Fix build error

This commit is contained in:
hissingshark 2019-06-11 12:52:05 +01:00
parent 3295c4d0be
commit 58b473a64c

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@ -109,7 +109,7 @@ EGLConfig EGL_FindConfig(int *contextVersion) {
// We don't want HDR modes with more than 8 bits per component.
// But let's assume some color is better than no color at all.
auto readConfigMax = [&](EGLint attr, EGLint m, EGLInt def = 1) -> EGLint {
auto readConfigMax = [&](EGLint attr, EGLint m, EGLint def = 1) -> EGLint {
EGLint val = readConfig(attr);
return val > m ? def : val;
};