mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 05:19:56 +00:00
OpenXR - Use a build variant instead of a module
This commit is contained in:
parent
89f5038c01
commit
4691b376d1
20
android/QuestManifest.xml
Normal file
20
android/QuestManifest.xml
Normal file
@ -0,0 +1,20 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools">
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<uses-feature android:name="android.hardware.vr.headtracking" android:version="1" android:required="true" />
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<application
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android:allowBackup="true"
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android:icon="@drawable/ic_launcher"
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android:label="@string/app_name"
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android:logo="@drawable/ic_banner"
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android:isGame="true"
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android:banner="@drawable/tv_banner"
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android:requestLegacyExternalStorage="true"
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android:preserveLegacyExternalStorage="true">
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<meta-data android:name="com.samsung.android.vr.application.mode" android:value="vr_only"/>
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<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2"/>
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</application>
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</manifest>
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@ -65,9 +65,6 @@ android {
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versionCode ANDROID_VERSION_CODE
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versionName ANDROID_VERSION_NAME
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}
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ndk {
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abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
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}
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signingConfig signingConfigs.debug
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}
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buildTypes {
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@ -106,6 +103,9 @@ android {
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gold {
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res.srcDirs = ['gold/res']
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}
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quest {
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manifest.srcFile 'QuestManifest.xml'
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}
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}
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productFlavors {
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normal {
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@ -122,6 +122,9 @@ android {
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'-DANDROID_ARM_NEON=TRUE'
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}
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}
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ndk {
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abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
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}
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}
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gold {
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applicationId 'org.ppsspp.ppssppgold'
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@ -138,6 +141,28 @@ android {
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'-DGOLD=TRUE'
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}
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}
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ndk {
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abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
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}
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}
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quest {
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applicationId 'org.ppsspp.ppsspp'
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dimension "variant"
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externalNativeBuild {
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cmake {
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// Available arguments listed at https://developer.android.com/ndk/guides/cmake.html
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arguments '-DANDROID=true',
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'-DANDROID_PLATFORM=android-16',
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'-DANDROID_TOOLCHAIN=clang',
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'-DANDROID_CPP_FEATURES=',
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'-DANDROID_STL=c++_static',
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'-DANDROID_ARM_NEON=TRUE',
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'-DOPENXR=TRUE'
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}
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}
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ndk {
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abiFilters 'arm64-v8a'
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}
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}
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}
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variantFilter { variant ->
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@ -145,7 +170,10 @@ android {
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'normalDebug', // for debugging
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'normalOptimized', // for testing
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'normalRelease', // for Google Play releases
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'goldRelease' // for Google Play releases
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'goldRelease', // for Google Play releases
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'questDebug', // for VR debugging
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'questOptimized', // for VR testing
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'questRelease', // for VR releases
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]
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variant.setIgnore(!needed)
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}
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9
quest/.gitignore
vendored
9
quest/.gitignore
vendored
@ -1,9 +0,0 @@
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bin
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gen
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obj
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build*/
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gen
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obj
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.cxx
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.externalNativeBuild
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android.iml
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@ -1,127 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools"
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package="org.ppsspp.ppsspp"
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android:installLocation="auto"
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android:versionCode="112030000"
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android:versionName="1.12.3.0">
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<!-- Note that versionCode should be in the format xyyzzrrrr. Example: 110030000 -->
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<!-- In this same case, versionName should be 1.10.3.0 -->
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<!-- Also note that we are overriding these values anyway from gradle. -->
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<uses-feature android:glEsVersion="0x00020000" />
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<uses-feature android:name="android.hardware.vr.headtracking" android:version="1" android:required="true" />
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<uses-feature android:name="android.hardware.screen.landscape" android:required="false" />
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<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
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<uses-feature android:name="android.software.leanback" android:required="false" />
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<uses-feature android:name="android.hardware.gamepad" android:required="false" />
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<uses-feature android:name="android.hardware.location.gps" android:required="false" />
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<uses-feature android:name="android.hardware.location.network" android:required="false" />
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<uses-feature android:name="android.hardware.camera" android:required="false" />
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<uses-feature android:name="android.hardware.camera.autofocus" android:required="false" />
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<!-- I tried using android:maxSdkVersion="29" on WRITE/READ_EXTERNAL_STORAGE, but that made
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<it so that in legacy mode, you can't ask for permission anymore. So removed that. -->
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<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
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<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
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<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
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<uses-permission android:name="android.permission.INTERNET" />
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<uses-permission android:name="archos.permission.FULLSCREEN.FULL" />
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<uses-permission-sdk-23 android:name="android.permission.ACCESS_COARSE_LOCATION" />
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<uses-permission-sdk-23 android:name="android.permission.ACCESS_FINE_LOCATION" />
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<uses-permission-sdk-23 android:name="android.permission.CAMERA" />
