mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
Turn the VFS into a class, to be able to reuse it for other purposes.
This commit is contained in:
parent
ebd8a63914
commit
3b39e9e068
@ -569,7 +569,7 @@ bool IniFile::Load(const Path &path)
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bool IniFile::LoadFromVFS(const std::string &filename) {
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size_t size;
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uint8_t *data = VFSReadFile(filename.c_str(), &size);
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uint8_t *data = g_VFS.ReadFile(filename.c_str(), &size);
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if (!data)
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return false;
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std::string str((const char*)data, size);
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@ -8,7 +8,7 @@ namespace json {
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JsonReader::JsonReader(const std::string &filename) {
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size_t buf_size;
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buffer_ = (char *)VFSReadFile(filename.c_str(), &buf_size);
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buffer_ = (char *)g_VFS.ReadFile(filename.c_str(), &buf_size);
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if (buffer_) {
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parse();
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} else {
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@ -126,7 +126,7 @@ int LoadZIMPtr(const uint8_t *zim, size_t datasize, int *width, int *height, int
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int LoadZIM(const char *filename, int *width, int *height, int *format, uint8_t **image) {
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size_t size;
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uint8_t *buffer = VFSReadFile(filename, &size);
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uint8_t *buffer = g_VFS.ReadFile(filename, &size);
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if (!buffer) {
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ERROR_LOG(IO, "Couldn't read data for '%s'", filename);
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return 0;
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@ -73,7 +73,7 @@ Path I18NRepo::GetIniPath(const std::string &languageID) const {
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bool I18NRepo::IniExists(const std::string &languageID) const {
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File::FileInfo info;
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if (!VFSGetFileInfo(GetIniPath(languageID).ToString().c_str(), &info))
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if (!g_VFS.GetFileInfo(GetIniPath(languageID).ToString().c_str(), &info))
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return false;
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if (!info.exists)
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return false;
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@ -1,3 +1,5 @@
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#include <inttypes.h>
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#include "Common/File/AndroidStorage.h"
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#include "Common/StringUtils.h"
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#include "Common/Log.h"
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@ -3,26 +3,20 @@
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#include "Common/File/VFS/AssetReader.h"
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#include "Common/File/AndroidStorage.h"
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struct VFSEntry {
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const char *prefix;
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AssetReader *reader;
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};
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VFS g_VFS;
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static VFSEntry entries[16];
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static int num_entries = 0;
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void VFSRegister(const char *prefix, AssetReader *reader) {
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entries[num_entries].prefix = prefix;
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entries[num_entries].reader = reader;
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void VFS::Register(const char *prefix, AssetReader *reader) {
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entries_[numEntries_].prefix = prefix;
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entries_[numEntries_].reader = reader;
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DEBUG_LOG(IO, "Registered VFS for prefix %s: %s", prefix, reader->toString().c_str());
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num_entries++;
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numEntries_++;
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}
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void VFSShutdown() {
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for (int i = 0; i < num_entries; i++) {
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delete entries[i].reader;
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void VFS::Clear() {
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for (int i = 0; i < numEntries_; i++) {
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delete entries_[i].reader;
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}
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num_entries = 0;
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numEntries_ = 0;
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}
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// TODO: Use Path more.
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@ -38,7 +32,7 @@ static bool IsLocalAbsolutePath(const char *path) {
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}
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// The returned data should be free'd with delete[].
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uint8_t *VFSReadFile(const char *filename, size_t *size) {
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uint8_t *VFS::ReadFile(const char *filename, size_t *size) {
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if (IsLocalAbsolutePath(filename)) {
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// Local path, not VFS.
