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GE Debugger: Reset on shutdown.
Previously, it kept showing the last frame, which made it seem like it was still stepping.
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@ -1067,6 +1067,8 @@ BOOL CGEDebugger::DlgProc(UINT message, WPARAM wParam, LPARAM lParam) {
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UpdatePreviews();
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lastCounter = GPUStepping::GetSteppingCounter();
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}
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} else if (!PSP_IsInited() && primaryBuffer_) {
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SendMessage(m_hDlg, WM_COMMAND, IDC_GEDBG_RESUME, 0);
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}
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break;
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