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https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 05:19:56 +00:00
Add another parameter to the internal "request" framework.
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92a6fbd1d4
commit
616ee81f84
@ -31,7 +31,7 @@ const char *RequestTypeAsString(SystemRequestType type) {
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}
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}
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bool RequestManager::MakeSystemRequest(SystemRequestType type, RequesterToken token, RequestCallback callback, RequestFailedCallback failedCallback, std::string_view param1, std::string_view param2, int param3) {
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bool RequestManager::MakeSystemRequest(SystemRequestType type, RequesterToken token, RequestCallback callback, RequestFailedCallback failedCallback, std::string_view param1, std::string_view param2, int64_t param3, int64_t param4) {
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if (token == NO_REQUESTER_TOKEN) {
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_dbg_assert_(!callback);
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_dbg_assert_(!failedCallback);
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@ -52,14 +52,13 @@ bool RequestManager::MakeSystemRequest(SystemRequestType type, RequesterToken to
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std::string p1(param1);
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std::string p2(param2);
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// TODO: Convert to string_view
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if (!System_MakeRequest(type, requestId, p1, p2, param3)) {
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if (!System_MakeRequest(type, requestId, p1, p2, param3, param4)) {
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if (callback || failedCallback) {
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std::lock_guard<std::mutex> guard(callbackMutex_);
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callbackMap_.erase(requestId);
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}
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return false;
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}
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return true;
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}
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@ -27,7 +27,8 @@ public:
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// The callback you pass in will be called on the main thread later.
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// Params are at the end since it's the part most likely to recieve additions in the future,
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// now that we have both callbacks.
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bool MakeSystemRequest(SystemRequestType type, RequesterToken token, RequestCallback callback, RequestFailedCallback failedCallback, std::string_view param1, std::string_view param2, int param3);
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// Pointers can be passed through param3 and param4 if needed, by casting.
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bool MakeSystemRequest(SystemRequestType type, RequesterToken token, RequestCallback callback, RequestFailedCallback failedCallback, std::string_view param1, std::string_view param2, int64_t param3, int64_t param4 = 0);
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// Called by the platform implementation, when it's finished with a request.
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void PostSystemSuccess(int requestId, const char *responseString, int responseValue = 0);
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@ -93,7 +93,7 @@ enum class SystemRequestType {
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// This can return false if it's known that the platform doesn't support the request, the app is supposed to handle
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// or ignore that cleanly.
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// Some requests don't use responses.
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int param3);
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int64_t param3, int64_t param4);
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PermissionStatus System_GetPermissionStatus(SystemPermission permission);
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void System_AskForPermission(SystemPermission permission);
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@ -295,13 +295,13 @@ bool VR_InitFrame( engine_t* engine ) {
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}
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// Update passthrough
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if (passthroughRunning != VR_GetConfig(VR_CONFIG_PASSTHROUGH)) {
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if (passthroughRunning != (VR_GetConfig(VR_CONFIG_PASSTHROUGH) != 0)) {
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if (VR_GetConfig(VR_CONFIG_PASSTHROUGH)) {
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OXR(xrPassthroughLayerResumeFB(passthroughLayer));
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} else {
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OXR(xrPassthroughLayerPauseFB(passthroughLayer));
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}
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passthroughRunning = VR_GetConfig(VR_CONFIG_PASSTHROUGH);
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passthroughRunning = (VR_GetConfig(VR_CONFIG_PASSTHROUGH) != 0);
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}
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// NOTE: OpenXR does not use the concept of frame indices. Instead,
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@ -530,9 +530,9 @@ static void load_integration_callback(int result, const char *error_message, rc_
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rc_client_raintegration_set_event_handler(g_rcClient, &raintegration_event_handler);
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rc_client_raintegration_set_write_memory_function(g_rcClient, &raintegration_write_memory_handler);
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rc_client_raintegration_set_get_game_name_function(g_rcClient, &raintegration_get_game_name_handler);
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HWND hWnd = (HWND)userdata;
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rc_client_raintegration_rebuild_submenu(g_rcClient, GetMenu(hWnd));
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DrawMenuBar(hWnd);
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break;
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}
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case RC_MISSING_VALUE:
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@ -354,7 +354,7 @@ bool MainUI::HandleCustomEvent(QEvent *e) {
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return true;
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}
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int param3) {
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int64_t param3, int64_t param4) {
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switch (type) {
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case SystemRequestType::EXIT_APP:
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qApp->exit(0);
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@ -388,7 +388,7 @@ bool System_MakeRequest(SystemRequestType type, int requestId, const std::string
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}
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case SystemRequestType::BROWSE_FOR_IMAGE:
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// Fall back to file browser.
