mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
Remove base/logging from a lot more files in native
This commit is contained in:
parent
bf72f746ea
commit
5eb13378c6
@ -601,7 +601,7 @@ bool GameManager::InstallZippedISO(struct zip *z, int isoFileIndex, std::string
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std::string outputISOFilename = g_Config.currentDirectory + "/" + fn.substr(nameOffset);
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size_t bytesCopied = 0;
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if (ExtractFile(z, isoFileIndex, outputISOFilename, &bytesCopied, allBytes)) {
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ILOG("Successfully extracted ISO file to '%s'", outputISOFilename.c_str());
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INFO_LOG(IO, "Successfully extracted ISO file to '%s'", outputISOFilename.c_str());
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}
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zip_close(z);
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if (deleteAfter) {
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@ -18,10 +18,11 @@
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#define MSG_NOSIGNAL 0x00
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#endif
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#include "base/logging.h"
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#include "base/timeutil.h"
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#include "file/fd_util.h"
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#include "Common/Log.h"
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Buffer::Buffer() { }
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Buffer::~Buffer() { }
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@ -63,7 +64,7 @@ void Buffer::AppendValue(int value) {
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void Buffer::Take(size_t length, std::string *dest) {
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if (length > data_.size()) {
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ELOG("Truncating length in Buffer::Take()");
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ERROR_LOG(IO, "Truncating length in Buffer::Take()");
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length = data_.size();
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}
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dest->resize(length);
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@ -90,7 +91,7 @@ int Buffer::TakeLineCRLF(std::string *dest) {
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void Buffer::Skip(size_t length) {
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if (length > data_.size()) {
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ELOG("Truncating length in Buffer::Skip()");
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ERROR_LOG(IO, "Truncating length in Buffer::Skip()");
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length = data_.size();
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}
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data_.erase(data_.begin(), data_.begin() + length);
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@ -122,10 +123,10 @@ void Buffer::Printf(const char *fmt, ...) {
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ssize_t retval = vsnprintf(buffer, sizeof(buffer), fmt, vl);
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if (retval >= (ssize_t)sizeof(buffer)) {
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// Output was truncated. TODO: Do something.
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ELOG("Buffer::Printf truncated output");
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ERROR_LOG(IO, "Buffer::Printf truncated output");
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}
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if (retval < 0) {
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ELOG("Buffer::Printf failed");
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ERROR_LOG(IO, "Buffer::Printf failed");
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}
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va_end(vl);
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char *ptr = Append(retval);
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@ -164,14 +165,14 @@ bool Buffer::FlushSocket(uintptr_t sock, double timeout, bool *cancelled) {
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if (!ready && leftTimeout >= 0.0) {
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leftTimeout -= CANCEL_INTERVAL;
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if (leftTimeout < 0) {
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ELOG("FlushSocket timed out");
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ERROR_LOG(IO, "FlushSocket timed out");
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return false;
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}
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}
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}
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int sent = send(sock, &data_[pos], (int)(end - pos), MSG_NOSIGNAL);
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if (sent < 0) {
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ELOG("FlushSocket failed");
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ERROR_LOG(IO, "FlushSocket failed");
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return false;
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}
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pos += sent;
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@ -200,7 +201,7 @@ bool Buffer::ReadAll(int fd, int hintSize) {
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if (retval == 0) {
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break;
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} else if (retval < 0) {
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ELOG("Error reading from buffer: %i", retval);
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ERROR_LOG(IO, "Error reading from buffer: %i", retval);
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return false;
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}
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char *p = Append((size_t)retval);
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@ -232,7 +233,7 @@ bool Buffer::ReadAllWithProgress(int fd, int knownSize, float *progress, bool *c
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if (retval == 0) {
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return true;
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} else if (retval < 0) {
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ELOG("Error reading from buffer: %i", retval);
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ERROR_LOG(IO, "Error reading from buffer: %i", retval);
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return false;
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}
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char *p = Append((size_t)retval);
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@ -1,11 +1,11 @@
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#ifndef _IO_BUFFER_H
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#define _IO_BUFFER_H
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#pragma once
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#include <string>
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#include <vector>
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#include "base/basictypes.h"
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#include "base/logging.h"
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#include "Common/Common.h"
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// Acts as a queue. Intended to be as fast as possible for most uses.
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// Does not do synchronization, must use external mutexes.
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@ -84,5 +84,3 @@ class Buffer {
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DISALLOW_COPY_AND_ASSIGN(Buffer);
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};
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#endif // _IO_BUFFER_H
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@ -37,7 +37,7 @@ void OutputDebugStringUTF8(const char *p) {
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#else
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void OutputDebugStringUTF8(const char *p) {
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ILOG("%s", p);
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INFO_LOG(SYSTEM, "%s", p);
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}
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#endif
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@ -1,7 +1,6 @@
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#include <cstdio>
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#include "base/basictypes.h"
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#include "base/logging.h"
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#include "base/timeutil.h"
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#ifdef _WIN32
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@ -15,6 +14,8 @@
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#include <switch.h>
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#endif // HAVE_LIBNX
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#include "Common/Log.h"
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static double curtime = 0;
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static float curtime_f = 0;
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@ -107,7 +108,7 @@ bool LoggingDeadline::End() {
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if (time_now_d() > endTime_) {
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double late = (time_now_d() - endTime_);
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double totalTime = late + totalTime_;
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ELOG("===== %0.2fms DEADLINE PASSED FOR %s at %0.2fms - %0.2fms late =====", totalTime_ * 1000.0, name_, 1000.0 * totalTime, 1000.0 * late);
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ERROR_LOG(SYSTEM, "===== %0.2fms DEADLINE PASSED FOR %s at %0.2fms - %0.2fms late =====", totalTime_ * 1000.0, name_, 1000.0 * totalTime, 1000.0 * late);
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return false;
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}
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return true;
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@ -57,7 +57,7 @@ bool LoadRemoteFileList(const std::string &url, bool *cancel, std::vector<FileIn
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// Try to extract from an automatic webserver directory listing...