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// INFO_LOG(IO, "Not a VFS path: %s . Reading local file.", filename);
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@ -47,13 +41,13 @@ uint8_t *VFSReadFile(const char *filename, size_t *size) {
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int fn_len = (int)strlen(filename);
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bool fileSystemFound = false;
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for (int i = 0; i < num_entries; i++) {
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int prefix_len = (int)strlen(entries[i].prefix);
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for (int i = 0; i < numEntries_; i++) {
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int prefix_len = (int)strlen(entries_[i].prefix);
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if (prefix_len >= fn_len) continue;
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if (0 == memcmp(filename, entries[i].prefix, prefix_len)) {
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if (0 == memcmp(filename, entries_[i].prefix, prefix_len)) {
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fileSystemFound = true;
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// INFO_LOG(IO, "Prefix match: %s (%s) -> %s", entries[i].prefix, filename, filename + prefix_len);
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uint8_t *data = entries[i].reader->ReadAsset(filename + prefix_len, size);
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uint8_t *data = entries_[i].reader->ReadAsset(filename + prefix_len, size);
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if (data)
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return data;
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else
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@ -67,7 +61,7 @@ uint8_t *VFSReadFile(const char *filename, size_t *size) {
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return 0;
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}
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bool VFSGetFileListing(const char *path, std::vector<File::FileInfo> *listing, const char *filter) {
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bool VFS::GetFileListing(const char *path, std::vector<File::FileInfo> *listing, const char *filter) {
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if (IsLocalAbsolutePath(path)) {
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// Local path, not VFS.
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// INFO_LOG(IO, "Not a VFS path: %s . Reading local directory.", path);
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@ -77,12 +71,12 @@ bool VFSGetFileListing(const char *path, std::vector<File::FileInfo> *listing, c
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int fn_len = (int)strlen(path);
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bool fileSystemFound = false;
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for (int i = 0; i < num_entries; i++) {
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int prefix_len = (int)strlen(entries[i].prefix);
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for (int i = 0; i < numEntries_; i++) {
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int prefix_len = (int)strlen(entries_[i].prefix);
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if (prefix_len >= fn_len) continue;
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if (0 == memcmp(path, entries[i].prefix, prefix_len)) {
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if (0 == memcmp(path, entries_[i].prefix, prefix_len)) {
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fileSystemFound = true;
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if (entries[i].reader->GetFileListing(path + prefix_len, listing, filter)) {
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if (entries_[i].reader->GetFileListing(path + prefix_len, listing, filter)) {
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return true;
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}
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}
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@ -94,7 +88,7 @@ bool VFSGetFileListing(const char *path, std::vector<File::FileInfo> *listing, c
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return false;
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}
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bool VFSGetFileInfo(const char *path, File::FileInfo *info) {
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bool VFS::GetFileInfo(const char *path, File::FileInfo *info) {
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if (IsLocalAbsolutePath(path)) {
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// Local path, not VFS.
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// INFO_LOG(IO, "Not a VFS path: %s . Getting local file info.", path);
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@ -103,19 +97,19 @@ bool VFSGetFileInfo(const char *path, File::FileInfo *info) {
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bool fileSystemFound = false;
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int fn_len = (int)strlen(path);
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for (int i = 0; i < num_entries; i++) {
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int prefix_len = (int)strlen(entries[i].prefix);
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for (int i = 0; i < numEntries_; i++) {
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int prefix_len = (int)strlen(entries_[i].prefix);
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if (prefix_len >= fn_len) continue;
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if (0 == memcmp(path, entries[i].prefix, prefix_len)) {
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if (0 == memcmp(path, entries_[i].prefix, prefix_len)) {
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fileSystemFound = true;
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if (entries[i].reader->GetFileInfo(path + prefix_len, info))
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if (entries_[i].reader->GetFileInfo(path + prefix_len, info))
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return true;
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else
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continue;
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}
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}
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if (!fileSystemFound) {
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ERROR_LOG(IO, "Missing filesystem for %s", path);
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ERROR_LOG(IO, "Missing filesystem for '%s'", path);
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} // Otherwise, the file was just missing. No need to log.
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return false;
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}
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@ -10,12 +10,26 @@
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class AssetReader;
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void VFSRegister(const char *prefix, AssetReader *reader);
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void VFSShutdown();
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class VFS {
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public:
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void Register(const char *prefix, AssetReader *reader);
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void Clear();
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// Use delete [] to release the returned memory.
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// Always allocates an extra zero byte at the end, so that it
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// can be used for text like shader sources.
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uint8_t *VFSReadFile(const char *filename, size_t *size);
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bool VFSGetFileListing(const char *path, std::vector<File::FileInfo> *listing, const char *filter = 0);
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bool VFSGetFileInfo(const char *filename, File::FileInfo *fileInfo);
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// Use delete [] to release the returned memory.
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// Always allocates an extra zero byte at the end, so that it
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// can be used for text like shader sources.
