mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-12-03 19:21:13 +00:00
Merge pull request #12111 from hrydgard/static-analysis-fixes
Static analysis fixes
This commit is contained in:
commit
40d2d0601d
@ -346,7 +346,7 @@ namespace MIPSInt
|
||||
|
||||
int off = GetMatrixSide(sz) - 1;
|
||||
u32 sprefixRemove = VFPU_ANY_SWIZZLE();
|
||||
u32 sprefixAdd;
|
||||
u32 sprefixAdd = 0;
|
||||
switch ((op >> 16) & 0xF) {
|
||||
case 3:
|
||||
{
|
||||
@ -363,6 +363,9 @@ namespace MIPSInt
|
||||
case 7:
|
||||
sprefixAdd = VFPU_MAKE_CONSTANTS(VFPUConst::ONE, VFPUConst::ONE, VFPUConst::ONE, VFPUConst::ONE);
|
||||
break;
|
||||
default:
|
||||
_dbg_assert_msg_(CPU, 0, "Unknown matrix init op");
|
||||
break;
|
||||
}
|
||||
ApplyPrefixST(&prefixed[off * 4], VFPURewritePrefix(VFPU_CTRL_SPREFIX, sprefixRemove, sprefixAdd), V_Quad);
|
||||
WriteMatrix(prefixed, sz, vd);
|
||||
@ -1562,7 +1565,7 @@ namespace MIPSInt
|
||||
int vd = _VD;
|
||||
int vs = _VS;
|
||||
int vt = _VT;
|
||||
int ins = (op >> 23) & 7;
|
||||
int ins = (op >> 23) & 3;
|
||||
|
||||
VectorSize sz = (VectorSize)(ins + 1);
|
||||
MatrixSize msz = (MatrixSize)(ins + 1);
|
||||
|
@ -237,26 +237,24 @@ static bool ConvertPixelTo8888RGBA(GPUDebugBufferFormat fmt, u8 &r, u8 &g, u8 &b
|
||||
}
|
||||
|
||||
const u8 *ConvertBufferToScreenshot(const GPUDebugBuffer &buf, bool alpha, u8 *&temp, u32 &w, u32 &h) {
|
||||
int pixelSize = alpha ? 4 : 3;
|
||||
size_t pixelSize = alpha ? 4 : 3;
|
||||
GPUDebugBufferFormat nativeFmt = alpha ? GPU_DBG_FORMAT_8888 : GPU_DBG_FORMAT_888_RGB;
|
||||
|
||||
w = std::min(w, buf.GetStride());
|
||||
h = std::min(h, buf.GetHeight());
|
||||
|
||||
// The temp buffer will be freed by the caller if set, and can be the return value.
|
||||
if (buf.GetFlipped() || buf.GetFormat() != nativeFmt) {
|
||||
temp = new u8[pixelSize * w * h];
|
||||
} else {
|
||||
temp = nullptr;
|
||||
}
|
||||
temp = nullptr;
|
||||
|
||||
const u8 *buffer = buf.GetData();
|
||||
if (buf.GetFlipped() && buf.GetFormat() == nativeFmt) {
|
||||
temp = new u8[pixelSize * w * h];
|
||||
// Silly OpenGL reads upside down, we flip to another buffer for simplicity.
|
||||
for (u32 y = 0; y < h; y++) {
|
||||
memcpy(temp + y * w * pixelSize, buffer + (buf.GetHeight() - y - 1) * buf.GetStride() * pixelSize, w * pixelSize);
|
||||
}
|
||||
} else if (buf.GetFormat() < GPU_DBG_FORMAT_FLOAT && buf.GetFormat() != nativeFmt) {
|
||||
temp = new u8[pixelSize * w * h];
|
||||
// Let's boil it down to how we need to interpret the bits.
|
||||
int baseFmt = buf.GetFormat() & ~(GPU_DBG_FORMAT_REVERSE_FLAG | GPU_DBG_FORMAT_BRSWAP_FLAG);
|
||||
bool rev = (buf.GetFormat() & GPU_DBG_FORMAT_REVERSE_FLAG) != 0;
|
||||
@ -284,6 +282,7 @@ const u8 *ConvertBufferToScreenshot(const GPUDebugBuffer &buf, bool alpha, u8 *&
|
||||
}
|
||||
}
|
||||
} else if (buf.GetFormat() != nativeFmt) {
|
||||
temp = new u8[pixelSize * w * h];
|
||||
bool flip = buf.GetFlipped();
|
||||
|
||||
// This is pretty inefficient.