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GetQuotedStrings(listing, items);
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} else {
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ELOG("Unsupported Content-Type: %s", contentType.c_str());
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ERROR_LOG(IO, "Unsupported Content-Type: %s", contentType.c_str());
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return false;
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}
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@ -2,11 +2,9 @@
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// TODO:
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// Zoom gesture a la http://www.zdnet.com/blog/burnette/how-to-use-multi-touch-in-android-2-part-6-implementing-the-pinch-zoom-gesture/1847
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#include "base/logging.h"
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#include "base/timeutil.h"
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#include "input/gesture_detector.h"
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const float estimatedInertiaDamping = 0.75f;
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GestureDetector::GestureDetector() {
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@ -15,7 +15,7 @@ JsonReader::JsonReader(const std::string &filename) {
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if (buffer_) {
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parse();
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} else {
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ELOG("Failed to read json %s", filename.c_str());
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ERROR_LOG(IO, "Failed to read json file '%s'", filename.c_str());
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}
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}
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}
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@ -33,7 +33,7 @@ int JsonGet::numChildren() const {
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const JsonNode *JsonGet::get(const char *child_name) const {
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if (!child_name) {
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FLOG("JSON: Cannot get from null child name");
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ERROR_LOG(IO, "JSON: Cannot get from null child name");
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return nullptr;
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}
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if (value_.getTag() != JSON_OBJECT) {
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@ -58,7 +58,7 @@ const char *JsonGet::getStringOrDie(const char *child_name) const {
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const JsonNode *val = get(child_name, JSON_STRING);
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if (val)
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return val->value.toString();
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FLOG("String '%s' missing from node", child_name);
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ERROR_LOG(IO, "String '%s' missing from node", child_name);
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return nullptr;
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}
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@ -2,9 +2,10 @@
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#include <vector>
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#include "base/basictypes.h"
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#include "base/logging.h"
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#include "ext/gason/gason.h"
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#include "Common/Log.h"
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namespace json {
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struct JsonGet {
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@ -72,7 +73,7 @@ private:
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char *error_pos;
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int status = jsonParse(buffer_, &error_pos, &root_, alloc_);
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if (status != JSON_OK) {
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ELOG("Error at (%i): %s\n%s\n\n", (int)(error_pos - buffer_), jsonStrError(status), error_pos);
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ERROR_LOG(IO, "Error at (%i): %s\n%s\n\n", (int)(error_pos - buffer_), jsonStrError(status), error_pos);
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return false;
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}
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ok_ = true;
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@ -18,7 +18,6 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include "base/logging.h"
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#include "base/buffer.h"
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#include "base/stringutil.h"
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#include "data/compression.h"
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@ -27,6 +26,8 @@
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#include "net/url.h"
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#include "thread/threadutil.h"
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#include "Common/Log.h"
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namespace net {
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Connection::Connection()
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@ -48,11 +49,11 @@ inline unsigned short myhtons(unsigned short x) {
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bool Connection::Resolve(const char *host, int port, DNSType type) {
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if ((intptr_t)sock_ != -1) {
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ELOG("Resolve: Already have a socket");
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ERROR_LOG(IO, "Resolve: Already have a socket");
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return false;
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}
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if (!host || port < 1 || port > 65535) {
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ELOG("Resolve: Invalid host or port (%d)", port);
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ERROR_LOG(IO, "Resolve: Invalid host or port (%d)", port);
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return false;
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}
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@ -64,7 +65,7 @@ bool Connection::Resolve(const char *host, int port, DNSType type) {
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std::string err;
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if (!net::DNSResolve(host, port_str, &resolved_, err, type)) {
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ELOG("Failed to resolve host %s: %s", host, err.c_str());
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ERROR_LOG(IO, "Failed to resolve host %s: %s", host, err.c_str());
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// So that future calls fail.
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port_ = 0;
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return false;
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@ -75,7 +76,7 @@ bool Connection::Resolve(const char *host, int port, DNSType type) {
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bool Connection::Connect(int maxTries, double timeout, bool *cancelConnect) {
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if (port_ <= 0) {
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ELOG("Bad port");
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ERROR_LOG(IO, "Bad port");
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return false;
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}
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sock_ = -1;
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@ -91,7 +92,7 @@ bool Connection::Connect(int maxTries, double timeout, bool *cancelConnect) {
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int sock = socket(possible->ai_family, SOCK_STREAM, IPPROTO_TCP);
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if ((intptr_t)sock == -1) {
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ELOG("Bad socket");
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ERROR_LOG(IO, "Bad socket");
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continue;
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}
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fd_util::SetNonBlocking(sock, true);
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@ -326,14 +327,14 @@ int Client::ReadResponseHeaders(Buffer *readbuf, std::vector<std::string> &respo
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if (!ready && leftTimeout >= 0.0) {
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leftTimeout -= CANCEL_INTERVAL;
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if (leftTimeout < 0) {
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ELOG("HTTP headers timed out");
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ERROR_LOG(IO, "HTTP headers timed out");
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return -1;
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}
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}
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};
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// Let's hope all the headers are available in a single packet...