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uint8_t *ReadFile(const char *filename, size_t *size);
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bool GetFileListing(const char *path, std::vector<File::FileInfo> *listing, const char *filter = 0);
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bool GetFileInfo(const char *filename, File::FileInfo *fileInfo);
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private:
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struct VFSEntry {
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const char *prefix;
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AssetReader *reader;
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};
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VFSEntry entries_[16];
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int numEntries_ = 0;
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};
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extern VFS g_VFS;
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@ -102,7 +102,7 @@ bool glsl_recompile(GLSLProgram *program, std::string *error_message) {
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if (!program->vshader_source && !vsh_src) {
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size_t sz;
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vsh_src.reset((char *)VFSReadFile(program->vshader_filename, &sz));
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vsh_src.reset((char *)g_VFS.ReadFile(program->vshader_filename, &sz));
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}
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if (!program->vshader_source && !vsh_src) {
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ERROR_LOG(G3D, "File missing: %s", program->vshader_filename);
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@ -113,7 +113,7 @@ bool glsl_recompile(GLSLProgram *program, std::string *error_message) {
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}
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if (!program->fshader_source && !fsh_src) {
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size_t sz;
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fsh_src.reset((char *)VFSReadFile(program->fshader_filename, &sz));
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fsh_src.reset((char *)g_VFS.ReadFile(program->fshader_filename, &sz));
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}
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if (!program->fshader_source && !fsh_src) {
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ERROR_LOG(G3D, "File missing: %s", program->fshader_filename);
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@ -148,7 +148,7 @@ bool ManagedTexture::LoadFromFileData(const uint8_t *data, size_t dataSize, Imag
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bool ManagedTexture::LoadFromFile(const std::string &filename, ImageFileType type, bool generateMips) {
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generateMips_ = generateMips;
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size_t fileSize;
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uint8_t *buffer = VFSReadFile(filename.c_str(), &fileSize);
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uint8_t *buffer = g_VFS.ReadFile(filename.c_str(), &fileSize);
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if (!buffer) {
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filename_.clear();
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ERROR_LOG(IO, "Failed to read file '%s'", filename.c_str());
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@ -980,7 +980,7 @@ int VFSFileSystem::OpenFile(std::string filename, FileAccess access, const char
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VERBOSE_LOG(FILESYS, "VFSFileSystem actually opening %s (%s)", fullNameC, filename.c_str());
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size_t size;
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u8 *data = VFSReadFile(fullNameC, &size);
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u8 *data = g_VFS.ReadFile(fullNameC, &size);
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if (!data) {
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ERROR_LOG(FILESYS, "VFSFileSystem failed to open %s", filename.c_str());
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return SCE_KERNEL_ERROR_ERRNO_FILE_NOT_FOUND;
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@ -1001,7 +1001,7 @@ PSPFileInfo VFSFileSystem::GetFileInfo(std::string filename) {
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std::string fullName = GetLocalPath(filename);
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File::FileInfo fo;
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if (VFSGetFileInfo(fullName.c_str(), &fo)) {
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if (g_VFS.GetFileInfo(fullName.c_str(), &fo)) {
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x.exists = fo.exists;
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if (x.exists) {
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x.size = fo.size;
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@ -569,7 +569,7 @@ namespace Reporting
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return false;
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#else
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File::FileInfo fo;
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if (!VFSGetFileInfo("flash0/font/jpn0.pgf", &fo))
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if (!g_VFS.GetFileInfo("flash0/font/jpn0.pgf", &fo))
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return false;
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#endif
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@ -252,7 +252,7 @@ void __PPGeInit() {
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if (loadedZIM) {
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size_t atlas_data_size;
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if (!g_ppge_atlas.IsMetadataLoaded()) {
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uint8_t *atlas_data = VFSReadFile("ppge_atlas.meta", &atlas_data_size);
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uint8_t *atlas_data = g_VFS.ReadFile("ppge_atlas.meta", &atlas_data_size);
