Split out QtHost.h from HostTypes.h

This commit is contained in:
Henrik Rydgård 2018-03-03 08:46:12 +01:00
parent b74634aa3b
commit 448e8fb49a
6 changed files with 157 additions and 119 deletions

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@ -733,6 +733,8 @@ elseif(USING_QT_UI)
${QT_UI_GEN}
Qt/QtMain.cpp
Qt/QtMain.h
Qt/QtHost.cpp
Qt/QtHost.h
Qt/mainwindow.cpp
Qt/mainwindow.h
Qt/Debugger/ctrldisasmview.cpp

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@ -10,8 +10,9 @@
#include "Core/Host.h"
#include "base/display.h"
#include "mainwindow.h"
#include "UI/HostTypes.h"
//commented out until someone bothers to maintain it
#include "Qt/QtHost.h"
//commented out until someone bothers to maintain it (see below)
//#include "GPU/GLES/VertexDecoder.h"
Debugger_DisplayList::Debugger_DisplayList(DebugInterface *_cpu, Draw::DrawContext *draw, MainWindow* mainWindow_, QWidget *parent) :

29
Qt/QtHost.cpp Normal file
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@ -0,0 +1,29 @@
// Copyright (c) 2014- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <string>
#include "Qt/QtHost.h"
const char* QtHost::SymbolMapFilename(std::string currentFilename) {
std::string result = currentFilename;
size_t dot = result.rfind('.');
if (dot == result.npos)
return (result + ".map").c_str();
result.replace(dot, result.npos, ".map");
return result.c_str();
}

119
Qt/QtHost.h Normal file
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@ -0,0 +1,119 @@
// Copyright (c) 2014- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include "Core/Host.h"
#include "UI/OnScreenDisplay.h"
#include "Core/Debugger/SymbolMap.h"
#include "Qt/mainwindow.h"
class QtHost : public Host {
public:
QtHost(MainWindow *mainWindow_)
{
mainWindow = mainWindow_;
m_GPUStep = false;
m_GPUFlag = 0;
}
virtual void UpdateUI() override {
mainWindow->updateMenus();
}
virtual void UpdateMemView() override {
if(mainWindow->GetDialogMemory())
mainWindow->GetDialogMemory()->Update();
}
virtual void UpdateDisassembly() override {
if(mainWindow->GetDialogDisasm())
mainWindow->GetDialogDisasm()->Update();
if(mainWindow->GetDialogDisplaylist())
mainWindow->GetDialogDisplaylist()->Update();
}
virtual void SetDebugMode(bool mode) override {
if(mainWindow->GetDialogDisasm())
mainWindow->GetDialogDisasm()->SetDebugMode(mode);
}
virtual bool InitGraphics(std::string *error_message, GraphicsContext **ctx) override { return true; }
virtual void ShutdownGraphics() override {}
virtual void InitSound() override;
virtual void UpdateSound() override {}
virtual void ShutdownSound() override;
// this is sent from EMU thread! Make sure that Host handles it properly!
virtual void BootDone() override {
g_symbolMap->SortSymbols();
mainWindow->Notify(MainWindowMsg::BOOT_DONE);
}
virtual bool IsDebuggingEnabled() override {
#ifdef _DEBUG
return true;
#else
return false;
#endif
}
virtual bool AttemptLoadSymbolMap() override {
return false;
// TODO: Make this work with Qt and threaded GL... not sure what's so broken.
// auto fn = SymbolMapFilename(PSP_CoreParameter().fileToStart);
// return g_symbolMap->LoadSymbolMap(fn);
}
void PrepareShutdown() {
g_symbolMap->SaveSymbolMap(SymbolMapFilename(PSP_CoreParameter().fileToStart));
}
void SetWindowTitle(const char *message) override {
QString title = "PPSSPP " + QString(PPSSPP_GIT_VERSION) + " - " + QString::fromUtf8(message);
mainWindow->setWindowTitle(title);
}
void NotifyUserMessage(const std::string &message, float duration = 1.0f, u32 color = 0x00FFFFFF, const char *id = nullptr) override {
osm.Show(message, duration, color, -1, true, id);
}
void SendUIMessage(const std::string &message, const std::string &value) override {
NativeMessageReceived(message.c_str(), value.c_str());
}
bool GPUDebuggingActive() override {
auto dialogDisplayList = mainWindow->GetDialogDisplaylist();
if (dialogDisplayList && dialogDisplayList->isVisible()) {
if (m_GPUStep && m_GPUFlag == -1)
m_GPUFlag = 0;
return true;
}
return false;
}
void SetGPUStep(bool value, int flag = 0, u32 data = 0) {
m_GPUStep = value;
m_GPUFlag = flag;
m_GPUData = data;
}
private:
const char* SymbolMapFilename(std::string currentFilename);
MainWindow* mainWindow;
bool m_GPUStep;
int m_GPUFlag;
u32 m_GPUData;
};