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if (readbuf->Read(sock(), 4096) < 0) {
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ELOG("Failed to read HTTP headers :(");
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ERROR_LOG(IO, "Failed to read HTTP headers :(");
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return -1;
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}
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@ -429,7 +430,7 @@ int Client::ReadResponseEntity(Buffer *readbuf, const std::vector<std::string> &
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output->TakeAll(&compressed);
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bool result = decompress_string(compressed, &decompressed);
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if (!result) {
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ELOG("Error decompressing using zlib");
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ERROR_LOG(IO, "Error decompressing using zlib");
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if (progress)
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*progress = 0.0f;
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return -1;
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@ -448,9 +449,7 @@ Download::Download(const std::string &url, const std::string &outfile)
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}
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Download::~Download() {
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if (!joined_) {
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FLOG("Download destructed without join");
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}
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_assert_msg_(joined_, "Download destructed without join");
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}
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void Download::Start() {
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@ -459,7 +458,7 @@ void Download::Start() {
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void Download::Join() {
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if (joined_) {
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ELOG("Already joined thread!");
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ERROR_LOG(IO, "Already joined thread!");
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}
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thread_.join();
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joined_ = true;
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@ -479,7 +478,7 @@ int Download::PerformGET(const std::string &url) {
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http::Client client;
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if (!client.Resolve(fileUrl.Host().c_str(), fileUrl.Port())) {
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ELOG("Failed resolving %s", url.c_str());
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ERROR_LOG(IO, "Failed resolving %s", url.c_str());
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return -1;
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}
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@ -488,7 +487,7 @@ int Download::PerformGET(const std::string &url) {
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}
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if (!client.Connect(2, 20.0, &cancelled_)) {
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ELOG("Failed connecting to server or cancelled.");
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ERROR_LOG(IO, "Failed connecting to server or cancelled.");
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return -1;
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}
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@ -525,7 +524,7 @@ void Download::Do() {
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if (resultCode == 301 || resultCode == 302 || resultCode == 303 || resultCode == 307 || resultCode == 308) {
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std::string redirectURL = RedirectLocation(downloadURL);
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if (redirectURL.empty()) {
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ELOG("Could not find Location header for redirect");
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ERROR_LOG(IO, "Could not find Location header for redirect");
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resultCode_ = resultCode;
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} else if (redirectURL == downloadURL || redirectURL == url_) {
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// Simple loop detected, bail out.
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@ -534,18 +533,18 @@ void Download::Do() {
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// Perform the next GET.
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if (resultCode_ == 0)
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ILOG("Download of %s redirected to %s", downloadURL.c_str(), redirectURL.c_str());
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INFO_LOG(IO, "Download of %s redirected to %s", downloadURL.c_str(), redirectURL.c_str());
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downloadURL = redirectURL;
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continue;
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}
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if (resultCode == 200) {
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ILOG("Completed downloading %s to %s", url_.c_str(), outfile_.empty() ? "memory" : outfile_.c_str());
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INFO_LOG(IO, "Completed downloading %s to %s", url_.c_str(), outfile_.empty() ? "memory" : outfile_.c_str());
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if (!outfile_.empty() && !buffer_.FlushToFile(outfile_.c_str())) {
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ELOG("Failed writing download to %s", outfile_.c_str());
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ERROR_LOG(IO, "Failed writing download to %s", outfile_.c_str());
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}
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} else {
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ELOG("Error downloading %s to %s: %i", url_.c_str(), outfile_.c_str(), resultCode);
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ERROR_LOG(IO, "Error downloading %s to %s: %i", url_.c_str(), outfile_.c_str(), resultCode);
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}
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resultCode_ = resultCode;
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}
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@ -4,11 +4,12 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include "base/logging.h"
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#include "base/stringutil.h"
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#include "file/fd_util.h"
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#include "net/sinks.h"
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#include "Common/Log.h"
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namespace http {
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RequestHeader::RequestHeader()
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@ -32,7 +33,7 @@ bool RequestHeader::GetParamValue(const char *param_name, std::string *value) co
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for (size_t i = 0; i < v.size(); i++) {
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std::vector<std::string> parts;
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SplitString(v[i], '=', parts);
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ILOG("Param: %s Value: %s", parts[0].c_str(), parts[1].c_str());
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INFO_LOG(IO, "Param: %s Value: %s", parts[0].c_str(), parts[1].c_str());
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if (parts[0] == param_name) {
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*value = parts[1];
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return true;
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@ -120,13 +121,13 @@ int RequestHeader::ParseHttpHeader(const char *buffer) {
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if (!strncasecmp(key, "User-Agent", key_len)) {
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user_agent = new char[value_len + 1];
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memcpy(user_agent, buffer, value_len + 1);
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ILOG("user-agent: %s", user_agent);
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INFO_LOG(IO, "user-agent: %s", user_agent);
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} else if (!strncasecmp(key, "Referer", key_len)) {
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referer = new char[value_len + 1];
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memcpy(referer, buffer, value_len + 1);
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} else if (!strncasecmp(key, "Content-Length", key_len)) {
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content_length = atoi(buffer);
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ILOG("Content-Length: %i", (int)content_length);
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INFO_LOG(IO, "Content-Length: %i", (int)content_length);
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} else {
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std::string key_str(key, key_len);
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std::transform(key_str.begin(), key_str.end(), key_str.begin(), tolower);
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@ -149,12 +150,12 @@ void RequestHeader::ParseHeaders(net::InputSink *sink) {
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line_count++;
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if (type == SIMPLE) {
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// Done!
