Merge pull request #15659 from lvonasek/feature_openxr_quest

Oculus Quest native support
This commit is contained in:
Henrik Rydgård 2022-07-31 16:34:45 +02:00 committed by GitHub
commit 392d83fb22
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
30 changed files with 9804 additions and 7 deletions

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@ -116,6 +116,14 @@ include(GNUInstallDirs)
add_definitions(-DASSETS_DIR="${CMAKE_INSTALL_FULL_DATADIR}/ppsspp/assets/")
if(OPENXR)
add_definitions(-DOPENXR)
add_library(openxr SHARED IMPORTED)
include_directories(ext/openxr)
set_property(TARGET openxr PROPERTY IMPORTED_LOCATION "${CMAKE_SOURCE_DIR}/ext/openxr/libs/arm64-v8a/libopenxr_loader.so")
message("OpenXR enabled")
endif()
if(GOLD)
add_definitions(-DGOLD)
message("Gold Build")
@ -1056,6 +1064,20 @@ if(ANDROID)
android/jni/OpenSLContext.cpp
android/jni/OpenSLContext.h
)
if (OPENXR)
set(nativeExtra ${nativeExtra}
Common/VR/VRBase.cpp
Common/VR/VRBase.h
Common/VR/VRFramebuffer.cpp
Common/VR/VRFramebuffer.h
Common/VR/VRInput.cpp
Common/VR/VRInput.h
Common/VR/VRRenderer.cpp
Common/VR/VRRenderer.h
)
set(nativeExtraLibs ${nativeExtraLibs} openxr)
endif()
# No target
elseif(IOS)
set(nativeExtra ${nativeExtra}

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@ -30,6 +30,11 @@ static constexpr int TEXCACHE_NAME_CACHE_SIZE = 16;
extern void bindDefaultFBO();
#endif
#ifdef OPENXR
#include "VR/VRBase.h"
#include "VR/VRRenderer.h"
#endif
// Workaround for Retroarch. Simply declare
// extern GLuint g_defaultFBO;
// and set is as appropriate. Can adjust the variables in ext/native/base/display.h as
@ -1653,6 +1658,10 @@ void GLQueueRunner::fbo_unbind() {
bindDefaultFBO();
#endif
#ifdef OPENXR
VR_BindFramebuffer(VR_GetEngine(), 0);
#endif
currentDrawHandle_ = 0;
currentReadHandle_ = 0;
CHECK_GL_ERROR_IF_DEBUG();

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@ -8,6 +8,11 @@
#include "Common/MemoryUtil.h"
#include "Common/Math/math_util.h"
#ifdef OPENXR
#include "VR/VRBase.h"
#include "VR/VRRenderer.h"
#endif
#if 0 // def _DEBUG
#define VLOG(...) INFO_LOG(G3D, __VA_ARGS__)
#else
@ -202,6 +207,9 @@ bool GLRenderManager::ThreadFrame() {
std::unique_lock<std::mutex> lock(mutex_);
if (!run_)
return false;
#ifdef OPENXR
VR_BeginFrame(VR_GetEngine());
#endif
// In case of syncs or other partial completion, we keep going until we complete a frame.
do {
@ -240,6 +248,9 @@ bool GLRenderManager::ThreadFrame() {
Run(threadFrame_);
VLOG("PULL: Finished frame %d", threadFrame_);
} while (!nextFrame);
#ifdef OPENXR
VR_EndFrame(VR_GetEngine());
#endif
return true;
}
@ -300,6 +311,7 @@ void GLRenderManager::BindFramebufferAsRenderTarget(GLRFramebuffer *fb, GLRRende
#ifdef _DEBUG
curProgram_ = nullptr;
#endif
// Eliminate dupes.
if (steps_.size() && steps_.back()->render.framebuffer == fb && steps_.back()->stepType == GLRStepType::RENDER) {
if (color != GLRRenderPassAction::CLEAR && depth != GLRRenderPassAction::CLEAR && stencil != GLRRenderPassAction::CLEAR) {

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@ -305,6 +305,12 @@ void VulkanSetAvailable(bool available) {
}
bool VulkanMayBeAvailable() {
#ifdef OPENXR
//unsupported at the moment
return false;
#endif
if (g_vulkanAvailabilityChecked) {
return g_vulkanMayBeAvailable;
}

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@ -23,6 +23,8 @@ const char *GetDeviceName(int deviceId) {
case DEVICE_ID_XINPUT_3: return "x360_4";
case DEVICE_ID_ACCELEROMETER: return "accelerometer";
case DEVICE_ID_MOUSE: return "mouse";
case DEVICE_ID_XR_CONTROLLER_LEFT: return "xr_l";
case DEVICE_ID_XR_CONTROLLER_RIGHT: return "xr_r";
default:
return "unknown";
}

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@ -31,6 +31,8 @@ enum {
DEVICE_ID_XINPUT_2 = 22,
DEVICE_ID_XINPUT_3 = 23,
DEVICE_ID_ACCELEROMETER = 30,
DEVICE_ID_XR_CONTROLLER_LEFT = 40,
DEVICE_ID_XR_CONTROLLER_RIGHT = 41,
};
//number of contiguous generic joypad IDs

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@ -45,6 +45,7 @@ enum SystemDeviceType {
DEVICE_TYPE_MOBILE = 0, // phones and pads
DEVICE_TYPE_TV = 1, // Android TV and similar
DEVICE_TYPE_DESKTOP = 2, // Desktop computer
DEVICE_TYPE_VR = 3, // VR headset
};
enum SystemKeyboardLayout {

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@ -16,6 +16,11 @@
#include "Common/Log.h"
#include "Common/StringUtils.h"
#ifdef OPENXR
#include "VR/VRBase.h"
#include "VR/VRRenderer.h"
#endif
static const bool ClickDebug = false;
UIScreen::UIScreen()
@ -88,6 +93,10 @@ void UIScreen::preRender() {
draw->BindFramebufferAsRenderTarget(nullptr, { RPAction::CLEAR, RPAction::CLEAR, RPAction::CLEAR, 0xFF000000 }, "UI");
screenManager()->getUIContext()->BeginFrame();
#ifdef OPENXR
VR_BindFramebuffer(VR_GetEngine(), 0);
#endif
Draw::Viewport viewport;
viewport.TopLeftX = 0;
viewport.TopLeftY = 0;

165
Common/VR/VRBase.cpp Normal file
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@ -0,0 +1,165 @@
#include "VRBase.h"
#include <assert.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
static engine_t vr_engine;
int vr_initialized = 0;
const char* const requiredExtensionNames[] = {
XR_KHR_OPENGL_ES_ENABLE_EXTENSION_NAME,
XR_KHR_COMPOSITION_LAYER_CYLINDER_EXTENSION_NAME};
const uint32_t numRequiredExtensions =
sizeof(requiredExtensionNames) / sizeof(requiredExtensionNames[0]);
void VR_Init( ovrJava java ) {
if (vr_initialized)
return;
ovrApp_Clear(&vr_engine.appState);
PFN_xrInitializeLoaderKHR xrInitializeLoaderKHR;
xrGetInstanceProcAddr(
XR_NULL_HANDLE, "xrInitializeLoaderKHR", (PFN_xrVoidFunction*)&xrInitializeLoaderKHR);
if (xrInitializeLoaderKHR != NULL) {
XrLoaderInitInfoAndroidKHR loaderInitializeInfoAndroid;
memset(&loaderInitializeInfoAndroid, 0, sizeof(loaderInitializeInfoAndroid));
loaderInitializeInfoAndroid.type = XR_TYPE_LOADER_INIT_INFO_ANDROID_KHR;
loaderInitializeInfoAndroid.next = NULL;
loaderInitializeInfoAndroid.applicationVM = java.Vm;
loaderInitializeInfoAndroid.applicationContext = java.ActivityObject;
xrInitializeLoaderKHR((XrLoaderInitInfoBaseHeaderKHR*)&loaderInitializeInfoAndroid);
}
// Create the OpenXR instance.
XrApplicationInfo appInfo;
memset(&appInfo, 0, sizeof(appInfo));
strcpy(appInfo.applicationName, java.AppName);
strcpy(appInfo.engineName, java.AppName);
appInfo.applicationVersion = java.AppVersion;
appInfo.engineVersion = java.AppVersion;
appInfo.apiVersion = XR_CURRENT_API_VERSION;
XrInstanceCreateInfo instanceCreateInfo;
memset(&instanceCreateInfo, 0, sizeof(instanceCreateInfo));
instanceCreateInfo.type = XR_TYPE_INSTANCE_CREATE_INFO;
instanceCreateInfo.next = NULL;
instanceCreateInfo.createFlags = 0;
instanceCreateInfo.applicationInfo = appInfo;
instanceCreateInfo.enabledApiLayerCount = 0;
instanceCreateInfo.enabledApiLayerNames = NULL;
instanceCreateInfo.enabledExtensionCount = numRequiredExtensions;
instanceCreateInfo.enabledExtensionNames = requiredExtensionNames;
XrResult initResult;
OXR(initResult = xrCreateInstance(&instanceCreateInfo, &vr_engine.appState.Instance));
if (initResult != XR_SUCCESS) {
ALOGE("Failed to create XR instance: %d.", initResult);
exit(1);
}
XrInstanceProperties instanceInfo;
instanceInfo.type = XR_TYPE_INSTANCE_PROPERTIES;
instanceInfo.next = NULL;
OXR(xrGetInstanceProperties(vr_engine.appState.Instance, &instanceInfo));
ALOGV(
"Runtime %s: Version : %u.%u.%u",
instanceInfo.runtimeName,
XR_VERSION_MAJOR(instanceInfo.runtimeVersion),
XR_VERSION_MINOR(instanceInfo.runtimeVersion),
XR_VERSION_PATCH(instanceInfo.runtimeVersion));
XrSystemGetInfo systemGetInfo;
memset(&systemGetInfo, 0, sizeof(systemGetInfo));
systemGetInfo.type = XR_TYPE_SYSTEM_GET_INFO;
systemGetInfo.next = NULL;
systemGetInfo.formFactor = XR_FORM_FACTOR_HEAD_MOUNTED_DISPLAY;
XrSystemId systemId;
OXR(initResult = xrGetSystem(vr_engine.appState.Instance, &systemGetInfo, &systemId));
if (initResult != XR_SUCCESS) {
ALOGE("Failed to get system.");
exit(1);
}
// Get the graphics requirements.
PFN_xrGetOpenGLESGraphicsRequirementsKHR pfnGetOpenGLESGraphicsRequirementsKHR = NULL;
OXR(xrGetInstanceProcAddr(
vr_engine.appState.Instance,
"xrGetOpenGLESGraphicsRequirementsKHR",
(PFN_xrVoidFunction*)(&pfnGetOpenGLESGraphicsRequirementsKHR)));
XrGraphicsRequirementsOpenGLESKHR graphicsRequirements = {};
graphicsRequirements.type = XR_TYPE_GRAPHICS_REQUIREMENTS_OPENGL_ES_KHR;
OXR(pfnGetOpenGLESGraphicsRequirementsKHR(vr_engine.appState.Instance, systemId, &graphicsRequirements));
vr_engine.appState.MainThreadTid = gettid();
vr_engine.appState.SystemId = systemId;
vr_engine.java = java;
vr_initialized = 1;
}
void VR_Destroy( engine_t* engine ) {
if (engine == &vr_engine) {
xrDestroyInstance(engine->appState.Instance);
ovrApp_Destroy(&engine->appState);
}
}
void VR_EnterVR( engine_t* engine ) {
if (engine->appState.Session) {
ALOGE("VR_EnterVR called with existing session");
return;
}
// Create the OpenXR Session.
XrGraphicsBindingOpenGLESAndroidKHR graphicsBindingAndroidGLES = {};
graphicsBindingAndroidGLES.type = XR_TYPE_GRAPHICS_BINDING_OPENGL_ES_ANDROID_KHR;
graphicsBindingAndroidGLES.next = NULL;
graphicsBindingAndroidGLES.display = eglGetCurrentDisplay();
graphicsBindingAndroidGLES.config = eglGetCurrentSurface(EGL_DRAW);
graphicsBindingAndroidGLES.context = eglGetCurrentContext();
XrSessionCreateInfo sessionCreateInfo = {};
memset(&sessionCreateInfo, 0, sizeof(sessionCreateInfo));
sessionCreateInfo.type = XR_TYPE_SESSION_CREATE_INFO;
sessionCreateInfo.next = &graphicsBindingAndroidGLES;
sessionCreateInfo.createFlags = 0;
sessionCreateInfo.systemId = engine->appState.SystemId;
XrResult initResult;
OXR(initResult = xrCreateSession(engine->appState.Instance, &sessionCreateInfo, &engine->appState.Session));
if (initResult != XR_SUCCESS) {
ALOGE("Failed to create XR session: %d.", initResult);
exit(1);
}
// Create a space to the first path
XrReferenceSpaceCreateInfo spaceCreateInfo = {};
spaceCreateInfo.type = XR_TYPE_REFERENCE_SPACE_CREATE_INFO;
spaceCreateInfo.referenceSpaceType = XR_REFERENCE_SPACE_TYPE_VIEW;
spaceCreateInfo.poseInReferenceSpace.orientation.w = 1.0f;
OXR(xrCreateReferenceSpace(engine->appState.Session, &spaceCreateInfo, &engine->appState.HeadSpace));
}
void VR_LeaveVR( engine_t* engine ) {
if (engine->appState.Session) {
OXR(xrDestroySpace(engine->appState.HeadSpace));
// StageSpace is optional.
if (engine->appState.StageSpace != XR_NULL_HANDLE) {
OXR(xrDestroySpace(engine->appState.StageSpace));
}
OXR(xrDestroySpace(engine->appState.FakeStageSpace));
engine->appState.CurrentSpace = XR_NULL_HANDLE;
OXR(xrDestroySession(engine->appState.Session));
engine->appState.Session = NULL;
}
}
engine_t* VR_GetEngine( void ) {
return &vr_engine;
}

10
Common/VR/VRBase.h Normal file
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@ -0,0 +1,10 @@
#pragma once
#include "VRFramebuffer.h"
void VR_Init( ovrJava java );
void VR_Destroy( engine_t* engine );
void VR_EnterVR( engine_t* engine );
void VR_LeaveVR( engine_t* engine );
engine_t* VR_GetEngine( void );

