Boost the DPI on mobile. Touch is off for some reason, needs investigation

This commit is contained in:
Henrik Rydgard 2017-03-05 14:00:03 +01:00 committed by Henrik Rydgård
parent aa2177a4b5
commit 429f1227a8

View File

@ -190,7 +190,13 @@ bool PPSSPP_UWPMain::Render() {
}
g_dpi = m_deviceResources->GetDpi();
g_dpi_scale = 96.0f / g_dpi;
if (System_GetPropertyInt(SYSPROP_DEVICE_TYPE) == DEVICE_TYPE_MOBILE) {
// Boost DPI a bit to look better.
g_dpi_scale = 120.0f / g_dpi;
} else {
g_dpi_scale = 96.0f / g_dpi;
}
pixel_in_dps = 1.0f / g_dpi_scale;
@ -276,8 +282,8 @@ void PPSSPP_UWPMain::OnTouchEvent(int touchEvent, int touchId, float x, float y,
TouchInput input{};
input.id = touchId;
RotateXYToDisplay(x, y);
input.x = x;
input.y = y;
input.x = x * pixel_in_dps;
input.y = y * pixel_in_dps;
input.flags = touchEvent;
input.timestamp = timestamp;
NativeTouch(input);
@ -348,7 +354,12 @@ int System_GetPropertyInt(SystemProperty prop) {
case SYSPROP_DISPLAY_REFRESH_RATE:
return 60000;
case SYSPROP_DEVICE_TYPE:
// TODO: Detect touch screen instead.
#ifdef _M_ARM
return DEVICE_TYPE_MOBILE;
#else
return DEVICE_TYPE_DESKTOP;
#endif
case SYSPROP_HAS_FILE_BROWSER:
return true;
default: