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OpenXR - Texts review
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@ -629,6 +629,7 @@ bool StartVRRender() {
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// VR flags
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bool vrIncompatibleGame = PSP_CoreParameter().compat.vrCompat().ForceFlatScreen;
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bool vrMode = (g_Config.bEnableVR || g_Config.bEnableImmersiveVR) && !vrIncompatibleGame;
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bool vrScene = !vrFlatForced && (g_Config.bManualForceVR || (vr3DGeometryCount > 15));
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bool vrStereo = !PSP_CoreParameter().compat.vrCompat().ForceMono && g_Config.bEnableStereo;
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@ -660,16 +661,16 @@ bool StartVRRender() {
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M[10] = -1;
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M[11] = -(fovHack + fovHack);
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M[14] = -(nearZ + nearZ);
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if (g_Config.bAntiFlickeringFlow) {
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if (g_Config.bEnableImmersiveVR) {
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M[0] /= 2.0f;
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}
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memcpy(vrMatrix[VR_PROJECTION_MATRIX], M, sizeof(float) * 16);
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// Decide if the scene is 3D or not
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VR_SetConfigFloat(VR_CONFIG_CANVAS_ASPECT, 480.0f / 272.0f);
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if (g_Config.bEnableVR && !vrIncompatibleGame && (appMode == VR_GAME_MODE) && vrScene) {
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if (vrMode && vrScene && (appMode == VR_GAME_MODE)) {
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VR_SetConfig(VR_CONFIG_MODE, vrStereo ? VR_MODE_STEREO_6DOF : VR_MODE_MONO_6DOF);
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VR_SetConfig(VR_CONFIG_REPROJECTION, g_Config.bAntiFlickeringFlow ? 0 : 1);
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VR_SetConfig(VR_CONFIG_REPROJECTION, g_Config.bEnableImmersiveVR ? 0 : 1);
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vrFlatGame = false;
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} else if (appMode == VR_GAME_MODE) {
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VR_SetConfig(VR_CONFIG_MODE, vrStereo ? VR_MODE_STEREO_SCREEN : VR_MODE_MONO_SCREEN);
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@ -958,7 +958,7 @@ static const ConfigSetting vrSettings[] = {
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ConfigSetting("VREnableStereo", &g_Config.bEnableStereo, false, CfgFlag::PER_GAME),
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ConfigSetting("VREnableMotions", &g_Config.bEnableMotions, true, CfgFlag::PER_GAME),
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ConfigSetting("VRForce72Hz", &g_Config.bForce72Hz, true, CfgFlag::PER_GAME),
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ConfigSetting("VRAntiFlickeringFlow", &g_Config.bAntiFlickeringFlow, true, CfgFlag::PER_GAME),
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ConfigSetting("VRImmersiveMode", &g_Config.bEnableImmersiveVR, true, CfgFlag::PER_GAME),
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ConfigSetting("VRManualForceVR", &g_Config.bManualForceVR, false, CfgFlag::PER_GAME),
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ConfigSetting("VRPassthrough", &g_Config.bPassthrough, false, CfgFlag::PER_GAME),
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ConfigSetting("VRRescaleHUD", &g_Config.bRescaleHUD, true, CfgFlag::PER_GAME),
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@ -482,7 +482,7 @@ public:
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bool bEnable6DoF;
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bool bEnableStereo;
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bool bEnableMotions;
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bool bAntiFlickeringFlow;
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bool bEnableImmersiveVR;
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bool bForce72Hz;
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bool bManualForceVR;
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bool bPassthrough;
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@ -1664,13 +1664,13 @@ void FramebufferManagerCommon::CopyDisplayToOutput(bool reallyDirty) {
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//clip the VR framebuffer to keep the aspect ratio
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if (IsVREnabled() && !IsFlatVRGame() && !IsGameVRScene()) {
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float aspect = 272.0f / 480.0f * (g_Config.bAntiFlickeringFlow ? 2.0f : 1.0f);
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float aspect = 272.0f / 480.0f * (g_Config.bEnableImmersiveVR ? 2.0f : 1.0f);
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float clipY = 272.0f * (1.0f - aspect) / 2.0f;
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v0 = (clipY + offsetY) / (float)vfb->bufferHeight;
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v1 = (272.0f - clipY + offsetY) / (float)vfb->bufferHeight;
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//zoom inside
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float zoom = g_Config.bAntiFlickeringFlow ? 0.4f : 0.1f;
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float zoom = g_Config.bEnableImmersiveVR ? 0.4f : 0.1f;
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u0 += zoom / aspect;
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u1 -= zoom / aspect;
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v0 += zoom;
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@ -412,7 +412,7 @@ void LinkedShader::UpdateUniforms(const ShaderID &vsid, bool useBufferedRenderin
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// Set HUD mode
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if (gstate_c.Use(GPU_USE_VIRTUAL_REALITY)) {
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if (GuessVRDrawingHUD(is2D, flatScreen)) {
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float aspect = 480.0f / 272.0f * (g_Config.bAntiFlickeringFlow ? 0.5f : 1.0f);
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float aspect = 480.0f / 272.0f * (g_Config.bEnableImmersiveVR ? 0.5f : 1.0f);
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render_->SetUniformF1(&u_scaleX, g_Config.fHeadUpDisplayScale * aspect);
