Savedata: Fix gamedata install shutdown status.

This is the only one that returns non-errors when the dialog is disabled.
This commit is contained in:
Unknown W. Brackets 2023-10-15 10:36:27 -07:00
parent 008055d242
commit 624d5a38e7

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@ -794,7 +794,7 @@ static int sceUtilityGamedataInstallUpdate(int animSpeed) {
}
static int sceUtilityGamedataInstallGetStatus() {
if (!currentDialogActive || currentDialogType != UtilityDialogType::GAMEDATAINSTALL) {
if (currentDialogType != UtilityDialogType::GAMEDATAINSTALL) {
// This is called incorrectly all the time by some games. So let's not bother warning.
hleEatCycles(200);
return hleLogDebug(SCEUTILITY, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");