Merge branch 'patch-1' of https://github.com/shenweip/ppsspp into shenweip-patch-1

This commit is contained in:
Henrik Rydgård 2013-09-15 09:46:52 +02:00
commit 52e4a7cf5d
8 changed files with 186 additions and 9 deletions

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@ -763,6 +763,8 @@ add_library(${CoreLibName} ${CoreLinkType}
Core/Debugger/SymbolMap.h
Core/Dialog/PSPDialog.cpp
Core/Dialog/PSPDialog.h
Core/Dialog/PSPGamedataInstallDialog.cpp
Core/Dialog/PSPGamedataInstallDialog.h
Core/Dialog/PSPMsgDialog.cpp
Core/Dialog/PSPMsgDialog.h
Core/Dialog/PSPOskDialog.cpp

View File

@ -7,6 +7,7 @@ set(SRCS
Dialog/PSPSaveDialog.cpp
Dialog/SavedataParam.cpp
Dialog/PSPOskDialog.cpp
Dialog/PSPGamedataInstallDialog.cpp
MIPS/MIPS.cpp
MIPS/MIPSAnalyst.cpp
MIPS/MIPSCodeUtils.cpp

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@ -172,6 +172,7 @@
<ClCompile Include="Cwcheat.cpp" />
<ClCompile Include="Debugger\Breakpoints.cpp" />
<ClCompile Include="Debugger\SymbolMap.cpp" />
<ClCompile Include="Dialog\PSPGamedataInstallDialog.cpp" />
<ClCompile Include="Dialog\PSPDialog.cpp" />
<ClCompile Include="Dialog\PSPMsgDialog.cpp" />
<ClCompile Include="Dialog\PSPOskDialog.cpp" />
@ -409,6 +410,7 @@
<ClInclude Include="Debugger\Breakpoints.h" />
<ClInclude Include="Debugger\DebugInterface.h" />
<ClInclude Include="Debugger\SymbolMap.h" />
<ClInclude Include="Dialog\PSPGamedataInstallDialog.h" />
<ClInclude Include="Dialog\PSPDialog.h" />
<ClInclude Include="Dialog\PSPMsgDialog.h" />
<ClInclude Include="Dialog\PSPOskDialog.h" />

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@ -493,6 +493,9 @@
<ClCompile Include="HLE\sceNetAdhoc.cpp">
<Filter>HLE\Libraries</Filter>
</ClCompile>
<ClCompile Include="Dialog\PSPGamedataInstallDialog.cpp">
<Filter>Dialog</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="ELF\ElfReader.h">
@ -906,6 +909,9 @@
<ClInclude Include="HLE\sceNetAdhoc.h">
<Filter>HLE\Libraries</Filter>
</ClInclude>
<ClInclude Include="Dialog\PSPGamedataInstallDialog.h">
<Filter>Dialog</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="CMakeLists.txt" />

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@ -0,0 +1,61 @@
// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "PSPGamedataInstallDialog.h"
#include "ChunkFile.h"
#include "../Core/MemMap.h"
PSPGamedataInstallDialog::PSPGamedataInstallDialog() {
}
PSPGamedataInstallDialog::~PSPGamedataInstallDialog() {
}
int PSPGamedataInstallDialog::Init(u32 paramAddr)
{
// Already running
if (status != SCE_UTILITY_STATUS_NONE && status != SCE_UTILITY_STATUS_SHUTDOWN)
return SCE_ERROR_UTILITY_INVALID_STATUS;
int size = Memory::Read_U32(paramAddr);
memset(&request, 0, sizeof(request));
// Only copy the right size to support different request format
Memory::Memcpy(&request, paramAddr, size);
status = SCE_UTILITY_STATUS_INITIALIZE;
return 0;
}
int PSPGamedataInstallDialog::Abort()
{
return PSPDialog::Shutdown();
}
int PSPGamedataInstallDialog::Shutdown(bool force)
{
if (status != SCE_UTILITY_STATUS_FINISHED && !force)
return SCE_ERROR_UTILITY_INVALID_STATUS;
return PSPDialog::Shutdown();
}
void PSPGamedataInstallDialog::DoState(PointerWrap &p) {
PSPDialog::DoState(p);
p.Do(request);
p.DoMarker("PSPGamedataInstallDialog");
}

