Some include cleanup, delete some obsolete code

This commit is contained in:
Henrik Rydgård 2024-07-25 10:08:56 +02:00
parent e9e16210e8
commit 5926886c0c
16 changed files with 32 additions and 46 deletions

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@ -5,10 +5,8 @@
<ClInclude Include="Common.h" />
<ClInclude Include="CommonFuncs.h" />
<ClInclude Include="CommonTypes.h" />
<ClInclude Include="ConsoleListener.h" />
<ClInclude Include="CPUDetect.h" />
<ClInclude Include="Log.h" />
<ClInclude Include="Log\LogManager.h" />
<ClInclude Include="MemArena.h" />
<ClInclude Include="MemoryUtil.h" />
<ClInclude Include="StringUtils.h" />
@ -560,15 +558,20 @@
<ClInclude Include="Render\Text\draw_text_cocoa.h">
<Filter>Render\Text</Filter>
</ClInclude>
<ClInclude Include="Log\StdioListener.h" />
<ClInclude Include="Log\ConsoleListener.h">
<Filter>Log</Filter>
</ClInclude>
<ClInclude Include="Log\LogManager.h">
<Filter>Log</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="ABI.cpp" />
<ClCompile Include="Log\ConsoleListener.cpp" />
<ClCompile Include="Log\StdioListener.cpp" />
<ClCompile Include="CPUDetect.cpp" />
<ClCompile Include="FakeCPUDetect.cpp" />
<ClCompile Include="MipsCPUDetect.cpp" />
<ClCompile Include="Log\LogManager.cpp" />
<ClCompile Include="MemoryUtil.cpp" />
<ClCompile Include="StringUtils.cpp" />
<ClCompile Include="Thunk.cpp" />
@ -1045,6 +1048,12 @@
<ClCompile Include="..\ext\at3_standalone\compat.cpp">
<Filter>ext\at3_standalone</Filter>
</ClCompile>
<ClCompile Include="Log\ConsoleListener.cpp">
<Filter>Log</Filter>
</ClCompile>
<ClCompile Include="Log\LogManager.cpp">
<Filter>Log</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Filter Include="Crypto">
@ -1161,6 +1170,9 @@
<Filter Include="ext\at3_standalone">
<UniqueIdentifier>{586da66e-922a-4479-9dac-9d608a1b9183}</UniqueIdentifier>
</Filter>
<Filter Include="Log">
<UniqueIdentifier>{cb2c7c09-1177-4a1e-962c-5cc7bcb56789}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<Text Include="..\ext\libpng17\CMakeLists.txt">
@ -1208,4 +1220,4 @@
<Filter>Render\Text</Filter>
</None>
</ItemGroup>
</Project>
</Project>

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@ -62,7 +62,17 @@
#include "Common/Serialize/SerializeFuncs.h"
#include "Common/TimeUtil.h"
#include "Core/HLE/sceKernelThread.h"
#include "Core/HLE/sceKernel.h"
#include "Core/HLE/sceKernelMutex.h"
#include "Core/HLE/sceUtility.h"
#include "Core/MemMap.h"
#include "Core/HLE/HLE.h"
#include "Core/HLE/HLEHelperThread.h"
#include "Core/Config.h"
#include "Core/CoreTiming.h"
#include "Core/Core.h"
#include "Core/HLE/sceKernelInterrupt.h"
#include "Core/HLE/sceKernelThread.h"

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@ -39,17 +39,11 @@
#endif
#include <atomic>
#include <climits>
#include <mutex>
#include <thread>
#include "Common/Net/Resolve.h"
#include "Common/Serialize/Serializer.h"
#include "Core/CoreTiming.h"
#include "Core/MemMap.h"
#include "Core/HLE/HLE.h"
#include "Core/HLE/HLEHelperThread.h"
#include "Core/HLE/sceKernelThread.h"
#include "Core/HLE/sceKernel.h"
#include "Core/HLE/sceKernelMutex.h"

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@ -29,7 +29,6 @@
#include "Core/HLE/HLE.h"
#include "Core/HLE/FunctionWrappers.h"
#include "Core/HW/MediaEngine.h"
#include "Core/Config.h"
#include "Core/MemMapHelpers.h"
#include "Core/Reporting.h"
#include "GPU/GPUInterface.h"

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@ -20,7 +20,6 @@
#include "Core/HLE/FunctionWrappers.h"
#include "Core/HLE/sceMt19937.h"
#include "Core/MemMap.h"
#include "Core/Reporting.h"
#ifdef USE_CRT_DBG
#undef new

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@ -22,7 +22,6 @@
#include <fcntl.h>
#endif
#include "Common/Net/Resolve.h"
#include "Common/Data/Text/Parsers.h"
#include "Common/Serialize/Serializer.h"
@ -34,18 +33,18 @@
#include "Core/MIPS/MIPS.h"
#include "Core/Config.h"
#include "Core/MemMapHelpers.h"
#include "Core/Reporting.h"
#include "Core/Util/PortManager.h"
#include "sceKernel.h"
#include "sceKernelThread.h"
#include "sceKernelMutex.h"
#include "sceUtility.h"
#include "Core/HLE/proAdhoc.h"
#include "Core/HLE/sceNetAdhoc.h"
#include "Core/HLE/sceNet.h"
#include "Core/HLE/sceNp.h"
#include "Core/Reporting.h"
#include "Core/CoreTiming.h"
#include "Core/Instance.h"
#if PPSSPP_PLATFORM(SWITCH) && !defined(INADDR_NONE)

