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Ensure everything is dirty on frame start.
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@ -370,6 +370,9 @@ GPUCommon::~GPUCommon() {
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void GPUCommon::BeginHostFrame() {
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void GPUCommon::BeginHostFrame() {
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ReapplyGfxState();
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ReapplyGfxState();
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// TODO: Assume config may have changed - maybe move to resize.
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gstate_c.Dirty(DIRTY_ALL);
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}
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}
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void GPUCommon::EndHostFrame() {
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void GPUCommon::EndHostFrame() {
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