|
||||
|
@ -79,7 +79,7 @@ inline GPUDebugBufferFormat &operator |=(GPUDebugBufferFormat &lhs, const GPUDeb
|
||||
}
|
||||
|
||||
struct GPUDebugBuffer {
|
||||
GPUDebugBuffer() : alloc_(false), data_(NULL) {
|
||||
GPUDebugBuffer() {
|
||||
}
|
||||
|
||||
GPUDebugBuffer(void *data, u32 stride, u32 height, GEBufferFormat fmt, bool reversed = false)
|
||||
@ -100,7 +100,7 @@ struct GPUDebugBuffer {
|
||||
: alloc_(false), data_((u8 *)data), stride_(stride), height_(height), fmt_(fmt), flipped_(false) {
|
||||
}
|
||||
|
||||
GPUDebugBuffer(GPUDebugBuffer &&other) {
|
||||
GPUDebugBuffer(GPUDebugBuffer &&other) noexcept {
|
||||
alloc_ = other.alloc_;
|
||||
data_ = other.data_;
|
||||
height_ = other.height_;
|
||||
@ -108,14 +108,14 @@ struct GPUDebugBuffer {
|
||||
flipped_ = other.flipped_;
|
||||
fmt_ = other.fmt_;
|
||||
other.alloc_ = false;
|
||||
other.data_ = NULL;
|
||||
other.data_ = nullptr;
|
||||
}
|
||||
|
||||
~GPUDebugBuffer() {
|
||||
Free();
|
||||
}
|
||||
|
||||
GPUDebugBuffer &operator = (GPUDebugBuffer &&other) {
|
||||
GPUDebugBuffer &operator = (GPUDebugBuffer &&other) noexcept {
|
||||
if (this != &other) {
|
||||
Free();
|
||||
alloc_ = other.alloc_;
|
||||
@ -125,7 +125,7 @@ struct GPUDebugBuffer {
|
||||
flipped_ = other.flipped_;
|
||||
fmt_ = other.fmt_;
|
||||
other.alloc_ = false;
|
||||
other.data_ = NULL;
|
||||
other.data_ = nullptr;
|
||||
}
|
||||
|
||||
return *this;
|
||||
@ -164,12 +164,12 @@ struct GPUDebugBuffer {
|
||||
private:
|
||||
u32 PixelSize(GPUDebugBufferFormat fmt) const;
|
||||
|
||||
bool alloc_;
|
||||
u8 *data_;
|
||||
u32 stride_;
|
||||
u32 height_;
|
||||
GPUDebugBufferFormat fmt_;
|
||||
bool flipped_;
|
||||
bool alloc_ = false;
|
||||
u8 *data_ = nullptr;
|
||||
u32 stride_ = 0;
|
||||
u32 height_ = 0;
|
||||
GPUDebugBufferFormat fmt_ = GPU_DBG_FORMAT_INVALID;
|
||||
bool flipped_ = false;
|
||||
};
|
||||
|
||||
struct GPUDebugVertex {
|
||||
|
@ -246,8 +246,8 @@ private:
|
||||
|
||||
VulkanContext *vulkan_;
|
||||
|
||||
VkFramebuffer backbuffer_;
|
||||
VkImage backbufferImage_;
|
||||
VkFramebuffer backbuffer_ = VK_NULL_HANDLE;
|
||||
VkImage backbufferImage_ = VK_NULL_HANDLE;
|
||||
|
||||
VkRenderPass backbufferRenderPass_ = VK_NULL_HANDLE;
|
||||
VkRenderPass framebufferRenderPass_ = VK_NULL_HANDLE;
|
||||
|
@ -156,7 +156,7 @@ void VulkanRenderManager::CreateBackbuffers() {
|
||||
VkCommandBuffer cmdInit = GetInitCmd();
|
||||
|
||||
for (uint32_t i = 0; i < swapchainImageCount_; i++) {
|
||||
SwapchainImageData sc_buffer;
|
||||
SwapchainImageData sc_buffer{};
|
||||
sc_buffer.image = swapchainImages[i];
|
||||
|
||||
VkImageViewCreateInfo color_image_view = { VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO };
|
||||
|
@ -288,8 +288,8 @@ private:
|
||||
FrameData frameData_[VulkanContext::MAX_INFLIGHT_FRAMES];
|
||||
|
||||
// Submission time state
|
||||
int curWidth_;
|
||||
int curHeight_;
|
||||
int curWidth_ = -1;
|
||||
int curHeight_ = -1;
|
||||
bool insideFrame_ = false;
|
||||
VKRStep *curRenderStep_ = nullptr;
|
||||
std::vector<VKRStep *> steps_;
|
||||
@ -310,7 +310,7 @@ private:
|
||||
};
|
||||
std::vector<VkFramebuffer> framebuffers_;
|
||||
std::vector<SwapchainImageData> swapchainImages_;
|
||||
uint32_t swapchainImageCount_;
|
||||
uint32_t swapchainImageCount_ = 0;