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<uses-permission-sdk-23 android:name="android.permission.RECORD_AUDIO" />
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<!-- AndroidX minimum SDK workaround. We don't care if it's broken on older versions. -->
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<uses-sdk tools:overrideLibrary="androidx.appcompat.resources,androidx.appcompat,androidx.fragment,androidx.drawerlayout,androidx.vectordrawable.animated,androidx.vectordrawable,androidx.viewpager,androidx.loader,androidx.activity,androidx.annotation,androidx.customview,androidx.cursoradapter,androidx.arch,androidx.collection,androidx.core,androidx.versionedparcelable,androidx.interpolator,androidx.lifecycle,androidx.loader,androidx.savedstate,androidx.lifecycle.viewmodel,androidx.lifecycle.livedata,androidx.lifecycle.livedata.core,androidx.arch.core,androidx.documentfile"/>
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<supports-screens
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android:largeScreens="true"
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android:normalScreens="true"
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android:smallScreens="true"
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android:xlargeScreens="true" />
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<application
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android:allowBackup="true"
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android:icon="@drawable/ic_launcher"
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android:label="@string/app_name"
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android:logo="@drawable/ic_banner"
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android:isGame="true"
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android:banner="@drawable/tv_banner"
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android:requestLegacyExternalStorage="true"
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android:preserveLegacyExternalStorage="true">
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<meta-data android:name="com.samsung.android.vr.application.mode" android:value="vr_only"/>
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<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2"/>
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<activity
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android:name=".PpssppActivity"
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android:configChanges="locale|keyboard|keyboardHidden|navigation|uiMode"
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android:label="@string/app_name"
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android:theme="@style/ppsspp_style"
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android:exported="true">
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<!-- android:screenOrientation="landscape" -->
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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<category android:name="android.intent.category.LEANBACK_LAUNCHER" />
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<category android:name="tv.ouya.intent.category.GAME"/>
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</intent-filter>
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<intent-filter>
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<action android:name="android.intent.action.VIEW" />
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<category android:name="android.intent.category.DEFAULT" />
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<category android:name="android.intent.category.BROWSABLE" />
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<data
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android:host="*"
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android:mimeType="*/*"
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android:pathPattern=".*\\.iso"
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android:scheme="file" />
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<data
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android:host="*"
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android:mimeType="*/*"
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android:pathPattern=".*\\.cso"
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android:scheme="file" />
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<data
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android:host="*"
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android:mimeType="*/*"
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android:pathPattern=".*\\.elf"
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android:scheme="file" />
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<data
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android:host="*"
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android:mimeType="*/*"
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android:pathPattern=".*\\.ISO"
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android:scheme="file" />
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<data
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android:host="*"
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android:mimeType="*/*"
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android:pathPattern=".*\\.CSO"
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android:scheme="file" />
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<data
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android:host="*"
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android:mimeType="*/*"
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android:pathPattern=".*\\.ELF"
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android:scheme="file" />
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</intent-filter>
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</activity>
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<meta-data android:name="isGame" android:value="true" />
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<activity
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android:name=".ShortcutActivity"
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android:label="@string/shortcut_name"
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android:exported="true">
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<intent-filter>
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<category android:name="android.intent.category.DEFAULT" />
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<action android:name="android.intent.action.CREATE_SHORTCUT" />
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</intent-filter>
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</activity>
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<meta-data
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android:name="xperiaplayoptimized_content"
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android:resource="@drawable/ic_launcher" />
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</application>
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</manifest>
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plugins {
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id 'com.gladed.androidgitversion' version '0.4.5'
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}
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apply plugin: 'com.android.application'
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androidGitVersion {
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codeFormat = "MNNPPBBBB"
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format = "%tag%%-count%%-branch%%-dirty%"
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prefix = "v" // Only tags beginning with v are considered.
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untrackedIsDirty = false
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}
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dependencies {
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def appcompat_version = "1.2.0"
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implementation "androidx.appcompat:appcompat:$appcompat_version"
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// Convenient wrapper around DocumentContract. Might look into writing our own
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// to see if there's some performance to squeeze at some point, but doubt it.
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implementation "androidx.documentfile:documentfile:1.0.1"
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}
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android {
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flavorDimensions "variant"
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signingConfigs {
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debug {
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storeFile file("../android/debug.keystore")
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}
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optimized {
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storeFile file("../android/debug.keystore")
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}
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// Set these in a system global (or project local, but not checked in) gradle.properties .
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if (project.hasProperty("RELEASE_STORE_FILE")) {
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release {
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storeFile file(RELEASE_STORE_FILE)
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storePassword RELEASE_STORE_PASSWORD
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keyAlias RELEASE_KEY_ALIAS
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keyPassword RELEASE_KEY_PASSWORD
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}
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} else {
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release {
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}
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}
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}
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compileSdkVersion 32
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defaultConfig {
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applicationId 'org.ppsspp.ppsspp'
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if (androidGitVersion.name() != "unknown" && androidGitVersion.code() >= 14000000) {
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// Start using automatic Android version numbers from version 1.4.