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return System_MakeRequest(SystemRequestType::BROWSE_FOR_FILE, requestId, param1, param2, (int)BrowseFileType::IMAGE);
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return System_MakeRequest(SystemRequestType::BROWSE_FOR_FILE, requestId, param1, param2, (int)BrowseFileType::IMAGE, 0);
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case SystemRequestType::BROWSE_FOR_FILE:
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g_requestId = requestId;
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g_param1 = param1;
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@ -548,7 +548,7 @@ TOGGLE_METHOD_INVERSE(BreakOnLoad, g_Config.bAutoRun)
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TOGGLE_METHOD(IgnoreIllegalRWs, g_Config.bIgnoreBadMemAccess)
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TOGGLE_METHOD(AutoFrameSkip, g_Config.bAutoFrameSkip, g_Config.UpdateAfterSettingAutoFrameSkip())
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TOGGLE_METHOD(SoftwareRendering, g_Config.bSoftwareRendering)
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TOGGLE_METHOD(FullScreen, g_Config.bFullScreen, System_MakeRequest(SystemRequestType::TOGGLE_FULLSCREEN_STATE, 0, g_Config.UseFullScreen() ? "1" : "0", "", 3))
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TOGGLE_METHOD(FullScreen, g_Config.bFullScreen, System_MakeRequest(SystemRequestType::TOGGLE_FULLSCREEN_STATE, 0, g_Config.UseFullScreen() ? "1" : "0", "", 3, 0))
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// TOGGLE_METHOD(VSync, g_Config.bVSync)
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#undef TOGGLE_METHOD
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@ -223,7 +223,7 @@ void System_Vibrate(int length_ms) {
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// Ignore on PC
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}
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int param3) {
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int64_t param3, int64_t param4) {
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switch (type) {
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case SystemRequestType::RESTART_APP:
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g_RestartRequested = true;
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@ -460,7 +460,7 @@ void System_Notify(SystemNotification notification) {
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}
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}
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int param3) {
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int64_t param3, int64_t param4) {
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switch (type) {
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case SystemRequestType::EXIT_APP:
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@ -478,7 +478,7 @@ bool System_MakeRequest(SystemRequestType type, int requestId, const std::string
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ExecuteTask(error, Windows::ApplicationModel::Core::CoreApplication::RequestRestartAsync(nullptr));
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if (error != Windows::ApplicationModel::Core::AppRestartFailureReason::RestartPending) {
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// Shutdown
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System_MakeRequest(SystemRequestType::EXIT_APP, requestId, param1, param2, param3);
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System_MakeRequest(SystemRequestType::EXIT_APP, requestId, param1, param2, param3, param4);
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}
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return true;
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}
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@ -488,7 +488,7 @@ std::wstring MakeFilter(std::wstring filter) {
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return filter;
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}
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int param3) {
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int64_t param3, int64_t param4) {
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switch (type) {
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case SystemRequestType::EXIT_APP:
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if (!NativeIsRestarting()) {
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@ -636,6 +636,7 @@ bool System_MakeRequest(SystemRequestType type, int requestId, const std::string
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}
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case SystemRequestType::CREATE_GAME_SHORTCUT:
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return W32Util::CreateDesktopShortcut(param1, param2);
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default:
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return false;
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}
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@ -1097,7 +1097,7 @@ void System_Notify(SystemNotification notification) {
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}
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}
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int param3) {
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int64_t param3, int64_t param4) {
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switch (type) {
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case SystemRequestType::EXIT_APP:
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PushCommand("finish", "");
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@ -117,7 +117,7 @@ bool System_GetPropertyBool(SystemProperty prop) {
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}
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void System_Notify(SystemNotification notification) {}
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void System_PostUIMessage(UIMessage message, const std::string ¶m) {}
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int param3) {
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int64_t param3, int64_t param4) {
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switch (type) {
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case SystemRequestType::SEND_DEBUG_OUTPUT:
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if (g_headlessHost) {
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@ -363,7 +363,7 @@ void System_Notify(SystemNotification notification) {
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}
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}
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int param3) {
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int64_t param3, int64_t param4) {
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switch (type) {
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case SystemRequestType::EXIT_APP:
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exit(0);
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@ -1709,7 +1709,7 @@ void System_Notify(SystemNotification notification) {
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break;
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}
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}
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int param3) { return false; }
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int64_t param3, int64_t param4) { return false; }
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void System_PostUIMessage(UIMessage message, const std::string ¶m) {}
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void NativeFrame(GraphicsContext *graphicsContext) {}
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void NativeResized() {}
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@ -41,7 +41,7 @@
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void NativeFrame(GraphicsContext *graphicsContext) { }
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void NativeResized() { }
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int param3) { return false; }
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bool System_MakeRequest(SystemRequestType type, int requestId, const std::string ¶m1, const std::string ¶m2, int64_t param3, int64_t param4) { return false; }
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void System_InputBoxGetString(const std::string &title, const std::string &defaultValue, std::function<void(bool, const std::string &)> cb) { cb(false, ""); }
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void System_AskForPermission(SystemPermission permission) {}
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PermissionStatus System_GetPermissionStatus(SystemPermission permission) { return PERMISSION_STATUS_GRANTED; }
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