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render_->SetUniformF1(&u_scaleY, g_Config.fHeadUpDisplayScale);
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} else {
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@ -1285,13 +1285,11 @@ void GameSettingsScreen::CreateVRSettings(UI::ViewGroup *vrSettings) {
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vrSettings->Add(new CheckBox(&g_Config.bEnableVR, vr->T("Virtual reality")));
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vrSettings->Add(new CheckBox(&g_Config.bEnable6DoF, vr->T("6DoF movement")));
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vrSettings->Add(new CheckBox(&g_Config.bEnableStereo, vr->T("Stereoscopic vision (Experimental)")));
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CheckBox* antiFlickering = new CheckBox(&g_Config.bAntiFlickeringFlow, vr->T("Anti-flickering flow"));
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antiFlickering->SetEnabledPtr(&g_Config.bEnableVR);
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vrSettings->Add(antiFlickering);
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vrSettings->Add(new CheckBox(&g_Config.bForce72Hz, vr->T("Force 72Hz update")));
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vrSettings->Add(new CheckBox(&g_Config.bEnableImmersiveVR, vr->T("Enable immersive mode")));
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if (IsPassthroughSupported()) {
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vrSettings->Add(new CheckBox(&g_Config.bPassthrough, vr->T("Enable passthrough")));
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}
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vrSettings->Add(new CheckBox(&g_Config.bForce72Hz, vr->T("Force 72Hz update")));
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vrSettings->Add(new ItemHeader(vr->T("VR camera")));
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vrSettings->Add(new PopupSliderChoiceFloat(&g_Config.fCanvasDistance, 1.0f, 15.0f, 12.0f, vr->T("Distance to 2D menus and scenes"), 1.0f, screenManager(), ""));
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@ -1418,9 +1418,10 @@ New version of PPSSPP available = تتوفر نسخة جديدة من الب
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = 6DoF movement
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distance to 2D menus and scenes
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Experts only
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Field of view scale = Field of view scale
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Force 72Hz update = Force 72Hz update
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@ -1410,9 +1410,10 @@ New version of PPSSPP available = New version of PPSSPP available
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = 6DoF movement
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distance to 2D menus and scenes
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Experts only
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Field of view scale = Field of view scale
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Force 72Hz update = Force 72Hz update
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@ -1410,9 +1410,10 @@ New version of PPSSPP available = Налична е нова версия на P
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = 6DoF movement
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distance to 2D menus and scenes
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Experts only
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Field of view scale = Field of view scale
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Force 72Hz update = Force 72Hz update
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@ -1410,9 +1410,10 @@ New version of PPSSPP available = Nova versió de PPSSPP disponible
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = 6DoF movement
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distance to 2D menus and scenes
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Experts only
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Field of view scale = Field of view scale
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Force 72Hz update = Force 72Hz update
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@ -1410,10 +1410,11 @@ New version of PPSSPP available = Je dostupná nová verze PPSSPP
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[VR]
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% of native FoV = % výchozího FoV
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6DoF movement = 6DoF movement
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distance to 2D menus and scenes
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Experts only = Experts only
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Field of view scale = Poměr zorného pole
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Force 72Hz update = Force 72Hz update
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Game camera rotation step per frame = Game camera rotation step per frame
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@ -1410,9 +1410,10 @@ New version of PPSSPP available = Ny version af PPSSPP tilgængelig
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = 6DoF movement
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distance to 2D menus and scenes
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Experts only
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Field of view scale = Field of view scale
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Force 72Hz update = Force 72Hz update
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@ -1410,9 +1410,10 @@ New version of PPSSPP available = Neue PPSSPP Version verfügbar
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = 6DoF movement
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distance to 2D menus and scenes
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Experts only
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Field of view scale = Field of view scale
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Force 72Hz update = Force 72Hz update
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@ -1410,9 +1410,10 @@ New version of PPSSPP available = New version of PPSSPP available
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = 6DoF movement
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distance to 2D menus and scenes
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Experts only
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Field of view scale = Field of view scale
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Force 72Hz update = Force 72Hz update
