From 4f6b0225ed2563facbef65f4245e8588844bc6a4 Mon Sep 17 00:00:00 2001 From: Sacha Date: Thu, 17 Oct 2013 16:11:19 +1000 Subject: [PATCH] Cosmetic fix for small screen or <= 1:1 aspect ratio. --- UI/DevScreens.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/UI/DevScreens.cpp b/UI/DevScreens.cpp index 5cc7b8d9f3..93bc7284ae 100644 --- a/UI/DevScreens.cpp +++ b/UI/DevScreens.cpp @@ -157,9 +157,9 @@ void SystemInfoScreen::CreateViews() { deviceSpecs->Add(new ItemHeader("GPU Information")); deviceSpecs->Add(new InfoItem("Vendor", (char *)glGetString(GL_VENDOR))); deviceSpecs->Add(new InfoItem("Model", (char *)glGetString(GL_RENDERER))); - deviceSpecs->Add(new ItemHeader("OpenGL Information")); - deviceSpecs->Add(new InfoItem("Version Supported", (char *)glGetString(GL_VERSION))); - deviceSpecs->Add(new InfoItem("GLSL Version", (char *)glGetString(GL_SHADING_LANGUAGE_VERSION))); + deviceSpecs->Add(new ItemHeader("OpenGL Version Information")); + deviceSpecs->Add(new InfoItem("OpenGL", (char *)glGetString(GL_VERSION))); + deviceSpecs->Add(new InfoItem("GLSL", (char *)glGetString(GL_SHADING_LANGUAGE_VERSION))); ViewGroup *oglExtensionsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT)); LinearLayout *oglExtensions = new LinearLayout(ORIENT_VERTICAL);