mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
Send only changed analog sticks in dinput.
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parent
fb2ca2bb82
commit
4541a79d54
@ -51,12 +51,7 @@ static const int dinput_buttons[] = {
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KEYCODE_BUTTON_Z,
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};
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struct Stick {
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float x;
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float y;
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};
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static Stick NormalizedDeadzoneFilter(short x, short y);
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static float NormalizedDeadzoneFilter(short value);
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#define DIFF (JOY_POVRIGHT - JOY_POVFORWARD) / 2
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#define JOY_POVFORWARD_RIGHT JOY_POVFORWARD + DIFF
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@ -87,6 +82,10 @@ DinputDevice::DinputDevice() {
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pDI = NULL;
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memset(lastButtons_, 0, sizeof(lastButtons_));
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memset(lastPOV_, 0, sizeof(lastPOV_));
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last_lX_ = 0;
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last_lY_ = 0;
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last_lZ_ = 0;
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last_lRz_ = 0;
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if(FAILED(DirectInput8Create(GetModuleHandle(NULL),DIRECTINPUT_VERSION,IID_IDirectInput8,(void**)&pDI,NULL)))
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return;
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@ -148,6 +147,19 @@ DinputDevice::~DinputDevice() {
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}
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}
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void SendNativeAxis(int deviceId, short value, short &lastValue, int axisId) {
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if (value == lastValue)
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return;
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AxisInput axis;
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axis.deviceId = deviceId;
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axis.axisId = axisId;
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axis.value = NormalizedDeadzoneFilter(value);
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NativeAxis(axis);
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lastValue = value;
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}
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int DinputDevice::UpdateState(InputState &input_state) {
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if (!pJoystick) return -1;
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@ -164,47 +176,25 @@ int DinputDevice::UpdateState(InputState &input_state) {
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ApplyButtons(js, input_state);
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if (analog) {
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Stick left = NormalizedDeadzoneFilter(js.lX, js.lY);
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Stick right = NormalizedDeadzoneFilter(js.lZ, js.lRz);
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input_state.pad_lstick_x += left.x;
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input_state.pad_lstick_y += left.y;
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input_state.pad_rstick_x += right.x;
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input_state.pad_rstick_y += right.y;
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AxisInput axis;
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axis.deviceId = DEVICE_ID_PAD_0;
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axis.axisId = JOYSTICK_AXIS_X;
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axis.value = left.x;
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NativeAxis(axis);
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axis.axisId = JOYSTICK_AXIS_Y;
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axis.value = left.y;
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NativeAxis(axis);
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axis.axisId = JOYSTICK_AXIS_Z;
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axis.value = right.x;
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NativeAxis(axis);
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axis.axisId = JOYSTICK_AXIS_RZ;
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axis.value = right.y;
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NativeAxis(axis);
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SendNativeAxis(DEVICE_ID_PAD_0, js.lX, last_lX_, JOYSTICK_AXIS_X);
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SendNativeAxis(DEVICE_ID_PAD_0, js.lY, last_lY_, JOYSTICK_AXIS_Y);
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SendNativeAxis(DEVICE_ID_PAD_0, js.lZ, last_lZ_, JOYSTICK_AXIS_Z);
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SendNativeAxis(DEVICE_ID_PAD_0, js.lRz, last_lRz_, JOYSTICK_AXIS_RZ);
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}
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return UPDATESTATE_SKIP_PAD;
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}
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static Stick NormalizedDeadzoneFilter(short x, short y) {
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Stick s;
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s.x = (float)x / 10000.f;
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s.y = -((float)y / 10000.f);
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static float NormalizedDeadzoneFilter(short value) {
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float result = (float)value / 10000.0f;
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// Expand and clamp. Hack to let us reach the corners on most pads.
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s.x = std::min(1.0f, std::max(-1.0f, s.x * 1.2f));
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s.y = std::min(1.0f, std::max(-1.0f, s.y * 1.2f));
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result = std::min(1.0f, std::max(result * 1.2f, -1.0f));
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return s;
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return result;
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}
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void DinputDevice::ApplyButtons(DIJOYSTATE2 &state, InputState &input_state) {
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@ -261,206 +251,5 @@ void DinputDevice::ApplyButtons(DIJOYSTATE2 &state, InputState &input_state) {
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lastPOV_[0] = LOWORD(state.rgdwPOV[0]);
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}
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// TODO: Remove this once proper analog stick
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// binding is implemented.