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ILOG("Simple: Done parsing http request.");
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INFO_LOG(IO, "Simple: Done parsing http request.");
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break;
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}
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}
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ILOG("finished parsing request.");
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INFO_LOG(IO, "finished parsing request.");
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ok = line_count > 1;
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}
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@ -34,13 +34,14 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include "base/logging.h"
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#include "base/buffer.h"
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#include "file/fd_util.h"
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#include "net/http_server.h"
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#include "net/sinks.h"
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#include "thread/executor.h"
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#include "Common/Log.h"
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||||
namespace http {
|
||||
|
||||
// Note: charset here helps prevent XSS.
|
||||
@ -53,7 +54,7 @@ Request::Request(int fd)
|
||||
header_.ParseHeaders(in_);
|
||||
|
||||
if (header_.ok) {
|
||||
ILOG("The request carried with it %i bytes", (int)header_.content_length);
|
||||
INFO_LOG(IO, "The request carried with it %i bytes", (int)header_.content_length);
|
||||
} else {
|
||||
Close();
|
||||
}
|
||||
@ -62,10 +63,10 @@ Request::Request(int fd)
|
||||
Request::~Request() {
|
||||
Close();
|
||||
|
||||
CHECK(in_->Empty());
|
||||
_assert_(in_->Empty());
|
||||
delete in_;
|
||||
if (!out_->Empty()) {
|
||||
ELOG("Output not empty - connection abort?");
|
||||
ERROR_LOG(IO, "Output not empty - connection abort?");
|
||||
}
|
||||
delete out_;
|
||||
}
|
||||
@ -108,12 +109,12 @@ void Request::WriteHttpResponseHeader(const char *ver, int status, int64_t size,
|
||||
}
|
||||
|
||||
void Request::WritePartial() const {
|
||||
CHECK(fd_);
|
||||
_assert_(fd_);
|
||||
out_->Flush();
|
||||
}
|
||||
|
||||
void Request::Write() {
|
||||
CHECK(fd_);
|
||||
_assert_(fd_);
|
||||
WritePartial();
|
||||
Close();
|
||||
}
|
||||
@ -171,7 +172,7 @@ bool Server::Listen4(int port) {
|
||||
|
||||
if (bind(listener_, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) {
|
||||
closesocket(listener_);
|
||||
ELOG("Failed to bind to port %i. Bailing.", port);
|
||||
ERROR_LOG(IO, "Failed to bind to port %d. Bailing.", port);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -188,7 +189,7 @@ bool Server::Listen4(int port) {
|
||||
port = ntohs(server_addr.sin_port);
|
||||
}
|
||||
|
||||
ILOG("HTTP server started on port %i", port);
|
||||
INFO_LOG(IO, "HTTP server started on port %d", port);
|
||||
port_ = port;
|
||||
|
||||
return true;
|
||||
@ -216,7 +217,7 @@ bool Server::Listen6(int port, bool ipv6_only) {
|
||||
|
||||
if (bind(listener_, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) {
|
||||
closesocket(listener_);
|
||||
ELOG("Failed to bind to port %i. Bailing.", port);
|
||||
ERROR_LOG(IO, "Failed to bind to port %d. Bailing.", port);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -233,7 +234,7 @@ bool Server::Listen6(int port, bool ipv6_only) {
|
||||
port = ntohs(server_addr.sin6_port);
|
||||
}
|
||||
|
||||
ILOG("HTTP server started on port %i", port);
|
||||
INFO_LOG(IO, "HTTP server started on port %d", port);
|
||||
port_ = port;
|
||||
|
||||
return true;
|
||||
@ -268,7 +269,7 @@ bool Server::RunSlice(double timeout) {
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
ELOG("socket accept failed: %i", conn_fd);
|
||||
ERROR_LOG(IO, "socket accept failed: %i", conn_fd);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -293,7 +294,7 @@ void Server::Stop() {
|
||||
void Server::HandleConnection(int conn_fd) {
|
||||
Request request(conn_fd);
|
||||
if (!request.IsOK()) {
|
||||
WLOG("Bad request, ignoring.");
|
||||
WARN_LOG(IO, "Bad request, ignoring.");
|
||||
return;
|
||||
}
|
||||
HandleRequest(request);
|
||||
@ -321,7 +322,7 @@ void Server::HandleRequestDefault(const Request &request) {
|
||||
}
|
||||
|
||||
void Server::Handle404(const Request &request) {
|
||||
ILOG("No handler for '%s', falling back to 404.", request.resource());
|
||||
INFO_LOG(IO, "No handler for '%s', falling back to 404.", request.resource());
|
||||
const char *payload = "<html><body>404 not found</body></html>\r\n";
|
||||
request.WriteHttpResponseHeader("1.0", 404, (int)strlen(payload));
|
||||
request.Out()->Push(payload);
|
||||
|
@ -1,6 +1,5 @@
|
||||
#include "ppsspp_config.h"
|
||||
#include "net/resolve.h"
|
||||
#include "base/logging.h"
|
||||
#include "base/timeutil.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
@ -25,6 +24,7 @@
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#include "base/timeutil.h"
|
||||
|
||||
namespace net {
|
||||
|
||||
@ -45,6 +45,7 @@ void Shutdown()
|
||||
}
|
||||
|
||||
bool DNSResolve(const std::string &host, const std::string &service, addrinfo **res, std::string &error, DNSType type) {
|
||||
|
||||
#if PPSSPP_PLATFORM(SWITCH)
|
||||
// Force IPv4 lookups.