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@ -1435,14 +1435,15 @@ Screen representation = Screen representation
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = 6DoF movement
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distance to 2D menus and scenes
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Experts only
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Game camera rotation step per frame = Game camera rotation step per frame
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Game camera uses rotation smoothing = Game camera uses rotation smoothing
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Field of view scale = Field of view scale
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Force 72Hz update = Force 72Hz update
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Game camera rotation step per frame = Game camera rotation step per frame
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Game camera uses rotation smoothing = Game camera uses rotation smoothing
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Heads-up display scale = Heads-up display scale
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Heads-up display detection = Heads-up display detection
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Map controller movements to keys = Map controller movements to keys
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@ -1412,9 +1412,10 @@ New version of PPSSPP available = Nueva versión de PPSSPP disponible
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[VR]
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% of native FoV = % de campo de visión nativo
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6DoF movement = Movimiento 6DoF
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distancia de los menús y escenas 2D
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Experts only
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Field of view scale = Escala de campo de visión
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Force 72Hz update = Forzar actualizar a 72Hz
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@ -1412,9 +1412,10 @@ New version of PPSSPP available = Nueva versión de PPSSPP disponible
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = movimiento 6DoF
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distancia a menús y escenas 2D
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Distance to 3D scenes when VR disabled = Distancia a escenas 3D cuando la realidad virtual está desactivada
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Solo expertos
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Field of view scale = Field of view scale
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Force 72Hz update = Forzar actualización de 72 Hz
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@ -1410,9 +1410,10 @@ New version of PPSSPP available = ورژن جدیدی از ppsspp موجود ا
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = 6DoF movement
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distance to 2D menus and scenes
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Experts only
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Field of view scale = Field of view scale
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Force 72Hz update = Force 72Hz update
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@ -1410,9 +1410,10 @@ New version of PPSSPP available = Uusi PPSSPP-versio saatavilla
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = 6DoF-liike (kuusi vapausastetta)
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Etäisyys 2D-valikkoihin ja kohtauksiin
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Distance to 3D scenes when VR disabled = Etäisyys 3D-kohtauksiin, kun VR on poistettu käytöstä
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Vain asiantuntijoille
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Field of view scale = Field of view scale
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Force 72Hz update = Pakota 72Hz päivitys
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@ -1401,9 +1401,10 @@ New version of PPSSPP available = Nouvelle version de PPSSPP disponible
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = 6DoF movement
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distance to 2D menus and scenes
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Experts only
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Field of view scale = Field of view scale
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Force 72Hz update = Force 72Hz update
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@ -1410,9 +1410,10 @@ New version of PPSSPP available = Nova versión de PPSSPP dispoñible
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = 6DoF movement
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distance to 2D menus and scenes
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Experts only
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Field of view scale = Field of view scale
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Force 72Hz update = Force 72Hz update
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@ -1410,9 +1410,10 @@ New version of PPSSPP available = Νέα διαθέσιμη έκδοση PPSSPP
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = 6DoF movement
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distance to 2D menus and scenes
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Experts only
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Field of view scale = Field of view scale
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Force 72Hz update = Force 72Hz update
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@ -1410,9 +1410,10 @@ New version of PPSSPP available = New version of PPSSPP available
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = 6DoF movement
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distance to 2D menus and scenes
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Experts only
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Field of view scale = Field of view scale
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Force 72Hz update = Force 72Hz update
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@ -1410,9 +1410,10 @@ New version of PPSSPP available = New version of PPSSPP available
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = 6DoF movement
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distance to 2D menus and scenes
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Experts only
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Field of view scale = Field of view scale
