Clear the shader ids when clearing the cache.

This commit is contained in:
Unknown W. Brackets 2013-02-13 02:10:51 -08:00
parent ca23c076a1
commit 3503d4ed68

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@ -351,6 +351,7 @@ void ShaderManager::Clear() {
fsCache.clear();
vsCache.clear();
globalDirty = 0xFFFFFFFF;
DirtyShader();
}
void ShaderManager::ClearCache(bool deleteThem)