|
||||
if (type == DNSType::IPV6) {
|
||||
@ -102,7 +103,7 @@ void DNSResolveFree(addrinfo *res)
|
||||
freeaddrinfo(res);
|
||||
}
|
||||
|
||||
bool GetIPList(std::vector<std::string>& IP4s) {
|
||||
bool GetIPList(std::vector<std::string> &IP4s) {
|
||||
char ipstr[INET6_ADDRSTRLEN]; // We use IPv6 length since it's longer than IPv4
|
||||
#if defined(getifaddrs) // On Android: Requires __ANDROID_API__ >= 24
|
||||
struct ifaddrs* ifAddrStruct = NULL;
|
||||
|
@ -1,4 +1,6 @@
|
||||
#ifdef _WIN32
|
||||
#include "ppsspp_config.h"
|
||||
|
||||
#if PPSSPP_PLATFORM(WINDOWS)
|
||||
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
@ -21,10 +23,11 @@
|
||||
#include <algorithm>
|
||||
#include <cstdarg>
|
||||
|
||||
#include "base/logging.h"
|
||||
#include "net/sinks.h"
|
||||
#include "file/fd_util.h"
|
||||
|
||||
#include "Common/Log.h"
|
||||
|
||||
#ifndef MSG_NOSIGNAL
|
||||
// Default value to 0x00 (do nothing) in systems where it's not supported
|
||||
#define MSG_NOSIGNAL 0
|
||||
@ -182,7 +185,7 @@ bool InputSink::Block() {
|
||||
|
||||
void InputSink::AccountFill(int bytes) {
|
||||
if (bytes < 0) {
|
||||
ELOG("Error reading from socket");
|
||||
ERROR_LOG(IO, "Error reading from socket");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -303,10 +306,10 @@ bool OutputSink::Printf(const char *fmt, ...) {
|
||||
// Okay, did we actually write?
|
||||
if (result >= (int)avail) {
|
||||
// This means the result string was too big for the buffer.
|
||||
ELOG("Not enough space to format output.");
|
||||
ERROR_LOG(IO, "Not enough space to format output.");
|
||||
return false;
|
||||
} else if (result < 0) {
|
||||
ELOG("vsnprintf failed.");
|
||||
ERROR_LOG(IO, "vsnprintf failed.");
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -373,7 +376,7 @@ void OutputSink::AccountPush(size_t bytes) {
|
||||
|
||||
void OutputSink::AccountDrain(int bytes) {
|
||||
if (bytes < 0) {
|
||||
ELOG("Error writing to socket");
|
||||
ERROR_LOG(IO, "Error writing to socket");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1,7 +1,8 @@
|
||||
#include "base/logging.h"
|
||||
#include "base/stringutil.h"
|
||||
#include "net/url.h"
|
||||
|
||||
#include "Common/Log.h"
|
||||
|
||||
const char *UrlEncoder::unreservedChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_.~";
|
||||
const char *UrlEncoder::hexChars = "0123456789ABCDEF";
|
||||
|
||||
@ -10,7 +11,7 @@ int MultipartFormDataEncoder::seq = 0;
|
||||
void Url::Split() {
|
||||
size_t colonSlashSlash = url_.find("://");
|
||||
if (colonSlashSlash == std::string::npos) {
|
||||
ELOG("Invalid URL: %s", url_.c_str());
|
||||
ERROR_LOG(IO, "Invalid URL: %s", url_.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -8,12 +8,13 @@
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#include "base/logging.h"
|
||||
#include "base/timeutil.h"
|
||||
#include "gfx_es2/draw_buffer.h"
|
||||
#include "ppsspp_config.h"
|
||||
#include "profiler/profiler.h"
|
||||
|
||||
#include "Common/Log.h"
|
||||
|
||||
#define MAX_CATEGORIES 64 // Can be any number, represents max profiled names.
|
||||
#define MAX_DEPTH 16 // Can be any number, represents max nesting depth of profiled names.