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Force 72Hz update = Force 72Hz update
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@ -1410,9 +1410,10 @@ New version of PPSSPP available = Nova verzija PPSSPP-a je dostupna
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = 6DoF movement
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distance to 2D menus and scenes
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Experts only
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Field of view scale = Field of view scale
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Force 72Hz update = Force 72Hz update
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@ -1410,9 +1410,10 @@ New version of PPSSPP available = Elérhető a PPSSPP egy újabb verziója
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = 6DoF movement
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distance to 2D menus and scenes
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Experts only
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Field of view scale = Field of view scale
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Force 72Hz update = Force 72Hz update
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@ -1410,9 +1410,10 @@ New version of PPSSPP available = Versi baru PPSSPP tersedia
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[VR]
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% of native FoV = % of native FoV
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6DoF movement = 6DoF movement
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Anti-flickering flow = Anti-flickering flow
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Distance to 2D menus and scenes = Distance to 2D menus and scenes
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Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
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Enable immersive mode = Enable immersive mode
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Enable passthrough = Enable passthrough
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Experts only = Experts only
|
||||
Field of view scale = Field of view scale
|
||||
Force 72Hz update = Force 72Hz update
|
||||
|
@ -1412,9 +1412,10 @@ New version of PPSSPP available = È disponibile una nuova versione di PPSSPP
|
||||
[VR]
|
||||
% of native FoV = % del FoV nativo
|
||||
6DoF movement = Movimento 6DoF
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = Distanza dai menu e dalle scene 2D
|
||||
Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Solo per esperti
|
||||
Field of view scale = Scalatura "Field of view"
|
||||
Force 72Hz update = Forza aggiornamento a 72Hz
|
||||
|
@ -1410,9 +1410,10 @@ New version of PPSSPP available = 新しいバージョンのPPSSPPを利用で
|
||||
[VR]
|
||||
% of native FoV = ネイティブ視野角(FoV)の %
|
||||
6DoF movement = 6DoF動作
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = 2Dメニューと空間までの距離
|
||||
Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Experts only
|
||||
Field of view scale = 視野角のスケール
|
||||
Force 72Hz update = 72Hzに強制的に更新
|
||||
|
@ -1410,9 +1410,10 @@ New version of PPSSPP available = Versi anyar PPSSPP mpun ono monggo di comot
|
||||
[VR]
|
||||
% of native FoV = % of native FoV
|
||||
6DoF movement = 6DoF movement
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = Distance to 2D menus and scenes
|
||||
Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Experts only
|
||||
Field of view scale = Field of view scale
|
||||
Force 72Hz update = Force 72Hz update
|
||||
|
@ -1411,9 +1411,10 @@ Screen representation = 화면 표현
|
||||
[VR]
|
||||
% of native FoV = 실제 시야의 %
|
||||
6DoF movement = 6DoF 이동
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = 2D 메뉴 및 장면까지의 거리
|
||||
Distance to 3D scenes when VR disabled = VR 비활성화 시 3D 장면까지의 거리
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = 전문가 전용
|
||||
Game camera rotation step per frame = 프레임당 게임 카메라 회전 단계
|
||||
Game camera uses rotation smoothing = 회전 스무딩을 사용하는 게임 카메라
|
||||
|
@ -1425,9 +1425,10 @@ Screen representation = Screen representation
|
||||
[VR]
|
||||
% of native FoV = % of native FoV
|
||||
6DoF movement = 6DoF movement
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = Distance to 2D menus and scenes
|
||||
Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Experts only
|
||||
Field of view scale = Field of view scale
|
||||
Game camera rotation step per frame = Game camera rotation step per frame
|
||||
|
@ -1410,9 +1410,10 @@ New version of PPSSPP available = ເວີຊັ່ນໃໝ່ຂອງ PPSSPP
|
||||
[VR]
|
||||
% of native FoV = % of native FoV
|
||||
6DoF movement = 6DoF movement
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = Distance to 2D menus and scenes
|
||||
Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Experts only
|
||||
Field of view scale = Field of view scale
|
||||
Force 72Hz update = Force 72Hz update
|
||||
|
@ -1410,9 +1410,10 @@ New version of PPSSPP available = Galima nauja "PPSSPP" versija
|
||||
[VR]
|
||||
% of native FoV = % of native FoV
|
||||
6DoF movement = 6DoF movement
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = Distance to 2D menus and scenes
|
||||
Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Experts only
|
||||
Field of view scale = Field of view scale
|
||||
Force 72Hz update = Force 72Hz update
|
||||
|
@ -1410,9 +1410,10 @@ New version of PPSSPP available = Versi terbaru PPSSPP tersedia
|
||||
[VR]
|
||||
% of native FoV = % of native FoV
|
||||
6DoF movement = 6DoF movement
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = Distance to 2D menus and scenes
|
||||
Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Experts only
|
||||
Field of view scale = Field of view scale
|
||||
Force 72Hz update = Force 72Hz update
|
||||
|
@ -1410,9 +1410,10 @@ New version of PPSSPP available = Er is een nieuwe versie van PPSSPP beschikbaar
|
||||
[VR]
|
||||
% of native FoV = % of native FoV
|
||||
6DoF movement = 6DoF movement
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = Distance to 2D menus and scenes
|
||||
Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Experts only
|
||||
Field of view scale = Field of view scale
|
||||
Force 72Hz update = Force 72Hz update
|
||||
|
@ -1410,9 +1410,10 @@ New version of PPSSPP available = New version of PPSSPP available
|
||||
[VR]
|
||||
% of native FoV = % of native FoV
|
||||
6DoF movement = 6DoF movement
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = Distance to 2D menus and scenes
|
||||
Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Experts only
|
||||
Field of view scale = Field of view scale
|
||||
Force 72Hz update = Force 72Hz update
|
||||
|
@ -1415,9 +1415,10 @@ New version of PPSSPP available = Dostępna jest nowa wersja PPSSPP!