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@ -46,6 +46,7 @@
#include "Core/MIPS/MIPSCodeUtils.h"
#include "Core/Util/PortManager.h"
#include "Core/Config.h"
#include "Core/CoreTiming.h"
#include "Core/Core.h"
#include "Core/Reporting.h"
#include "Core/MemMapHelpers.h"

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@ -35,12 +35,6 @@
#include "Core/ELF/PBPReader.h"
#include "Core/ELF/ParamSFO.h"
static std::map<std::string, std::unique_ptr<FileLoaderFactory>> factories;
void RegisterFileLoaderFactory(const std::string &prefix, std::unique_ptr<FileLoaderFactory> factory) {
factories[prefix] = std::move(factory);
}
FileLoader *ConstructFileLoader(const Path &filename) {
if (filename.Type() == PathType::HTTP) {
FileLoader *baseLoader = new RetryingFileLoader(new HTTPFileLoader(filename));
@ -50,12 +44,6 @@ FileLoader *ConstructFileLoader(const Path &filename) {
}
return new CachingFileLoader(baseLoader);
}
for (auto &iter : factories) {
if (startsWith(filename.ToString(), iter.first)) {
return iter.second->ConstructFileLoader(filename);
}
}
return new LocalFileLoader(filename);
}

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@ -147,13 +147,6 @@ Path ResolvePBPFile(const Path &filename);
IdentifiedFileType Identify_File(FileLoader *fileLoader, std::string *errorString);
class FileLoaderFactory {
public:
virtual ~FileLoaderFactory() {}
virtual FileLoader *ConstructFileLoader(const Path &filename) = 0;
};
void RegisterFileLoaderFactory(const std::string &prefix, std::unique_ptr<FileLoaderFactory> factory);
// Can modify the string filename, as it calls IdentifyFile above.
bool LoadFile(FileLoader **fileLoaderPtr, std::string *error_string);

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@ -45,7 +45,6 @@ MIPSDebugInterface *currentDebugMIPS = &debugr4k;
u8 voffset[128];
u8 fromvoffset[128];
#ifndef M_LOG2E
#define M_E 2.71828182845904523536f
#define M_LOG2E 1.44269504088896340736f
@ -89,7 +88,6 @@ const float cst_constants[32] = {
sqrtf(3.0f)/2.0f,
};
MIPSState::MIPSState() {
MIPSComp::jit = nullptr;

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@ -219,7 +219,7 @@ public:
};
u32 nextPC;
int downcount; // This really doesn't belong here, it belongs in CoreTiming. But you gotta do what you gotta do, this needs to be reachable in the ARM JIT.
int downcount; // This really doesn't belong here, it belongs in CoreTiming. But you gotta do what you gotta do, this needs to be reachable in the JITs without additional pointers.
bool inDelaySlot;
int llBit; // ll/sc
@ -261,7 +261,6 @@ public:
int RunLoopUntil(u64 globalTicks);
// To clear jit caches, etc.
void InvalidateICache(u32 address, int length = 4);
void ClearJitCache();
void ProcessPendingClears();
@ -271,7 +270,6 @@ public:
volatile bool hasPendingClears = false;
};
class MIPSDebugInterface;
//The one we are compiling or running currently

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@ -521,7 +521,6 @@ struct PSPPointer
}
};
constexpr u32 PSP_GetScratchpadMemoryBase() { return 0x00010000;}
constexpr u32 PSP_GetScratchpadMemoryEnd() { return 0x00014000;}

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@ -1,9 +1,7 @@
#pragma once
#include "Common/GPU/ShaderWriter.h"
#include "GPU/ge_constants.h"
#include "GPU/GPUCommon.h"
#include "GPU/Common/Draw2D.h"
Draw2DPipelineInfo GenerateReinterpretFragmentShader(ShaderWriter &writer, GEBufferFormat from, GEBufferFormat to);

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@ -22,7 +22,6 @@
#include "Common/Common.h"
#include "Common/Swap.h"
#include "Core/MemMap.h"
#include "Core/ConfigValues.h"
#include "GPU/ge_constants.h"
#include "GPU/GPUState.h"

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@ -22,12 +22,10 @@
#include <string>
#include "Common/CommonTypes.h"
#include "Common/GPU/Shader.h"
#include "Common/GPU/thin3d.h"
#include "GPU/ge_constants.h"
#include "GPU/Common/Draw2D.h"
#include "GPU/Common/ShaderCommon.h"
#include "GPU/Common/DepalettizeShaderCommon.h"
class ClutTexture {

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@ -67,6 +67,7 @@ using namespace std::placeholders;
#if !PPSSPP_PLATFORM(UWP)
#include "GPU/Vulkan/DebugVisVulkan.h"
#endif
#include "Core/MIPS/MIPS.h"
#include "Core/HLE/sceCtrl.h"
#include "Core/HLE/sceSas.h"
#include "Core/Debugger/SymbolMap.h"