|
||||
#if PPSSPP_PLATFORM(IOS) && defined(__IPHONE_OS_VERSION_MIN_REQUIRED) && __IPHONE_OS_VERSION_MIN_REQUIRED < __IPHONE_9_0
|
||||
@ -147,7 +148,7 @@ int internal_profiler_enter(const char *category_name, int *out_thread_id) {
|
||||
}
|
||||
internal_profiler_resume(thread_id, category, now);
|
||||
} else {
|
||||
DLOG("profiler: recursive enter (%i - %s)", category, category_name);
|
||||
DEBUG_LOG(SYSTEM, "profiler: recursive enter (%i - %s)", category, category_name);
|
||||
}
|
||||
|
||||
depth++;
|
||||
@ -164,7 +165,7 @@ void internal_profiler_leave(int thread_id, int category) {
|
||||
|
||||
int &depth = profiler.depth[thread_id];
|
||||
if (category < 0 || category >= MAX_CATEGORIES) {
|
||||
ELOG("Bad category index %d", category);
|
||||
ERROR_LOG(SYSTEM, "Bad category index %d", category);
|
||||
depth--;
|
||||
return;
|
||||
}
|
||||
@ -172,9 +173,7 @@ void internal_profiler_leave(int thread_id, int category) {
|
||||
double now = real_time_now();
|
||||
|
||||
depth--;
|
||||
if (depth < 0) {
|
||||
FLOG("Profiler enter/leave mismatch!");
|
||||
}
|
||||
_assert_msg_(depth >= 0, "Profiler enter/leave mismatch!");
|
||||
|
||||
int parent = profiler.parentCategory[thread_id][depth];
|
||||
// When there's recursion, we don't suspend or resume.
|
||||
|
@ -1,5 +1,4 @@
|
||||
#include "thin3d/DataFormatGL.h"
|
||||
#include "base/logging.h"
|
||||
#include "Common/Log.h"
|
||||
|
||||
namespace Draw {
|
||||
|
@ -1,10 +1,7 @@
|
||||
#include <algorithm>
|
||||
#include "Common/MemoryUtil.h"
|
||||
#include "Core/Reporting.h"
|
||||
#include "GLQueueRunner.h"
|
||||
#include "GLRenderManager.h"
|
||||
#include "DataFormatGL.h"
|
||||
#include "base/logging.h"
|
||||
|
||||
#include "base/logging.h" // For OutputDebugStringUTF8
|
||||
|
||||
#include "base/stringutil.h"
|
||||
#include "gfx/gl_common.h"
|
||||
#include "gfx/gl_debug_log.h"
|
||||
@ -13,6 +10,14 @@
|
||||
#include "math/dataconv.h"
|
||||
#include "math/math_util.h"
|
||||
|
||||
#include "Common/Log.h"
|
||||
#include "Common/MemoryUtil.h"
|
||||
|
||||
#include "Core/Reporting.h"
|
||||
#include "GLQueueRunner.h"
|
||||
#include "GLRenderManager.h"
|
||||
#include "DataFormatGL.h"
|
||||
|
||||
#define TEXCACHE_NAME_CACHE_SIZE 16
|
||||
|
||||
#ifdef IOS
|
||||
@ -223,7 +228,7 @@ void GLQueueRunner::RunInitSteps(const std::vector<GLRInitStep> &steps, bool ski
|
||||
if (!anyFailed)
|
||||
Reporting::ReportMessage("Error in shader program link: info: %s\nfs: %s\n%s\nvs: %s\n%s", infoLog.c_str(), fsDesc.c_str(), fsCode, vsDesc.c_str(), vsCode);
|
||||
|
||||
ELOG("Could not link program:\n %s", infoLog.c_str());
|
||||
ERROR_LOG(G3D, "Could not link program:\n %s", infoLog.c_str());
|
||||
ERROR_LOG(G3D, "VS desc:\n%s", vsDesc.c_str());
|
||||
ERROR_LOG(G3D, "FS desc:\n%s", fsDesc.c_str());
|
||||
ERROR_LOG(G3D, "VS:\n%s\n", vsCode);
|
||||
@ -277,8 +282,8 @@ void GLQueueRunner::RunInitSteps(const std::vector<GLRInitStep> &steps, bool ski
|
||||
if (!success) {
|
||||
std::string infoLog = GetInfoLog(shader, glGetShaderiv, glGetShaderInfoLog);
|
||||
#ifdef __ANDROID__
|
||||
ELOG("Error in shader compilation! %s\n", infoLog.c_str());
|
||||
ELOG("Shader source:\n%s\n", (const char *)code);
|
||||
ERROR_LOG(G3D, "Error in shader compilation! %s\n", infoLog.c_str());
|
||||
ERROR_LOG(G3D, "Shader source:\n%s\n", (const char *)code);
|
||||
#endif
|
||||
ERROR_LOG(G3D, "Error in shader compilation for: %s", step.create_shader.shader->desc.c_str());
|
||||
ERROR_LOG(G3D, "Info log: %s", infoLog.c_str());
|
||||
@ -547,10 +552,10 @@ retry_depth:
|
||||
// ILOG("Framebuffer verified complete.");
|
||||
break;
|
||||
case GL_FRAMEBUFFER_UNSUPPORTED:
|
||||
ELOG("GL_FRAMEBUFFER_UNSUPPORTED");
|
||||
ERROR_LOG(G3D, "GL_FRAMEBUFFER_UNSUPPORTED");
|
||||
break;
|
||||
case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
|
||||
ELOG("GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT");
|
||||
ERROR_LOG(G3D, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT");
|
||||
break;
|
||||
default:
|
||||
FLOG("Other framebuffer error: %i", status);
|
||||
@ -1566,10 +1571,10 @@ void GLQueueRunner::fbo_ext_create(const GLRInitStep &step) {
|
||||
// ILOG("Framebuffer verified complete.");
|
||||
break;
|
||||
case GL_FRAMEBUFFER_UNSUPPORTED_EXT:
|
||||
ELOG("GL_FRAMEBUFFER_UNSUPPORTED");
|
||||
ERROR_LOG(G3D, "GL_FRAMEBUFFER_UNSUPPORTED");
|
||||
break;
|
||||
case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT:
|
||||
ELOG("GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT ");
|
||||
ERROR_LOG(G3D, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT ");
|
||||
break;
|
||||
default:
|
||||
FLOG("Other framebuffer error: %i", status);
|
||||
|
@ -4,11 +4,12 @@
|
||||
#include "gfx_es2/gpu_features.h"
|
||||
#include "thin3d/thin3d.h"
|
||||
#include "thread/threadutil.h"
|
||||
#include "base/logging.h"
|
||||
|
||||
#include "Common/Log.h"
|
||||
#include "Common/MemoryUtil.h"
|
||||
|
||||
#if 0 // def _DEBUG
|
||||
#define VLOG ILOG
|
||||
#define VLOG(...) INFO_LOG(G3D, __VA_ARGS__)
|
||||
#else
|
||||
#define VLOG(...)
