bool g_fromBottom = false;
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struct Heap : public KernelObject {
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int uid = 0;
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@ -39,7 +39,7 @@ static int sceKernelCreateHeap(int partitionId, int size, int flags, const char
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u32 allocSize = (size + 3) & ~3;
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// TODO: partitionId should probably decide if we allocate from userMemory or kernel or whatever...
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u32 addr = userMemory.Alloc(allocSize, frombottom, "SysMemForKernel-Heap");
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u32 addr = userMemory.Alloc(allocSize, g_fromBottom, "SysMemForKernel-Heap");
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if (addr == (u32)-1) {
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ERROR_LOG(HLE, "sceKernelCreateHeap(partitionId=%d): Failed to allocate %d bytes memory", partitionId, size);
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return SCE_KERNEL_ERROR_NO_MEMORY; // Blind guess
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@ -50,12 +50,12 @@ static int sceKernelCreateHeap(int partitionId, int size, int flags, const char
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heap->partitionId = partitionId;
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heap->flags = flags;
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heap->name = *Name;
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heap->name = Name ? Name : ""; // Not sure if this needs validation.
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heap->size = allocSize;
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heap->address = addr;
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heap->alloc.Init(heap->address + 128, heap->size - 128);
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heap->uid = uid;
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return hleLogSuccessInfoX(SCEKERNEL, uid, "");
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return hleLogSuccessInfoX(SCEKERNEL, uid);
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}
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static int sceKernelAllocHeapMemory(int heapId, int size) {
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@ -65,10 +65,9 @@ static int sceKernelAllocHeapMemory(int heapId, int size) {
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// There's 8 bytes at the end of every block, reserved.
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u32 memSize = HEAP_BLOCK_HEADER_SIZE + size;
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u32 addr = heap->alloc.Alloc(memSize, true);
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return hleLogSuccessInfoX(SCEKERNEL, addr, "");
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return hleLogSuccessInfoX(SCEKERNEL, addr);
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} else {
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ERROR_LOG(HLE, "sceKernelAllocHeapMemory(%d): cannot find heapId", heapId);
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return error;
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return hleLogError(SCEKERNEL, error, "sceKernelAllocHeapMemory(%d): invalid heapId", heapId);
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}
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}
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@ -78,18 +77,16 @@ static int sceKernelDeleteHeap(int heapId) {
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if (heap) {
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userMemory.Free(heap->address);
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kernelObjects.Destroy<Heap>(heap->uid);
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return hleLogSuccessInfoX(SCEKERNEL, 0, "");
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return hleLogSuccessInfoX(SCEKERNEL, 0);
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} else {
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ERROR_LOG(HLE, "sceKernelDeleteHeap(%d): invalid heapId", heapId);
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return error;
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return hleLogError(SCEKERNEL, error, "sceKernelDeleteHeap(%d): invalid heapId", heapId);
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}
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}
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const HLEFunction SysMemForKernel[] =
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{
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{ 0X636C953B, &WrapI_II<sceKernelAllocHeapMemory>, "sceKernelAllocHeapMemory", 'I', "ii" },
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{ 0XC9805775, &WrapI_I<sceKernelDeleteHeap>, "sceKernelDeleteHeap", 'I', "i" },
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{ 0X1C1FBFE7, &WrapI_IIIC<sceKernelCreateHeap>, "sceKernelCreateHeap", 'I', "iiis" },
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const HLEFunction SysMemForKernel[] = {
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{ 0X636C953B, &WrapI_II<sceKernelAllocHeapMemory>, "sceKernelAllocHeapMemory", 'x', "ii" },
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{ 0XC9805775, &WrapI_I<sceKernelDeleteHeap>, "sceKernelDeleteHeap", 'i', "i" },
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{ 0X1C1FBFE7, &WrapI_IIIC<sceKernelCreateHeap>, "sceKernelCreateHeap", 'i', "iixs" },
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};
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void Register_SysMemForKernel() {
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@ -330,7 +330,3 @@ KernelObject *__KernelThreadEventHandlerObject();
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SceUID sceKernelRegisterThreadEventHandler(const char *name, SceUID threadID, u32 mask, u32 handlerPtr, u32 commonArg);
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int sceKernelReleaseThreadEventHandler(SceUID uid);
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int sceKernelReferThreadEventHandlerStatus(SceUID uid, u32 infoPtr);
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int sceKernelCreateHeap(int partitionId, int size, int flags, const char *Name);
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int sceKernelAllocHeapMemory(int heapId, int size);
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int sceKernelDeleteHeap(int heapId);
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