softgpu: Allow display rotation.

This commit is contained in:
Unknown W. Brackets 2020-05-10 00:47:16 -07:00
parent 23218a58e3
commit 57bd88fc33
2 changed files with 3 additions and 3 deletions

View File

@ -238,7 +238,7 @@ void SoftGPU::CopyToCurrentFboFromDisplayRam(int srcwidth, int srcheight) {
presentation_->UpdateSize(PSP_CoreParameter().pixelWidth, PSP_CoreParameter().pixelHeight);
presentation_->SourceTexture(fbTex);
presentation_->CopyToOutput(outputFlags, ROTATION_LOCKED_HORIZONTAL, u0, v0, u1, v1);
presentation_->CopyToOutput(outputFlags, g_Config.iInternalScreenRotation, u0, v0, u1, v1);
}
void SoftGPU::CopyDisplayToOutput(bool reallyDirty) {

View File

@ -259,7 +259,7 @@ void DisplayLayoutScreen::CreateViews() {
root_->Add(new Boundary(new AnchorLayoutParams(previewWidth, vertBoundariesHeight, horizPreviewPadding, vertPreviewPadding - vertBoundariesHeight, NONE, NONE)));
root_->Add(new Boundary(new AnchorLayoutParams(previewWidth, vertBoundariesHeight, horizPreviewPadding, NONE, NONE, vertPreviewPadding - vertBoundariesHeight)));
bool displayRotEnable = (g_Config.iRenderingMode != FB_NON_BUFFERED_MODE);
bool displayRotEnable = (g_Config.iRenderingMode != FB_NON_BUFFERED_MODE) || g_Config.bSoftwareRendering;
bRotated_ = false;
if (displayRotEnable && (g_Config.iInternalScreenRotation == ROTATION_LOCKED_VERTICAL || g_Config.iInternalScreenRotation == ROTATION_LOCKED_VERTICAL180)) {
bRotated_ = true;
@ -355,7 +355,7 @@ void DisplayLayoutScreen::CreateViews() {
static const char *displayRotation[] = { "Landscape", "Portrait", "Landscape Reversed", "Portrait Reversed" };
auto rotation = new PopupMultiChoice(&g_Config.iInternalScreenRotation, gr->T("Rotation"), displayRotation, 1, ARRAY_SIZE(displayRotation), co->GetName(), screenManager(), new AnchorLayoutParams(400, WRAP_CONTENT, previewWidth - 200.0f, 10, NONE, bounds.h - 64 - 10));
rotation->SetEnabledFunc([] {
return g_Config.iRenderingMode != FB_NON_BUFFERED_MODE;
return g_Config.iRenderingMode != FB_NON_BUFFERED_MODE || g_Config.bSoftwareRendering;
});
root_->Add(rotation);