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Fix a header declaration.
Seemed to be needed for x64 Android, and is correct as bitfield anyway.
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@ -55,7 +55,7 @@ extern PFNGLDRAWTEXTURENVPROC glDrawTextureNV;
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typedef void (EGLAPIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (
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GLint srcX0, GLint srcY0, GLint srcX1, GLuint srcY1,
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GLint dstX0, GLint dstY0, GLint dstX1, GLuint dstY1,
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GLint mask, GLenum filter);
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GLbitfield mask, GLenum filter);
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#endif
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extern PFNGLBLITFRAMEBUFFERNVPROC glBlitFramebufferNV;
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