Revert potentially dangerous optimization that may have caused #8754, though not sure how.

This commit is contained in:
Henrik Rydgard 2016-05-18 21:22:08 +02:00
parent dd8e2d326a
commit 3cae60b320

View File

@ -395,10 +395,6 @@ MatrixOverlapType GetMatrixOverlap(int mtx1, int mtx2, MatrixSize msize) {
if (mtx1 == mtx2)
return OVERLAP_EQUAL;
if (msize == M_4x4) {
return (mtx1 == mtx2) ? OVERLAP_EQUAL : OVERLAP_NONE;
}
u8 m1[16];
u8 m2[16];
GetMatrixRegs(m1, msize, mtx1);