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if (atlas_data)
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g_ppge_atlas.Load(atlas_data, atlas_data_size);
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delete[] atlas_data;
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@ -237,7 +237,7 @@ static bool ServeDebuggerFile(const http::Request &request) {
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return false;
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size_t size;
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uint8_t *data = VFSReadFile(filename, &size);
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uint8_t *data = g_VFS.ReadFile(filename, &size);
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if (!data)
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return false;
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@ -70,7 +70,7 @@ void LoadPostShaderInfo(Draw::DrawContext *draw, const std::vector<Path> &direct
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for (size_t d = 0; d < directories.size(); d++) {
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std::vector<File::FileInfo> fileInfo;
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VFSGetFileListing(directories[d].c_str(), &fileInfo, "ini:");
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g_VFS.GetFileListing(directories[d].c_str(), &fileInfo, "ini:");
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if (fileInfo.empty()) {
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File::GetFilesInDir(directories[d], &fileInfo, "ini:");
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@ -212,7 +212,7 @@ void PresentationCommon::CalculatePostShaderUniforms(int bufferWidth, int buffer
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static std::string ReadShaderSrc(const Path &filename) {
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size_t sz = 0;
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char *data = (char *)VFSReadFile(filename.c_str(), &sz);
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char *data = (char *)g_VFS.ReadFile(filename.c_str(), &sz);
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if (!data) {
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return "";
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}
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@ -260,7 +260,7 @@ void TextureCacheVulkan::NotifyConfigChanged() {
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static std::string ReadShaderSrc(const Path &filename) {
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size_t sz = 0;
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char *data = (char *)VFSReadFile(filename.c_str(), &sz);
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char *data = (char *)g_VFS.ReadFile(filename.c_str(), &sz);
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if (!data)
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return std::string();
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@ -29,7 +29,7 @@ SDLJoystick::SDLJoystick(bool init_SDL ) : registeredAsEventHandler(false) {
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cout << "loading control pad mappings from " << dbPath << ": ";
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size_t size;
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u8 *mappingData = VFSReadFile(dbPath, &size);
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u8 *mappingData = g_VFS.ReadFile(dbPath, &size);
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if (mappingData) {
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SDL_RWops *rw = SDL_RWFromConstMem(mappingData, size);
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// 1 to free the rw after use
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@ -257,7 +257,7 @@ BackgroundAudio::~BackgroundAudio() {
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BackgroundAudio::Sample *BackgroundAudio::LoadSample(const std::string &path) {
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size_t bytes;
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uint8_t *data = VFSReadFile(path.c_str(), &bytes);
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uint8_t *data = g_VFS.ReadFile(path.c_str(), &bytes);
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if (!data) {
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return nullptr;
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}
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@ -314,7 +314,7 @@ static bool ReadFileToString(IFileSystem *fs, const char *filename, std::string
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static bool ReadVFSToString(const char *filename, std::string *contents, std::mutex *mtx) {
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size_t sz;
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uint8_t *data = VFSReadFile(filename, &sz);
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uint8_t *data = g_VFS.ReadFile(filename, &sz);
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if (data) {
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if (mtx) {
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std::lock_guard<std::mutex> lock(*mtx);
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@ -590,7 +590,7 @@ NewLanguageScreen::NewLanguageScreen(const std::string &title) : ListPopupScreen
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auto &langValuesMapping = g_Config.GetLangValuesMapping();
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std::vector<File::FileInfo> tempLangs;
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VFSGetFileListing("lang", &tempLangs, "ini");
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g_VFS.GetFileListing("lang", &tempLangs, "ini");
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std::vector<std::string> listing;
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int selected = -1;
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int counter = 0;
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@ -467,27 +467,27 @@ void NativeInit(int argc, const char *argv[], const char *savegame_dir, const ch
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// We want this to be FIRST.
