mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
Cheats: Cleanup global usage.
This commit is contained in:
parent
dbc838565c
commit
5ba7cca5f3
@ -22,8 +22,6 @@
|
||||
#endif
|
||||
|
||||
static int CheatEvent = -1;
|
||||
std::string gameTitle;
|
||||
std::string activeCheatFile;
|
||||
static CWCheatEngine *cheatEngine;
|
||||
static bool cheatsEnabled;
|
||||
void hleCheat(u64 userdata, int cyclesLate);
|
||||
@ -43,9 +41,9 @@ class CheatFileParser {
|
||||
public:
|
||||
CheatFileParser(const std::string &filename, const std::string &gameID = "") {
|
||||
#if defined(_WIN32) && !defined(__MINGW32__)
|
||||
file_.open(ConvertUTF8ToWString(activeCheatFile));
|
||||
file_.open(ConvertUTF8ToWString(filename));
|
||||
#else
|
||||
file_.open(activeCheatFile.c_str());
|
||||
file_.open(filename.c_str());
|
||||
#endif
|
||||
|
||||
validGameID_ = ReplaceAll(gameID, "-", "");
|
||||
@ -247,13 +245,13 @@ static void __CheatStop() {
|
||||
static void __CheatStart() {
|
||||
__CheatStop();
|
||||
|
||||
gameTitle = g_paramSFO.GetValueString("DISC_ID");
|
||||
|
||||
if (gameTitle != "") { //this only generates ini files on boot, let's leave homebrew ini file for UI
|
||||
std::string gameID = g_paramSFO.GetValueString("DISC_ID");
|
||||
cheatEngine = new CWCheatEngine(gameID);
|
||||
// This only generates ini files on boot, let's leave homebrew ini file for UI.
|
||||
if (!gameID.empty()) {
|
||||
cheatEngine->CreateCheatFile();
|
||||
}
|
||||
|
||||
cheatEngine = new CWCheatEngine();
|
||||
cheatEngine->ParseCheats();
|
||||
g_Config.bReloadCheats = false;
|
||||
cheatsEnabled = true;
|
||||
@ -348,28 +346,32 @@ void hleCheat(u64 userdata, int cyclesLate) {
|
||||
cheatEngine->Run();
|
||||
}
|
||||
|
||||
CWCheatEngine::CWCheatEngine() {
|
||||
CWCheatEngine::CWCheatEngine(const std::string &gameID) : gameID_(gameID) {
|
||||
}
|
||||
|
||||
void CWCheatEngine::CreateCheatFile() {
|
||||
activeCheatFile = GetSysDirectory(DIRECTORY_CHEATS) + gameTitle + ".ini";
|
||||
filename_ = GetSysDirectory(DIRECTORY_CHEATS) + gameID_ + ".ini";
|
||||
File::CreateFullPath(GetSysDirectory(DIRECTORY_CHEATS));
|
||||
|
||||
if (!File::Exists(activeCheatFile)) {
|
||||
FILE *f = File::OpenCFile(activeCheatFile, "wb");
|
||||
if (!File::Exists(filename_)) {
|
||||
FILE *f = File::OpenCFile(filename_, "wb");
|
||||
if (f) {
|
||||
fwrite("\xEF\xBB\xBF\n", 1, 4, f);
|
||||
fclose(f);
|
||||
}
|
||||
if (!File::Exists(activeCheatFile)) {
|
||||
if (!File::Exists(filename_)) {
|
||||
auto err = GetI18NCategory("Error");
|
||||
host->NotifyUserMessage(err->T("Unable to create cheat file, disk may be full"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string CWCheatEngine::CheatFilename() {
|
||||
return filename_;
|
||||
}
|
||||
|
||||
void CWCheatEngine::ParseCheats() {
|
||||
CheatFileParser parser(activeCheatFile, gameTitle);
|
||||
CheatFileParser parser(filename_, gameID_);
|
||||
|
||||
parser.Parse();
|
||||
// TODO: Report errors.
|
||||
@ -384,7 +386,7 @@ u32 CWCheatEngine::GetAddress(u32 value) {
|
||||
}
|
||||
|
||||
std::vector<CheatFileInfo> CWCheatEngine::FileInfo() {
|
||||
CheatFileParser parser(activeCheatFile, gameTitle);
|
||||
CheatFileParser parser(filename_, gameID_);
|
||||
|
||||
parser.Parse();
|
||||
return parser.GetFileInfo();
|
||||
|
@ -46,10 +46,11 @@ struct CheatOperation;
|
||||
|
||||
class CWCheatEngine {
|
||||
public:
|
||||
CWCheatEngine();
|
||||
CWCheatEngine(const std::string &gameID);
|
||||
std::vector<CheatFileInfo> FileInfo();
|
||||
void ParseCheats();
|
||||
void CreateCheatFile();
|
||||
std::string CheatFilename();
|
||||
void Run();
|
||||
bool HasCheats();
|
||||
|
||||
@ -67,4 +68,6 @@ private:
|
||||
bool TestIfAddr(const CheatOperation &op, bool(*oper)(int a, int b));
|
||||
|
||||
std::vector<CheatCode> cheats_;
|
||||
std::string gameID_;
|
||||
std::string filename_;
|
||||
};
|
||||
|
@ -31,32 +31,41 @@
|
||||
|
||||
static const int FILE_CHECK_FRAME_INTERVAL = 53;
|
||||
|
||||
CwCheatScreen::CwCheatScreen(std::string gamePath)
|
||||
CwCheatScreen::CwCheatScreen(const std::string &gamePath)
|
||||
: UIDialogScreenWithBackground() {
|
||||
gamePath_ = gamePath;
|
||||
}
|
||||
|
||||
CwCheatScreen::~CwCheatScreen() {
|
||||
delete engine_;
|
||||
}
|
||||
|
||||
void CwCheatScreen::LoadCheatInfo() {
|
||||
std::shared_ptr<GameInfo> info = g_gameInfoCache->GetInfo(nullptr, gamePath_, 0);
|
||||
std::string gameID;
|
||||
if (info && info->paramSFOLoaded) {
|
||||
gameTitle = info->paramSFO.GetValueString("DISC_ID");
|
||||
gameID = info->paramSFO.GetValueString("DISC_ID");
|
||||
}
|
||||
if ((info->id.empty() || !info->disc_total)
|
||||
&& gamePath_.find("/PSP/GAME/") != std::string::npos) {
|
||||
gameTitle = g_paramSFO.GenerateFakeID(gamePath_);
|
||||
gameID = g_paramSFO.GenerateFakeID(gamePath_);
|
||||
}
|
||||
|
||||
if (engine_ == nullptr || gameID != gameID_) {
|
||||
gameID_ = gameID;
|
||||
delete engine_;
|
||||
engine_ = new CWCheatEngine(gameID_);
|
||||
engine_->CreateCheatFile();
|
||||
}
|
||||
|
||||
// We won't parse this, just using it to detect changes to the file.
|
||||
std::string str;
|
||||
if (readFileToString(true, activeCheatFile.c_str(), str)) {
|
||||
if (readFileToString(true, engine_->CheatFilename().c_str(), str)) {
|
||||
fileCheckHash_ = CityHash64(str.c_str(), str.size());
|
||||
}
|
||||
fileCheckCounter_ = 0;
|
||||
|
||||
CWCheatEngine *cheatEngine2 = new CWCheatEngine();
|
||||
cheatEngine2->CreateCheatFile();
|
||||
fileInfo_ = cheatEngine2->FileInfo();
|
||||
delete cheatEngine2;
|
||||
fileInfo_ = engine_->FileInfo();
|
||||
|
||||
// Let's also trigger a reload, in case it changed.
|
||||
g_Config.bReloadCheats = true;
|
||||
@ -105,10 +114,10 @@ void CwCheatScreen::CreateViews() {
|
||||
}
|
||||
|
||||
void CwCheatScreen::update() {
|
||||
if (fileCheckCounter_++ >= FILE_CHECK_FRAME_INTERVAL) {
|
||||
if (fileCheckCounter_++ >= FILE_CHECK_FRAME_INTERVAL && engine_) {
|
||||
// Check if the file has changed. If it has, we'll reload.
|
||||
std::string str;
|
||||
if (readFileToString(true, activeCheatFile.c_str(), str)) {
|
||||
if (readFileToString(true, engine_->CheatFilename().c_str(), str)) {
|
||||
uint64_t newHash = CityHash64(str.c_str(), str.size());
|
||||
if (newHash != fileCheckHash_) {
|
||||
// This will update the hash.