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@ -0,0 +1,54 @@
// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include "Core/Dialog/PSPDialog.h"
struct SceUtilityGamedataInstallParam
{
pspUtilityDialogCommon common;
u32 unknown1;
char gameName[13];
char ignore1[3];
char dataName[20];
char gamedataParamsGameTitle[128];
char gamedataParamsDataTitle[128];
char gamedataParamsData[1024];
u8 unknown2;
char ignore2[7];
u32 unknownResult1;
u32 unknownResult2;
char ignore[48];
};
class PSPGamedataInstallDialog: public PSPDialog {
public:
PSPGamedataInstallDialog();
virtual ~PSPGamedataInstallDialog();
virtual int Init(u32 paramAddr);
//virtual int Update();
virtual int Shutdown(bool force = false);
virtual void DoState(PointerWrap &p);
int Abort();
private:
SceUtilityGamedataInstallParam request;
};

View File

@ -31,6 +31,7 @@
#include "../Dialog/PSPMsgDialog.h"
#include "../Dialog/PSPPlaceholderDialog.h"
#include "../Dialog/PSPOskDialog.h"
#include "../Dialog/PSPGamedataInstallDialog.h"
const int SCE_ERROR_MODULE_BAD_ID = 0x80111101;
const int SCE_ERROR_MODULE_ALREADY_LOADED = 0x80111102;
@ -45,6 +46,7 @@ enum UtilityDialogType {
UTILITY_DIALOG_NET,
UTILITY_DIALOG_SCREENSHOT,
UTILITY_DIALOG_GAMESHARING,
UTILITY_DIALOG_GAMEDATAINSTALL,
};
// Only a single dialog is allowed at a time.
@ -55,6 +57,7 @@ static PSPMsgDialog msgDialog;
static PSPOskDialog oskDialog;
static PSPPlaceholderDialog netDialog;
static PSPPlaceholderDialog screenshotDialog;
static PSPGamedataInstallDialog gamedataInstallDialog;
static std::set<int> currentlyLoadedModules;
@ -79,6 +82,7 @@ void __UtilityDoState(PointerWrap &p)
oskDialog.DoState(p);
netDialog.DoState(p);
screenshotDialog.DoState(p);
gamedataInstallDialog.DoState(p);
p.Do(currentlyLoadedModules);
}
@ -89,6 +93,7 @@ void __UtilityShutdown()
oskDialog.Shutdown(true);
netDialog.Shutdown(true);
screenshotDialog.Shutdown(true);
gamedataInstallDialog.Shutdown(true);
}
int __UtilityGetStatus()
@ -440,16 +445,61 @@ int sceUtilityScreenshotGetStatus()
return retval;
}
void sceUtilityGamedataInstallInitStart(u32 unknown)
int sceUtilityGamedataInstallInitStart(u32 paramsAddr)
{
ERROR_LOG_REPORT(SCEUTILITY, "UNIMPL sceUtilityGamedataInstallInitStart(%i)", unknown);
if (currentDialogActive && currentDialogType != UTILITY_DIALOG_GAMEDATAINSTALL)
{
WARN_LOG(SCEUTILITY, "sceUtilityGamedataInstallInitStart(%08x): wrong dialog type", paramsAddr);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
DEBUG_LOG(SCEUTILITY, "sceUtilityGamedataInstallInitStart(%08x)", paramsAddr);
currentDialogType = UTILITY_DIALOG_GAMEDATAINSTALL;
currentDialogActive = true;
return gamedataInstallDialog.Init(paramsAddr);
}
