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Minor logging improvements in sceAudio.
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12bfcd0599
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5ff589a0d9
@ -141,7 +141,7 @@ u32 sceAudioOutput(u32 chan, int vol, u32 samplePtr) {
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u32 sceAudioOutputPanned(u32 chan, int leftvol, int rightvol, u32 samplePtr) {
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if (leftvol > 0xFFFF || rightvol > 0xFFFF) {
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ERROR_LOG(SCEAUDIO, "sceAudioOutputPannedBlocking() - invalid volume");
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ERROR_LOG(SCEAUDIO, "sceAudioOutputPanned() - invalid volume");
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return SCE_ERROR_AUDIO_INVALID_VOLUME;
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} else if (chan >= PSP_AUDIO_CHANNEL_MAX) {
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ERROR_LOG(SCEAUDIO, "sceAudioOutputPanned() - bad channel");
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@ -167,8 +167,9 @@ int sceAudioGetChannelRestLen(u32 chan) {
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ERROR_LOG(SCEAUDIO, "sceAudioGetChannelRestLen(%08x) - bad channel", chan);
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return SCE_ERROR_AUDIO_INVALID_CHANNEL;
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}
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DEBUG_LOG(SCEAUDIO, "sceAudioGetChannelRestLen(%08x)", chan);
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return (int)chans[chan].sampleQueue.size() / 2;
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int remainingSamples = (int)chans[chan].sampleQueue.size() / 2;
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DEBUG_LOG(SCEAUDIO, "%d=sceAudioGetChannelRestLen(%08x)", remainingSamples, chan);
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return remainingSamples;
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}
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int sceAudioGetChannelRestLength(u32 chan) {
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@ -176,8 +177,9 @@ int sceAudioGetChannelRestLength(u32 chan) {
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ERROR_LOG(SCEAUDIO, "sceAudioGetChannelRestLength(%08x) - bad channel", chan);
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return SCE_ERROR_AUDIO_INVALID_CHANNEL;
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}
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DEBUG_LOG(SCEAUDIO, "sceAudioGetChannelRestLength(%08x)", chan);
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return (int)chans[chan].sampleQueue.size() / 2;
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int remainingSamples = (int)chans[chan].sampleQueue.size() / 2;
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DEBUG_LOG(SCEAUDIO, "%d=sceAudioGetChannelRestLength(%08x)", remainingSamples, chan);
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return remainingSamples;
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}
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static u32 GetFreeChannel() {
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@ -438,7 +440,7 @@ const HLEFunction sceAudio[] =
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{0x5EC81C55, WrapU_IUU<sceAudioChReserve>, "sceAudioChReserve"},
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{0x6FC46853, WrapU_U<sceAudioChRelease>, "sceAudioChRelease"},
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{0xE9D97901, WrapI_U<sceAudioGetChannelRestLen>, "sceAudioGetChannelRestLen"},
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{0xB011922F, WrapI_U<sceAudioGetChannelRestLen>, "sceAudioGetChannelRestLength"},
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{0xB011922F, WrapI_U<sceAudioGetChannelRestLength>, "sceAudioGetChannelRestLength"},
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{0xCB2E439E, WrapU_UU<sceAudioSetChannelDataLen>, "sceAudioSetChannelDataLen"},
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{0x95FD0C2D, WrapU_UU<sceAudioChangeChannelConfig>, "sceAudioChangeChannelConfig"},
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{0xB7E1D8E7, WrapU_UUU<sceAudioChangeChannelVolume>, "sceAudioChangeChannelVolume"},
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