|
||||
@ -160,17 +169,19 @@ UI::EventReturn CwCheatScreen::OnEditCheatFile(UI::EventParams ¶ms) {
|
||||
if (MIPSComp::jit) {
|
||||
MIPSComp::jit->ClearCache();
|
||||
}
|
||||
if (engine_) {
|
||||
#if PPSSPP_PLATFORM(UWP)
|
||||
LaunchBrowser(activeCheatFile.c_str());
|
||||
LaunchBrowser(engine_->CheatFilename().c_str());
|
||||
#else
|
||||
File::openIniFile(activeCheatFile);
|
||||
File::openIniFile(engine_->CheatFilename());
|
||||
#endif
|
||||
}
|
||||
return UI::EVENT_DONE;
|
||||
}
|
||||
|
||||
UI::EventReturn CwCheatScreen::OnImportCheat(UI::EventParams ¶ms) {
|
||||
if (gameTitle.length() != 9) {
|
||||
WARN_LOG(COMMON, "CWCHEAT: Incorrect ID(%s) - can't import cheats.", gameTitle.c_str());
|
||||
if (gameID_.length() != 9 || !engine_) {
|
||||
WARN_LOG(COMMON, "CWCHEAT: Incorrect ID(%s) - can't import cheats.", gameID_.c_str());
|
||||
return UI::EVENT_DONE;
|
||||
}
|
||||
std::string line;
|
||||
@ -179,7 +190,7 @@ UI::EventReturn CwCheatScreen::OnImportCheat(UI::EventParams ¶ms) {
|
||||
std::vector<std::string> newList;
|
||||
|
||||
std::string cheatFile = GetSysDirectory(DIRECTORY_CHEATS) + "cheat.db";
|
||||
std::string gameID = StringFromFormat("_S %s-%s", gameTitle.substr(0, 4).c_str(), gameTitle.substr(4).c_str());
|
||||
std::string gameID = StringFromFormat("_S %s-%s", gameID_.substr(0, 4).c_str(), gameID_.substr(4).c_str());
|
||||
|
||||
std::fstream fs;
|
||||
File::OpenCPPFile(fs, cheatFile, std::ios::in);
|
||||
@ -226,10 +237,10 @@ UI::EventReturn CwCheatScreen::OnImportCheat(UI::EventParams ¶ms) {
|
||||
}
|
||||
fs.close();
|
||||
std::string title2;
|
||||
File::OpenCPPFile(fs, activeCheatFile, std::ios::in);
|
||||
File::OpenCPPFile(fs, engine_->CheatFilename(), std::ios::in);
|
||||
getline(fs, title2);
|
||||
fs.close();
|
||||
File::OpenCPPFile(fs, activeCheatFile, std::ios::out | std::ios::app);
|
||||
File::OpenCPPFile(fs, engine_->CheatFilename(), std::ios::out | std::ios::app);
|
||||
|
||||
auto it = title.begin();
|
||||
if (((title2[0] == '_' && title2[1] != 'S') || title2[0] == '/' || title2[0] == '#') && it != title.end() && (++it) != title.end()) {
|
||||
@ -266,7 +277,7 @@ UI::EventReturn CwCheatScreen::OnCheckBox(int index) {
|
||||
|
||||
bool CwCheatScreen::RebuildCheatFile(int index) {
|
||||
std::fstream fs;
|
||||
if (!File::OpenCPPFile(fs, activeCheatFile, std::ios::in)) {
|
||||
if (!engine_ || !File::OpenCPPFile(fs, engine_->CheatFilename(), std::ios::in)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -292,8 +303,9 @@ bool CwCheatScreen::RebuildCheatFile(int index) {
|
||||
}
|
||||
|
||||
line = (info.enabled ? "_C1 " : "_C0 ") + info.name;
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
return false;
|
||||
};
|
||||
|
||||
if (index == INDEX_ALL) {
|
||||
@ -310,7 +322,7 @@ bool CwCheatScreen::RebuildCheatFile(int index) {
|
||||
}
|
||||
|
||||
|
||||
if (!File::OpenCPPFile(fs, activeCheatFile, std::ios::out | std::ios::trunc)) {
|
||||
if (!File::OpenCPPFile(fs, engine_->CheatFilename(), std::ios::out | std::ios::trunc)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -24,13 +24,12 @@
|
||||
#include "UI/MiscScreens.h"
|
||||
|
||||
struct CheatFileInfo;
|
||||
|
||||
extern std::string activeCheatFile;
|
||||
extern std::string gameTitle;
|
||||
class CWCheatEngine;
|
||||
|
||||
class CwCheatScreen : public UIDialogScreenWithBackground {
|
||||
public:
|
||||
CwCheatScreen(std::string gamePath);
|
||||
CwCheatScreen(const std::string &gamePath);
|
||||
~CwCheatScreen();
|
||||
|
||||
void LoadCheatInfo();
|
||||
|
||||
@ -52,8 +51,10 @@ private:
|
||||
bool RebuildCheatFile(int index);
|
||||
|
||||
UI::ScrollView *rightScroll_ = nullptr;
|
||||
CWCheatEngine *engine_ = nullptr;
|
||||
std::vector<CheatFileInfo> fileInfo_;
|
||||
std::string gamePath_;
|
||||
std::string gameID_;
|
||||
int fileCheckCounter_ = 0;
|
||||
uint64_t fileCheckHash_;
|
||||
bool enableAllFlag_ = false;
|
||||
|
Loading…
Reference in New Issue
Block a user