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Add compat.ini as a dependency to our various build systems
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@ -1598,6 +1598,7 @@ set(NativeAssets
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android/assets/ui_atlas.zim
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assets/shaders
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assets/ppge_atlas.zim
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assets/compat.ini
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assets/langregion.ini
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assets/unknown.png)
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set(LinkCommon ${CoreLibName} ${CMAKE_THREAD_LIBS_INIT} ${nativeExtraLibs})
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@ -3,6 +3,7 @@
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<file alias="assets/ui_atlas_lowmem.zim">../assets/ui_atlas_lowmem.zim</file>
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<file alias="assets/ppge_atlas.zim">../assets/ppge_atlas.zim</file>
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<file alias="assets/lang">../lang</file>
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<file alias="assets/compat.ini">../assets/compat.ini</file>
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<file alias="assets/langregion.ini">../assets/langregion.ini</file>
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<file alias="assets/unknown.png">../assets/unknown.png</file>
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<file alias="assets/shaders">../assets/shaders</file>
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@ -3,6 +3,7 @@
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<file alias="assets/ui_atlas_lowmem.zim">../assets/ui_atlas_lowmem.zim</file>
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<file alias="assets/ppge_atlas.zim">../assets/ppge_atlas.zim</file>
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<file alias="assets/lang">../lang</file>
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<file alias="assets/compat.ini">../assets/compat.ini</file>
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<file alias="assets/langregion.ini">../assets/langregion.ini</file>
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<file alias="assets/unknown.png">../assets/unknown.png</file>
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<file alias="assets/rargray.png">../assets/rargray.png</file>
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@ -2,6 +2,7 @@ xcopy ..\flash0 assets\flash0 /s /y <d.txt
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xcopy ..\lang assets\lang /s /y <d.txt
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xcopy ..\assets\shaders assets\shaders /s /y <d.txt
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copy ..\assets\langregion.ini assets\langregion.ini
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copy ..\assets\compat.ini assets\compat.ini
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copy ..\assets\*.png assets
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SET NDK=C:\AndroidNDK
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SET NDK_MODULE_PATH=..\ext;..\ext\native\ext
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@ -2,5 +2,6 @@ cp -r ../flash0 assets
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cp -r ../lang assets
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cp -r ../assets/shaders assets
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cp ../assets/langregion.ini assets/langregion.ini
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cp ../assets/compat.ini assets/compat.ini
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cp ../assets/*.png assets
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NDK_MODULE_PATH=../ext:../ext/native/ext $NDK/ndk-build -j3 $*
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@ -20,6 +20,7 @@ Source: "notinstalled.txt"; DestName: "installed.txt"; DestDir: "{app}";
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Source: "assets\ppge_atlas.zim"; DestDir: "{app}\assets"
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Source: "assets\ui_atlas.zim"; DestDir: "{app}\assets"
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Source: "assets\langregion.ini"; DestDir: "{app}\assets"
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Source: "assets\compat.ini"; DestDir: "{app}\assets"
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Source: "assets\Roboto-Condensed.ttf"; DestDir: "{app}\assets"
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Source: "assets\shaders\*.*"; DestDir: "{app}\assets\shaders"
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Source: "lang\*.ini"; DestDir: "{app}\lang"
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