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Added a note regarding FIONREAD behavior on different platforms.
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@ -1941,7 +1941,8 @@ uint16_t getLocalPort(int sock) {
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u_long getAvailToRecv(int sock, int udpBufferSize) {
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u_long n = 0; // Typical MTU size is 1500
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int err = -1;
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#if defined(_WIN32) // May not be available on all platform
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// Note: FIONREAD may have different behavior depends on the platform, according to https://stackoverflow.com/questions/9278189/how-do-i-get-amount-of-queued-data-for-udp-socket/9296481#9296481
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#if defined(_WIN32)
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err = ioctlsocket(sock, FIONREAD, &n);
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#else
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err = ioctl(sock, FIONREAD, &n);
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@ -1950,6 +1951,7 @@ u_long getAvailToRecv(int sock, int udpBufferSize) {
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return 0;
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if (udpBufferSize > 0 && n > 0) {
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// TODO: May need to filter out packets from an IP that can't be translated to MAC address
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// TODO: Cap number of bytes of full DGRAM message(s) up to buffer size, but may cause Warriors Orochi 2 to get FPS drops
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}
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return n;
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