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#if PPSSPP_PLATFORM(IOS) || PPSSPP_PLATFORM(MAC)
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// Packed assets are included in app
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VFSRegister("", new DirectoryAssetReader(Path(external_dir)));
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g_VFS.Register("", new DirectoryAssetReader(Path(external_dir)));
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#endif
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#if defined(ASSETS_DIR)
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VFSRegister("", new DirectoryAssetReader(Path(ASSETS_DIR)));
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g_VFS.Register("", new DirectoryAssetReader(Path(ASSETS_DIR)));
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#endif
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#if !defined(MOBILE_DEVICE) && !defined(_WIN32) && !PPSSPP_PLATFORM(SWITCH)
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VFSRegister("", new DirectoryAssetReader(File::GetExeDirectory() / "assets"));
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VFSRegister("", new DirectoryAssetReader(File::GetExeDirectory()));
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VFSRegister("", new DirectoryAssetReader(Path("/usr/local/share/ppsspp/assets")));
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VFSRegister("", new DirectoryAssetReader(Path("/usr/local/share/games/ppsspp/assets")));
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VFSRegister("", new DirectoryAssetReader(Path("/usr/share/ppsspp/assets")));
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VFSRegister("", new DirectoryAssetReader(Path("/usr/share/games/ppsspp/assets")));
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g_VFS.Register("", new DirectoryAssetReader(File::GetExeDirectory() / "assets"));
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g_VFS.Register("", new DirectoryAssetReader(File::GetExeDirectory()));
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g_VFS.Register("", new DirectoryAssetReader(Path("/usr/local/share/ppsspp/assets")));
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g_VFS.Register("", new DirectoryAssetReader(Path("/usr/local/share/games/ppsspp/assets")));
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g_VFS.Register("", new DirectoryAssetReader(Path("/usr/share/ppsspp/assets")));
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g_VFS.Register("", new DirectoryAssetReader(Path("/usr/share/games/ppsspp/assets")));
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#endif
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#if PPSSPP_PLATFORM(SWITCH)
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Path assetPath = Path(user_data_path) / "assets";
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VFSRegister("", new DirectoryAssetReader(assetPath));
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g_VFS.Register("", new DirectoryAssetReader(assetPath));
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#else
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VFSRegister("", new DirectoryAssetReader(Path("assets")));
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g_VFS.Register("", new DirectoryAssetReader(Path("assets")));
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#endif
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VFSRegister("", new DirectoryAssetReader(Path(savegame_dir)));
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g_VFS.Register("", new DirectoryAssetReader(Path(savegame_dir)));
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#if (defined(MOBILE_DEVICE) || !defined(USING_QT_UI)) && !PPSSPP_PLATFORM(UWP)
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if (host == nullptr) {
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@ -777,7 +777,7 @@ void NativeInit(int argc, const char *argv[], const char *savegame_dir, const ch
|
||||
}
|
||||
#elif defined(USING_QT_UI)
|
||||
size_t fontSize = 0;
|
||||
uint8_t *fontData = VFSReadFile("Roboto-Condensed.ttf", &fontSize);
|
||||
uint8_t *fontData = g_VFS.ReadFile("Roboto-Condensed.ttf", &fontSize);