535
Common/VR/VRFramebuffer.cpp Normal file
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@ -0,0 +1,535 @@
#include "VRFramebuffer.h"
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#include <math.h>
#include <time.h>
#include <pthread.h>
#include <sys/prctl.h>
#include <assert.h>
#include <GLES3/gl3.h>
#include <GLES3/gl3ext.h>
/*
================================================================================
ovrFramebuffer
================================================================================
*/
void ovrFramebuffer_Clear(ovrFramebuffer* frameBuffer) {
frameBuffer->Width = 0;
frameBuffer->Height = 0;
frameBuffer->TextureSwapChainLength = 0;
frameBuffer->TextureSwapChainIndex = 0;
frameBuffer->ColorSwapChain.Handle = XR_NULL_HANDLE;
frameBuffer->ColorSwapChain.Width = 0;
frameBuffer->ColorSwapChain.Height = 0;
frameBuffer->ColorSwapChainImage = NULL;
frameBuffer->DepthBuffers = NULL;
frameBuffer->FrameBuffers = NULL;
}
bool ovrFramebuffer_Create(
XrSession session,
ovrFramebuffer* frameBuffer,
const int width,
const int height) {
frameBuffer->Width = width;
frameBuffer->Height = height;
XrSwapchainCreateInfo swapChainCreateInfo;
memset(&swapChainCreateInfo, 0, sizeof(swapChainCreateInfo));
swapChainCreateInfo.type = XR_TYPE_SWAPCHAIN_CREATE_INFO;
swapChainCreateInfo.usageFlags = XR_SWAPCHAIN_USAGE_COLOR_ATTACHMENT_BIT;
swapChainCreateInfo.format = GL_RGBA8;
swapChainCreateInfo.sampleCount = 1;
swapChainCreateInfo.width = width;
swapChainCreateInfo.height = height;
swapChainCreateInfo.faceCount = 1;
swapChainCreateInfo.arraySize = 1;
swapChainCreateInfo.mipCount = 1;
frameBuffer->ColorSwapChain.Width = swapChainCreateInfo.width;
frameBuffer->ColorSwapChain.Height = swapChainCreateInfo.height;
// Create the swapchain.
OXR(xrCreateSwapchain(session, &swapChainCreateInfo, &frameBuffer->ColorSwapChain.Handle));
// Get the number of swapchain images.
OXR(xrEnumerateSwapchainImages(
frameBuffer->ColorSwapChain.Handle, 0, &frameBuffer->TextureSwapChainLength, NULL));
// Allocate the swapchain images array.
frameBuffer->ColorSwapChainImage = (XrSwapchainImageOpenGLESKHR*)malloc(
frameBuffer->TextureSwapChainLength * sizeof(XrSwapchainImageOpenGLESKHR));
// Populate the swapchain image array.
for (uint32_t i = 0; i < frameBuffer->TextureSwapChainLength; i++) {
frameBuffer->ColorSwapChainImage[i].type = XR_TYPE_SWAPCHAIN_IMAGE_OPENGL_ES_KHR;
frameBuffer->ColorSwapChainImage[i].next = NULL;
}
OXR(xrEnumerateSwapchainImages(
frameBuffer->ColorSwapChain.Handle,
frameBuffer->TextureSwapChainLength,
&frameBuffer->TextureSwapChainLength,
(XrSwapchainImageBaseHeader*)frameBuffer->ColorSwapChainImage));
frameBuffer->DepthBuffers =
(GLuint*)malloc(frameBuffer->TextureSwapChainLength * sizeof(GLuint));
frameBuffer->FrameBuffers =
(GLuint*)malloc(frameBuffer->TextureSwapChainLength * sizeof(GLuint));
for (uint32_t i = 0; i < frameBuffer->TextureSwapChainLength; i++) {
// Create the color buffer texture.
const GLuint colorTexture = frameBuffer->ColorSwapChainImage[i].image;
GLenum colorTextureTarget = GL_TEXTURE_2D;
GL(glBindTexture(colorTextureTarget, colorTexture));
GL(glTexParameteri(colorTextureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
GL(glTexParameteri(colorTextureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
GL(glTexParameteri(colorTextureTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
GL(glTexParameteri(colorTextureTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
GL(glBindTexture(colorTextureTarget, 0));
// Create depth buffer.
GL(glGenRenderbuffers(1, &frameBuffer->DepthBuffers[i]));
GL(glBindRenderbuffer(GL_RENDERBUFFER, frameBuffer->DepthBuffers[i]));
GL(glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height));
GL(glBindRenderbuffer(GL_RENDERBUFFER, 0));
// Create the frame buffer.
GL(glGenFramebuffers(1, &frameBuffer->FrameBuffers[i]));
GL(glBindFramebuffer(GL_DRAW_FRAMEBUFFER, frameBuffer->FrameBuffers[i]));
GL(glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, frameBuffer->DepthBuffers[i]));
GL(glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, frameBuffer->DepthBuffers[i]));
GL(glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorTexture, 0));
GL(GLenum renderFramebufferStatus = glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER));
GL(glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0));
if (renderFramebufferStatus != GL_FRAMEBUFFER_COMPLETE) {
ALOGE(
"Incomplete frame buffer object: %d", renderFramebufferStatus);
return false;
}
}
return true;
}
void ovrFramebuffer_Destroy(ovrFramebuffer* frameBuffer) {
GL(glDeleteFramebuffers(frameBuffer->TextureSwapChainLength, frameBuffer->FrameBuffers));
GL(glDeleteRenderbuffers(frameBuffer->TextureSwapChainLength, frameBuffer->DepthBuffers));
OXR(xrDestroySwapchain(frameBuffer->ColorSwapChain.Handle));
free(frameBuffer->ColorSwapChainImage);
free(frameBuffer->DepthBuffers);
free(frameBuffer->FrameBuffers);
ovrFramebuffer_Clear(frameBuffer);
}
void ovrFramebuffer_SetCurrent(ovrFramebuffer* frameBuffer) {
GL(glBindFramebuffer(
GL_DRAW_FRAMEBUFFER, frameBuffer->FrameBuffers[frameBuffer->TextureSwapChainIndex]));
}
void ovrFramebuffer_SetNone() {
GL(glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0));
}
void ovrFramebuffer_Resolve(ovrFramebuffer* frameBuffer) {
// Discard the depth buffer, so the tiler won't need to write it back out to memory.
const GLenum depthAttachment[1] = {GL_DEPTH_ATTACHMENT};
glInvalidateFramebuffer(GL_DRAW_FRAMEBUFFER, 1, depthAttachment);
}
void ovrFramebuffer_Acquire(ovrFramebuffer* frameBuffer) {
// Acquire the swapchain image
XrSwapchainImageAcquireInfo acquireInfo = {XR_TYPE_SWAPCHAIN_IMAGE_ACQUIRE_INFO, NULL};
OXR(xrAcquireSwapchainImage(
frameBuffer->ColorSwapChain.Handle, &acquireInfo, &frameBuffer->TextureSwapChainIndex));
XrSwapchainImageWaitInfo waitInfo;
waitInfo.type = XR_TYPE_SWAPCHAIN_IMAGE_WAIT_INFO;
waitInfo.next = NULL;
waitInfo.timeout = 1000; /* timeout in nanoseconds */
XrResult res = xrWaitSwapchainImage(frameBuffer->ColorSwapChain.Handle, &waitInfo);
int i = 0;
while (res != XR_SUCCESS) {
res = xrWaitSwapchainImage(frameBuffer->ColorSwapChain.Handle, &waitInfo);
i++;
ALOGV(
" Retry xrWaitSwapchainImage %d times due to XR_TIMEOUT_EXPIRED (duration %f micro seconds)",
i,
waitInfo.timeout * (1E-9));
}
}
void ovrFramebuffer_Release(ovrFramebuffer* frameBuffer) {
XrSwapchainImageReleaseInfo releaseInfo = {XR_TYPE_SWAPCHAIN_IMAGE_RELEASE_INFO, NULL};
OXR(xrReleaseSwapchainImage(frameBuffer->ColorSwapChain.Handle, &releaseInfo));
}
/*
================================================================================
ovrRenderer
================================================================================
*/
void ovrRenderer_Clear(ovrRenderer* renderer) {
for (int eye = 0; eye < ovrMaxNumEyes; eye++) {
ovrFramebuffer_Clear(&renderer->FrameBuffer[eye]);
}
}
void ovrRenderer_Create(
XrSession session,
ovrRenderer* renderer,
int suggestedEyeTextureWidth,
int suggestedEyeTextureHeight) {
// Create the frame buffers.
for (int eye = 0; eye < ovrMaxNumEyes; eye++) {
ovrFramebuffer_Create(
session,
&renderer->FrameBuffer[eye],
suggestedEyeTextureWidth,
suggestedEyeTextureHeight);
}
}
void ovrRenderer_Destroy(ovrRenderer* renderer) {
for (int eye = 0; eye < ovrMaxNumEyes; eye++) {
ovrFramebuffer_Destroy(&renderer->FrameBuffer[eye]);
}
}
/*
================================================================================
ovrApp
================================================================================
*/
void ovrApp_Clear(ovrApp* app) {
app->Focused = false;
app->Instance = XR_NULL_HANDLE;
app->Session = XR_NULL_HANDLE;
memset(&app->ViewportConfig, 0, sizeof(XrViewConfigurationProperties));
memset(&app->ViewConfigurationView, 0, ovrMaxNumEyes * sizeof(XrViewConfigurationView));
app->SystemId = XR_NULL_SYSTEM_ID;
app->HeadSpace = XR_NULL_HANDLE;
app->StageSpace = XR_NULL_HANDLE;
app->FakeStageSpace = XR_NULL_HANDLE;
app->CurrentSpace = XR_NULL_HANDLE;
app->SessionActive = false;
app->SwapInterval = 1;
memset(app->Layers, 0, sizeof(ovrCompositorLayer_Union) * ovrMaxLayerCount);
app->LayerCount = 0;
app->MainThreadTid = 0;
app->RenderThreadTid = 0;
app->TouchPadDownLastFrame = false;
ovrRenderer_Clear(&app->Renderer);
}
void ovrApp_Destroy(ovrApp* app) {
ovrApp_Clear(app);
}
void ovrApp_HandleSessionStateChanges(ovrApp* app, XrSessionState state) {
if (state == XR_SESSION_STATE_READY) {
assert(app->SessionActive == false);
XrSessionBeginInfo sessionBeginInfo;
memset(&sessionBeginInfo, 0, sizeof(sessionBeginInfo));
sessionBeginInfo.type = XR_TYPE_SESSION_BEGIN_INFO;
sessionBeginInfo.next = NULL;
sessionBeginInfo.primaryViewConfigurationType = app->ViewportConfig.viewConfigurationType;
XrResult result;
OXR(result = xrBeginSession(app->Session, &sessionBeginInfo));
app->SessionActive = (result == XR_SUCCESS);
} else if (state == XR_SESSION_STATE_STOPPING) {
assert(app->SessionActive);
OXR(xrEndSession(app->Session));
app->SessionActive = false;
}
}
int ovrApp_HandleXrEvents(ovrApp* app) {
XrEventDataBuffer eventDataBuffer = {};
int recenter = 0;
// Poll for events
for (;;) {
XrEventDataBaseHeader* baseEventHeader = (XrEventDataBaseHeader*)(&eventDataBuffer);
baseEventHeader->type = XR_TYPE_EVENT_DATA_BUFFER;
baseEventHeader->next = NULL;
XrResult r;
OXR(r = xrPollEvent(app->Instance, &eventDataBuffer));
if (r != XR_SUCCESS) {
break;
}
switch (baseEventHeader->type) {
case XR_TYPE_EVENT_DATA_EVENTS_LOST:
ALOGV("xrPollEvent: received XR_TYPE_EVENT_DATA_EVENTS_LOST event");
break;
case XR_TYPE_EVENT_DATA_INSTANCE_LOSS_PENDING: {
const XrEventDataInstanceLossPending* instance_loss_pending_event =
(XrEventDataInstanceLossPending*)(baseEventHeader);
ALOGV(
"xrPollEvent: received XR_TYPE_EVENT_DATA_INSTANCE_LOSS_PENDING event: time %f",
FromXrTime(instance_loss_pending_event->lossTime));
} break;
case XR_TYPE_EVENT_DATA_INTERACTION_PROFILE_CHANGED:
ALOGV("xrPollEvent: received XR_TYPE_EVENT_DATA_INTERACTION_PROFILE_CHANGED event");
break;
case XR_TYPE_EVENT_DATA_PERF_SETTINGS_EXT: {
const XrEventDataPerfSettingsEXT* perf_settings_event =
(XrEventDataPerfSettingsEXT*)(baseEventHeader);
ALOGV(
"xrPollEvent: received XR_TYPE_EVENT_DATA_PERF_SETTINGS_EXT event: type %d subdomain %d : level %d -> level %d",
perf_settings_event->type,
perf_settings_event->subDomain,
perf_settings_event->fromLevel,
perf_settings_event->toLevel);
} break;
case XR_TYPE_EVENT_DATA_REFERENCE_SPACE_CHANGE_PENDING: {
XrEventDataReferenceSpaceChangePending* ref_space_change_event =
(XrEventDataReferenceSpaceChangePending*)(baseEventHeader);
ALOGV(
"xrPollEvent: received XR_TYPE_EVENT_DATA_REFERENCE_SPACE_CHANGE_PENDING event: changed space: %d for session %p at time %f",
ref_space_change_event->referenceSpaceType,
(void*)ref_space_change_event->session,
FromXrTime(ref_space_change_event->changeTime));
recenter = 1;
} break;
case XR_TYPE_EVENT_DATA_SESSION_STATE_CHANGED: {
const XrEventDataSessionStateChanged* session_state_changed_event =
(XrEventDataSessionStateChanged*)(baseEventHeader);
ALOGV(
"xrPollEvent: received XR_TYPE_EVENT_DATA_SESSION_STATE_CHANGED: %d for session %p at time %f",
session_state_changed_event->state,
(void*)session_state_changed_event->session,
FromXrTime(session_state_changed_event->time));
switch (session_state_changed_event->state) {
case XR_SESSION_STATE_FOCUSED:
app->Focused = true;
break;
case XR_SESSION_STATE_VISIBLE:
app->Focused = false;
break;
case XR_SESSION_STATE_READY:
case XR_SESSION_STATE_STOPPING:
ovrApp_HandleSessionStateChanges(app, session_state_changed_event->state);
break;
default:
break;
}
} break;
default:
ALOGV("xrPollEvent: Unknown event");
break;
}
}
return recenter;
}
/*
================================================================================
ovrMatrix4f
================================================================================
*/
ovrMatrix4f ovrMatrix4f_CreateProjectionFov(
const float angleLeft,
const float angleRight,
const float angleUp,
const float angleDown,
const float nearZ,
const float farZ) {
const float tanAngleLeft = tanf(angleLeft);
const float tanAngleRight = tanf(angleRight);
const float tanAngleDown = tanf(angleDown);
const float tanAngleUp = tanf(angleUp);
const float tanAngleWidth = tanAngleRight - tanAngleLeft;
// Set to tanAngleDown - tanAngleUp for a clip space with positive Y
// down (Vulkan). Set to tanAngleUp - tanAngleDown for a clip space with
// positive Y up (OpenGL / D3D / Metal).
const float tanAngleHeight = tanAngleUp - tanAngleDown;
// Set to nearZ for a [-1,1] Z clip space (OpenGL / OpenGL ES).
// Set to zero for a [0,1] Z clip space (Vulkan / D3D / Metal).
const float offsetZ = nearZ;
ovrMatrix4f result;
if (farZ <= nearZ) {
// place the far plane at infinity
result.M[0][0] = 2 / tanAngleWidth;
result.M[0][1] = 0;
result.M[0][2] = (tanAngleRight + tanAngleLeft) / tanAngleWidth;
result.M[0][3] = 0;
result.M[1][0] = 0;
result.M[1][1] = 2 / tanAngleHeight;
result.M[1][2] = (tanAngleUp + tanAngleDown) / tanAngleHeight;
result.M[1][3] = 0;
result.M[2][0] = 0;
result.M[2][1] = 0;
result.M[2][2] = -1;
result.M[2][3] = -(nearZ + offsetZ);
result.M[3][0] = 0;
result.M[3][1] = 0;
result.M[3][2] = -1;
result.M[3][3] = 0;
} else {
// normal projection
result.M[0][0] = 2 / tanAngleWidth;
result.M[0][1] = 0;
result.M[0][2] = (tanAngleRight + tanAngleLeft) / tanAngleWidth;
result.M[0][3] = 0;
result.M[1][0] = 0;
result.M[1][1] = 2 / tanAngleHeight;
result.M[1][2] = (tanAngleUp + tanAngleDown) / tanAngleHeight;
result.M[1][3] = 0;
result.M[2][0] = 0;
result.M[2][1] = 0;
result.M[2][2] = -(farZ + offsetZ) / (farZ - nearZ);
result.M[2][3] = -(farZ * (nearZ + offsetZ)) / (farZ - nearZ);
result.M[3][0] = 0;
result.M[3][1] = 0;
result.M[3][2] = -1;
result.M[3][3] = 0;
}
return result;
}
ovrMatrix4f ovrMatrix4f_CreateFromQuaternion(const XrQuaternionf* q) {
const float ww = q->w * q->w;
const float xx = q->x * q->x;
const float yy = q->y * q->y;
const float zz = q->z * q->z;
ovrMatrix4f out;
out.M[0][0] = ww + xx - yy - zz;
out.M[0][1] = 2 * (q->x * q->y - q->w * q->z);
out.M[0][2] = 2 * (q->x * q->z + q->w * q->y);
out.M[0][3] = 0;
out.M[1][0] = 2 * (q->x * q->y + q->w * q->z);
out.M[1][1] = ww - xx + yy - zz;
out.M[1][2] = 2 * (q->y * q->z - q->w * q->x);
out.M[1][3] = 0;
out.M[2][0] = 2 * (q->x * q->z - q->w * q->y);
out.M[2][1] = 2 * (q->y * q->z + q->w * q->x);
out.M[2][2] = ww - xx - yy + zz;
out.M[2][3] = 0;
out.M[3][0] = 0;
out.M[3][1] = 0;
out.M[3][2] = 0;
out.M[3][3] = 1;
return out;
}
/// Use left-multiplication to accumulate transformations.
ovrMatrix4f ovrMatrix4f_Multiply(const ovrMatrix4f* a, const ovrMatrix4f* b) {
ovrMatrix4f out;
out.M[0][0] = a->M[0][0] * b->M[0][0] + a->M[0][1] * b->M[1][0] + a->M[0][2] * b->M[2][0] +
a->M[0][3] * b->M[3][0];
out.M[1][0] = a->M[1][0] * b->M[0][0] + a->M[1][1] * b->M[1][0] + a->M[1][2] * b->M[2][0] +
a->M[1][3] * b->M[3][0];
out.M[2][0] = a->M[2][0] * b->M[0][0] + a->M[2][1] * b->M[1][0] + a->M[2][2] * b->M[2][0] +
a->M[2][3] * b->M[3][0];
out.M[3][0] = a->M[3][0] * b->M[0][0] + a->M[3][1] * b->M[1][0] + a->M[3][2] * b->M[2][0] +
a->M[3][3] * b->M[3][0];
out.M[0][1] = a->M[0][0] * b->M[0][1] + a->M[0][1] * b->M[1][1] + a->M[0][2] * b->M[2][1] +
a->M[0][3] * b->M[3][1];
out.M[1][1] = a->M[1][0] * b->M[0][1] + a->M[1][1] * b->M[1][1] + a->M[1][2] * b->M[2][1] +
a->M[1][3] * b->M[3][1];
out.M[2][1] = a->M[2][0] * b->M[0][1] + a->M[2][1] * b->M[1][1] + a->M[2][2] * b->M[2][1] +
a->M[2][3] * b->M[3][1];
out.M[3][1] = a->M[3][0] * b->M[0][1] + a->M[3][1] * b->M[1][1] + a->M[3][2] * b->M[2][1] +
a->M[3][3] * b->M[3][1];
out.M[0][2] = a->M[0][0] * b->M[0][2] + a->M[0][1] * b->M[1][2] + a->M[0][2] * b->M[2][2] +
a->M[0][3] * b->M[3][2];
out.M[1][2] = a->M[1][0] * b->M[0][2] + a->M[1][1] * b->M[1][2] + a->M[1][2] * b->M[2][2] +
a->M[1][3] * b->M[3][2];
out.M[2][2] = a->M[2][0] * b->M[0][2] + a->M[2][1] * b->M[1][2] + a->M[2][2] * b->M[2][2] +
a->M[2][3] * b->M[3][2];
out.M[3][2] = a->M[3][0] * b->M[0][2] + a->M[3][1] * b->M[1][2] + a->M[3][2] * b->M[2][2] +
a->M[3][3] * b->M[3][2];
out.M[0][3] = a->M[0][0] * b->M[0][3] + a->M[0][1] * b->M[1][3] + a->M[0][2] * b->M[2][3] +
a->M[0][3] * b->M[3][3];
out.M[1][3] = a->M[1][0] * b->M[0][3] + a->M[1][1] * b->M[1][3] + a->M[1][2] * b->M[2][3] +
a->M[1][3] * b->M[3][3];
out.M[2][3] = a->M[2][0] * b->M[0][3] + a->M[2][1] * b->M[1][3] + a->M[2][2] * b->M[2][3] +
a->M[2][3] * b->M[3][3];
out.M[3][3] = a->M[3][0] * b->M[0][3] + a->M[3][1] * b->M[1][3] + a->M[3][2] * b->M[2][3] +
a->M[3][3] * b->M[3][3];
return out;
}
ovrMatrix4f ovrMatrix4f_CreateRotation(const float radiansX, const float radiansY, const float radiansZ) {
const float sinX = sinf(radiansX);
const float cosX = cosf(radiansX);
const ovrMatrix4f rotationX = {
{{1, 0, 0, 0}, {0, cosX, -sinX, 0}, {0, sinX, cosX, 0}, {0, 0, 0, 1}}};
const float sinY = sinf(radiansY);
const float cosY = cosf(radiansY);
const ovrMatrix4f rotationY = {
{{cosY, 0, sinY, 0}, {0, 1, 0, 0}, {-sinY, 0, cosY, 0}, {0, 0, 0, 1}}};
const float sinZ = sinf(radiansZ);
const float cosZ = cosf(radiansZ);
const ovrMatrix4f rotationZ = {
{{cosZ, -sinZ, 0, 0}, {sinZ, cosZ, 0, 0}, {0, 0, 1, 0}, {0, 0, 0, 1}}};
const ovrMatrix4f rotationXY = ovrMatrix4f_Multiply(&rotationY, &rotationX);
return ovrMatrix4f_Multiply(&rotationZ, &rotationXY);
}
XrVector4f XrVector4f_MultiplyMatrix4f(const ovrMatrix4f* a, const XrVector4f* v) {
XrVector4f out;
out.x = a->M[0][0] * v->x + a->M[0][1] * v->y + a->M[0][2] * v->z + a->M[0][3] * v->w;
out.y = a->M[1][0] * v->x + a->M[1][1] * v->y + a->M[1][2] * v->z + a->M[1][3] * v->w;
out.z = a->M[2][0] * v->x + a->M[2][1] * v->y + a->M[2][2] * v->z + a->M[2][3] * v->w;
out.w = a->M[3][0] * v->x + a->M[3][1] * v->y + a->M[3][2] * v->z + a->M[3][3] * v->w;
return out;
}
/*
================================================================================
ovrTrackedController
================================================================================
*/
void ovrTrackedController_Clear(ovrTrackedController* controller) {
controller->Active = false;
controller->Pose = XrPosef_Identity();
}