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const LONG rthreshold = 8000;
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KeyInput RAS;
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RAS.deviceId = DEVICE_ID_PAD_0;
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switch (g_Config.iRightStickBind) {
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case 0:
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break;
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case 1:
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if(!g_Config.iSwapRightAxes) {
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if (state.lRz > rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_DPAD_RIGHT;
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NativeKey(RAS);
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}
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else if (state.lRz < -rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_DPAD_LEFT;
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NativeKey(RAS);
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}
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if (state.lZ > rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_DPAD_DOWN;
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NativeKey(RAS);
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}
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else if (state.lZ < -rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_DPAD_UP;
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NativeKey(RAS);
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}
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}
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else {
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if (state.lX > rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_DPAD_RIGHT;
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NativeKey(RAS);
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}
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else if (state.lZ < -rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_DPAD_LEFT;
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NativeKey(RAS);
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}
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if (state.lRz > rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_DPAD_UP;
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NativeKey(RAS);
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}
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else if (state.lRz < -rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_DPAD_DOWN;
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NativeKey(RAS);
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}
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}
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break;
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case 2:
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if(!g_Config.iSwapRightAxes) {
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if (state.lRz > rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_BUTTON_B;
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NativeKey(RAS);
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}
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else if (state.lRz < -rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_BUTTON_X;
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NativeKey(RAS);
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}
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if (state.lZ > rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_BUTTON_Y;
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NativeKey(RAS);
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}
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else if (state.lZ < -rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_BUTTON_A;
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NativeKey(RAS);
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}
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}
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else {
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if (state.lZ > rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_BUTTON_B;
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NativeKey(RAS);
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}
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else if (state.lZ < -rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_BUTTON_X;
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NativeKey(RAS);
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}
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if (state.lRz > rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_BUTTON_Y;
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NativeKey(RAS);
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}
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else if (state.lRz < -rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = RAS.keyCode = KEYCODE_BUTTON_A;
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NativeKey(RAS);
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}
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}
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break;
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case 3:
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if(!g_Config.iSwapRightAxes) {
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if (state.lRz > rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_BUTTON_R1;
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NativeKey(RAS);
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}
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else if (state.lRz < -rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_BUTTON_L1;
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NativeKey(RAS);
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}
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}
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else {
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if (state.lZ > rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_BUTTON_R1;
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NativeKey(RAS);
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}
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else if (state.lZ < -rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_BUTTON_L1;
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NativeKey(RAS);
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}
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}
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break;
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case 4:
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if(!g_Config.iSwapRightAxes) {
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if (state.lRz > rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_BUTTON_R1;
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NativeKey(RAS);
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}
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else if (state.lRz < -rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_BUTTON_L1;
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NativeKey(RAS);
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}
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if (state.lZ > rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_BUTTON_Y;
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NativeKey(RAS);
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}
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else if (state.lZ < -rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_BUTTON_A;
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NativeKey(RAS);
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}
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}
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else {
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if (state.lZ > rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_BUTTON_R1;
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NativeKey(RAS);
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}
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else if (state.lZ < -rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_BUTTON_L1;
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NativeKey(RAS);
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}
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if (state.lRz > rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_BUTTON_Y;
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NativeKey(RAS);
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}
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else if (state.lRz < -rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = RAS.keyCode = KEYCODE_BUTTON_A;
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NativeKey(RAS);
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}
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}
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break;
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case 5:
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if(!g_Config.iSwapRightAxes) {
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if (state.lRz > rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_DPAD_RIGHT;
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NativeKey(RAS);
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}
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else if (state.lRz < -rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_DPAD_LEFT;
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NativeKey(RAS);
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}
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}
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else {
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if (state.lZ > rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_DPAD_LEFT;
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NativeKey(RAS);
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}
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else if (state.lZ < -rthreshold) {
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RAS.flags = KEY_DOWN;
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RAS.keyCode = KEYCODE_DPAD_RIGHT;
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NativeKey(RAS);
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}
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}
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break;
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}
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}
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@ -37,4 +37,8 @@ private:
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bool analog;
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BYTE lastButtons_[128];
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WORD lastPOV_[4];
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short last_lX_;
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short last_lY_;
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short last_lZ_;
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short last_lRz_;
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};
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