diff --git a/Core/Config.cpp b/Core/Config.cpp index f8c747bd07..52a5df7fa5 100644 --- a/Core/Config.cpp +++ b/Core/Config.cpp @@ -40,12 +40,12 @@ void Config::Load(const char *iniFileName, const char *controllerIniFilename) controllerIniFilename_ = controllerIniFilename != NULL ? controllerIniFilename : "controls.ini"; - INFO_LOG(LOADER, "Loading config: %s", iniFilename_); + INFO_LOG(LOADER, "Loading config: %s", iniFilename_.c_str()); bSaveSettings = true; IniFile iniFile; if (!iniFile.Load(iniFilename_)) { - ERROR_LOG(LOADER, "Failed to read %s. Setting config to default.", iniFilename_); + ERROR_LOG(LOADER, "Failed to read %s. Setting config to default.", iniFilename_.c_str()); // Continue anyway to initialize the config. } @@ -231,12 +231,12 @@ void Config::Load(const char *iniFileName, const char *controllerIniFilename) IniFile::Section *gleshacks = iniFile.GetOrCreateSection("GLESHacks"); gleshacks->Get("PrescaleUV", &bPrescaleUV, false); - INFO_LOG(LOADER, "Loading controller config: %s", controllerIniFilename_); + INFO_LOG(LOADER, "Loading controller config: %s", controllerIniFilename_.c_str()); bSaveSettings = true; IniFile controllerIniFile; if (!controllerIniFile.Load(controllerIniFilename_)) { - ERROR_LOG(LOADER, "Failed to read %s. Setting controller config to default.", controllerIniFilename_); + ERROR_LOG(LOADER, "Failed to read %s. Setting controller config to default.", controllerIniFilename_.c_str()); KeyMap::RestoreDefault(); } else { // Continue anyway to initialize the config. It will just restore the defaults.