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#pragma once
//OpenXR
#define XR_USE_GRAPHICS_API_OPENGL_ES 1
#define XR_USE_PLATFORM_ANDROID 1
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <jni.h>
#include <math.h>
#include <openxr.h>
#include <openxr_platform.h>
#define MATH_PI 3.14159265358979323846f
#define ALOGE(...) printf(__VA_ARGS__)
#define ALOGV(...) printf(__VA_ARGS__)
typedef union {
XrCompositionLayerProjection Projection;
XrCompositionLayerCylinderKHR Cylinder;
} ovrCompositorLayer_Union;
enum { ovrMaxLayerCount = 1 };
enum { ovrMaxNumEyes = 2 };
#define GL(func) func;
#define OXR(func) func;
typedef struct {
JavaVM* Vm;
jobject ActivityObject;
JNIEnv* Env;
char AppName[64];
int AppVersion;
} ovrJava;
typedef struct {
XrSwapchain Handle;
uint32_t Width;
uint32_t Height;
} ovrSwapChain;
typedef struct {
int Width;
int Height;
uint32_t TextureSwapChainLength;
uint32_t TextureSwapChainIndex;
ovrSwapChain ColorSwapChain;
XrSwapchainImageOpenGLESKHR* ColorSwapChainImage;
unsigned int* DepthBuffers;
unsigned int* FrameBuffers;
} ovrFramebuffer;
typedef struct {
ovrFramebuffer FrameBuffer[ovrMaxNumEyes];
} ovrRenderer;
typedef struct {
int Active;
XrPosef Pose;
} ovrTrackedController;
typedef struct {
int Focused;
XrInstance Instance;
XrSession Session;
XrViewConfigurationProperties ViewportConfig;
XrViewConfigurationView ViewConfigurationView[ovrMaxNumEyes];
XrSystemId SystemId;
XrSpace HeadSpace;
XrSpace StageSpace;
XrSpace FakeStageSpace;
XrSpace CurrentSpace;
int SessionActive;
int SwapInterval;
// These threads will be marked as performance threads.
int MainThreadTid;
int RenderThreadTid;
ovrCompositorLayer_Union Layers[ovrMaxLayerCount];
int LayerCount;
int TouchPadDownLastFrame;
ovrRenderer Renderer;
ovrTrackedController TrackedController[2];
} ovrApp;
typedef struct {
float M[4][4];
} ovrMatrix4f;
typedef struct {
uint64_t frameIndex;
ovrApp appState;
ovrJava java;
float predictedDisplayTime;
} engine_t;
void ovrApp_Clear(ovrApp* app);
void ovrApp_Destroy(ovrApp* app);
int ovrApp_HandleXrEvents(ovrApp* app);
void ovrFramebuffer_Acquire(ovrFramebuffer* frameBuffer);
void ovrFramebuffer_Resolve(ovrFramebuffer* frameBuffer);
void ovrFramebuffer_Release(ovrFramebuffer* frameBuffer);
void ovrFramebuffer_SetCurrent(ovrFramebuffer* frameBuffer);
void ovrFramebuffer_SetNone();
void ovrRenderer_Create(
XrSession session,
ovrRenderer* renderer,
int suggestedEyeTextureWidth,
int suggestedEyeTextureHeight);
void ovrRenderer_Destroy(ovrRenderer* renderer);
void ovrTrackedController_Clear(ovrTrackedController* controller);
ovrMatrix4f ovrMatrix4f_Multiply(const ovrMatrix4f* a, const ovrMatrix4f* b);
ovrMatrix4f ovrMatrix4f_CreateRotation(const float radiansX, const float radiansY, const float radiansZ);
ovrMatrix4f ovrMatrix4f_CreateFromQuaternion(const XrQuaternionf* q);
ovrMatrix4f ovrMatrix4f_CreateProjectionFov(
const float fovDegreesX,
const float fovDegreesY,
const float offsetX,
const float offsetY,
const float nearZ,
const float farZ);
XrVector4f XrVector4f_MultiplyMatrix4f(const ovrMatrix4f* a, const XrVector4f* v);
/// THESE METHODS HAVE ORIGIN IN openxr_oculus_helpers.h
static inline double FromXrTime(const XrTime time) {
return (time * 1e-9);
}
static inline XrTime ToXrTime(const double timeInSeconds) {
return (timeInSeconds * 1e9);
}
static inline XrPosef XrPosef_Identity() {
XrPosef r;
r.orientation.x = 0;
r.orientation.y = 0;
r.orientation.z = 0;
r.orientation.w = 1;
r.position.x = 0;
r.position.y = 0;
r.position.z = 0;
return r;
}
static inline float XrVector3f_LengthSquared(const XrVector3f v) {
return v.x * v.x + v.y * v.y + v.z * v.z;;
}
static inline float XrVector3f_Length(const XrVector3f v) {
return sqrtf(XrVector3f_LengthSquared(v));
}
static inline XrVector3f XrVector3f_ScalarMultiply(const XrVector3f v, float scale) {
XrVector3f u;
u.x = v.x * scale;
u.y = v.y * scale;
u.z = v.z * scale;
return u;
}
static inline XrVector3f XrVector3f_Normalized(const XrVector3f v) {
float rcpLen = 1.0f / XrVector3f_Length(v);
return XrVector3f_ScalarMultiply(v, rcpLen);
}
static inline XrQuaternionf XrQuaternionf_CreateFromVectorAngle(
const XrVector3f axis,
const float angle) {
XrQuaternionf r;
if (XrVector3f_LengthSquared(axis) == 0.0f) {
r.x = 0;
r.y = 0;
r.z = 0;
r.w = 1;
return r;
}
XrVector3f unitAxis = XrVector3f_Normalized(axis);
float sinHalfAngle = sinf(angle * 0.5f);
r.w = cosf(angle * 0.5f);
r.x = unitAxis.x * sinHalfAngle;
r.y = unitAxis.y * sinHalfAngle;
r.z = unitAxis.z * sinHalfAngle;
return r;
}
static inline XrQuaternionf XrQuaternionf_Multiply(const XrQuaternionf a, const XrQuaternionf b) {
XrQuaternionf c;
c.x = a.w * b.x + a.x * b.w + a.y * b.z - a.z * b.y;
c.y = a.w * b.y - a.x * b.z + a.y * b.w + a.z * b.x;
c.z = a.w * b.z + a.x * b.y - a.y * b.x + a.z * b.w;
c.w = a.w * b.w - a.x * b.x - a.y * b.y - a.z * b.z;
return c;
}
static inline XrQuaternionf XrQuaternionf_Inverse(const XrQuaternionf q) {
XrQuaternionf r;
r.x = -q.x;
r.y = -q.y;
r.z = -q.z;
r.w = q.w;
return r;
}
static inline XrVector3f XrQuaternionf_Rotate(const XrQuaternionf a, const XrVector3f v) {
XrVector3f r;
XrQuaternionf q = {v.x, v.y, v.z, 0.0f};
XrQuaternionf aq = XrQuaternionf_Multiply(a, q);
XrQuaternionf aInv = XrQuaternionf_Inverse(a);
XrQuaternionf aqaInv = XrQuaternionf_Multiply(aq, aInv);
r.x = aqaInv.x;
r.y = aqaInv.y;
r.z = aqaInv.z;
return r;
}
static inline XrVector3f XrVector3f_Add(const XrVector3f u, const XrVector3f v) {
XrVector3f w;
w.x = u.x + v.x;
w.y = u.y + v.y;
w.z = u.z + v.z;
return w;
}
static inline XrVector3f XrPosef_Transform(const XrPosef a, const XrVector3f v) {
XrVector3f r0 = XrQuaternionf_Rotate(a.orientation, v);
return XrVector3f_Add(r0, a.position);
}
static inline XrPosef XrPosef_Multiply(const XrPosef a, const XrPosef b) {
XrPosef c;
c.orientation = XrQuaternionf_Multiply(a.orientation, b.orientation);
c.position = XrPosef_Transform(a, b.position);
return c;
}
static inline XrPosef XrPosef_Inverse(const XrPosef a) {
XrPosef b;
b.orientation = XrQuaternionf_Inverse(a.orientation);
b.position = XrQuaternionf_Rotate(b.orientation, XrVector3f_ScalarMultiply(a.position, -1.0f));
return b;
}

