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Update README.md for 1.18
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README.md
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README.md
@ -25,6 +25,52 @@ To download fresh development builds for Android, Windows and Mac, [go to the /d
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For game compatibility, see [community compatibility feedback](https://report.ppsspp.org/games).
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What's new in 1.18
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------------------
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- Platform support
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- Improved iOS/Mac support, Game Mode support ([#19287], [#19281], [#19269], [#19270], [#19257], [#19254], [#19244], [#19227], [#19224], [#19213], [#19200], [#19187], [#19184], [#19161], [#19118])
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- IR Interpreter: work on correctness and optimizations ([#19299], [#19280], [#19268], [#19265], [#19262], [#19260], [#19255], [#19252], [#19240], [#19233], [#19231], [#19193], [#19189], [#19173], [#19128])
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- Interpreted Vertex Decoder optimizations: #19243 #19241
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- SDL fixes: ([#19131])
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- Legacy Edition for old Android TV (only for download on the website): ([#19401])
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- Android and Windows shortcuts - add icons and bugfixes: ([#19139], [#19142], [#19138])
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- Improve performance of CHD loading ([#18931])
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- UI
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- Many crash, hang and performance fixes around the UI ([#18950], [#19561], [#19556], [#19531], [#19507], [#19523], [#19529], [#19482], [#19473], [#19438] #19165)
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- New post proc filter "Sharp bilinear" ([#19530])
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- Misc UI fixes ([#19505], [#19492], [#19126], [#19020])
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- 3 new themes ([#19504])
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- Game info in-game ([#19471])
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- New remote iso UI ([#19293])
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- Install save games from ZIP file ([#19443], [#19436])
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- More input-mappable actions like Reset, allow mapping Alt key ([#19472], [#19484], [#19304])
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- Homebrew Store: Added website links, license info: ([#19425], [#19426])
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- RetroAchievements: Can now hash homebrew apps ([#19096]), RAIntegration support ([#19002])
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- Fix regression of the AxisSwap feature ([#19059])
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- Emulation
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- crash fixes: ([#19563], [#19546], [#19491], [#19358], [#19347], [#19198])
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- barrier fixes: ( #19009 [#19017], [#19018])
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- Misc compatibility fixes ([#19560])
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- Misc filesystem fixes (FDs, date/time) ([#19459], [#19340])
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- Workaround for The Warriors video playback ([#19450])
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- Expose GPI switches and GPO leds, accessible in developer settings
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- Fix regression caused by the fix for ([#18806])
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- Broke out the Atrac3+ code from ffmpeg for easier debugging and maintenance ([#19033], [#19053], more)
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- implement sysclib_sprintf ([#19097])
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- Rendering fixes
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- Socom FB3 depth buffer problem in menu ([#19490])
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- Platypus: Glitchy transparency with OpenGL ([#19364])
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- Syphon Filter: Logan's Shadow: Dark lighting in OpenGL ([#19489])
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- MGS2 Acid errors on AMD GPUs ([#19439])
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- Fix regression in Genshou Suikoden ([#19122])
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- Fix HUD glitch in GTA LCS by emulating "provoking vertex" correctly ([#19334])
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- Debugging improvements
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- MIPSTracer - a new (rough) debugging tool by Nemoumbra ([#19457])
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- VR
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- A lot of fixes by Lubos ([#19420], [#19416], [#19389], [#19390], [#19361], [#19092], ...)
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- Misc
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- The CHD file format is better supported and performance has been drastically improved ([#18924], [#18931])
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What's new in 1.17.1
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--------------------
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- Fixed green rendering errors on some PowerVR GPUs ([#18781])
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