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@ -20,11 +20,6 @@
#include "Core/Host.h"
#include "UI/OnScreenDisplay.h"
#if !defined(MOBILE_DEVICE) && defined(USING_QT_UI)
#include "Core/Debugger/SymbolMap.h"
#include "Qt/mainwindow.h"
#endif
class NativeHost : public Host {
public:
NativeHost() {}
@ -58,115 +53,3 @@ public:
NativeMessageReceived(message.c_str(), value.c_str());
}
};
#if !defined(MOBILE_DEVICE) && defined(USING_QT_UI)
static const char* SymbolMapFilename(std::string currentFilename)
{
std::string result = currentFilename;
size_t dot = result.rfind('.');
if (dot == result.npos)
return (result + ".map").c_str();
result.replace(dot, result.npos, ".map");
return result.c_str();
}
class QtHost : public Host {
public:
QtHost(MainWindow *mainWindow_)
{
mainWindow = mainWindow_;
m_GPUStep = false;
m_GPUFlag = 0;
}
virtual void UpdateUI() override {
mainWindow->updateMenus();
}
virtual void UpdateMemView() override {
if(mainWindow->GetDialogMemory())
mainWindow->GetDialogMemory()->Update();
}
virtual void UpdateDisassembly() override {
if(mainWindow->GetDialogDisasm())
mainWindow->GetDialogDisasm()->Update();
if(mainWindow->GetDialogDisplaylist())
mainWindow->GetDialogDisplaylist()->Update();
}
virtual void SetDebugMode(bool mode) override {
if(mainWindow->GetDialogDisasm())
mainWindow->GetDialogDisasm()->SetDebugMode(mode);
}
virtual bool InitGraphics(std::string *error_message, GraphicsContext **ctx) override { return true; }
virtual void ShutdownGraphics() override {}
virtual void InitSound() override;
virtual void UpdateSound() override {}
virtual void ShutdownSound();
// this is sent from EMU thread! Make sure that Host handles it properly!
virtual void BootDone() {
g_symbolMap->SortSymbols();
mainWindow->Notify(MainWindowMsg::BOOT_DONE);
}
virtual bool IsDebuggingEnabled() {
#ifdef _DEBUG
return true;
#else
return false;
#endif
}
virtual bool AttemptLoadSymbolMap() {
return false;
// TODO: Make this work with Qt and threaded GL... not sure what's so broken.
// auto fn = SymbolMapFilename(PSP_CoreParameter().fileToStart);
// return g_symbolMap->LoadSymbolMap(fn);
}
virtual void PrepareShutdown() {
g_symbolMap->SaveSymbolMap(SymbolMapFilename(PSP_CoreParameter().fileToStart));
}
virtual void ResetSymbolMap() {}
virtual void AddSymbol(std::string name, u32 addr, u32 size, int type=0) {}
virtual void SetWindowTitle(const char *message) {
QString title = "PPSSPP " + QString(PPSSPP_GIT_VERSION) + " - " + QString::fromUtf8(message);
mainWindow->setWindowTitle(title);
}
void NotifyUserMessage(const std::string &message, float duration = 1.0f, u32 color = 0x00FFFFFF, const char *id = nullptr) override {
osm.Show(message, duration, color, -1, true, id);
}
void SendUIMessage(const std::string &message, const std::string &value) override {
NativeMessageReceived(message.c_str(), value.c_str());
}
bool GPUDebuggingActive()
{
auto dialogDisplayList = mainWindow->GetDialogDisplaylist();
if (dialogDisplayList && dialogDisplayList->isVisible())
{
if (m_GPUStep && m_GPUFlag == -1)
m_GPUFlag = 0;
return true;
}
return false;
}
void SetGPUStep(bool value, int flag = 0, u32 data = 0)
{
m_GPUStep = value;
m_GPUFlag = flag;
m_GPUData = data;
}
private:
MainWindow* mainWindow;
bool m_GPUStep;
int m_GPUFlag;
u32 m_GPUData;
};
#endif

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@ -101,6 +101,10 @@
#include "Common/KeyMap.h"
#endif
#if !defined(MOBILE_DEVICE) && defined(USING_QT_UI)
#include "Qt/QtHost.h"
#endif
// The new UI framework, for initialization
static UI::Theme ui_theme;