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#include "VRInput.h"
#include <string.h>
#include <sys/time.h>
//OpenXR
XrPath leftHandPath;
XrPath rightHandPath;
XrAction handPoseLeftAction;
XrAction handPoseRightAction;
XrAction indexLeftAction;
XrAction indexRightAction;
XrAction menuAction;
XrAction buttonAAction;
XrAction buttonBAction;
XrAction buttonXAction;
XrAction buttonYAction;
XrAction gripLeftAction;
XrAction gripRightAction;
XrAction moveOnLeftJoystickAction;
XrAction moveOnRightJoystickAction;
XrAction thumbstickLeftClickAction;
XrAction thumbstickRightClickAction;
XrAction vibrateLeftFeedback;
XrAction vibrateRightFeedback;
XrActionSet runningActionSet;
XrSpace leftControllerAimSpace = XR_NULL_HANDLE;
XrSpace rightControllerAimSpace = XR_NULL_HANDLE;
int actionsAttached = 0;
int inputInitialized = 0;
int useSimpleProfile = 0;
int in_vrEventTime = 0;
double lastframetime = 0;
uint32_t lButtons = 0;
uint32_t rButtons = 0;
XrActionStateVector2f moveJoystickState[2];
//0 = left, 1 = right
float vibration_channel_duration[2] = {0.0f, 0.0f};
float vibration_channel_intensity[2] = {0.0f, 0.0f};
float radians(float deg) {
return (deg * M_PI) / 180.0;
}
unsigned long sys_timeBase = 0;
int milliseconds(void) {
struct timeval tp;
gettimeofday(&tp, NULL);
if (!sys_timeBase) {
sys_timeBase = tp.tv_sec;
return tp.tv_usec/1000;
}
return (tp.tv_sec - sys_timeBase)*1000 + tp.tv_usec/1000;
}
#ifndef EPSILON
#define EPSILON 0.001f
#endif
XrVector3f normalizeVec(XrVector3f vec) {
float xxyyzz = vec.x*vec.x + vec.y*vec.y + vec.z*vec.z;
XrVector3f result;
float invLength = 1.0f / sqrtf(xxyyzz);
result.x = vec.x * invLength;
result.y = vec.y * invLength;
result.z = vec.z * invLength;
return result;
}
void GetAnglesFromVectors(const XrVector3f forward, const XrVector3f right, const XrVector3f up, vec3_t angles) {
float sr, sp, sy, cr, cp, cy;
sp = -forward.z;
float cp_x_cy = forward.x;
float cp_x_sy = forward.y;
float cp_x_sr = -right.z;
float cp_x_cr = up.z;
float yaw = atan2(cp_x_sy, cp_x_cy);
float roll = atan2(cp_x_sr, cp_x_cr);
cy = cos(yaw);
sy = sin(yaw);
cr = cos(roll);
sr = sin(roll);
if (fabs(cy) > EPSILON) {
cp = cp_x_cy / cy;
} else if (fabs(sy) > EPSILON) {
cp = cp_x_sy / sy;
} else if (fabs(sr) > EPSILON) {
cp = cp_x_sr / sr;
} else if (fabs(cr) > EPSILON) {
cp = cp_x_cr / cr;
} else {
cp = cos(asin(sp));
}
float pitch = atan2(sp, cp);
angles[0] = pitch / (M_PI*2.f / 360.f);
angles[1] = yaw / (M_PI*2.f / 360.f);
angles[2] = roll / (M_PI*2.f / 360.f);
}
void QuatToYawPitchRoll(XrQuaternionf q, vec3_t rotation, vec3_t out) {
ovrMatrix4f mat = ovrMatrix4f_CreateFromQuaternion( &q );
if (rotation[0] != 0.0f || rotation[1] != 0.0f || rotation[2] != 0.0f) {
ovrMatrix4f rot = ovrMatrix4f_CreateRotation(radians(rotation[0]), radians(rotation[1]), radians(rotation[2]));
mat = ovrMatrix4f_Multiply(&mat, &rot);
}
XrVector4f v1 = {0, 0, -1, 0};
XrVector4f v2 = {1, 0, 0, 0};
XrVector4f v3 = {0, 1, 0, 0};
XrVector4f forwardInVRSpace = XrVector4f_MultiplyMatrix4f(&mat, &v1);
XrVector4f rightInVRSpace = XrVector4f_MultiplyMatrix4f(&mat, &v2);
XrVector4f upInVRSpace = XrVector4f_MultiplyMatrix4f(&mat, &v3);
XrVector3f forward = {-forwardInVRSpace.z, -forwardInVRSpace.x, forwardInVRSpace.y};
XrVector3f right = {-rightInVRSpace.z, -rightInVRSpace.x, rightInVRSpace.y};
XrVector3f up = {-upInVRSpace.z, -upInVRSpace.x, upInVRSpace.y};
XrVector3f forwardNormal = normalizeVec(forward);
XrVector3f rightNormal = normalizeVec(right);
XrVector3f upNormal = normalizeVec(up);
GetAnglesFromVectors(forwardNormal, rightNormal, upNormal, out);
}
void VR_Vibrate( int duration, int chan, float intensity ) {
for (int i = 0; i < 2; ++i) {
int channel = (i + 1) & chan;
if (channel) {
if (vibration_channel_duration[channel-1] > 0.0f)
return;
if (vibration_channel_duration[channel-1] == -1.0f && duration != 0.0f)
return;
vibration_channel_duration[channel-1] = duration;
vibration_channel_intensity[channel-1] = intensity;
}
}
}
void VR_processHaptics() {
float lastFrameTime = 0.0f;
float timestamp = (float)(milliseconds( ));
float frametime = timestamp - lastFrameTime;
lastFrameTime = timestamp;
for (int i = 0; i < 2; ++i) {
if (vibration_channel_duration[i] > 0.0f ||
vibration_channel_duration[i] == -1.0f) {
// fire haptics using output action
XrHapticVibration vibration = {};
vibration.type = XR_TYPE_HAPTIC_VIBRATION;
vibration.next = NULL;
vibration.amplitude = vibration_channel_intensity[i];
vibration.duration = ToXrTime(vibration_channel_duration[i]);
vibration.frequency = 3000;
XrHapticActionInfo hapticActionInfo = {};
hapticActionInfo.type = XR_TYPE_HAPTIC_ACTION_INFO;
hapticActionInfo.next = NULL;
hapticActionInfo.action = i == 0 ? vibrateLeftFeedback : vibrateRightFeedback;
OXR(xrApplyHapticFeedback(VR_GetEngine()->appState.Session, &hapticActionInfo, (const XrHapticBaseHeader*)&vibration));
if (vibration_channel_duration[i] != -1.0f) {
vibration_channel_duration[i] -= frametime;
if (vibration_channel_duration[i] < 0.0f) {
vibration_channel_duration[i] = 0.0f;
vibration_channel_intensity[i] = 0.0f;
}
}
} else {
// Stop haptics
XrHapticActionInfo hapticActionInfo = {};
hapticActionInfo.type = XR_TYPE_HAPTIC_ACTION_INFO;
hapticActionInfo.next = NULL;
hapticActionInfo.action = i == 0 ? vibrateLeftFeedback : vibrateRightFeedback;
OXR(xrStopHapticFeedback(VR_GetEngine()->appState.Session, &hapticActionInfo));
}
}
}
XrSpace CreateActionSpace(XrAction poseAction, XrPath subactionPath) {
XrActionSpaceCreateInfo asci = {};
asci.type = XR_TYPE_ACTION_SPACE_CREATE_INFO;
asci.action = poseAction;
asci.poseInActionSpace.orientation.w = 1.0f;
asci.subactionPath = subactionPath;
XrSpace actionSpace = XR_NULL_HANDLE;
OXR(xrCreateActionSpace(VR_GetEngine()->appState.Session, &asci, &actionSpace));
return actionSpace;
}
XrActionSuggestedBinding ActionSuggestedBinding(XrAction action, const char* bindingString) {
XrActionSuggestedBinding asb;
asb.action = action;
XrPath bindingPath;
OXR(xrStringToPath(VR_GetEngine()->appState.Instance, bindingString, &bindingPath));
asb.binding = bindingPath;
return asb;
}
XrActionSet CreateActionSet(int priority, const char* name, const char* localizedName) {
XrActionSetCreateInfo asci = {};
asci.type = XR_TYPE_ACTION_SET_CREATE_INFO;
asci.next = NULL;
asci.priority = priority;
strcpy(asci.actionSetName, name);
strcpy(asci.localizedActionSetName, localizedName);
XrActionSet actionSet = XR_NULL_HANDLE;
OXR(xrCreateActionSet(VR_GetEngine()->appState.Instance, &asci, &actionSet));
return actionSet;
}
XrAction CreateAction(
XrActionSet actionSet,
XrActionType type,
const char* actionName,
const char* localizedName,
int countSubactionPaths,
XrPath* subactionPaths) {
XrActionCreateInfo aci = {};
aci.type = XR_TYPE_ACTION_CREATE_INFO;
aci.next = NULL;
aci.actionType = type;
if (countSubactionPaths > 0) {
aci.countSubactionPaths = countSubactionPaths;
aci.subactionPaths = subactionPaths;
}
strcpy(aci.actionName, actionName);
strcpy(aci.localizedActionName, localizedName ? localizedName : actionName);
XrAction action = XR_NULL_HANDLE;
OXR(xrCreateAction(actionSet, &aci, &action));
return action;
}
int ActionPoseIsActive(XrAction action, XrPath subactionPath) {
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.action = action;
getInfo.subactionPath = subactionPath;
XrActionStatePose state = {};
state.type = XR_TYPE_ACTION_STATE_POSE;
OXR(xrGetActionStatePose(VR_GetEngine()->appState.Session, &getInfo, &state));
return state.isActive != XR_FALSE;
}
XrActionStateFloat GetActionStateFloat(XrAction action) {
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.action = action;
XrActionStateFloat state = {};
state.type = XR_TYPE_ACTION_STATE_FLOAT;
OXR(xrGetActionStateFloat(VR_GetEngine()->appState.Session, &getInfo, &state));
return state;
}
XrActionStateBoolean GetActionStateBoolean(XrAction action) {
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.action = action;
XrActionStateBoolean state = {};
state.type = XR_TYPE_ACTION_STATE_BOOLEAN;
OXR(xrGetActionStateBoolean(VR_GetEngine()->appState.Session, &getInfo, &state));
return state;
}
XrActionStateVector2f GetActionStateVector2(XrAction action) {
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.action = action;
XrActionStateVector2f state = {};
state.type = XR_TYPE_ACTION_STATE_VECTOR2F;
OXR(xrGetActionStateVector2f(VR_GetEngine()->appState.Session, &getInfo, &state));
return state;
}
void IN_VRInit( engine_t *engine ) {
if (inputInitialized)
return;
// Actions
runningActionSet = CreateActionSet(1, "running_action_set", "Action Set used on main loop");
indexLeftAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "index_left", "Index left", 0, NULL);
indexRightAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "index_right", "Index right", 0, NULL);
menuAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "menu_action", "Menu", 0, NULL);
buttonAAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "button_a", "Button A", 0, NULL);
buttonBAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "button_b", "Button B", 0, NULL);
buttonXAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "button_x", "Button X", 0, NULL);
buttonYAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "button_y", "Button Y", 0, NULL);
gripLeftAction = CreateAction(runningActionSet, XR_ACTION_TYPE_FLOAT_INPUT, "grip_left", "Grip left", 0, NULL);
gripRightAction = CreateAction(runningActionSet, XR_ACTION_TYPE_FLOAT_INPUT, "grip_right", "Grip right", 0, NULL);
moveOnLeftJoystickAction = CreateAction(runningActionSet, XR_ACTION_TYPE_VECTOR2F_INPUT, "move_on_left_joy", "Move on left Joy", 0, NULL);
moveOnRightJoystickAction = CreateAction(runningActionSet, XR_ACTION_TYPE_VECTOR2F_INPUT, "move_on_right_joy", "Move on right Joy", 0, NULL);
thumbstickLeftClickAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "thumbstick_left", "Thumbstick left", 0, NULL);
thumbstickRightClickAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "thumbstick_right", "Thumbstick right", 0, NULL);
vibrateLeftFeedback = CreateAction(runningActionSet, XR_ACTION_TYPE_VIBRATION_OUTPUT, "vibrate_left_feedback", "Vibrate Left Controller Feedback", 0, NULL);
vibrateRightFeedback = CreateAction(runningActionSet, XR_ACTION_TYPE_VIBRATION_OUTPUT, "vibrate_right_feedback", "Vibrate Right Controller Feedback", 0, NULL);
OXR(xrStringToPath(engine->appState.Instance, "/user/hand/left", &leftHandPath));
OXR(xrStringToPath(engine->appState.Instance, "/user/hand/right", &rightHandPath));
handPoseLeftAction = CreateAction(runningActionSet, XR_ACTION_TYPE_POSE_INPUT, "hand_pose_left", NULL, 1, &leftHandPath);
handPoseRightAction = CreateAction(runningActionSet, XR_ACTION_TYPE_POSE_INPUT, "hand_pose_right", NULL, 1, &rightHandPath);
XrPath interactionProfilePath = XR_NULL_PATH;
XrPath interactionProfilePathTouch = XR_NULL_PATH;
XrPath interactionProfilePathKHRSimple = XR_NULL_PATH;
OXR(xrStringToPath(engine->appState.Instance, "/interaction_profiles/oculus/touch_controller", &interactionProfilePathTouch));
OXR(xrStringToPath(engine->appState.Instance, "/interaction_profiles/khr/simple_controller", &interactionProfilePathKHRSimple));
// Toggle this to force simple as a first choice, otherwise use it as a last resort
if (useSimpleProfile) {
ALOGV("xrSuggestInteractionProfileBindings found bindings for Khronos SIMPLE controller");
interactionProfilePath = interactionProfilePathKHRSimple;
} else {
// Query Set
XrActionSet queryActionSet = CreateActionSet(1, "query_action_set", "Action Set used to query device caps");
XrAction dummyAction = CreateAction(queryActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "dummy_action", "Dummy Action", 0, NULL);
// Map bindings
XrActionSuggestedBinding bindings[1];
int currBinding = 0;
bindings[currBinding++] = ActionSuggestedBinding(dummyAction, "/user/hand/right/input/system/click");
XrInteractionProfileSuggestedBinding suggestedBindings = {};
suggestedBindings.type = XR_TYPE_INTERACTION_PROFILE_SUGGESTED_BINDING;
suggestedBindings.next = NULL;
suggestedBindings.suggestedBindings = bindings;
suggestedBindings.countSuggestedBindings = currBinding;
// Try all
suggestedBindings.interactionProfile = interactionProfilePathTouch;
XrResult suggestTouchResult = xrSuggestInteractionProfileBindings(engine->appState.Instance, &suggestedBindings);
OXR(suggestTouchResult);
if (XR_SUCCESS == suggestTouchResult) {
ALOGV("xrSuggestInteractionProfileBindings found bindings for QUEST controller");
interactionProfilePath = interactionProfilePathTouch;
}
if (interactionProfilePath == XR_NULL_PATH) {
// Simple as a fallback
bindings[0] = ActionSuggestedBinding(dummyAction, "/user/hand/right/input/select/click");
suggestedBindings.interactionProfile = interactionProfilePathKHRSimple;
XrResult suggestKHRSimpleResult = xrSuggestInteractionProfileBindings(engine->appState.Instance, &suggestedBindings);
OXR(suggestKHRSimpleResult);
if (XR_SUCCESS == suggestKHRSimpleResult) {
ALOGV("xrSuggestInteractionProfileBindings found bindings for Khronos SIMPLE controller");
interactionProfilePath = interactionProfilePathKHRSimple;
} else {
ALOGE("xrSuggestInteractionProfileBindings did NOT find any bindings.");
exit(1);
}
}
}
// Action creation
{
// Map bindings
XrActionSuggestedBinding bindings[32]; // large enough for all profiles
int currBinding = 0;
{
if (interactionProfilePath == interactionProfilePathTouch) {
bindings[currBinding++] = ActionSuggestedBinding(indexLeftAction, "/user/hand/left/input/trigger");
bindings[currBinding++] = ActionSuggestedBinding(indexRightAction, "/user/hand/right/input/trigger");
bindings[currBinding++] = ActionSuggestedBinding(menuAction, "/user/hand/left/input/menu/click");
bindings[currBinding++] = ActionSuggestedBinding(buttonXAction, "/user/hand/left/input/x/click");
bindings[currBinding++] = ActionSuggestedBinding(buttonYAction, "/user/hand/left/input/y/click");
bindings[currBinding++] = ActionSuggestedBinding(buttonAAction, "/user/hand/right/input/a/click");
bindings[currBinding++] = ActionSuggestedBinding(buttonBAction, "/user/hand/right/input/b/click");
bindings[currBinding++] = ActionSuggestedBinding(gripLeftAction, "/user/hand/left/input/squeeze/value");
bindings[currBinding++] = ActionSuggestedBinding(gripRightAction, "/user/hand/right/input/squeeze/value");
bindings[currBinding++] = ActionSuggestedBinding(moveOnLeftJoystickAction, "/user/hand/left/input/thumbstick");
bindings[currBinding++] = ActionSuggestedBinding(moveOnRightJoystickAction, "/user/hand/right/input/thumbstick");
bindings[currBinding++] = ActionSuggestedBinding(thumbstickLeftClickAction, "/user/hand/left/input/thumbstick/click");
bindings[currBinding++] = ActionSuggestedBinding(thumbstickRightClickAction, "/user/hand/right/input/thumbstick/click");
bindings[currBinding++] = ActionSuggestedBinding(vibrateLeftFeedback, "/user/hand/left/output/haptic");
bindings[currBinding++] = ActionSuggestedBinding(vibrateRightFeedback, "/user/hand/right/output/haptic");
bindings[currBinding++] = ActionSuggestedBinding(handPoseLeftAction, "/user/hand/left/input/aim/pose");
bindings[currBinding++] = ActionSuggestedBinding(handPoseRightAction, "/user/hand/right/input/aim/pose");
}
if (interactionProfilePath == interactionProfilePathKHRSimple) {
bindings[currBinding++] = ActionSuggestedBinding(indexLeftAction, "/user/hand/left/input/select/click");
bindings[currBinding++] = ActionSuggestedBinding(indexRightAction, "/user/hand/right/input/select/click");
bindings[currBinding++] = ActionSuggestedBinding(buttonAAction, "/user/hand/left/input/menu/click");
bindings[currBinding++] = ActionSuggestedBinding(buttonXAction, "/user/hand/right/input/menu/click");
bindings[currBinding++] = ActionSuggestedBinding(vibrateLeftFeedback, "/user/hand/left/output/haptic");
bindings[currBinding++] = ActionSuggestedBinding(vibrateRightFeedback, "/user/hand/right/output/haptic");
bindings[currBinding++] = ActionSuggestedBinding(handPoseLeftAction, "/user/hand/left/input/aim/pose");
bindings[currBinding++] = ActionSuggestedBinding(handPoseRightAction, "/user/hand/right/input/aim/pose");
}
}
XrInteractionProfileSuggestedBinding suggestedBindings = {};
suggestedBindings.type = XR_TYPE_INTERACTION_PROFILE_SUGGESTED_BINDING;
suggestedBindings.next = NULL;
suggestedBindings.interactionProfile = interactionProfilePath;
suggestedBindings.suggestedBindings = bindings;
suggestedBindings.countSuggestedBindings = currBinding;
OXR(xrSuggestInteractionProfileBindings(engine->appState.Instance, &suggestedBindings));
// Enumerate actions
XrPath actionPathsBuffer[32];
char stringBuffer[256];
XrAction actionsToEnumerate[] = {
indexLeftAction,
indexRightAction,
menuAction,
buttonAAction,
buttonBAction,
buttonXAction,
buttonYAction,
gripLeftAction,
gripRightAction,
moveOnLeftJoystickAction,
moveOnRightJoystickAction,
thumbstickLeftClickAction,
thumbstickRightClickAction,
vibrateLeftFeedback,
vibrateRightFeedback,
handPoseLeftAction,
handPoseRightAction
};
for (size_t i = 0; i < sizeof(actionsToEnumerate) / sizeof(actionsToEnumerate[0]); ++i) {
XrBoundSourcesForActionEnumerateInfo enumerateInfo = {};
enumerateInfo.type = XR_TYPE_BOUND_SOURCES_FOR_ACTION_ENUMERATE_INFO;
enumerateInfo.next = NULL;
enumerateInfo.action = actionsToEnumerate[i];
// Get Count
uint32_t countOutput = 0;
OXR(xrEnumerateBoundSourcesForAction(
engine->appState.Session, &enumerateInfo, 0 /* request size */, &countOutput, NULL));
ALOGV(
"xrEnumerateBoundSourcesForAction action=%lld count=%u",
(long long)enumerateInfo.action,
countOutput);
if (countOutput < 32) {
OXR(xrEnumerateBoundSourcesForAction(
engine->appState.Session, &enumerateInfo, 32, &countOutput, actionPathsBuffer));
for (uint32_t a = 0; a < countOutput; ++a) {
XrInputSourceLocalizedNameGetInfo nameGetInfo = {};
nameGetInfo.type = XR_TYPE_INPUT_SOURCE_LOCALIZED_NAME_GET_INFO;
nameGetInfo.next = NULL;
nameGetInfo.sourcePath = actionPathsBuffer[a];
nameGetInfo.whichComponents = XR_INPUT_SOURCE_LOCALIZED_NAME_USER_PATH_BIT |
XR_INPUT_SOURCE_LOCALIZED_NAME_INTERACTION_PROFILE_BIT |
XR_INPUT_SOURCE_LOCALIZED_NAME_COMPONENT_BIT;
uint32_t stringCount = 0u;
OXR(xrGetInputSourceLocalizedName(
engine->appState.Session, &nameGetInfo, 0, &stringCount, NULL));
if (stringCount < 256) {
OXR(xrGetInputSourceLocalizedName(
engine->appState.Session, &nameGetInfo, 256, &stringCount, stringBuffer));
char pathStr[256];
uint32_t strLen = 0;
OXR(xrPathToString(
engine->appState.Instance,
actionPathsBuffer[a],
(uint32_t)sizeof(pathStr),
&strLen,
pathStr));
ALOGV(
" -> path = %lld `%s` -> `%s`",
(long long)actionPathsBuffer[a],
pathStr,
stringBuffer);
}
}
}
}
}
inputInitialized = 1;
}
void IN_VRInputFrame( engine_t* engine ) {
// Attach to session
if (!actionsAttached) {
XrSessionActionSetsAttachInfo attachInfo = {};
attachInfo.type = XR_TYPE_SESSION_ACTION_SETS_ATTACH_INFO;
attachInfo.next = NULL;
attachInfo.countActionSets = 1;
attachInfo.actionSets = &runningActionSet;
OXR(xrAttachSessionActionSets(engine->appState.Session, &attachInfo));
actionsAttached = 1;
}
// sync action data
XrActiveActionSet activeActionSet = {};
activeActionSet.actionSet = runningActionSet;
activeActionSet.subactionPath = XR_NULL_PATH;
XrActionsSyncInfo syncInfo = {};
syncInfo.type = XR_TYPE_ACTIONS_SYNC_INFO;
syncInfo.next = NULL;
syncInfo.countActiveActionSets = 1;
syncInfo.activeActionSets = &activeActionSet;
OXR(xrSyncActions(engine->appState.Session, &syncInfo));
// query input action states
XrActionStateGetInfo getInfo = {};
getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
getInfo.next = NULL;
getInfo.subactionPath = XR_NULL_PATH;
VR_processHaptics();
if (leftControllerAimSpace == XR_NULL_HANDLE) {
leftControllerAimSpace = CreateActionSpace(handPoseLeftAction, leftHandPath);
}
if (rightControllerAimSpace == XR_NULL_HANDLE) {
rightControllerAimSpace = CreateActionSpace(handPoseRightAction, rightHandPath);
}
//button mapping
lButtons = 0;
if (GetActionStateBoolean(menuAction).currentState) lButtons |= ovrButton_Enter;
if (GetActionStateBoolean(buttonXAction).currentState) lButtons |= ovrButton_X;
if (GetActionStateBoolean(buttonYAction).currentState) lButtons |= ovrButton_Y;
if (GetActionStateBoolean(indexLeftAction).currentState) lButtons |= ovrButton_Trigger;
if (GetActionStateFloat(gripLeftAction).currentState > 0.5f) lButtons |= ovrButton_GripTrigger;
if (GetActionStateBoolean(thumbstickLeftClickAction).currentState) lButtons |= ovrButton_LThumb;
rButtons = 0;
if (GetActionStateBoolean(buttonAAction).currentState) rButtons |= ovrButton_A;
if (GetActionStateBoolean(buttonBAction).currentState) rButtons |= ovrButton_B;
if (GetActionStateBoolean(indexRightAction).currentState) rButtons |= ovrButton_Trigger;
if (GetActionStateFloat(gripRightAction).currentState > 0.5f) rButtons |= ovrButton_GripTrigger;
if (GetActionStateBoolean(thumbstickRightClickAction).currentState) rButtons |= ovrButton_RThumb;
//thumbstick
moveJoystickState[0] = GetActionStateVector2(moveOnLeftJoystickAction);
moveJoystickState[1] = GetActionStateVector2(moveOnRightJoystickAction);
if (moveJoystickState[0].currentState.x > 0.5) lButtons |= ovrButton_Right;
if (moveJoystickState[0].currentState.x < -0.5) lButtons |= ovrButton_Left;
if (moveJoystickState[0].currentState.y > 0.5) lButtons |= ovrButton_Up;
if (moveJoystickState[0].currentState.y < -0.5) lButtons |= ovrButton_Down;
if (moveJoystickState[1].currentState.x > 0.5) rButtons |= ovrButton_Right;
if (moveJoystickState[1].currentState.x < -0.5) rButtons |= ovrButton_Left;
if (moveJoystickState[1].currentState.y > 0.5) rButtons |= ovrButton_Up;
if (moveJoystickState[1].currentState.y < -0.5) rButtons |= ovrButton_Down;
lastframetime = in_vrEventTime;
in_vrEventTime = milliseconds( );
}
uint32_t IN_VRGetButtonState( int controllerIndex ) {
switch (controllerIndex) {
case 0:
return lButtons;
case 1:
return rButtons;
default:
return 0;
}
}
XrVector2f IN_VRGetJoystickState( int controllerIndex ) {
return moveJoystickState[controllerIndex].currentState;
}

43
Common/VR/VRInput.h Normal file
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#pragma once
#include "VRBase.h"
// angle indexes
#define PITCH 0
#define YAW 1
#define ROLL 2
typedef float vec3_t[3];
typedef enum ovrButton_ {
ovrButton_A = 0x00000001, // Set for trigger pulled on the Gear VR and Go Controllers
ovrButton_B = 0x00000002,
ovrButton_RThumb = 0x00000004,
ovrButton_RShoulder = 0x00000008,
ovrButton_X = 0x00000100,
ovrButton_Y = 0x00000200,
ovrButton_LThumb = 0x00000400,
ovrButton_LShoulder = 0x00000800,
ovrButton_Up = 0x00010000,
ovrButton_Down = 0x00020000,
ovrButton_Left = 0x00040000,
ovrButton_Right = 0x00080000,
ovrButton_Enter = 0x00100000, //< Set for touchpad click on the Go Controller, menu
// button on Left Quest Controller
ovrButton_Back = 0x00200000, //< Back button on the Go Controller (only set when
// a short press comes up)
ovrButton_GripTrigger = 0x04000000, //< grip trigger engaged
ovrButton_Trigger = 0x20000000, //< Index Trigger engaged
ovrButton_Joystick = 0x80000000, //< Click of the Joystick
ovrButton_EnumSize = 0x7fffffff
} ovrButton;
void IN_VRInit( engine_t *engine );
void IN_VRInputFrame( engine_t* engine );
uint32_t IN_VRGetButtonState( int controllerIndex );
XrVector2f IN_VRGetJoystickState( int controllerIndex );
void QuatToYawPitchRoll(XrQuaternionf q, vec3_t rotation, vec3_t out);

