Restore two accidentally deleted command table entries.

This commit is contained in:
Henrik Rydgard 2017-03-14 15:44:39 +01:00
parent a7a5fe5573
commit 627866355b

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@ -39,6 +39,10 @@ const CommonCommandTableEntry commonCommandTable[] = {
{ GE_CMD_BJUMP, FLAG_EXECUTE | FLAG_READS_PC | FLAG_WRITES_PC, 0, &GPUCommon::Execute_BJump }, // EXECUTE
{ GE_CMD_BOUNDINGBOX, FLAG_EXECUTE, 0, &GPUCommon::Execute_BoundingBox }, // + FLUSHBEFORE when we implement... or not, do we need to?
// These two are actually processed in CMD_END. Not sure if FLAG_FLUSHBEFORE matters.
{ GE_CMD_SIGNAL, FLAG_FLUSHBEFORE },
{ GE_CMD_FINISH, FLAG_FLUSHBEFORE },
// Changes that dirty the framebuffer
{ GE_CMD_FRAMEBUFPTR, FLAG_FLUSHBEFOREONCHANGE, DIRTY_FRAMEBUF | DIRTY_TEXTURE_PARAMS },
{ GE_CMD_FRAMEBUFWIDTH, FLAG_FLUSHBEFOREONCHANGE, DIRTY_FRAMEBUF | DIRTY_TEXTURE_PARAMS },