|
||||
[VR]
|
||||
% of native FoV = % natywnego FoV
|
||||
6DoF movement = 6DoF movement
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = Dystans do elementów 2D
|
||||
Distance to 3D scenes when VR disabled = Dystans do scen 3D przy wyłączonym VR
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Tylko dla ekspertów
|
||||
Field of view scale = Skala pola widzenia
|
||||
Force 72Hz update = Wymuś odświeżanie w 72Hz
|
||||
|
@ -1435,14 +1435,15 @@ Screen representation = Representação da tela
|
||||
[VR]
|
||||
% of native FoV = % do campo de visão nativo
|
||||
6DoF movement = Movimentação do 6DoF
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = Distância até os menus e cenas 2D
|
||||
Distance to 3D scenes when VR disabled = Distância nas cenas em 3D quando a realidade virtual está desativada
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Só pra experts
|
||||
Game camera rotation step per frame = Passo da rotação da câmera do jogo por frame
|
||||
Game camera uses rotation smoothing = A câmera do jogo usa suavização da rotação
|
||||
Field of view scale = Escala do campo de visão
|
||||
Force 72Hz update = Forçar atualização em 72 Hz
|
||||
Game camera rotation step per frame = Passo da rotação da câmera do jogo por frame
|
||||
Game camera uses rotation smoothing = A câmera do jogo usa suavização da rotação
|
||||
Heads-up display scale = Escala do aviso antecipado da exibição
|
||||
Heads-up display detection = Detecção do aviso antecipado da exibição
|
||||
Map controller movements to keys = Mapear os movimentos do controle nas teclas
|
||||
|
@ -1437,9 +1437,10 @@ Screen representation = Representação da tela
|
||||
[VR]
|
||||
% of native FoV = % do campo de visão (FoV) nativo
|
||||
6DoF movement = Movimento 6DoF
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = Distância aos menus e cenas 2D
|
||||
Distance to 3D scenes when VR disabled = Distância às cenas 3D quando a realidade virtual estiver desativada
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Apenas programadores
|
||||
Field of view scale = Escala do campo de visão (FoV)
|
||||
Force 72Hz update = Forçar taxa de atualização de 72Hz
|
||||
|
@ -1411,9 +1411,10 @@ New version of PPSSPP available = Nouă versiune de PPSSPP disponibilă.