|
||||
#endif
|
||||
|
@ -4,14 +4,13 @@
|
||||
#include <sstream>
|
||||
|
||||
#include "Common/Log.h"
|
||||
#include "base/logging.h"
|
||||
|
||||
#include "Common/Vulkan/VulkanContext.h"
|
||||
#include "thin3d/VulkanRenderManager.h"
|
||||
#include "thread/threadutil.h"
|
||||
|
||||
#if 0 // def _DEBUG
|
||||
#define VLOG ILOG
|
||||
#define VLOG(...) INFO_LOG(G3D, __VA_ARGS__)
|
||||
#else
|
||||
#define VLOG(...)
|
||||
#endif
|
||||
@ -162,7 +161,7 @@ void VulkanRenderManager::CreateBackbuffers() {
|
||||
VkImage *swapchainImages = new VkImage[swapchainImageCount_];
|
||||
res = vkGetSwapchainImagesKHR(vulkan_->GetDevice(), vulkan_->GetSwapchain(), &swapchainImageCount_, swapchainImages);
|
||||
if (res != VK_SUCCESS) {
|
||||
ELOG("vkGetSwapchainImagesKHR failed");
|
||||
ERROR_LOG(G3D, "vkGetSwapchainImagesKHR failed");
|
||||
delete[] swapchainImages;
|
||||
return;
|
||||
}
|
||||
@ -210,7 +209,7 @@ void VulkanRenderManager::CreateBackbuffers() {
|
||||
}
|
||||
|
||||
if (newInflightFrames_ != -1) {
|
||||
ILOG("Updating inflight frames to %d", newInflightFrames_);
|
||||
INFO_LOG(G3D, "Updating inflight frames to %d", newInflightFrames_);
|
||||
vulkan_->UpdateInflightFrames(newInflightFrames_);
|
||||
newInflightFrames_ = -1;
|
||||
}
|
||||
@ -222,7 +221,7 @@ void VulkanRenderManager::CreateBackbuffers() {
|
||||
run_ = true;
|
||||
// Won't necessarily be 0.
|
||||
threadInitFrame_ = vulkan_->GetCurFrame();
|
||||
ILOG("Starting Vulkan submission thread (threadInitFrame_ = %d)", vulkan_->GetCurFrame());
|
||||
INFO_LOG(G3D, "Starting Vulkan submission thread (threadInitFrame_ = %d)", vulkan_->GetCurFrame());
|
||||
thread_ = std::thread(&VulkanRenderManager::ThreadFunc, this);
|
||||
}
|
||||
}
|
||||
@ -245,7 +244,7 @@ void VulkanRenderManager::StopThread() {
|
||||
frameData.profile.timestampDescriptions.clear();
|
||||
}
|
||||
thread_.join();
|
||||
ILOG("Vulkan submission thread joined. Frame=%d", vulkan_->GetCurFrame());
|
||||
INFO_LOG(G3D, "Vulkan submission thread joined. Frame=%d", vulkan_->GetCurFrame());
|
||||
|
||||
// Eat whatever has been queued up for this frame if anything.
|
||||
Wipe();
|
||||
@ -275,7 +274,7 @@ void VulkanRenderManager::StopThread() {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
ILOG("Vulkan submission thread was already stopped.");
|
||||
INFO_LOG(G3D, "Vulkan submission thread was already stopped.");
|
||||
}
|
||||
}
|
||||
|
||||
@ -300,7 +299,7 @@ void VulkanRenderManager::DestroyBackbuffers() {
|
||||
}
|
||||
|
||||
VulkanRenderManager::~VulkanRenderManager() {
|
||||
ILOG("VulkanRenderManager destructor");
|
||||
INFO_LOG(G3D, "VulkanRenderManager destructor");
|
||||
StopThread();
|
||||
vulkan_->WaitUntilQueueIdle();
|
||||
|
||||
@ -352,7 +351,7 @@ void VulkanRenderManager::ThreadFunc() {
|
||||
}
|
||||
VLOG("PULL: Running frame %d", threadFrame);
|
||||
if (firstFrame) {
|
||||
ILOG("Running first frame (%d)", threadFrame);
|
||||
INFO_LOG(G3D, "Running first frame (%d)", threadFrame);
|
||||
firstFrame = false;
|
||||
}
|
||||
Run(threadFrame);
|
||||
@ -428,7 +427,7 @@ void VulkanRenderManager::BeginFrame(bool enableProfiling) {
|
||||
// Must be after the fence - this performs deletes.