452
Common/VR/VRRenderer.cpp Normal file
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#include "VRBase.h"
#include "VRInput.h"
#include "VRRenderer.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <GLES3/gl3.h>
#include <GLES3/gl3ext.h>
XrView* projections;
XrPosef invViewTransform[2];
XrFrameState frameState = {};
GLboolean initialized = GL_FALSE;
GLboolean stageSupported = GL_FALSE;
VRMode vrMode = VR_MODE_FLAT_SCREEN;
float menuYaw = 0;
float recenterYaw = 0;
vec3_t hmdorientation;
vec3_t hmdposition;
extern float radians(float deg);
void VR_UpdateStageBounds(ovrApp* pappState) {
XrExtent2Df stageBounds = {};
XrResult result;
OXR(result = xrGetReferenceSpaceBoundsRect(
pappState->Session, XR_REFERENCE_SPACE_TYPE_STAGE, &stageBounds));
if (result != XR_SUCCESS) {
ALOGV("Stage bounds query failed: using small defaults");
stageBounds.width = 1.0f;
stageBounds.height = 1.0f;
pappState->CurrentSpace = pappState->FakeStageSpace;
}
ALOGV("Stage bounds: width = %f, depth %f", stageBounds.width, stageBounds.height);
}
void VR_GetResolution(engine_t* engine, int *pWidth, int *pHeight) {
static int width = 0;
static int height = 0;
if (engine) {
// Enumerate the viewport configurations.
uint32_t viewportConfigTypeCount = 0;
OXR(xrEnumerateViewConfigurations(
engine->appState.Instance, engine->appState.SystemId, 0, &viewportConfigTypeCount, NULL));
XrViewConfigurationType* viewportConfigurationTypes =
(XrViewConfigurationType*)malloc(viewportConfigTypeCount * sizeof(XrViewConfigurationType));
OXR(xrEnumerateViewConfigurations(
engine->appState.Instance,
engine->appState.SystemId,
viewportConfigTypeCount,
&viewportConfigTypeCount,
viewportConfigurationTypes));
ALOGV("Available Viewport Configuration Types: %d", viewportConfigTypeCount);
for (uint32_t i = 0; i < viewportConfigTypeCount; i++) {
const XrViewConfigurationType viewportConfigType = viewportConfigurationTypes[i];
ALOGV(
"Viewport configuration type %d : %s",
viewportConfigType,
viewportConfigType == XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO ? "Selected" : "");
XrViewConfigurationProperties viewportConfig;
viewportConfig.type = XR_TYPE_VIEW_CONFIGURATION_PROPERTIES;
OXR(xrGetViewConfigurationProperties(
engine->appState.Instance, engine->appState.SystemId, viewportConfigType, &viewportConfig));
ALOGV(
"FovMutable=%s ConfigurationType %d",
viewportConfig.fovMutable ? "true" : "false",
viewportConfig.viewConfigurationType);
uint32_t viewCount;
OXR(xrEnumerateViewConfigurationViews(
engine->appState.Instance, engine->appState.SystemId, viewportConfigType, 0, &viewCount, NULL));
if (viewCount > 0) {
XrViewConfigurationView* elements =
(XrViewConfigurationView*)malloc(viewCount * sizeof(XrViewConfigurationView));
for (uint32_t e = 0; e < viewCount; e++) {
elements[e].type = XR_TYPE_VIEW_CONFIGURATION_VIEW;
elements[e].next = NULL;
}
OXR(xrEnumerateViewConfigurationViews(
engine->appState.Instance,
engine->appState.SystemId,
viewportConfigType,
viewCount,
&viewCount,
elements));
// Cache the view config properties for the selected config type.
if (viewportConfigType == XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO) {
assert(viewCount == ovrMaxNumEyes);
for (uint32_t e = 0; e < viewCount; e++) {
engine->appState.ViewConfigurationView[e] = elements[e];
}
}
free(elements);
} else {
ALOGE("Empty viewport configuration type: %d", viewCount);
}
}
free(viewportConfigurationTypes);
*pWidth = width = engine->appState.ViewConfigurationView[0].recommendedImageRectWidth;
*pHeight = height = engine->appState.ViewConfigurationView[0].recommendedImageRectHeight;
} else {
//use cached values
*pWidth = width;
*pHeight = height;
}
}
void VR_Recenter(engine_t* engine) {
// Calculate recenter reference
XrReferenceSpaceCreateInfo spaceCreateInfo = {};
spaceCreateInfo.type = XR_TYPE_REFERENCE_SPACE_CREATE_INFO;
spaceCreateInfo.poseInReferenceSpace.orientation.w = 1.0f;
if (engine->appState.CurrentSpace != XR_NULL_HANDLE) {
XrSpaceLocation loc = {};
loc.type = XR_TYPE_SPACE_LOCATION;
OXR(xrLocateSpace(engine->appState.HeadSpace, engine->appState.CurrentSpace, engine->predictedDisplayTime, &loc));
vec3_t rotation = {0, 0, 0};
QuatToYawPitchRoll(loc.pose.orientation, rotation, hmdorientation);
recenterYaw += radians(hmdorientation[YAW]);
spaceCreateInfo.poseInReferenceSpace.orientation.x = 0;
spaceCreateInfo.poseInReferenceSpace.orientation.y = sin(recenterYaw / 2);
spaceCreateInfo.poseInReferenceSpace.orientation.z = 0;
spaceCreateInfo.poseInReferenceSpace.orientation.w = cos(recenterYaw / 2);
}
// Delete previous space instances
if (engine->appState.StageSpace != XR_NULL_HANDLE) {
OXR(xrDestroySpace(engine->appState.StageSpace));
}
if (engine->appState.FakeStageSpace != XR_NULL_HANDLE) {
OXR(xrDestroySpace(engine->appState.FakeStageSpace));
}
// Create a default stage space to use if SPACE_TYPE_STAGE is not
// supported, or calls to xrGetReferenceSpaceBoundsRect fail.
spaceCreateInfo.referenceSpaceType = XR_REFERENCE_SPACE_TYPE_LOCAL;
spaceCreateInfo.poseInReferenceSpace.position.y = -1.6750f;
OXR(xrCreateReferenceSpace(engine->appState.Session, &spaceCreateInfo, &engine->appState.FakeStageSpace));
ALOGV("Created fake stage space from local space with offset");
engine->appState.CurrentSpace = engine->appState.FakeStageSpace;
if (stageSupported) {
spaceCreateInfo.referenceSpaceType = XR_REFERENCE_SPACE_TYPE_STAGE;
spaceCreateInfo.poseInReferenceSpace.position.y = 0.0;
OXR(xrCreateReferenceSpace(engine->appState.Session, &spaceCreateInfo, &engine->appState.StageSpace));
ALOGV("Created stage space");
engine->appState.CurrentSpace = engine->appState.StageSpace;
}
// Update menu orientation
menuYaw = 0;
}
void VR_InitRenderer( engine_t* engine ) {
int eyeW, eyeH;
VR_GetResolution(engine, &eyeW, &eyeH);
// Get the viewport configuration info for the chosen viewport configuration type.
engine->appState.ViewportConfig.type = XR_TYPE_VIEW_CONFIGURATION_PROPERTIES;
OXR(xrGetViewConfigurationProperties(
engine->appState.Instance, engine->appState.SystemId, XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO, &engine->appState.ViewportConfig));
uint32_t numOutputSpaces = 0;
OXR(xrEnumerateReferenceSpaces(engine->appState.Session, 0, &numOutputSpaces, NULL));
XrReferenceSpaceType* referenceSpaces =
(XrReferenceSpaceType*)malloc(numOutputSpaces * sizeof(XrReferenceSpaceType));
OXR(xrEnumerateReferenceSpaces(
engine->appState.Session, numOutputSpaces, &numOutputSpaces, referenceSpaces));
for (uint32_t i = 0; i < numOutputSpaces; i++) {
if (referenceSpaces[i] == XR_REFERENCE_SPACE_TYPE_STAGE) {
stageSupported = GL_TRUE;
break;
}
}
free(referenceSpaces);
if (engine->appState.CurrentSpace == XR_NULL_HANDLE) {
VR_Recenter(engine);
}
projections = (XrView*)(malloc(ovrMaxNumEyes * sizeof(XrView)));
ovrRenderer_Create(
engine->appState.Session,
&engine->appState.Renderer,
engine->appState.ViewConfigurationView[0].recommendedImageRectWidth,
engine->appState.ViewConfigurationView[0].recommendedImageRectHeight);
initialized = GL_TRUE;
}
void VR_DestroyRenderer( engine_t* engine ) {
ovrRenderer_Destroy(&engine->appState.Renderer);
free(projections);
initialized = GL_FALSE;
}
void VR_ClearFrameBuffer( int width, int height) {
glEnable( GL_SCISSOR_TEST );
glViewport( 0, 0, width, height );
glClearColor( 0.0f, 0.0f, 0.0f, 1.0f );
glScissor( 0, 0, width, height );
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
glScissor( 0, 0, 0, 0 );
glDisable( GL_SCISSOR_TEST );
}
void VR_BeginFrame( engine_t* engine ) {
GLboolean stageBoundsDirty = GL_TRUE;
if (ovrApp_HandleXrEvents(&engine->appState)) {
VR_Recenter(engine);
}
if (engine->appState.SessionActive == GL_FALSE) {
return;
}
if (stageBoundsDirty) {
VR_UpdateStageBounds(&engine->appState);
stageBoundsDirty = GL_FALSE;
}
// NOTE: OpenXR does not use the concept of frame indices. Instead,
// XrWaitFrame returns the predicted display time.
XrFrameWaitInfo waitFrameInfo = {};
waitFrameInfo.type = XR_TYPE_FRAME_WAIT_INFO;
waitFrameInfo.next = NULL;
frameState.type = XR_TYPE_FRAME_STATE;
frameState.next = NULL;
OXR(xrWaitFrame(engine->appState.Session, &waitFrameInfo, &frameState));
engine->predictedDisplayTime = frameState.predictedDisplayTime;
if (!frameState.shouldRender) {
return;
}
// Get the HMD pose, predicted for the middle of the time period during which
// the new eye images will be displayed. The number of frames predicted ahead
// depends on the pipeline depth of the engine and the synthesis rate.
// The better the prediction, the less black will be pulled in at the edges.
XrFrameBeginInfo beginFrameDesc = {};
beginFrameDesc.type = XR_TYPE_FRAME_BEGIN_INFO;
beginFrameDesc.next = NULL;
OXR(xrBeginFrame(engine->appState.Session, &beginFrameDesc));
XrViewLocateInfo projectionInfo = {};
projectionInfo.type = XR_TYPE_VIEW_LOCATE_INFO;
projectionInfo.viewConfigurationType = engine->appState.ViewportConfig.viewConfigurationType;
projectionInfo.displayTime = frameState.predictedDisplayTime;
projectionInfo.space = engine->appState.CurrentSpace;
XrViewState viewState = {XR_TYPE_VIEW_STATE, NULL};
uint32_t projectionCapacityInput = ovrMaxNumEyes;
uint32_t projectionCountOutput = projectionCapacityInput;
OXR(xrLocateViews(
engine->appState.Session,
&projectionInfo,
&viewState,
projectionCapacityInput,
&projectionCountOutput,
projections));
//
for (int eye = 0; eye < ovrMaxNumEyes; eye++) {
invViewTransform[eye] = projections[eye].pose;
}
// Update HMD and controllers
vec3_t rotation = {0, 0, 0};
QuatToYawPitchRoll(invViewTransform[0].orientation, rotation, hmdorientation);
hmdposition[0] = invViewTransform[0].position.x;
hmdposition[1] = invViewTransform[0].position.y;
hmdposition[2] = invViewTransform[0].position.z;
IN_VRInputFrame(engine);
engine->appState.LayerCount = 0;
memset(engine->appState.Layers, 0, sizeof(ovrCompositorLayer_Union) * ovrMaxLayerCount);
for (int eye = 0; eye < ovrMaxNumEyes; eye++) {
ovrFramebuffer* frameBuffer = &engine->appState.Renderer.FrameBuffer[eye];
int swapchainIndex = frameBuffer->TextureSwapChainIndex;
int glFramebuffer = frameBuffer->FrameBuffers[swapchainIndex];
ovrFramebuffer_Acquire(frameBuffer);
ovrFramebuffer_SetCurrent(frameBuffer);
VR_ClearFrameBuffer(frameBuffer->ColorSwapChain.Width, frameBuffer->ColorSwapChain.Height);
}
}
void VR_EndFrame( engine_t* engine ) {
for (int eye = 0; eye < ovrMaxNumEyes; eye++) {
// Clear the alpha channel, other way OpenXR would not transfer the framebuffer fully
glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_TRUE);
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
ovrFramebuffer* frameBuffer = &engine->appState.Renderer.FrameBuffer[eye];
//TODO:ovrFramebuffer_Resolve(frameBuffer);
ovrFramebuffer_Release(frameBuffer);
}
ovrFramebuffer_SetNone();
XrCompositionLayerProjectionView projection_layer_elements[2] = {};
if ((vrMode == VR_MODE_MONO_6DOF) || (vrMode == VR_MODE_STEREO_6DOF)) {
menuYaw = hmdorientation[YAW];
for (int eye = 0; eye < ovrMaxNumEyes; eye++) {
ovrFramebuffer* frameBuffer = &engine->appState.Renderer.FrameBuffer[eye];
if (vrMode == VR_MODE_MONO_6DOF) {
frameBuffer = &engine->appState.Renderer.FrameBuffer[0];
}
memset(&projection_layer_elements[eye], 0, sizeof(XrCompositionLayerProjectionView));
projection_layer_elements[eye].type = XR_TYPE_COMPOSITION_LAYER_PROJECTION_VIEW;
projection_layer_elements[eye].pose = invViewTransform[eye];
projection_layer_elements[eye].fov = projections[eye].fov;
memset(&projection_layer_elements[eye].subImage, 0, sizeof(XrSwapchainSubImage));
projection_layer_elements[eye].subImage.swapchain = frameBuffer->ColorSwapChain.Handle;
projection_layer_elements[eye].subImage.imageRect.offset.x = 0;
projection_layer_elements[eye].subImage.imageRect.offset.y = 0;
projection_layer_elements[eye].subImage.imageRect.extent.width = frameBuffer->ColorSwapChain.Width;
projection_layer_elements[eye].subImage.imageRect.extent.height = frameBuffer->ColorSwapChain.Height;
projection_layer_elements[eye].subImage.imageArrayIndex = 0;
}
XrCompositionLayerProjection projection_layer = {};
projection_layer.type = XR_TYPE_COMPOSITION_LAYER_PROJECTION;
projection_layer.layerFlags = XR_COMPOSITION_LAYER_BLEND_TEXTURE_SOURCE_ALPHA_BIT;
projection_layer.layerFlags |= XR_COMPOSITION_LAYER_CORRECT_CHROMATIC_ABERRATION_BIT;
projection_layer.space = engine->appState.CurrentSpace;
projection_layer.viewCount = ovrMaxNumEyes;
projection_layer.views = projection_layer_elements;
engine->appState.Layers[engine->appState.LayerCount++].Projection = projection_layer;
} else if (vrMode == VR_MODE_FLAT_SCREEN) {
// Build the cylinder layer
int width = engine->appState.Renderer.FrameBuffer[0].ColorSwapChain.Width;
int height = engine->appState.Renderer.FrameBuffer[0].ColorSwapChain.Height;
XrCompositionLayerCylinderKHR cylinder_layer = {};
cylinder_layer.type = XR_TYPE_COMPOSITION_LAYER_CYLINDER_KHR;
cylinder_layer.layerFlags = XR_COMPOSITION_LAYER_BLEND_TEXTURE_SOURCE_ALPHA_BIT;
cylinder_layer.space = engine->appState.CurrentSpace;
cylinder_layer.eyeVisibility = XR_EYE_VISIBILITY_BOTH;
memset(&cylinder_layer.subImage, 0, sizeof(XrSwapchainSubImage));
cylinder_layer.subImage.swapchain = engine->appState.Renderer.FrameBuffer[0].ColorSwapChain.Handle;
cylinder_layer.subImage.imageRect.offset.x = 0;
cylinder_layer.subImage.imageRect.offset.y = 0;
cylinder_layer.subImage.imageRect.extent.width = width;
cylinder_layer.subImage.imageRect.extent.height = height;
cylinder_layer.subImage.imageArrayIndex = 0;
const XrVector3f axis = {0.0f, 1.0f, 0.0f};
XrVector3f pos = {
invViewTransform[0].position.x - sin(radians(menuYaw)) * 6.0f,
invViewTransform[0].position.y,
invViewTransform[0].position.z - cos(radians(menuYaw)) * 6.0f
};
cylinder_layer.pose.orientation = XrQuaternionf_CreateFromVectorAngle(axis, radians(menuYaw));
cylinder_layer.pose.position = pos;
cylinder_layer.radius = 12.0f;
cylinder_layer.centralAngle = MATH_PI * 0.5f;
cylinder_layer.aspectRatio = height / (float)width;
engine->appState.Layers[engine->appState.LayerCount++].Cylinder = cylinder_layer;
} else {
assert(false);
}
// Compose the layers for this frame.
const XrCompositionLayerBaseHeader* layers[ovrMaxLayerCount] = {};
for (int i = 0; i < engine->appState.LayerCount; i++) {
layers[i] = (const XrCompositionLayerBaseHeader*)&engine->appState.Layers[i];
}
XrFrameEndInfo endFrameInfo = {};
endFrameInfo.type = XR_TYPE_FRAME_END_INFO;
endFrameInfo.displayTime = frameState.predictedDisplayTime;
endFrameInfo.environmentBlendMode = XR_ENVIRONMENT_BLEND_MODE_OPAQUE;
endFrameInfo.layerCount = engine->appState.LayerCount;
endFrameInfo.layers = layers;
OXR(xrEndFrame(engine->appState.Session, &endFrameInfo));
for (int eye = 0; eye < ovrMaxNumEyes; eye++) {
ovrFramebuffer* frameBuffer = &engine->appState.Renderer.FrameBuffer[eye];
frameBuffer->TextureSwapChainIndex++;
frameBuffer->TextureSwapChainIndex %= frameBuffer->TextureSwapChainLength;
}
}
void VR_BindFramebuffer( engine_t* engine, int eye ) {
if (!initialized) return;
ovrFramebuffer* frameBuffer = &engine->appState.Renderer.FrameBuffer[eye];
int swapchainIndex = frameBuffer->TextureSwapChainIndex;
int glFramebuffer = frameBuffer->FrameBuffers[swapchainIndex];
glBindFramebuffer(GL_FRAMEBUFFER, glFramebuffer);
}
ovrMatrix4f VR_GetMatrix( VRMatrix matrix ) {
ovrMatrix4f output;
if (matrix == VR_PROJECTION_MATRIX_HUD) {
float hudScale = radians(15.0f);
output = ovrMatrix4f_CreateProjectionFov(-hudScale, hudScale, hudScale, -hudScale, 1.0f, 0.0f );
} else if ((matrix == VR_PROJECTION_MATRIX_LEFT_EYE) || (matrix == VR_PROJECTION_MATRIX_RIGHT_EYE)) {
XrFovf fov = matrix == VR_PROJECTION_MATRIX_LEFT_EYE ? projections[0].fov : projections[1].fov;
output = ovrMatrix4f_CreateProjectionFov(fov.angleLeft, fov.angleRight, fov.angleUp, fov.angleDown, 1.0f, 0.0f );
} else if ((matrix == VR_VIEW_MATRIX_LEFT_EYE) || (matrix == VR_VIEW_MATRIX_RIGHT_EYE)) {
XrPosef invView = matrix == VR_VIEW_MATRIX_LEFT_EYE ? invViewTransform[0] : invViewTransform[1];
XrPosef view = XrPosef_Inverse(invView);
output = ovrMatrix4f_CreateFromQuaternion(&view.orientation);
output.M[3][0] = view.position.x;
output.M[3][1] = view.position.y;
output.M[3][2] = view.position.z;
} else {
assert(false);
}
return output;
}

28
Common/VR/VRRenderer.h Normal file
View File

@ -0,0 +1,28 @@
#pragma once
#include "VRFramebuffer.h"
enum VRMatrix {
VR_PROJECTION_MATRIX_HUD = 0,
VR_PROJECTION_MATRIX_LEFT_EYE = 1,
VR_PROJECTION_MATRIX_RIGHT_EYE = 2,
VR_VIEW_MATRIX_LEFT_EYE = 3,
VR_VIEW_MATRIX_RIGHT_EYE = 4
};
enum VRMode {
VR_MODE_FLAT_SCREEN = 0,
VR_MODE_MONO_6DOF = 1,
VR_MODE_STEREO_6DOF = 2
};
void VR_GetResolution( engine_t* engine, int *pWidth, int *pHeight );
void VR_InitRenderer( engine_t* engine );
void VR_DestroyRenderer( engine_t* engine );
void VR_BeginFrame( engine_t* engine );
void VR_EndFrame( engine_t* engine );
void VR_SetMode( VRMode mode );
void VR_BindFramebuffer( engine_t* engine, int eye );
ovrMatrix4f VR_GetMatrix( VRMatrix matrix );