|
||||
if (fontData) {
|
||||
int fontID = QFontDatabase::addApplicationFontFromData(QByteArray((const char *)fontData, fontSize));
|
||||
delete [] fontData;
|
||||
|
@ -84,7 +84,7 @@ static void LoadThemeInfo(const std::vector<Path> &directories) {
|
||||
|
||||
for (size_t d = 0; d < directories.size(); d++) {
|
||||
std::vector<File::FileInfo> fileInfo;
|
||||
VFSGetFileListing(directories[d].c_str(), &fileInfo, "ini:");
|
||||
g_VFS.GetFileListing(directories[d].c_str(), &fileInfo, "ini:");
|
||||
|
||||
if (fileInfo.empty()) {
|
||||
File::GetFilesInDir(directories[d], &fileInfo, "ini:");
|
||||
@ -138,7 +138,7 @@ static void LoadThemeInfo(const std::vector<Path> &directories) {
|
||||
tmpPath = (path / tmpPath).ToString();
|
||||
|
||||
File::FileInfo tmpInfo;
|
||||
if (VFSGetFileInfo((tmpPath+".meta").c_str(), &tmpInfo) && VFSGetFileInfo((tmpPath+".zim").c_str(), &tmpInfo)) {
|
||||
if (g_VFS.GetFileInfo((tmpPath + ".meta").c_str(), &tmpInfo) && g_VFS.GetFileInfo((tmpPath + ".zim").c_str(), &tmpInfo)) {
|
||||
info.sUIAtlas = tmpPath;
|
||||
}
|
||||
}
|
||||
@ -158,7 +158,7 @@ static UI::Style MakeStyle(uint32_t fg, uint32_t bg) {
|
||||
|
||||
static void LoadAtlasMetadata(Atlas &metadata, const char *filename, bool required) {
|
||||
size_t atlas_data_size = 0;
|
||||
const uint8_t *atlas_data = VFSReadFile(filename, &atlas_data_size);
|
||||
const uint8_t *atlas_data = g_VFS.ReadFile(filename, &atlas_data_size);
|
||||
bool load_success = atlas_data != nullptr && metadata.Load(atlas_data, atlas_data_size);
|
||||
if (!load_success) {
|
||||
if (required)
|
||||
|
@ -76,8 +76,8 @@ PPSSPP_UWPMain::PPSSPP_UWPMain(App ^app, const std::shared_ptr<DX::DeviceResourc
|
||||
ctx_.reset(new UWPGraphicsContext(deviceResources));
|
||||
|
||||
const Path &exePath = File::GetExeDirectory();
|
||||
VFSRegister("", new DirectoryAssetReader(exePath / "Content"));
|
||||
VFSRegister("", new DirectoryAssetReader(exePath));
|
||||
g_VFS.Register("", new DirectoryAssetReader(exePath / "Content"));
|
||||
g_VFS.Register("", new DirectoryAssetReader(exePath));
|
||||
|
||||
wchar_t lcCountry[256];
|
||||
|
||||
@ -135,6 +135,7 @@ PPSSPP_UWPMain::~PPSSPP_UWPMain() {
|
||||
ctx_->GetDrawContext()->HandleEvent(Draw::Event::LOST_BACKBUFFER, 0, 0, nullptr);
|
||||
NativeShutdownGraphics();
|
||||
NativeShutdown();
|
||||
g_VFS.Clear();
|
||||
|
||||
// Deregister device notification
|
||||
m_deviceResources->RegisterDeviceNotify(nullptr);
|
||||
|
@ -583,8 +583,8 @@ int WINAPI WinMain(HINSTANCE _hInstance, HINSTANCE hPrevInstance, LPSTR szCmdLin
|
||||
#endif
|
||||
|
||||
const Path &exePath = File::GetExeDirectory();
|
||||
VFSRegister("", new DirectoryAssetReader(exePath / "assets"));
|
||||
VFSRegister("", new DirectoryAssetReader(exePath));
|
||||
g_VFS.Register("", new DirectoryAssetReader(exePath / "assets"));
|
||||
g_VFS.Register("", new DirectoryAssetReader(exePath));
|
||||
|
||||
langRegion = GetDefaultLangRegion();
|
||||
osName = GetWindowsVersion() + " " + GetWindowsSystemArchitecture();
|
||||
@ -796,7 +796,7 @@ int WINAPI WinMain(HINSTANCE _hInstance, HINSTANCE hPrevInstance, LPSTR szCmdLin
|
||||
}
|
||||
}
|
||||
|
||||
VFSShutdown();
|
||||
g_VFS.Clear();
|
||||
|
||||
MainWindow::DestroyDebugWindows();
|
||||
DialogManager::DestroyAll();
|
||||
|
@ -695,7 +695,7 @@ extern "C" void Java_org_ppsspp_ppsspp_NativeApp_init
|
||||
deviceType = jdeviceType;
|
||||
|
||||
std::string apkPath = GetJavaString(env, japkpath);
|
||||
VFSRegister("", new ZipAssetReader(apkPath.c_str(), "assets/"));
|
||||
g_VFS.Register("", new ZipAssetReader(apkPath.c_str(), "assets/"));
|
||||
|
||||
systemName = GetJavaString(env, jmodel);
|
||||
langRegion = GetJavaString(env, jlangRegion);
|
||||
@ -907,7 +907,7 @@ extern "C" void Java_org_ppsspp_ppsspp_NativeApp_shutdown(JNIEnv *, jclass) {
|
||||
std::lock_guard<std::mutex> guard(renderLock);
|
||||
inputBoxCallbacks.clear();
|
||||
NativeShutdown();
|
||||
VFSShutdown();
|
||||
g_VFS.Clear();
|
||||
}
|
||||
|
||||
{
|
||||
|
@ -482,13 +482,13 @@ int main(int argc, const char* argv[])
|
||||
#if PPSSPP_PLATFORM(ANDROID)
|
||||
// For some reason the debugger installs it with this name?