int sceUtilityGamedataInstallShutdownStart() {
if (currentDialogType != UTILITY_DIALOG_GAMEDATAINSTALL)
{
WARN_LOG(SCEUTILITY, "sceUtilityGamedataInstallShutdownStart(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogActive = false;
DEBUG_LOG(SCEUTILITY, "sceUtilityGamedataInstallShutdownStart()");
return gamedataInstallDialog.Shutdown();
}
int sceUtilityGamedataInstallUpdate(int speed) {
ERROR_LOG(SCEUTILITY, "UNIMPL sceUtilityGamedataInstallUpdate(%08x)", speed);
gamedataInstallDialog.Abort();
return 0;
}
int sceUtilityGamedataInstallGetStatus()
{
u32 retval = __UtilityGetStatus();
ERROR_LOG(SCEUTILITY, "UNIMPL %i=sceUtilityGamedataInstallGetStatus()", retval);
return retval;
if (currentDialogType != UTILITY_DIALOG_GAMEDATAINSTALL)
{
WARN_LOG(SCEUTILITY, "sceUtilityGamedataInstallGetStatus(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int status = gamedataInstallDialog.GetStatus();
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityGamedataInstallGetStatus()", status);
return status;
}
int sceUtilityGamedataInstallAbort()
{
if (currentDialogType != UTILITY_DIALOG_GAMEDATAINSTALL)
{
WARN_LOG(SCEUTILITY, "sceUtilityMsgDialogShutdownStart(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogActive = false;
DEBUG_LOG(SCEUTILITY, "sceUtilityGamedataInstallDialogAbort");
return gamedataInstallDialog.Abort();
}
//TODO: should save to config file
@ -687,11 +737,11 @@ const HLEFunction sceUtility[] =
{0x0D5BC6D2, 0, "sceUtilityLoadUsbModule"},
{0xF64910F0, 0, "sceUtilityUnloadUsbModule"},
{0x24AC31EB, &WrapV_U<sceUtilityGamedataInstallInitStart>, "sceUtilityGamedataInstallInitStart"},
{0x32E32DCB, 0, "sceUtilityGamedataInstallShutdownStart"},
{0x4AECD179, 0, "sceUtilityGamedataInstallUpdate"},
{0x24AC31EB, &WrapI_U<sceUtilityGamedataInstallInitStart>, "sceUtilityGamedataInstallInitStart"},
{0x32E32DCB, &WrapI_V<sceUtilityGamedataInstallShutdownStart>, "sceUtilityGamedataInstallShutdownStart"},
{0x4AECD179, &WrapI_I<sceUtilityGamedataInstallUpdate>, "sceUtilityGamedataInstallUpdate"},
{0xB57E95D9, &WrapI_V<sceUtilityGamedataInstallGetStatus>, "sceUtilityGamedataInstallGetStatus"},
{0x180F7B62, 0, "sceUtilityGamedataInstallAbort"},
{0x180F7B62, &WrapI_V<sceUtilityGamedataInstallAbort>, "sceUtilityGamedataInstallAbort"},
{0x16D02AF0, 0, "sceUtilityNpSigninInitStart"},
{0xE19C97D6, 0, "sceUtilityNpSigninShutdownStart"},

View File

@ -239,6 +239,7 @@ LOCAL_SRC_FILES := \
$(SRC)/Core/Debugger/Breakpoints.cpp \
$(SRC)/Core/Debugger/SymbolMap.cpp \
$(SRC)/Core/Dialog/PSPDialog.cpp \
$(SRC)/Core/Dialog/PSPGamedataInstallDialog.cpp \
$(SRC)/Core/Dialog/PSPMsgDialog.cpp \
$(SRC)/Core/Dialog/PSPOskDialog.cpp \
$(SRC)/Core/Dialog/PSPPlaceholderDialog.cpp \