View File

@ -695,6 +695,10 @@ const char * const vulkanDefaultBlacklist[] = {
};
static int DefaultGPUBackend() {
#ifdef OPENXR
return (int)GPUBackend::OPENGL;
#endif
#if PPSSPP_PLATFORM(WINDOWS)
// If no Vulkan, use Direct3D 11 on Windows 8+ (most importantly 10.)
if (DoesVersionMatchWindows(6, 2, 0, 0, true)) {
@ -969,6 +973,8 @@ static bool DefaultShowTouchControls() {
return false;
} else if (deviceType == DEVICE_TYPE_DESKTOP) {
return false;
} else if (deviceType == DEVICE_TYPE_VR) {
return false;
} else {
return false;
}
@ -1006,7 +1012,9 @@ static ConfigSetting controlSettings[] = {
#if defined(USING_WIN_UI)
ConfigSetting("IgnoreWindowsKey", &g_Config.bIgnoreWindowsKey, false, true, true),
#endif
ConfigSetting("ShowTouchControls", &g_Config.bShowTouchControls, &DefaultShowTouchControls, true, true),
// ConfigSetting("KeyMapping", &g_Config.iMappingMap, 0),
#ifdef MOBILE_DEVICE

View File

@ -654,6 +654,11 @@ void SetAxisMapping(int btn, int deviceId, int axisId, int direction, bool repla
void RestoreDefault() {
g_controllerMap.clear();
g_controllerMapGeneration++;
#ifdef OPENXR
SetDefaultKeyMap(DEFAULT_MAPPING_VR_HEADSET, false);
return;
#endif
#if PPSSPP_PLATFORM(WINDOWS)
SetDefaultKeyMap(DEFAULT_MAPPING_KEYBOARD, true);
SetDefaultKeyMap(DEFAULT_MAPPING_XINPUT, false);

View File

@ -309,6 +309,28 @@ static const DefMappingStruct defaultXperiaPlay[] = {
{VIRTKEY_AXIS_Y_MAX, JOYSTICK_AXIS_Y, +1},
};
static const DefMappingStruct defaultVRLeftController[] = {
{CTRL_UP , NKCODE_DPAD_UP},
{CTRL_DOWN , NKCODE_DPAD_DOWN},
{CTRL_LEFT , NKCODE_DPAD_LEFT},
{CTRL_RIGHT , NKCODE_DPAD_RIGHT},
{CTRL_SELECT , NKCODE_BUTTON_THUMBL},
{CTRL_LTRIGGER , NKCODE_BUTTON_X},
{CTRL_RTRIGGER , NKCODE_BUTTON_Y},
};
static const DefMappingStruct defaultVRRightController[] = {
{CTRL_CIRCLE , NKCODE_ALT_RIGHT},
{CTRL_CROSS , NKCODE_ENTER},
{CTRL_SQUARE , NKCODE_BUTTON_B},
{CTRL_TRIANGLE , NKCODE_BUTTON_A},
{CTRL_START , NKCODE_BUTTON_THUMBR},
{VIRTKEY_AXIS_Y_MAX, NKCODE_DPAD_UP},
{VIRTKEY_AXIS_Y_MIN, NKCODE_DPAD_DOWN},
{VIRTKEY_AXIS_X_MIN, NKCODE_DPAD_LEFT},
{VIRTKEY_AXIS_X_MAX, NKCODE_DPAD_RIGHT},
};
static void SetDefaultKeyMap(int deviceId, const DefMappingStruct *array, size_t count, bool replace) {
for (size_t i = 0; i < count; i++) {
if (array[i].direction == 0)
@ -365,6 +387,10 @@ void SetDefaultKeyMap(DefaultMaps dmap, bool replace) {
case DEFAULT_MAPPING_RETRO_STATION_CONTROLLER:
SetDefaultKeyMap(DEVICE_ID_PAD_0, defaultRetroStationControllerMap, ARRAY_SIZE(defaultRetroStationControllerMap), replace);
break;
case DEFAULT_MAPPING_VR_HEADSET:
SetDefaultKeyMap(DEVICE_ID_XR_CONTROLLER_LEFT, defaultVRLeftController, ARRAY_SIZE(defaultVRLeftController), replace);
SetDefaultKeyMap(DEVICE_ID_XR_CONTROLLER_RIGHT, defaultVRRightController, ARRAY_SIZE(defaultVRRightController), replace);
break;
}
UpdateNativeMenuKeys();

View File

@ -13,6 +13,7 @@ enum DefaultMaps {
DEFAULT_MAPPING_XPERIA_PLAY,
DEFAULT_MAPPING_MOQI_I7S,
DEFAULT_MAPPING_RETRO_STATION_CONTROLLER,
DEFAULT_MAPPING_VR_HEADSET,
};
void SetDefaultKeyMap(DefaultMaps dmap, bool replace);

View File

@ -390,6 +390,7 @@ void GameSettingsScreen::CreateViews() {
}
}
#ifndef OPENXR
graphicsSettings->Add(new ItemHeader(gr->T("Screen layout")));
#if !defined(MOBILE_DEVICE)
graphicsSettings->Add(new CheckBox(&g_Config.bFullScreen, gr->T("FullScreen", "Full Screen")))->OnClick.Handle(this, &GameSettingsScreen::OnFullscreenChange);
@ -420,6 +421,7 @@ void GameSettingsScreen::CreateViews() {
// Let's reuse the Fullscreen translation string from desktop.
graphicsSettings->Add(new CheckBox(&g_Config.bImmersiveMode, gr->T("FullScreen", "Full Screen")))->OnClick.Handle(this, &GameSettingsScreen::OnImmersiveModeChange);
}
#endif
#endif
graphicsSettings->Add(new ItemHeader(gr->T("Performance")));
@ -431,7 +433,8 @@ void GameSettingsScreen::CreateViews() {
});
#if PPSSPP_PLATFORM(ANDROID)
if (System_GetPropertyInt(SYSPROP_DEVICE_TYPE) != DEVICE_TYPE_TV) {
int deviceType = System_GetPropertyInt(SYSPROP_DEVICE_TYPE);
if ((deviceType != DEVICE_TYPE_TV) && (deviceType != DEVICE_TYPE_VR)) {
static const char *deviceResolutions[] = { "Native device resolution", "Auto (same as Rendering)", "1x PSP", "2x PSP", "3x PSP", "4x PSP", "5x PSP" };
int max_res_temp = std::max(System_GetPropertyInt(SYSPROP_DISPLAY_XRES), System_GetPropertyInt(SYSPROP_DISPLAY_YRES)) / 480 + 2;
if (max_res_temp == 3)
@ -585,7 +588,9 @@ void GameSettingsScreen::CreateViews() {
static const char *bufFilters[] = { "Linear", "Nearest", };
graphicsSettings->Add(new PopupMultiChoice(&g_Config.iBufFilter, gr->T("Screen Scaling Filter"), bufFilters, 1, ARRAY_SIZE(bufFilters), gr->GetName(), screenManager()));
#if PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(IOS)
#ifdef OPENXR
bool showCardboardSettings = false;
#elif PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(IOS)
bool showCardboardSettings = true;
#else
// If you enabled it through the ini, you can see this. Useful for testing.
@ -714,6 +719,7 @@ void GameSettingsScreen::CreateViews() {
});
}
#ifndef OPENXR
// TVs don't have touch control, at least not yet.
if (System_GetPropertyInt(SYSPROP_DEVICE_TYPE) != DEVICE_TYPE_TV) {
controlsSettings->Add(new ItemHeader(co->T("OnScreen", "On-Screen Touch Controls")));
@ -784,6 +790,7 @@ void GameSettingsScreen::CreateViews() {
controlsSettings->Add(new CheckBox(&g_Config.bMouseConfine, co->T("Confine Mouse", "Trap mouse within window/display area")))->SetEnabledPtr(&g_Config.bMouseControl);
controlsSettings->Add(new PopupSliderChoiceFloat(&g_Config.fMouseSensitivity, 0.01f, 1.0f, co->T("Mouse sensitivity"), 0.01f, screenManager(), "x"))->SetEnabledPtr(&g_Config.bMouseControl);
controlsSettings->Add(new PopupSliderChoiceFloat(&g_Config.fMouseSmoothing, 0.0f, 0.95f, co->T("Mouse smoothing"), 0.05f, screenManager(), "x"))->SetEnabledPtr(&g_Config.bMouseControl);
#endif
#endif
LinearLayout *networkingSettings = AddTab("GameSettingsNetworking", ms->T("Networking"));

View File

@ -1137,11 +1137,13 @@ void MainScreen::CreateViews() {
rightColumnItems->Add(new Choice(mm->T("Game Settings", "Settings")))->OnClick.Handle(this, &MainScreen::OnGameSettings);
rightColumnItems->Add(new Choice(mm->T("Credits")))->OnClick.Handle(this, &MainScreen::OnCredits);
rightColumnItems->Add(new Choice(mm->T("www.ppsspp.org")))->OnClick.Handle(this, &MainScreen::OnPPSSPPOrg);
#ifndef OPENXR
if (!System_GetPropertyBool(SYSPROP_APP_GOLD)) {
Choice *gold = rightColumnItems->Add(new Choice(mm->T("Buy PPSSPP Gold")));
gold->OnClick.Handle(this, &MainScreen::OnSupport);
gold->SetIcon(ImageID("I_ICONGOLD"), 0.5f);
}
#endif
#if !PPSSPP_PLATFORM(UWP)
// Having an exit button is against UWP guidelines.

20
android/QuestManifest.xml Normal file
View File

@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools">
<uses-feature android:name="android.hardware.vr.headtracking" android:version="1" android:required="true" />
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:logo="@drawable/ic_banner"
android:isGame="true"
android:banner="@drawable/tv_banner"
android:requestLegacyExternalStorage="true"
android:preserveLegacyExternalStorage="true">
<meta-data android:name="com.samsung.android.vr.application.mode" android:value="vr_only"/>
<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2"/>
</application>
</manifest>

View File

@ -65,9 +65,6 @@ android {
versionCode ANDROID_VERSION_CODE
versionName ANDROID_VERSION_NAME
}
ndk {
abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
}
signingConfig signingConfigs.debug
}
buildTypes {
@ -106,6 +103,9 @@ android {
gold {
res.srcDirs = ['gold/res']
}
quest {
manifest.srcFile 'QuestManifest.xml'
}
}
productFlavors {
normal {
@ -122,6 +122,9 @@ android {
'-DANDROID_ARM_NEON=TRUE'
}
}
ndk {
abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
}
}
gold {
applicationId 'org.ppsspp.ppssppgold'
@ -138,6 +141,28 @@ android {
'-DGOLD=TRUE'
}
}
ndk {
abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
}
}
quest {
applicationId 'org.ppsspp.ppsspp'
dimension "variant"
externalNativeBuild {
cmake {
// Available arguments listed at https://developer.android.com/ndk/guides/cmake.html
arguments '-DANDROID=true',
'-DANDROID_PLATFORM=android-16',
'-DANDROID_TOOLCHAIN=clang',
'-DANDROID_CPP_FEATURES=',
'-DANDROID_STL=c++_static',
'-DANDROID_ARM_NEON=TRUE',
'-DOPENXR=TRUE'
}
}
ndk {
abiFilters 'arm64-v8a'
}
}
}
variantFilter { variant ->
@ -145,7 +170,10 @@ android {
'normalDebug', // for debugging
'normalOptimized', // for testing
'normalRelease', // for Google Play releases
'goldRelease' // for Google Play releases
'goldRelease', // for Google Play releases
'questDebug', // for VR debugging
'questOptimized', // for VR testing
'questRelease', // for VR releases
]
variant.setIgnore(!needed)
}

View File

@ -93,6 +93,57 @@ struct JNIEnv {};
#include "Common/Log.h"
#include "UI/GameInfoCache.h"
#ifdef OPENXR
#include "VR/VRBase.h"
#include "VR/VRInput.h"
#include "VR/VRRenderer.h"
struct ButtonMapping {
ovrButton ovr;
int keycode;
bool pressed;
int repeat;
ButtonMapping(int keycode, ovrButton ovr) {
this->keycode = keycode;
this->ovr = ovr;
pressed = false;
repeat = 0;
}
};
static std::vector<ButtonMapping> leftControllerMapping = {
ButtonMapping(NKCODE_BUTTON_X, ovrButton_X),
ButtonMapping(NKCODE_BUTTON_Y, ovrButton_Y),
ButtonMapping(NKCODE_ALT_LEFT, ovrButton_GripTrigger),
ButtonMapping(NKCODE_DPAD_UP, ovrButton_Up),
ButtonMapping(NKCODE_DPAD_DOWN, ovrButton_Down),
ButtonMapping(NKCODE_DPAD_LEFT, ovrButton_Left),
ButtonMapping(NKCODE_DPAD_RIGHT, ovrButton_Right),
ButtonMapping(NKCODE_BUTTON_THUMBL, ovrButton_LThumb),
ButtonMapping(NKCODE_ENTER, ovrButton_Trigger),
ButtonMapping(NKCODE_BACK, ovrButton_Enter),
};
static std::vector<ButtonMapping> rightControllerMapping = {
ButtonMapping(NKCODE_BUTTON_A, ovrButton_A),
ButtonMapping(NKCODE_BUTTON_B, ovrButton_B),
ButtonMapping(NKCODE_ALT_RIGHT, ovrButton_GripTrigger),
ButtonMapping(NKCODE_DPAD_UP, ovrButton_Up),
ButtonMapping(NKCODE_DPAD_DOWN, ovrButton_Down),
ButtonMapping(NKCODE_DPAD_LEFT, ovrButton_Left),
ButtonMapping(NKCODE_DPAD_RIGHT, ovrButton_Right),
ButtonMapping(NKCODE_BUTTON_THUMBR, ovrButton_RThumb),
ButtonMapping(NKCODE_ENTER, ovrButton_Trigger),
};
static const int controllerIds[] = {DEVICE_ID_XR_CONTROLLER_LEFT, DEVICE_ID_XR_CONTROLLER_RIGHT};
static std::vector<ButtonMapping> controllerMapping[2] = {
leftControllerMapping,
rightControllerMapping
};
#endif
#include "app-android.h"
bool useCPUThread = true;
@ -452,7 +503,7 @@ bool System_GetPropertyBool(SystemProperty prop) {
case SYSPROP_HAS_FILE_BROWSER:
// It's only really needed with scoped storage, but why not make it available
// as far back as possible - works just fine.
return androidVersion >= 19; // when ACTION_OPEN_DOCUMENT was added
return (androidVersion >= 19) && (deviceType != DEVICE_TYPE_VR); // when ACTION_OPEN_DOCUMENT was added
case SYSPROP_HAS_FOLDER_BROWSER:
// Uses OPEN_DOCUMENT_TREE to let you select a folder.
// Doesn't actually mean it's usable though, in many early versions of Android
@ -643,6 +694,9 @@ extern "C" void Java_org_ppsspp_ppsspp_NativeApp_init
renderer_inited = false;
androidVersion = jAndroidVersion;
deviceType = jdeviceType;
#ifdef OPENXR
deviceType = DEVICE_TYPE_VR;
#endif
left_joystick_x_async = 0;
left_joystick_y_async = 0;
@ -755,6 +809,16 @@ retry:
INFO_LOG(SYSTEM, "NativeApp.init() - launching emu thread");
EmuThreadStart();
}
#ifdef OPENXR
Version gitVer(PPSSPP_GIT_VERSION);
ovrJava java;
java.Vm = gJvm;
java.ActivityObject = nativeActivity;
java.AppVersion = gitVer.ToInteger();
strcpy(java.AppName, "PPSSPP");
VR_Init(java);
#endif
}
extern "C" void Java_org_ppsspp_ppsspp_NativeApp_audioInit(JNIEnv *, jclass) {
@ -926,9 +990,15 @@ extern "C" bool Java_org_ppsspp_ppsspp_NativeRenderer_displayInit(JNIEnv * env,
}, nullptr);
graphicsContext->ThreadStart();
#ifdef OPENXR
VR_EnterVR(VR_GetEngine());
VR_InitRenderer(VR_GetEngine());
IN_VRInit(VR_GetEngine());
#endif
renderer_inited = true;
}
NativeMessageReceived("recreateviews", "");
return true;
}
@ -967,6 +1037,9 @@ extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeApp_backbufferResize(JNIEnv
pixel_xres = bufw;
pixel_yres = bufh;
backbuffer_format = format;
#ifdef OPENXR
VR_GetResolution(VR_GetEngine(), &pixel_xres, &pixel_yres);
#endif
recalculateDpi();
@ -1046,6 +1119,31 @@ extern "C" void Java_org_ppsspp_ppsspp_NativeRenderer_displayRender(JNIEnv *env,
} else {
UpdateRunLoopAndroid(env);
}
#ifdef OPENXR
KeyInput keyInput = {};
for (int j = 0; j < 2; j++) {
int status = IN_VRGetButtonState(j);
for (ButtonMapping& m : controllerMapping[j]) {
bool pressed = status & m.ovr;
keyInput.flags = pressed ? KEY_DOWN : KEY_UP;
keyInput.keyCode = m.keycode;
keyInput.deviceId = controllerIds[j];
if (m.pressed != pressed) {
NativeKey(keyInput);
m.pressed = pressed;
m.repeat = 0;
} else if (pressed && (m.repeat > 30)) {
keyInput.flags |= KEY_IS_REPEAT;
NativeKey(keyInput);
m.repeat = 0;
} else {
m.repeat++;
}
}
}
#endif
}
void System_AskForPermission(SystemPermission permission) {
@ -1264,6 +1362,14 @@ void getDesiredBackbufferSize(int &sz_x, int &sz_y) {
extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeApp_setDisplayParameters(JNIEnv *, jclass, jint xres, jint yres, jint dpi, jfloat refreshRate) {
INFO_LOG(G3D, "NativeApp.setDisplayParameters(%d x %d, dpi=%d, refresh=%0.2f)", xres, yres, dpi, refreshRate);
#ifdef OPENXR
int width, height;
VR_GetResolution(VR_GetEngine(), &width, &height);
xres = width;
yres = height;
dpi = 320;
#endif
bool changed = false;
changed = changed || display_xres != xres || display_yres != yres;
changed = changed || display_dpi_x != dpi || display_dpi_y != dpi;

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3925
ext/openxr/openxr.h Executable file