|
||||
if (File::Exists(Path("/data/app/org.ppsspp.ppsspp-2.apk"))) {
|
||||
VFSRegister("", new ZipAssetReader("/data/app/org.ppsspp.ppsspp-2.apk", "assets/"));
|
||||
g_VFS.Register("", new ZipAssetReader("/data/app/org.ppsspp.ppsspp-2.apk", "assets/"));
|
||||
}
|
||||
if (File::Exists(Path("/data/app/org.ppsspp.ppsspp.apk"))) {
|
||||
VFSRegister("", new ZipAssetReader("/data/app/org.ppsspp.ppsspp.apk", "assets/"));
|
||||
g_VFS.Register("", new ZipAssetReader("/data/app/org.ppsspp.ppsspp.apk", "assets/"));
|
||||
}
|
||||
#elif !PPSSPP_PLATFORM(WINDOWS)
|
||||
VFSRegister("", new DirectoryAssetReader(g_Config.flash0Directory / ".."));
|
||||
g_VFS.Register("", new DirectoryAssetReader(g_Config.flash0Directory / ".."));
|
||||
#endif
|
||||
|
||||
UpdateUIState(UISTATE_INGAME);
|
||||
@ -557,7 +557,7 @@ int main(int argc, const char* argv[])
|
||||
host = nullptr;
|
||||
headlessHost = nullptr;
|
||||
|
||||
VFSShutdown();
|
||||
g_VFS.Clear();
|
||||
LogManager::Shutdown();
|
||||
delete printfLogger;
|
||||
|
||||
|
@ -100,9 +100,9 @@ private:
|
||||
};
|
||||
|
||||
void SDLHeadlessHost::LoadNativeAssets() {
|
||||
VFSRegister("", new DirectoryAssetReader(Path("assets")));
|
||||
VFSRegister("", new DirectoryAssetReader(Path("")));
|
||||
VFSRegister("", new DirectoryAssetReader(Path("..")));
|
||||
g_VFS.Register("", new DirectoryAssetReader(Path("assets")));
|
||||
g_VFS.Register("", new DirectoryAssetReader(Path("")));
|
||||
g_VFS.Register("", new DirectoryAssetReader(Path("..")));
|
||||
}
|
||||
|
||||
bool GLDummyGraphicsContext::InitFromRenderThread(std::string *errorMessage) {
|
||||
|
@ -68,11 +68,11 @@ HWND CreateHiddenWindow() {
|
||||
|
||||
void WindowsHeadlessHost::LoadNativeAssets()
|
||||
{
|
||||
VFSRegister("", new DirectoryAssetReader(Path("assets")));
|
||||
VFSRegister("", new DirectoryAssetReader(Path("")));
|
||||
VFSRegister("", new DirectoryAssetReader(Path("..")));
|
||||
VFSRegister("", new DirectoryAssetReader(Path("../Windows/assets")));
|
||||
VFSRegister("", new DirectoryAssetReader(Path("../Windows")));
|
||||
g_VFS.Register("", new DirectoryAssetReader(Path("assets")));
|
||||
g_VFS.Register("", new DirectoryAssetReader(Path("")));
|
||||
g_VFS.Register("", new DirectoryAssetReader(Path("..")));
|
||||
g_VFS.Register("", new DirectoryAssetReader(Path("../Windows/assets")));
|
||||
g_VFS.Register("", new DirectoryAssetReader(Path("../Windows")));
|
||||
}
|
||||
|
||||
void WindowsHeadlessHost::SendDebugOutput(const std::string &output)
|
||||
|
@ -1284,7 +1284,7 @@ void retro_init(void)
|
||||
g_Config.bEnableNetworkChat = false;
|
||||
g_Config.bDiscordPresence = false;
|
||||
|
||||
VFSRegister("", new DirectoryAssetReader(retro_base_dir));
|
||||
g_VFS.Register("", new DirectoryAssetReader(retro_base_dir));
|
||||
|
||||
host = new LibretroHost();
|
||||
}
|
||||
@ -1486,7 +1486,7 @@ void retro_unload_game(void)
|
||||
Libretro::EmuThreadStop();
|
||||
|
||||
PSP_Shutdown();
|
||||
VFSShutdown();
|
||||
g_VFS.Clear();
|
||||
|
||||
delete ctx;
|
||||
ctx = nullptr;
|
||||
|
Loading…
Reference in New Issue
Block a user