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Build fixes for OpenBSD
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@ -2087,7 +2087,7 @@ int setSockKeepAlive(int sock, bool keepalive, const int keepinvl, const int kee
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int optval = keepalive ? 1 : 0;
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int optlen = sizeof(optval);
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int result = setsockopt(sock, SOL_SOCKET, SO_KEEPALIVE, (char*)&optval, optlen);
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#if !PPSSPP_PLATFORM(SWITCH)
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#if !PPSSPP_PLATFORM(SWITCH) && !PPSSPP_PLATFORM(OPENBSD)
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if (result == 0 && keepalive) {
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if (getsockopt(sock, SOL_SOCKET, SO_TYPE, (char*)&optval, (socklen_t*)&optlen) == 0 && optval == SOCK_STREAM) {
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optlen = sizeof(optval);
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@ -2099,7 +2099,7 @@ int setSockKeepAlive(int sock, bool keepalive, const int keepinvl, const int kee
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setsockopt(sock, IPPROTO_TCP, TCP_KEEPCNT, (char*)&optval, optlen);
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}
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}
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#endif // !PPSSPP_PLATFORM(SWITCH)
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#endif // !PPSSPP_PLATFORM(SWITCH) && !PPSSPP_PLATFORM(OPENBSD)
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return result;
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}
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@ -15,7 +15,7 @@
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#if __linux__ || __APPLE__
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#if __linux__ || __APPLE__ || defined(__OpenBSD__)
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/mman.h>
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@ -21,6 +21,7 @@
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#endif
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#if !defined(_WIN32)
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#include <sys/types.h>
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#include <netinet/tcp.h>
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#endif
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@ -104,6 +104,8 @@
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#define PPSSPP_PLATFORM_LINUX 1
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#elif defined(__linux__)
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#define PPSSPP_PLATFORM_LINUX 1
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#elif defined(__OpenBSD__)
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#define PPSSPP_PLATFORM_OPENBSD 1
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#endif
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// Windows ARM/ARM64, and Windows UWP (all), are the only platform that don't do GL at all (until Apple finally removes it)
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