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675
ext/openxr/openxr_platform.h Executable file
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@ -0,0 +1,675 @@
#ifndef OPENXR_PLATFORM_H_
#define OPENXR_PLATFORM_H_ 1
/*
** Copyright (c) 2017-2022, The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
/*
** This header is generated from the Khronos OpenXR XML API Registry.
**
*/
#include "openxr.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifdef XR_USE_PLATFORM_ANDROID
#define XR_KHR_android_thread_settings 1
#define XR_KHR_android_thread_settings_SPEC_VERSION 5
#define XR_KHR_ANDROID_THREAD_SETTINGS_EXTENSION_NAME "XR_KHR_android_thread_settings"
typedef enum XrAndroidThreadTypeKHR {
XR_ANDROID_THREAD_TYPE_APPLICATION_MAIN_KHR = 1,
XR_ANDROID_THREAD_TYPE_APPLICATION_WORKER_KHR = 2,
XR_ANDROID_THREAD_TYPE_RENDERER_MAIN_KHR = 3,
XR_ANDROID_THREAD_TYPE_RENDERER_WORKER_KHR = 4,
XR_ANDROID_THREAD_TYPE_MAX_ENUM_KHR = 0x7FFFFFFF
} XrAndroidThreadTypeKHR;
typedef XrResult (XRAPI_PTR *PFN_xrSetAndroidApplicationThreadKHR)(XrSession session, XrAndroidThreadTypeKHR threadType, uint32_t threadId);
#ifndef XR_NO_PROTOTYPES
#ifdef XR_EXTENSION_PROTOTYPES
XRAPI_ATTR XrResult XRAPI_CALL xrSetAndroidApplicationThreadKHR(
XrSession session,
XrAndroidThreadTypeKHR threadType,
uint32_t threadId);
#endif /* XR_EXTENSION_PROTOTYPES */
#endif /* !XR_NO_PROTOTYPES */
#endif /* XR_USE_PLATFORM_ANDROID */
#ifdef XR_USE_PLATFORM_ANDROID
#define XR_KHR_android_surface_swapchain 1
#define XR_KHR_android_surface_swapchain_SPEC_VERSION 4
#define XR_KHR_ANDROID_SURFACE_SWAPCHAIN_EXTENSION_NAME "XR_KHR_android_surface_swapchain"
typedef XrResult (XRAPI_PTR *PFN_xrCreateSwapchainAndroidSurfaceKHR)(XrSession session, const XrSwapchainCreateInfo* info, XrSwapchain* swapchain, jobject* surface);
#ifndef XR_NO_PROTOTYPES
#ifdef XR_EXTENSION_PROTOTYPES
XRAPI_ATTR XrResult XRAPI_CALL xrCreateSwapchainAndroidSurfaceKHR(
XrSession session,
const XrSwapchainCreateInfo* info,
XrSwapchain* swapchain,
jobject* surface);
#endif /* XR_EXTENSION_PROTOTYPES */
#endif /* !XR_NO_PROTOTYPES */
#endif /* XR_USE_PLATFORM_ANDROID */
#ifdef XR_USE_PLATFORM_ANDROID
#define XR_KHR_android_create_instance 1
#define XR_KHR_android_create_instance_SPEC_VERSION 3
#define XR_KHR_ANDROID_CREATE_INSTANCE_EXTENSION_NAME "XR_KHR_android_create_instance"
// XrInstanceCreateInfoAndroidKHR extends XrInstanceCreateInfo
typedef struct XrInstanceCreateInfoAndroidKHR {
XrStructureType type;
const void* XR_MAY_ALIAS next;
void* XR_MAY_ALIAS applicationVM;
void* XR_MAY_ALIAS applicationActivity;
} XrInstanceCreateInfoAndroidKHR;
#endif /* XR_USE_PLATFORM_ANDROID */
#ifdef XR_USE_GRAPHICS_API_VULKAN
#define XR_KHR_vulkan_swapchain_format_list 1
#define XR_KHR_vulkan_swapchain_format_list_SPEC_VERSION 4
#define XR_KHR_VULKAN_SWAPCHAIN_FORMAT_LIST_EXTENSION_NAME "XR_KHR_vulkan_swapchain_format_list"
typedef struct XrVulkanSwapchainFormatListCreateInfoKHR {
XrStructureType type;
const void* XR_MAY_ALIAS next;
uint32_t viewFormatCount;
const VkFormat* viewFormats;
} XrVulkanSwapchainFormatListCreateInfoKHR;
#endif /* XR_USE_GRAPHICS_API_VULKAN */
#ifdef XR_USE_GRAPHICS_API_OPENGL
#define XR_KHR_opengl_enable 1
#define XR_KHR_opengl_enable_SPEC_VERSION 10
#define XR_KHR_OPENGL_ENABLE_EXTENSION_NAME "XR_KHR_opengl_enable"
#ifdef XR_USE_PLATFORM_WIN32
// XrGraphicsBindingOpenGLWin32KHR extends XrSessionCreateInfo
typedef struct XrGraphicsBindingOpenGLWin32KHR {
XrStructureType type;
const void* XR_MAY_ALIAS next;
HDC hDC;
HGLRC hGLRC;
} XrGraphicsBindingOpenGLWin32KHR;
#endif // XR_USE_PLATFORM_WIN32
#ifdef XR_USE_PLATFORM_XLIB
// XrGraphicsBindingOpenGLXlibKHR extends XrSessionCreateInfo
typedef struct XrGraphicsBindingOpenGLXlibKHR {
XrStructureType type;
const void* XR_MAY_ALIAS next;
Display* xDisplay;
uint32_t visualid;
GLXFBConfig glxFBConfig;
GLXDrawable glxDrawable;
GLXContext glxContext;
} XrGraphicsBindingOpenGLXlibKHR;
#endif // XR_USE_PLATFORM_XLIB
#ifdef XR_USE_PLATFORM_XCB
// XrGraphicsBindingOpenGLXcbKHR extends XrSessionCreateInfo
typedef struct XrGraphicsBindingOpenGLXcbKHR {
XrStructureType type;
const void* XR_MAY_ALIAS next;
xcb_connection_t* connection;
uint32_t screenNumber;
xcb_glx_fbconfig_t fbconfigid;
xcb_visualid_t visualid;
xcb_glx_drawable_t glxDrawable;
xcb_glx_context_t glxContext;
} XrGraphicsBindingOpenGLXcbKHR;
#endif // XR_USE_PLATFORM_XCB
#ifdef XR_USE_PLATFORM_WAYLAND
// XrGraphicsBindingOpenGLWaylandKHR extends XrSessionCreateInfo
typedef struct XrGraphicsBindingOpenGLWaylandKHR {
XrStructureType type;
const void* XR_MAY_ALIAS next;
struct wl_display* display;
} XrGraphicsBindingOpenGLWaylandKHR;
#endif // XR_USE_PLATFORM_WAYLAND
typedef struct XrSwapchainImageOpenGLKHR {
XrStructureType type;
void* XR_MAY_ALIAS next;
uint32_t image;
} XrSwapchainImageOpenGLKHR;
typedef struct XrGraphicsRequirementsOpenGLKHR {
XrStructureType type;
void* XR_MAY_ALIAS next;
XrVersion minApiVersionSupported;
XrVersion maxApiVersionSupported;
} XrGraphicsRequirementsOpenGLKHR;
typedef XrResult (XRAPI_PTR *PFN_xrGetOpenGLGraphicsRequirementsKHR)(XrInstance instance, XrSystemId systemId, XrGraphicsRequirementsOpenGLKHR* graphicsRequirements);
#ifndef XR_NO_PROTOTYPES
#ifdef XR_EXTENSION_PROTOTYPES
XRAPI_ATTR XrResult XRAPI_CALL xrGetOpenGLGraphicsRequirementsKHR(
XrInstance instance,
XrSystemId systemId,
XrGraphicsRequirementsOpenGLKHR* graphicsRequirements);
#endif /* XR_EXTENSION_PROTOTYPES */
#endif /* !XR_NO_PROTOTYPES */
#endif /* XR_USE_GRAPHICS_API_OPENGL */
#ifdef XR_USE_GRAPHICS_API_OPENGL_ES
#define XR_KHR_opengl_es_enable 1
#define XR_KHR_opengl_es_enable_SPEC_VERSION 8
#define XR_KHR_OPENGL_ES_ENABLE_EXTENSION_NAME "XR_KHR_opengl_es_enable"
#ifdef XR_USE_PLATFORM_ANDROID
// XrGraphicsBindingOpenGLESAndroidKHR extends XrSessionCreateInfo
typedef struct XrGraphicsBindingOpenGLESAndroidKHR {
XrStructureType type;
const void* XR_MAY_ALIAS next;
EGLDisplay display;
EGLConfig config;
EGLContext context;
} XrGraphicsBindingOpenGLESAndroidKHR;
#endif // XR_USE_PLATFORM_ANDROID
typedef struct XrSwapchainImageOpenGLESKHR {
XrStructureType type;
void* XR_MAY_ALIAS next;
uint32_t image;
} XrSwapchainImageOpenGLESKHR;
typedef struct XrGraphicsRequirementsOpenGLESKHR {
XrStructureType type;
void* XR_MAY_ALIAS next;
XrVersion minApiVersionSupported;
XrVersion maxApiVersionSupported;
} XrGraphicsRequirementsOpenGLESKHR;
typedef XrResult (XRAPI_PTR *PFN_xrGetOpenGLESGraphicsRequirementsKHR)(XrInstance instance, XrSystemId systemId, XrGraphicsRequirementsOpenGLESKHR* graphicsRequirements);
#ifndef XR_NO_PROTOTYPES
#ifdef XR_EXTENSION_PROTOTYPES
XRAPI_ATTR XrResult XRAPI_CALL xrGetOpenGLESGraphicsRequirementsKHR(
XrInstance instance,
XrSystemId systemId,
XrGraphicsRequirementsOpenGLESKHR* graphicsRequirements);
#endif /* XR_EXTENSION_PROTOTYPES */
#endif /* !XR_NO_PROTOTYPES */
#endif /* XR_USE_GRAPHICS_API_OPENGL_ES */
#ifdef XR_USE_GRAPHICS_API_VULKAN
#define XR_KHR_vulkan_enable 1
#define XR_KHR_vulkan_enable_SPEC_VERSION 8
#define XR_KHR_VULKAN_ENABLE_EXTENSION_NAME "XR_KHR_vulkan_enable"
// XrGraphicsBindingVulkanKHR extends XrSessionCreateInfo
typedef struct XrGraphicsBindingVulkanKHR {
XrStructureType type;
const void* XR_MAY_ALIAS next;
VkInstance instance;
VkPhysicalDevice physicalDevice;
VkDevice device;
uint32_t queueFamilyIndex;
uint32_t queueIndex;
} XrGraphicsBindingVulkanKHR;
typedef struct XrSwapchainImageVulkanKHR {
XrStructureType type;
void* XR_MAY_ALIAS next;
VkImage image;
} XrSwapchainImageVulkanKHR;
typedef struct XrGraphicsRequirementsVulkanKHR {
XrStructureType type;
void* XR_MAY_ALIAS next;
XrVersion minApiVersionSupported;
XrVersion maxApiVersionSupported;
} XrGraphicsRequirementsVulkanKHR;
typedef XrResult (XRAPI_PTR *PFN_xrGetVulkanInstanceExtensionsKHR)(XrInstance instance, XrSystemId systemId, uint32_t bufferCapacityInput, uint32_t* bufferCountOutput, char* buffer);
typedef XrResult (XRAPI_PTR *PFN_xrGetVulkanDeviceExtensionsKHR)(XrInstance instance, XrSystemId systemId, uint32_t bufferCapacityInput, uint32_t* bufferCountOutput, char* buffer);
typedef XrResult (XRAPI_PTR *PFN_xrGetVulkanGraphicsDeviceKHR)(XrInstance instance, XrSystemId systemId, VkInstance vkInstance, VkPhysicalDevice* vkPhysicalDevice);
typedef XrResult (XRAPI_PTR *PFN_xrGetVulkanGraphicsRequirementsKHR)(XrInstance instance, XrSystemId systemId, XrGraphicsRequirementsVulkanKHR* graphicsRequirements);
#ifndef XR_NO_PROTOTYPES
#ifdef XR_EXTENSION_PROTOTYPES
XRAPI_ATTR XrResult XRAPI_CALL xrGetVulkanInstanceExtensionsKHR(
XrInstance instance,
XrSystemId systemId,
uint32_t bufferCapacityInput,
uint32_t* bufferCountOutput,
char* buffer);
XRAPI_ATTR XrResult XRAPI_CALL xrGetVulkanDeviceExtensionsKHR(
XrInstance instance,
XrSystemId systemId,
uint32_t bufferCapacityInput,
uint32_t* bufferCountOutput,
char* buffer);
XRAPI_ATTR XrResult XRAPI_CALL xrGetVulkanGraphicsDeviceKHR(
XrInstance instance,
XrSystemId systemId,
VkInstance vkInstance,
VkPhysicalDevice* vkPhysicalDevice);
XRAPI_ATTR XrResult XRAPI_CALL xrGetVulkanGraphicsRequirementsKHR(
XrInstance instance,
XrSystemId systemId,
XrGraphicsRequirementsVulkanKHR* graphicsRequirements);
#endif /* XR_EXTENSION_PROTOTYPES */
#endif /* !XR_NO_PROTOTYPES */
#endif /* XR_USE_GRAPHICS_API_VULKAN */
#ifdef XR_USE_GRAPHICS_API_D3D11
#define XR_KHR_D3D11_enable 1
#define XR_KHR_D3D11_enable_SPEC_VERSION 8
#define XR_KHR_D3D11_ENABLE_EXTENSION_NAME "XR_KHR_D3D11_enable"
// XrGraphicsBindingD3D11KHR extends XrSessionCreateInfo
typedef struct XrGraphicsBindingD3D11KHR {
XrStructureType type;
const void* XR_MAY_ALIAS next;
ID3D11Device* device;
} XrGraphicsBindingD3D11KHR;
typedef struct XrSwapchainImageD3D11KHR {
XrStructureType type;
void* XR_MAY_ALIAS next;
ID3D11Texture2D* texture;
} XrSwapchainImageD3D11KHR;
typedef struct XrGraphicsRequirementsD3D11KHR {
XrStructureType type;
void* XR_MAY_ALIAS next;
LUID adapterLuid;
D3D_FEATURE_LEVEL minFeatureLevel;
} XrGraphicsRequirementsD3D11KHR;
typedef XrResult (XRAPI_PTR *PFN_xrGetD3D11GraphicsRequirementsKHR)(XrInstance instance, XrSystemId systemId, XrGraphicsRequirementsD3D11KHR* graphicsRequirements);
#ifndef XR_NO_PROTOTYPES
#ifdef XR_EXTENSION_PROTOTYPES
XRAPI_ATTR XrResult XRAPI_CALL xrGetD3D11GraphicsRequirementsKHR(
XrInstance instance,
XrSystemId systemId,
XrGraphicsRequirementsD3D11KHR* graphicsRequirements);
#endif /* XR_EXTENSION_PROTOTYPES */
#endif /* !XR_NO_PROTOTYPES */
#endif /* XR_USE_GRAPHICS_API_D3D11 */
#ifdef XR_USE_GRAPHICS_API_D3D12
#define XR_KHR_D3D12_enable 1
#define XR_KHR_D3D12_enable_SPEC_VERSION 8
#define XR_KHR_D3D12_ENABLE_EXTENSION_NAME "XR_KHR_D3D12_enable"
// XrGraphicsBindingD3D12KHR extends XrSessionCreateInfo
typedef struct XrGraphicsBindingD3D12KHR {
XrStructureType type;
const void* XR_MAY_ALIAS next;
ID3D12Device* device;
ID3D12CommandQueue* queue;
} XrGraphicsBindingD3D12KHR;
typedef struct XrSwapchainImageD3D12KHR {
XrStructureType type;
void* XR_MAY_ALIAS next;
ID3D12Resource* texture;
} XrSwapchainImageD3D12KHR;
typedef struct XrGraphicsRequirementsD3D12KHR {
XrStructureType type;
void* XR_MAY_ALIAS next;
LUID adapterLuid;
D3D_FEATURE_LEVEL minFeatureLevel;
} XrGraphicsRequirementsD3D12KHR;
typedef XrResult (XRAPI_PTR *PFN_xrGetD3D12GraphicsRequirementsKHR)(XrInstance instance, XrSystemId systemId, XrGraphicsRequirementsD3D12KHR* graphicsRequirements);
#ifndef XR_NO_PROTOTYPES
#ifdef XR_EXTENSION_PROTOTYPES
XRAPI_ATTR XrResult XRAPI_CALL xrGetD3D12GraphicsRequirementsKHR(
XrInstance instance,
XrSystemId systemId,
XrGraphicsRequirementsD3D12KHR* graphicsRequirements);
#endif /* XR_EXTENSION_PROTOTYPES */
#endif /* !XR_NO_PROTOTYPES */
#endif /* XR_USE_GRAPHICS_API_D3D12 */
#ifdef XR_USE_PLATFORM_WIN32
#define XR_KHR_win32_convert_performance_counter_time 1
#define XR_KHR_win32_convert_performance_counter_time_SPEC_VERSION 1
#define XR_KHR_WIN32_CONVERT_PERFORMANCE_COUNTER_TIME_EXTENSION_NAME "XR_KHR_win32_convert_performance_counter_time"
typedef XrResult (XRAPI_PTR *PFN_xrConvertWin32PerformanceCounterToTimeKHR)(XrInstance instance, const LARGE_INTEGER* performanceCounter, XrTime* time);
typedef XrResult (XRAPI_PTR *PFN_xrConvertTimeToWin32PerformanceCounterKHR)(XrInstance instance, XrTime time, LARGE_INTEGER* performanceCounter);
#ifndef XR_NO_PROTOTYPES
#ifdef XR_EXTENSION_PROTOTYPES
XRAPI_ATTR XrResult XRAPI_CALL xrConvertWin32PerformanceCounterToTimeKHR(
XrInstance instance,
const LARGE_INTEGER* performanceCounter,
XrTime* time);
XRAPI_ATTR XrResult XRAPI_CALL xrConvertTimeToWin32PerformanceCounterKHR(
XrInstance instance,
XrTime time,
LARGE_INTEGER* performanceCounter);
#endif /* XR_EXTENSION_PROTOTYPES */
#endif /* !XR_NO_PROTOTYPES */
#endif /* XR_USE_PLATFORM_WIN32 */
#ifdef XR_USE_TIMESPEC
#define XR_KHR_convert_timespec_time 1
#define XR_KHR_convert_timespec_time_SPEC_VERSION 1
#define XR_KHR_CONVERT_TIMESPEC_TIME_EXTENSION_NAME "XR_KHR_convert_timespec_time"
typedef XrResult (XRAPI_PTR *PFN_xrConvertTimespecTimeToTimeKHR)(XrInstance instance, const struct timespec* timespecTime, XrTime* time);
typedef XrResult (XRAPI_PTR *PFN_xrConvertTimeToTimespecTimeKHR)(XrInstance instance, XrTime time, struct timespec* timespecTime);
#ifndef XR_NO_PROTOTYPES
#ifdef XR_EXTENSION_PROTOTYPES
XRAPI_ATTR XrResult XRAPI_CALL xrConvertTimespecTimeToTimeKHR(
XrInstance instance,
const struct timespec* timespecTime,
XrTime* time);
XRAPI_ATTR XrResult XRAPI_CALL xrConvertTimeToTimespecTimeKHR(
XrInstance instance,
XrTime time,
struct timespec* timespecTime);
#endif /* XR_EXTENSION_PROTOTYPES */
#endif /* !XR_NO_PROTOTYPES */
#endif /* XR_USE_TIMESPEC */
#ifdef XR_USE_PLATFORM_ANDROID
#define XR_KHR_loader_init_android 1
#define XR_KHR_loader_init_android_SPEC_VERSION 1
#define XR_KHR_LOADER_INIT_ANDROID_EXTENSION_NAME "XR_KHR_loader_init_android"
typedef struct XrLoaderInitInfoAndroidKHR {
XrStructureType type;
const void* XR_MAY_ALIAS next;
void* XR_MAY_ALIAS applicationVM;
void* XR_MAY_ALIAS applicationContext;
} XrLoaderInitInfoAndroidKHR;
#endif /* XR_USE_PLATFORM_ANDROID */
#ifdef XR_USE_GRAPHICS_API_VULKAN
#define XR_KHR_vulkan_enable2 1
#define XR_KHR_vulkan_enable2_SPEC_VERSION 2
#define XR_KHR_VULKAN_ENABLE2_EXTENSION_NAME "XR_KHR_vulkan_enable2"
typedef XrFlags64 XrVulkanInstanceCreateFlagsKHR;
// Flag bits for XrVulkanInstanceCreateFlagsKHR
typedef XrFlags64 XrVulkanDeviceCreateFlagsKHR;
// Flag bits for XrVulkanDeviceCreateFlagsKHR
typedef struct XrVulkanInstanceCreateInfoKHR {
XrStructureType type;
const void* XR_MAY_ALIAS next;
XrSystemId systemId;
XrVulkanInstanceCreateFlagsKHR createFlags;
PFN_vkGetInstanceProcAddr pfnGetInstanceProcAddr;
const VkInstanceCreateInfo* vulkanCreateInfo;
const VkAllocationCallbacks* vulkanAllocator;
} XrVulkanInstanceCreateInfoKHR;
typedef struct XrVulkanDeviceCreateInfoKHR {
XrStructureType type;
const void* XR_MAY_ALIAS next;
XrSystemId systemId;
XrVulkanDeviceCreateFlagsKHR createFlags;
PFN_vkGetInstanceProcAddr pfnGetInstanceProcAddr;
VkPhysicalDevice vulkanPhysicalDevice;
const VkDeviceCreateInfo* vulkanCreateInfo;
const VkAllocationCallbacks* vulkanAllocator;
} XrVulkanDeviceCreateInfoKHR;
typedef XrGraphicsBindingVulkanKHR XrGraphicsBindingVulkan2KHR;
typedef struct XrVulkanGraphicsDeviceGetInfoKHR {
XrStructureType type;
const void* XR_MAY_ALIAS next;
XrSystemId systemId;
VkInstance vulkanInstance;
} XrVulkanGraphicsDeviceGetInfoKHR;
typedef XrSwapchainImageVulkanKHR XrSwapchainImageVulkan2KHR;
typedef XrGraphicsRequirementsVulkanKHR XrGraphicsRequirementsVulkan2KHR;
typedef XrResult (XRAPI_PTR *PFN_xrCreateVulkanInstanceKHR)(XrInstance instance, const XrVulkanInstanceCreateInfoKHR* createInfo, VkInstance* vulkanInstance, VkResult* vulkanResult);
typedef XrResult (XRAPI_PTR *PFN_xrCreateVulkanDeviceKHR)(XrInstance instance, const XrVulkanDeviceCreateInfoKHR* createInfo, VkDevice* vulkanDevice, VkResult* vulkanResult);
typedef XrResult (XRAPI_PTR *PFN_xrGetVulkanGraphicsDevice2KHR)(XrInstance instance, const XrVulkanGraphicsDeviceGetInfoKHR* getInfo, VkPhysicalDevice* vulkanPhysicalDevice);
typedef XrResult (XRAPI_PTR *PFN_xrGetVulkanGraphicsRequirements2KHR)(XrInstance instance, XrSystemId systemId, XrGraphicsRequirementsVulkanKHR* graphicsRequirements);
#ifndef XR_NO_PROTOTYPES
#ifdef XR_EXTENSION_PROTOTYPES
XRAPI_ATTR XrResult XRAPI_CALL xrCreateVulkanInstanceKHR(
XrInstance instance,
const XrVulkanInstanceCreateInfoKHR* createInfo,
VkInstance* vulkanInstance,
VkResult* vulkanResult);
XRAPI_ATTR XrResult XRAPI_CALL xrCreateVulkanDeviceKHR(
XrInstance instance,
const XrVulkanDeviceCreateInfoKHR* createInfo,
VkDevice* vulkanDevice,
VkResult* vulkanResult);
XRAPI_ATTR XrResult XRAPI_CALL xrGetVulkanGraphicsDevice2KHR(
XrInstance instance,
const XrVulkanGraphicsDeviceGetInfoKHR* getInfo,
VkPhysicalDevice* vulkanPhysicalDevice);
XRAPI_ATTR XrResult XRAPI_CALL xrGetVulkanGraphicsRequirements2KHR(
XrInstance instance,
XrSystemId systemId,
XrGraphicsRequirementsVulkanKHR* graphicsRequirements);
#endif /* XR_EXTENSION_PROTOTYPES */
#endif /* !XR_NO_PROTOTYPES */
#endif /* XR_USE_GRAPHICS_API_VULKAN */
#ifdef XR_USE_PLATFORM_EGL
#define XR_MNDX_egl_enable 1
#define XR_MNDX_egl_enable_SPEC_VERSION 1
#define XR_MNDX_EGL_ENABLE_EXTENSION_NAME "XR_MNDX_egl_enable"
// XrGraphicsBindingEGLMNDX extends XrSessionCreateInfo
typedef struct XrGraphicsBindingEGLMNDX {
XrStructureType type;
const void* XR_MAY_ALIAS next;
PFNEGLGETPROCADDRESSPROC getProcAddress;
EGLDisplay display;
EGLConfig config;
EGLContext context;
} XrGraphicsBindingEGLMNDX;
#endif /* XR_USE_PLATFORM_EGL */
#ifdef XR_USE_PLATFORM_WIN32
#define XR_MSFT_perception_anchor_interop 1
#define XR_MSFT_perception_anchor_interop_SPEC_VERSION 1
#define XR_MSFT_PERCEPTION_ANCHOR_INTEROP_EXTENSION_NAME "XR_MSFT_perception_anchor_interop"
typedef XrResult (XRAPI_PTR *PFN_xrCreateSpatialAnchorFromPerceptionAnchorMSFT)(XrSession session, IUnknown* perceptionAnchor, XrSpatialAnchorMSFT* anchor);
typedef XrResult (XRAPI_PTR *PFN_xrTryGetPerceptionAnchorFromSpatialAnchorMSFT)(XrSession session, XrSpatialAnchorMSFT anchor, IUnknown** perceptionAnchor);
#ifndef XR_NO_PROTOTYPES
#ifdef XR_EXTENSION_PROTOTYPES
XRAPI_ATTR XrResult XRAPI_CALL xrCreateSpatialAnchorFromPerceptionAnchorMSFT(
XrSession session,
IUnknown* perceptionAnchor,
XrSpatialAnchorMSFT* anchor);
XRAPI_ATTR XrResult XRAPI_CALL xrTryGetPerceptionAnchorFromSpatialAnchorMSFT(
XrSession session,
XrSpatialAnchorMSFT anchor,
IUnknown** perceptionAnchor);
#endif /* XR_EXTENSION_PROTOTYPES */
#endif /* !XR_NO_PROTOTYPES */
#endif /* XR_USE_PLATFORM_WIN32 */
#ifdef XR_USE_PLATFORM_WIN32
#define XR_MSFT_holographic_window_attachment 1
#define XR_MSFT_holographic_window_attachment_SPEC_VERSION 1
#define XR_MSFT_HOLOGRAPHIC_WINDOW_ATTACHMENT_EXTENSION_NAME "XR_MSFT_holographic_window_attachment"
#ifdef XR_USE_PLATFORM_WIN32
// XrHolographicWindowAttachmentMSFT extends XrSessionCreateInfo
typedef struct XrHolographicWindowAttachmentMSFT {
XrStructureType type;
const void* XR_MAY_ALIAS next;
IUnknown* holographicSpace;
IUnknown* coreWindow;
} XrHolographicWindowAttachmentMSFT;
#endif // XR_USE_PLATFORM_WIN32
#endif /* XR_USE_PLATFORM_WIN32 */
#ifdef XR_USE_PLATFORM_ANDROID
#define XR_FB_android_surface_swapchain_create 1
#define XR_FB_android_surface_swapchain_create_SPEC_VERSION 1
#define XR_FB_ANDROID_SURFACE_SWAPCHAIN_CREATE_EXTENSION_NAME "XR_FB_android_surface_swapchain_create"
typedef XrFlags64 XrAndroidSurfaceSwapchainFlagsFB;
// Flag bits for XrAndroidSurfaceSwapchainFlagsFB
static const XrAndroidSurfaceSwapchainFlagsFB XR_ANDROID_SURFACE_SWAPCHAIN_SYNCHRONOUS_BIT_FB = 0x00000001;
static const XrAndroidSurfaceSwapchainFlagsFB XR_ANDROID_SURFACE_SWAPCHAIN_USE_TIMESTAMPS_BIT_FB = 0x00000002;
#ifdef XR_USE_PLATFORM_ANDROID
// XrAndroidSurfaceSwapchainCreateInfoFB extends XrSwapchainCreateInfo
typedef struct XrAndroidSurfaceSwapchainCreateInfoFB {
XrStructureType type;
const void* XR_MAY_ALIAS next;
XrAndroidSurfaceSwapchainFlagsFB createFlags;
} XrAndroidSurfaceSwapchainCreateInfoFB;
#endif // XR_USE_PLATFORM_ANDROID
#endif /* XR_USE_PLATFORM_ANDROID */
#ifdef XR_USE_PLATFORM_WIN32
#define XR_OCULUS_audio_device_guid 1
#define XR_OCULUS_audio_device_guid_SPEC_VERSION 1
#define XR_OCULUS_AUDIO_DEVICE_GUID_EXTENSION_NAME "XR_OCULUS_audio_device_guid"
#define XR_MAX_AUDIO_DEVICE_STR_SIZE_OCULUS 128
typedef XrResult (XRAPI_PTR *PFN_xrGetAudioOutputDeviceGuidOculus)(XrInstance instance, wchar_t buffer[XR_MAX_AUDIO_DEVICE_STR_SIZE_OCULUS]);
typedef XrResult (XRAPI_PTR *PFN_xrGetAudioInputDeviceGuidOculus)(XrInstance instance, wchar_t buffer[XR_MAX_AUDIO_DEVICE_STR_SIZE_OCULUS]);
#ifndef XR_NO_PROTOTYPES
#ifdef XR_EXTENSION_PROTOTYPES
XRAPI_ATTR XrResult XRAPI_CALL xrGetAudioOutputDeviceGuidOculus(
XrInstance instance,
wchar_t buffer[XR_MAX_AUDIO_DEVICE_STR_SIZE_OCULUS]);
XRAPI_ATTR XrResult XRAPI_CALL xrGetAudioInputDeviceGuidOculus(
XrInstance instance,
wchar_t buffer[XR_MAX_AUDIO_DEVICE_STR_SIZE_OCULUS]);
#endif /* XR_EXTENSION_PROTOTYPES */
#endif /* !XR_NO_PROTOTYPES */
#endif /* XR_USE_PLATFORM_WIN32 */
#ifdef XR_USE_GRAPHICS_API_VULKAN
#define XR_FB_foveation_vulkan 1
#define XR_FB_foveation_vulkan_SPEC_VERSION 1
#define XR_FB_FOVEATION_VULKAN_EXTENSION_NAME "XR_FB_foveation_vulkan"
// XrSwapchainImageFoveationVulkanFB extends XrSwapchainImageVulkanKHR
typedef struct XrSwapchainImageFoveationVulkanFB {
XrStructureType type;
void* XR_MAY_ALIAS next;
VkImage image;
uint32_t width;
uint32_t height;
} XrSwapchainImageFoveationVulkanFB;
#endif /* XR_USE_GRAPHICS_API_VULKAN */
#ifdef XR_USE_PLATFORM_ANDROID
#define XR_FB_swapchain_update_state_android_surface 1
#define XR_FB_swapchain_update_state_android_surface_SPEC_VERSION 1
#define XR_FB_SWAPCHAIN_UPDATE_STATE_ANDROID_SURFACE_EXTENSION_NAME "XR_FB_swapchain_update_state_android_surface"
#ifdef XR_USE_PLATFORM_ANDROID
typedef struct XrSwapchainStateAndroidSurfaceDimensionsFB {
XrStructureType type;
void* XR_MAY_ALIAS next;
uint32_t width;
uint32_t height;
} XrSwapchainStateAndroidSurfaceDimensionsFB;
#endif // XR_USE_PLATFORM_ANDROID
#endif /* XR_USE_PLATFORM_ANDROID */
#ifdef XR_USE_GRAPHICS_API_OPENGL_ES
#define XR_FB_swapchain_update_state_opengl_es 1
#define XR_FB_swapchain_update_state_opengl_es_SPEC_VERSION 1
#define XR_FB_SWAPCHAIN_UPDATE_STATE_OPENGL_ES_EXTENSION_NAME "XR_FB_swapchain_update_state_opengl_es"
#ifdef XR_USE_GRAPHICS_API_OPENGL_ES
typedef struct XrSwapchainStateSamplerOpenGLESFB {
XrStructureType type;
void* XR_MAY_ALIAS next;
EGLenum minFilter;
EGLenum magFilter;
EGLenum wrapModeS;
EGLenum wrapModeT;
EGLenum swizzleRed;
EGLenum swizzleGreen;
EGLenum swizzleBlue;
EGLenum swizzleAlpha;
float maxAnisotropy;
XrColor4f borderColor;
} XrSwapchainStateSamplerOpenGLESFB;
#endif // XR_USE_GRAPHICS_API_OPENGL_ES
#endif /* XR_USE_GRAPHICS_API_OPENGL_ES */
#ifdef XR_USE_GRAPHICS_API_VULKAN
#define XR_FB_swapchain_update_state_vulkan 1
#define XR_FB_swapchain_update_state_vulkan_SPEC_VERSION 1
#define XR_FB_SWAPCHAIN_UPDATE_STATE_VULKAN_EXTENSION_NAME "XR_FB_swapchain_update_state_vulkan"
#ifdef XR_USE_GRAPHICS_API_VULKAN
typedef struct XrSwapchainStateSamplerVulkanFB {
XrStructureType type;
void* XR_MAY_ALIAS next;
VkFilter minFilter;
VkFilter magFilter;
VkSamplerMipmapMode mipmapMode;
VkSamplerAddressMode wrapModeS;
VkSamplerAddressMode wrapModeT;
VkComponentSwizzle swizzleRed;
VkComponentSwizzle swizzleGreen;
VkComponentSwizzle swizzleBlue;
VkComponentSwizzle swizzleAlpha;
float maxAnisotropy;
XrColor4f borderColor;
} XrSwapchainStateSamplerVulkanFB;
#endif // XR_USE_GRAPHICS_API_VULKAN
#endif /* XR_USE_GRAPHICS_API_VULKAN */
#ifdef __cplusplus
}
#endif
#endif