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println "Overriding Android Version Name, Code: " + androidGitVersion.name() + " " + androidGitVersion.code();
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versionName androidGitVersion.name()
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versionCode androidGitVersion.code()
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} else {
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println "(not using these:) Android Version Name, Code: " + androidGitVersion.name() + " " + androidGitVersion.code();
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}
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new File("versionname.txt").write(androidGitVersion.name())
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new File("versioncode.txt").write(androidGitVersion.code().toString())
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minSdkVersion 9
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targetSdkVersion 32
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if (project.hasProperty("ANDROID_VERSION_CODE") && project.hasProperty("ANDROID_VERSION_NAME")) {
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versionCode ANDROID_VERSION_CODE
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versionName ANDROID_VERSION_NAME
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}
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ndk {
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abiFilters 'arm64-v8a'
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}
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signingConfig signingConfigs.debug
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}
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buildTypes {
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debug {
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minifyEnabled = false
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jniDebuggable true
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signingConfig signingConfigs.debug
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}
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optimized {
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// Debug signed but optimized.
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minifyEnabled = false
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jniDebuggable true
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signingConfig android.buildTypes.debug.signingConfig
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}
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release {
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minifyEnabled = false
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signingConfig signingConfigs.release
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}
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}
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externalNativeBuild {
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cmake {
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path '../CMakeLists.txt'
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}
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}
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sourceSets {
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main {
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manifest.srcFile 'AndroidManifest.xml'
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res.srcDirs = ['../android/res']
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java.srcDirs = ['../android/src']
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aidl.srcDirs = ['../android/src']
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resources.srcDirs = ['../android/src']
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assets.srcDirs = ['../assets']
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}
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gold {
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res.srcDirs = ['../android/gold/res']
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}
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}
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productFlavors {
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normal {
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applicationId 'org.ppsspp.ppsspp'
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dimension "variant"
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externalNativeBuild {
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cmake {
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// Available arguments listed at https://developer.android.com/ndk/guides/cmake.html
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arguments '-DANDROID=true',
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'-DANDROID_PLATFORM=android-16',
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'-DANDROID_TOOLCHAIN=clang',
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'-DANDROID_CPP_FEATURES=',
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'-DANDROID_STL=c++_static',
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'-DANDROID_ARM_NEON=TRUE',
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'-DOPENXR=TRUE'
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}
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}
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}
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gold {
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applicationId 'org.ppsspp.ppssppgold'
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dimension "variant"
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externalNativeBuild {
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cmake {
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// Available arguments listed at https://developer.android.com/ndk/guides/cmake.html
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arguments '-DANDROID=true',
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'-DANDROID_PLATFORM=android-16',
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'-DANDROID_TOOLCHAIN=clang',
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'-DANDROID_CPP_FEATURES=',
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'-DANDROID_STL=c++_static',
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'-DANDROID_ARM_NEON=TRUE',
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'-DOPENXR=TRUE',
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'-DGOLD=TRUE'
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}
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}
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}
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}
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variantFilter { variant ->
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def needed = variant.name in [
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'normalDebug', // for debugging
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'normalOptimized', // for testing
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'normalRelease', // for Google Play releases
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'goldRelease' // for Google Play releases
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]
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variant.setIgnore(!needed)
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}
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}
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afterEvaluate {
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android.sourceSets.main.assets.getSrcDirs().each { println it }
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}
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// F-Droid lite version can be created with : ./gradlew assembleOptimized -Pf_droid
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if (project.hasProperty("f_droid")) {
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project.android.sourceSets.main.java.srcDirs += '../android/libs/MogaStubs'
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} else {
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project.dependencies {
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implementation files('../android/libs/com.bda.controller.jar')
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}
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}
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org.gradle.jvmargs=-Xmx1536M
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android.useAndroidX=true
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android.enableJetifier=true
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# To enable ProGuard in your project, edit project.properties
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# to define the proguard.config property as described in that file.
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#
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# Add project specific ProGuard rules here.
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# By default, the flags in this file are appended to flags specified
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# in ${sdk.dir}/tools/proguard/proguard-android.txt
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# You can edit the include path and order by changing the ProGuard
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# include property in project.properties.
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#
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# For more details, see
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# http://developer.android.com/guide/developing/tools/proguard.html
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# Add any project specific keep options here:
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# If your project uses WebView with JS, uncomment the following
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# and specify the fully qualified class name to the JavaScript interface
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# class:
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#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
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# public *;
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#}
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# This file is automatically generated by Android Tools.
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# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
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#
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# This file must be checked in Version Control Systems.
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#
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# To customize properties used by the Ant build system edit
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# "ant.properties", and override values to adapt the script to your
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# project structure.
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#
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# Project target.
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target=android-26
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@ -1 +1 @@
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include ':android',':quest'
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include ':android'
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Block a user