Clean up legend placement in profiler.

This commit is contained in:
Unknown W. Brackets 2015-07-03 12:43:02 -07:00
parent 12ca8f724b
commit 3f9b5ee1a3

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@ -805,6 +805,12 @@ static const uint32_t nice_colors[] = {
0x33FFFF,
};
enum ProfileCatStatus {
PROFILE_CAT_VISIBLE = 0,
PROFILE_CAT_IGNORE = 1,
PROFILE_CAT_NOLEGEND = 2,
};
void DrawProfile(UIContext &ui) {
#ifdef USE_PROFILER
int numCategories = Profiler_GetNumCategories();
@ -812,56 +818,54 @@ void DrawProfile(UIContext &ui) {
ui.SetFontStyle(ui.theme->uiFont);
static float lastMaxVal = 1.0f / 60.0f;
float legendMinVal = lastMaxVal * (1.0f / 120.0f);
std::vector<float> history;
std::vector<ProfileCatStatus> catStatus;
history.resize(historyLength);
catStatus.resize(numCategories);
float rowH = 30.0f;
float legendHeight = 0.0f;
float legendWidth = 80.0f;
for (int i = 0; i < numCategories; i++) {
const char *name = Profiler_GetCategoryName(i);
if (!strcmp(name, "timing")) {
catStatus[i] = PROFILE_CAT_IGNORE;
continue;
}
Profiler_GetHistory(i, &history[0], historyLength);
catStatus[i] = PROFILE_CAT_NOLEGEND;
for (int j = 0; j < historyLength; ++j) {
if (history[j] > legendMinVal) {
catStatus[i] = PROFILE_CAT_VISIBLE;
break;
}
}
// So they don't move horizontally, we always measure.
float w = 0.0f, h = 0.0f;
ui.MeasureText(ui.GetFontStyle(), name, &w, &h);
if (w > legendWidth) {
legendWidth = w;
}
legendHeight += rowH;
}
legendWidth += 20.0f;
float rowH = 30.0f;
float legendHeight = rowH * numCategories;
float legendStartY = legendHeight > ui.GetBounds().centerY() ? ui.GetBounds().y2() - legendHeight : ui.GetBounds().centerY();
float legendStartX = ui.GetBounds().x2() - std::min(legendWidth, 200.0f);
static float lastMaxVal = 1.0f / 60.0f;
std::vector<float> history;
std::vector<float> total;
history.resize(historyLength);
total.resize(historyLength);
const uint32_t opacity = 140 << 24;
int legendNum = 0;
for (int i = 0; i < numCategories; i++) {
const char *name = Profiler_GetCategoryName(i);
if (!strcmp(name, "timing")) {
continue;
}
uint32_t color = nice_colors[i % ARRAY_SIZE(nice_colors)];
Profiler_GetHistory(i, &history[0], historyLength);
float sum = 0.0f;
bool show = false;
for (int j = 0; j < historyLength; ++j) {
sum += history[j];
if (history[j] > (lastMaxVal / 120.0f)) {
show = true;
}
}
if ((sum / historyLength) >= (lastMaxVal / 120.0f)) {
show = true;
}
if (show) {
if (catStatus[i] == PROFILE_CAT_VISIBLE) {
float y = legendStartY + legendNum++ * rowH;
ui.FillRect(UI::Drawable(opacity | color), Bounds(legendStartX, y, rowH - 2, rowH - 2));
ui.DrawTextShadow(name, legendStartX + rowH + 2, y, 0xFFFFFFFF, ALIGN_VBASELINE);
@ -897,11 +901,13 @@ void DrawProfile(UIContext &ui) {
ui.DrawTextShadow("1/60s", 5, y_60th, 0x80FFFF00);
ui.DrawTextShadow("1ms", 5, y_1ms, 0x80FFFF00);
std::vector<float> total;
total.resize(historyLength);
maxVal = 0.0f;
float maxTotal = 0.0f;
for (int i = 0; i < numCategories; i++) {
const char *name = Profiler_GetCategoryName(i);
if (!strcmp(name, "timing")) {
if (catStatus[i] == PROFILE_CAT_IGNORE) {
continue;
}
Profiler_GetHistory(i, &history[0], historyLength);