Small improvement for fade-in and fade-out sounds in Loco Roco

The fade-in and fade-out sounds in Loco Roco are way too long, this  small change improves it alot. now the sound that is played after reaching the goal in a level sounds about right.
This commit is contained in:
ufdada 2013-08-31 18:12:16 +02:00
parent 746a23fd71
commit 4576f03bd9

View File

@ -250,7 +250,7 @@ static int getReleaseRate(int bitfield2) {
if (getReleaseType(bitfield2) == PSP_SAS_ADSR_CURVE_MODE_LINEAR_DECREASE) {
return (0x40000000 >> (n + 2));
}
return (0x08000000 >> n);
return (0x40000000 >> n);
}
static int getSustainLevel(int bitfield1) {