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@ -0,0 +1,110 @@
/*
** Copyright (c) 2017-2022, The Khronos Group Inc.
**
** SPDX-License-Identifier: Apache-2.0 OR MIT
*/
#ifndef OPENXR_PLATFORM_DEFINES_H_
#define OPENXR_PLATFORM_DEFINES_H_ 1
#ifdef __cplusplus
extern "C" {
#endif
/* Platform-specific calling convention macros.
*
* Platforms should define these so that OpenXR clients call OpenXR functions
* with the same calling conventions that the OpenXR implementation expects.
*
* XRAPI_ATTR - Placed before the return type in function declarations.
* Useful for C++11 and GCC/Clang-style function attribute syntax.
* XRAPI_CALL - Placed after the return type in function declarations.
* Useful for MSVC-style calling convention syntax.
* XRAPI_PTR - Placed between the '(' and '*' in function pointer types.
*
* Function declaration: XRAPI_ATTR void XRAPI_CALL xrFunction(void);
* Function pointer type: typedef void (XRAPI_PTR *PFN_xrFunction)(void);
*/
#if defined(_WIN32)
#define XRAPI_ATTR
// On Windows, functions use the stdcall convention
#define XRAPI_CALL __stdcall
#define XRAPI_PTR XRAPI_CALL
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
#error "API not supported for the 'armeabi' NDK ABI"
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
// On Android 32-bit ARM targets, functions use the "hardfloat"
// calling convention, i.e. float parameters are passed in registers. This
// is true even if the rest of the application passes floats on the stack,
// as it does by default when compiling for the armeabi-v7a NDK ABI.
#define XRAPI_ATTR __attribute__((pcs("aapcs-vfp")))
#define XRAPI_CALL
#define XRAPI_PTR XRAPI_ATTR
#else
// On other platforms, use the default calling convention
#define XRAPI_ATTR
#define XRAPI_CALL
#define XRAPI_PTR
#endif
#include <stddef.h>
#if !defined(XR_NO_STDINT_H)
#if defined(_MSC_VER) && (_MSC_VER < 1600)
typedef signed __int8 int8_t;
typedef unsigned __int8 uint8_t;
typedef signed __int16 int16_t;
typedef unsigned __int16 uint16_t;
typedef signed __int32 int32_t;
typedef unsigned __int32 uint32_t;
typedef signed __int64 int64_t;
typedef unsigned __int64 uint64_t;
#else
#include <stdint.h>
#endif
#endif // !defined( XR_NO_STDINT_H )
// XR_PTR_SIZE (in bytes)
#if (defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__))
#define XR_PTR_SIZE 8
#else
#define XR_PTR_SIZE 4
#endif
// Needed so we can use clang __has_feature portably.
#if !defined(XR_COMPILER_HAS_FEATURE)
#if defined(__clang__)
#define XR_COMPILER_HAS_FEATURE(x) __has_feature(x)
#else
#define XR_COMPILER_HAS_FEATURE(x) 0
#endif
#endif
// Identifies if the current compiler has C++11 support enabled.
// Does not by itself identify if any given C++11 feature is present.
#if !defined(XR_CPP11_ENABLED) && defined(__cplusplus)
#if defined(__GNUC__) && defined(__GXX_EXPERIMENTAL_CXX0X__)
#define XR_CPP11_ENABLED 1
#elif defined(_MSC_VER) && (_MSC_VER >= 1600)
#define XR_CPP11_ENABLED 1
#elif (__cplusplus >= 201103L) // 201103 is the first C++11 version.
#define XR_CPP11_ENABLED 1
#endif
#endif
// Identifies if the current compiler supports C++11 nullptr.
#if !defined(XR_CPP_NULLPTR_SUPPORTED)
#if defined(XR_CPP11_ENABLED) && \
((defined(__clang__) && XR_COMPILER_HAS_FEATURE(cxx_nullptr)) || \
(defined(__GNUC__) && (((__GNUC__ * 1000) + __GNUC_MINOR__) >= 4006)) || \
(defined(_MSC_VER) && (_MSC_VER >= 1600)) || \
(defined(__EDG_VERSION__) && (__EDG_VERSION__ >= 403)))
#define XR_CPP_NULLPTR_SUPPORTED 1
#endif
#endif
#ifdef __cplusplus
}
#endif
#endif

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