|
||||
[VR]
|
||||
% of native FoV = % of native FoV
|
||||
6DoF movement = 6DoF movement
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = Distance to 2D menus and scenes
|
||||
Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Experts only
|
||||
Field of view scale = Field of view scale
|
||||
Force 72Hz update = Force 72Hz update
|
||||
|
@ -1410,9 +1410,10 @@ New version of PPSSPP available = Доступна новая версия PPSSP
|
||||
[VR]
|
||||
% of native FoV = % стандартного угла обзора
|
||||
6DoF movement = Движение 6DoF
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = Расстояние до 2D-меню и сцен
|
||||
Distance to 3D scenes when VR disabled = Расстояние до 3D-сцен при отключенной ВР
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Только для экспертов
|
||||
Field of view scale = Масштаб угла обзора
|
||||
Force 72Hz update = Принудительная частота обновления 72 Гц
|
||||
|
@ -1411,9 +1411,10 @@ New version of PPSSPP available = Ny version av PPSSPP tillgänglig
|
||||
[VR]
|
||||
% of native FoV = % of native FoV
|
||||
6DoF movement = 6DoF rörelse
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = Avstånd till 2D-menyer och scener
|
||||
Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Experts only
|
||||
Field of view scale = Field of view-skala
|
||||
Force 72Hz update = Tvinga 72Hz uppdateringsfrekvens
|
||||
|
@ -1414,9 +1414,10 @@ New version of PPSSPP available = Meron nang bagong bersiyon ang PPSSPP
|
||||
[VR]
|
||||
% of native FoV = % of native FoV
|
||||
6DoF movement = 6DoF movement
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = Distansya sa mga 2D na menu at mga eksena
|
||||
Distance to 3D scenes when VR disabled = Distansya sa mga 3D na eksena noong hindi pinagana ang VR
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Mga eksperto lamang
|
||||
Field of view scale = Field of view scale
|
||||
Force 72Hz update = Force 72Hz update
|
||||
|
@ -1437,9 +1437,9 @@ New version of PPSSPP available = PPSSPP เวอร์ชั่นใหม่
|
||||
[VR]
|
||||
% of native FoV = % ของค่า FoV ดั้งเดิม
|
||||
6DoF movement = การเคลื่อนไหวแบบ 6DoF
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = ระยะห่างจากเมนูสองมิติ และฉาก
|
||||
Distance to 3D scenes when VR disabled = ระยะห่างจากฉากสามมิติ เมื่อ VR ถูกปิดใช้งาน
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = เปิดใช้งานการส่งผ่าน
|
||||
Experts only = สำหรับผู้เชี่ยวชาญเท่านั้น
|
||||
Field of view scale = สเกลของมุมมองพื้นที่รอบตัว
|
||||
|
@ -1411,9 +1411,10 @@ New version of PPSSPP available = PPSSPP'nin yeni sürümü mevcut
|
||||
[VR]
|
||||
% of native FoV = % of native FoV
|
||||
6DoF movement = 6DoF hareketi
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = 2D menülere ve sahnelere olan mesafe
|
||||
Distance to 3D scenes when VR disabled = VR devre dışı bırakıldığında 3D sahnelere olan mesafe
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Yalnızca uzmanlar
|
||||
Field of view scale = Field of view scale
|
||||
Force 72Hz update = 72Hz güncellemeyi zorla
|
||||
|
@ -1410,9 +1410,10 @@ New version of PPSSPP available = Доступна нова версія PPSSPP
|
||||
[VR]
|
||||
% of native FoV = % of native FoV
|
||||
6DoF movement = 6DoF movement
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = Distance to 2D menus and scenes
|
||||
Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Experts only
|
||||
Field of view scale = Field of view scale
|
||||
Force 72Hz update = Force 72Hz update
|
||||
|
@ -1410,9 +1410,10 @@ New version of PPSSPP available = Đã có phiên bản mới của PPSSPP
|
||||
[VR]
|
||||
% of native FoV = % of native FoV
|
||||
6DoF movement = 6DoF movement
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = Distance to 2D menus and scenes
|
||||
Distance to 3D scenes when VR disabled = Distance to 3D scenes when VR disabled
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = Experts only
|
||||
Field of view scale = Field of view scale
|
||||
Force 72Hz update = Force 72Hz update
|
||||
|
@ -1413,9 +1413,10 @@ Search term = 搜索关键词
|
||||
[VR]
|
||||
% of native FoV = 原生视角的%
|
||||
6DoF movement = 6自由度移动
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = 2D菜单和场景的距离
|
||||
Distance to 3D scenes when VR disabled = 3D场景的距离 (VR关闭时)
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = 专家模式
|
||||
Field of view scale = 视角比例
|
||||
Force 72Hz update = 强制72Hz刷新
|
||||
|
@ -1411,9 +1411,10 @@ Screen representation = 螢幕呈現
|
||||
[VR]
|
||||
% of native FoV = % 於原生視野
|
||||
6DoF movement = 六自由度移動
|
||||
Anti-flickering flow = Anti-flickering flow
|
||||
Distance to 2D menus and scenes = 2D 選單及場景距離
|
||||
Distance to 3D scenes when VR disabled = VR 停用時的 3D 場景距離
|
||||
Enable immersive mode = Enable immersive mode
|
||||
Enable passthrough = Enable passthrough
|
||||
Experts only = 僅限專家
|
||||
Field of view scale = 視野縮放
|
||||
Force 72Hz update = 強制 72Hz 更新
|
||||
|
Loading…
Reference in New Issue
Block a user