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Merge pull request #7053 from Bigpet/fixSoftMode
Disable software rendering UI when Direct3D is used
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47b731b882
@ -298,7 +298,7 @@ void GameSettingsScreen::CreateViews() {
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// We normally use software rendering to debug so put it in debugging.
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CheckBox *softwareGPU = graphicsSettings->Add(new CheckBox(&g_Config.bSoftwareRendering, gs->T("Software Rendering", "Software Rendering (experimental)")));
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softwareGPU->OnClick.Handle(this, &GameSettingsScreen::OnSoftwareRendering);
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if (PSP_IsInited())
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if (PSP_IsInited() || g_Config.iGPUBackend != GPU_BACKEND_OPENGL)
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softwareGPU->SetEnabled(false);
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// Audio
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