|
||||
struct DepthBufferInfo {
|
||||
VkFormat format = VK_FORMAT_UNDEFINED;
|
||||
VkImage image = VK_NULL_HANDLE;
|
||||
|
@ -109,7 +109,7 @@ private:
|
||||
|
||||
class ListPopupScreen : public PopupScreen {
|
||||
public:
|
||||
ListPopupScreen(std::string title) : PopupScreen(title), showButtons_(false) {}
|
||||
ListPopupScreen(std::string title) : PopupScreen(title) {}
|
||||
ListPopupScreen(std::string title, const std::vector<std::string> &items, int selected, std::function<void(int)> callback, bool showButtons = false)
|
||||
: PopupScreen(title, "OK", "Cancel"), adaptor_(items, selected), callback_(callback), showButtons_(showButtons) {
|
||||
}
|
||||
@ -135,13 +135,13 @@ protected:
|
||||
virtual bool ShowButtons() const override { return showButtons_; }
|
||||
virtual void CreatePopupContents(UI::ViewGroup *parent) override;
|
||||
UI::StringVectorListAdaptor adaptor_;
|
||||
UI::ListView *listView_;
|
||||
UI::ListView *listView_ = nullptr;
|
||||
|
||||
private:
|
||||
UI::EventReturn OnListChoice(UI::EventParams &e);
|
||||
|
||||
std::function<void(int)> callback_;
|
||||
bool showButtons_;
|
||||
bool showButtons_ = false;
|
||||
std::set<int> hidden_;
|
||||
};
|
||||
|
||||
@ -169,7 +169,7 @@ namespace UI {
|
||||
class SliderPopupScreen : public PopupScreen {
|
||||
public:
|
||||
SliderPopupScreen(int *value, int minValue, int maxValue, const std::string &title, int step = 1, const std::string &units = "")
|
||||
: PopupScreen(title, "OK", "Cancel"), units_(units), value_(value), minValue_(minValue), maxValue_(maxValue), step_(step) {}
|
||||
: PopupScreen(title, "OK", "Cancel"), units_(units), value_(value), minValue_(minValue), maxValue_(maxValue), step_(step) {}
|
||||
virtual void CreatePopupContents(ViewGroup *parent) override;
|
||||
|
||||
void SetNegativeDisable(const std::string &str) {
|
||||
@ -185,12 +185,12 @@ private:
|
||||
EventReturn OnTextChange(EventParams ¶ms);
|
||||
EventReturn OnSliderChange(EventParams ¶ms);
|
||||
virtual void OnCompleted(DialogResult result) override;
|
||||
Slider *slider_;
|
||||
UI::TextEdit *edit_;
|
||||
Slider *slider_ = nullptr;
|
||||
UI::TextEdit *edit_ = nullptr;
|
||||
std::string units_;
|
||||
std::string negativeLabel_;
|
||||
int *value_;
|
||||
int sliderValue_;
|
||||
int sliderValue_ = 0;
|
||||
int minValue_;
|
||||
int maxValue_;
|
||||
int step_;
|
||||
|
@ -552,8 +552,8 @@ private:
|
||||
float paddingLeft_;
|
||||
float paddingRight_;
|
||||
int step_;
|
||||
int repeat_;
|
||||
int repeatCode_;
|
||||
int repeat_ = 0;
|
||||
int repeatCode_ = 0;
|
||||
};
|
||||
|
||||
class SliderFloat : public Clickable {
|
||||
@ -580,7 +580,7 @@ private:
|
||||
float paddingLeft_;
|
||||
float paddingRight_;
|
||||
int repeat_;
|
||||
int repeatCode_;
|
||||
int repeatCode_ = 0;
|
||||
};
|
||||
|
||||
// Basic button that modifies a bitfield based on the pressed status. Supports multitouch.
|
||||
|
@ -31,7 +31,7 @@ protected:
|
||||
// Position the current word starts at.
|
||||
float x_ = 0.0f;
|
||||
// Most recent width of word since last index.
|
||||
float wordWidth_;
|
||||
float wordWidth_ = 0.0f;
|
||||
// Force the next word to cut partially and wrap.
|
||||
bool forceEarlyWrap_ = false;
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user