|
||||
VLOG("PUSH: BeginFrame %d", curFrame);
|
||||
if (!run_) {
|
||||
WLOG("BeginFrame while !run_!");
|
||||
WARN_LOG(G3D, "BeginFrame while !run_!");
|
||||
}
|
||||
vulkan_->BeginFrame();
|
||||
|
||||
@ -614,7 +613,7 @@ bool VulkanRenderManager::CopyFramebufferToMemorySync(VKRFramebuffer *src, VkIma
|
||||
} else {
|
||||
// Backbuffer.
|
||||
if (!(vulkan_->GetSurfaceCapabilities().supportedUsageFlags & VK_IMAGE_USAGE_TRANSFER_SRC_BIT)) {
|
||||
ELOG("Copying from backbuffer not supported, can't take screenshots");
|
||||
ERROR_LOG(G3D, "Copying from backbuffer not supported, can't take screenshots");
|
||||
return false;
|
||||
}
|
||||
switch (vulkan_->GetSwapchainFormat()) {
|
||||
@ -622,7 +621,7 @@ bool VulkanRenderManager::CopyFramebufferToMemorySync(VKRFramebuffer *src, VkIma
|
||||
case VK_FORMAT_R8G8B8A8_UNORM: srcFormat = Draw::DataFormat::R8G8B8A8_UNORM; break;
|
||||
// NOTE: If you add supported formats here, make sure to also support them in VulkanQueueRunner::CopyReadbackBuffer.
|
||||
default:
|
||||
ELOG("Unsupported backbuffer format for screenshots");
|
||||
ERROR_LOG(G3D, "Unsupported backbuffer format for screenshots");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -1074,9 +1073,9 @@ void VulkanRenderManager::BeginSubmitFrame(int frame) {
|
||||
VkResult res = vkAcquireNextImageKHR(vulkan_->GetDevice(), vulkan_->GetSwapchain(), UINT64_MAX, acquireSemaphore_, (VkFence)VK_NULL_HANDLE, &frameData.curSwapchainImage);
|
||||
if (res == VK_SUBOPTIMAL_KHR) {
|
||||
// Hopefully the resize will happen shortly. Ignore - one frame might look bad or something.
|
||||
WLOG("VK_SUBOPTIMAL_KHR returned - ignoring");
|
||||
WARN_LOG(G3D, "VK_SUBOPTIMAL_KHR returned - ignoring");
|
||||
} else if (res == VK_ERROR_OUT_OF_DATE_KHR) {
|
||||
WLOG("VK_ERROR_OUT_OF_DATE_KHR returned - processing the frame, but not presenting");
|
||||
WARN_LOG(G3D, "VK_ERROR_OUT_OF_DATE_KHR returned - processing the frame, but not presenting");
|
||||
frameData.skipSwap = true;
|
||||
} else {
|
||||
_assert_msg_(res == VK_SUCCESS, "vkAcquireNextImageKHR failed! result=%s", VulkanResultToString(res));
|
||||
|
@ -6,9 +6,10 @@
|
||||
#include <stdlib.h>
|
||||
#include <stdexcept>
|
||||
|
||||
#include "base/logging.h"
|
||||
#include "thin3d/d3dx9_loader.h"
|
||||
|
||||
#include "Common/Log.h"
|
||||
|
||||
// TODO: See if we can use the bundled D3Dcompiler_47.dll to compiler for DX9 as well.
|
||||
|
||||
typedef BOOL(__stdcall *TFunc_D3DXCheckVersion)(UINT D3DSDKVersion, UINT D3DXSDKVersion);
|
||||
@ -114,7 +115,7 @@ HMODULE loadDllLastVersion(unsigned int* version, bool debugVersion) {
|
||||
}
|
||||
|
||||
void handleNotFoundAddr(const char* sFuncName) {
|
||||
ELOG("Failed to find D3DX function %s", sFuncName);
|
||||
ERROR_LOG(G3D, "Failed to find D3DX function %s", sFuncName);
|
||||
failedFunctions++;
|
||||
}
|
||||
|
||||
@ -126,7 +127,7 @@ int LoadD3DX9Dynamic(bool debugVersion) {
|
||||
|
||||
hm_d3dx = loadDllLastVersion(&d3dx_version, debugVersion);
|
||||
if (!hm_d3dx) {
|
||||
ELOG("Failed to find D3DX dll.");
|
||||
ERROR_LOG(G3D, "Failed to find D3DX dll.");
|
||||
return 0;
|
||||
}
|
||||
const int NERROR = -1;
|
||||
@ -137,7 +138,7 @@ int LoadD3DX9Dynamic(bool debugVersion) {
|
||||
__HANDLE_DLL_ENTRY(D3DXCompileShader);
|
||||
|
||||
if (failedFunctions > 0) {
|
||||
ELOG("Failed to load %i D3DX functions. This will not go well.", failedFunctions);
|
||||
ERROR_LOG(G3D, "Failed to load %i D3DX functions. This will not go well.", failedFunctions);
|
||||
}
|
||||
|
||||
return failedFunctions > 0 ? 0 : d3dx_version;
|
||||
|
Loading…
Reference in New Issue
Block a user