mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
First draft of README.md updates for 1.4
This commit is contained in:
parent
d8859acb27
commit
6303c119cd
@ -18,6 +18,15 @@ For the latest source code, see [our github page](https://github.com/hrydgard/pp
|
||||
|
||||
For build instructions and other development tutorials, see the [wiki](https://github.com/hrydgard/ppsspp/wiki).
|
||||
|
||||
What's new in 1.4.0
|
||||
-------------------
|
||||
* Support D3D11 (performs better than OpenGL or D3D9 on most hardware)
|
||||
* Audio quality improvement (linear interpolation) (#8950)
|
||||
* Hardware spline/bezier tesselation in OpenGL, D3D11 and Vulkan (...)
|
||||
* Post-processing shaders in D3D11
|
||||
* Prescale UV setting removed, now the default (improves perf) (#9176)
|
||||
* Assorted minor compatibility fixes, code cleanup and performance improvements
|
||||
|
||||
What's new in 1.3.0
|
||||
-------------------
|
||||
* Fix JIT problems on Galaxy S7 and iOS 9+ devices. (#8965, #8937)
|
||||
|
Loading…
Reference in New Issue
Block a user