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Updated high/low watermarks to lower values. This should fix problems in DJ MAX series and Hatsune Miku: Project Diva.
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@ -44,8 +44,8 @@ const int audioHostIntervalUs = (int)(1000000ULL * hostAttemptBlockSize / hwSamp
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// High and low watermarks, basically. For perfect emulation, the correct values are 0 and 1, respectively.
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// TODO: Tweak
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const int chanQueueMaxSizeFactor = 2;
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const int chanQueueMinSizeFactor = 1;
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const int chanQueueMaxSizeFactor = 1;
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const int chanQueueMinSizeFactor = 0;
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// TODO: Need to replace this with something lockless. Mutexes in the audio pipeline
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// is bad mojo.
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