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Merge pull request #17649 from hrydgard/osd-data-split-file
Break out the OSD data holder from Common/System/System.h, into OSD.cpp/h
This commit is contained in:
commit
6315fae2dc
@ -744,6 +744,8 @@ add_library(Common STATIC
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Common/System/NativeApp.h
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Common/System/Request.cpp
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Common/System/Request.h
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Common/System/OSD.cpp
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Common/System/OSD.h
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Common/Thread/Channel.h
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Common/Thread/ParallelLoop.cpp
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Common/Thread/ParallelLoop.h
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@ -561,6 +561,7 @@
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<ClInclude Include="Swap.h" />
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<ClInclude Include="SysError.h" />
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<ClInclude Include="System\Display.h" />
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<ClInclude Include="System\OSD.h" />
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<ClInclude Include="System\Request.h" />
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<ClInclude Include="System\NativeApp.h" />
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<ClInclude Include="System\System.h" />
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@ -1022,6 +1023,7 @@
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<ClCompile Include="OSVersion.cpp" />
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<ClCompile Include="StringUtils.cpp" />
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<ClCompile Include="System\Display.cpp" />
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<ClCompile Include="System\OSD.cpp" />
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<ClCompile Include="System\Request.cpp" />
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<ClCompile Include="Thread\ParallelLoop.cpp" />
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<ClCompile Include="Thread\ThreadManager.cpp" />
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@ -509,6 +509,9 @@
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<ClInclude Include="UI\IconCache.h">
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<Filter>UI</Filter>
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</ClInclude>
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<ClInclude Include="System\OSD.h">
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<Filter>System</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="ABI.cpp" />
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@ -953,6 +956,9 @@
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<ClCompile Include="UI\IconCache.cpp">
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<Filter>UI</Filter>
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</ClCompile>
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<ClCompile Include="System\OSD.cpp">
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<Filter>System</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="Crypto">
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141
Common/System/OSD.cpp
Normal file
141
Common/System/OSD.cpp
Normal file
@ -0,0 +1,141 @@
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#include <cstring>
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#include "Common/System/OSD.h"
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#include "Common/TimeUtil.h"
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OnScreenDisplay g_OSD;
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void OnScreenDisplay::Update() {
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std::lock_guard<std::mutex> guard(mutex_);
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double now = time_now_d();
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for (auto iter = entries_.begin(); iter != entries_.end(); ) {
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if (now >= iter->endTime) {
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iter = entries_.erase(iter);
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} else {
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iter++;
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}
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}
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for (auto iter = bars_.begin(); iter != bars_.end(); ) {
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if (now >= iter->endTime) {
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iter = bars_.erase(iter);
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} else {
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iter++;
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}
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}
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}
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std::vector<OnScreenDisplay::Entry> OnScreenDisplay::Entries() {
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std::lock_guard<std::mutex> guard(mutex_);
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return entries_; // makes a copy.
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}
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std::vector<OnScreenDisplay::ProgressBar> OnScreenDisplay::ProgressBars() {
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std::lock_guard<std::mutex> guard(mutex_);
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return bars_; // makes a copy.
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}
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void OnScreenDisplay::Show(OSDType type, const std::string &text, const std::string &text2, const std::string &icon, float duration_s, const char *id) {
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// Automatic duration based on type.
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if (duration_s <= 0.0f) {
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switch (type) {
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case OSDType::MESSAGE_ERROR:
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case OSDType::MESSAGE_WARNING:
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duration_s = 3.0f;
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break;
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case OSDType::MESSAGE_FILE_LINK:
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duration_s = 5.0f;
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break;
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case OSDType::MESSAGE_SUCCESS:
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duration_s = 2.0f;
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break;
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default:
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duration_s = 1.5f;
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break;
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}
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}
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double now = time_now_d();
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std::lock_guard<std::mutex> guard(mutex_);
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if (id) {
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for (auto iter = entries_.begin(); iter != entries_.end(); ++iter) {
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if (iter->id && !strcmp(iter->id, id)) {
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Entry msg = *iter;
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msg.endTime = now + duration_s;
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msg.text = text;
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msg.text2 = text2;
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msg.type = type;
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msg.iconName = icon;
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// Move to top (should we? maybe not?)
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entries_.erase(iter);
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entries_.insert(entries_.begin(), msg);
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return;
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}
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}
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}
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Entry msg;
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msg.text = text;
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msg.text2 = text2;
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msg.iconName = icon;
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msg.startTime = now;
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msg.endTime = now + duration_s;
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msg.type = type;
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msg.id = id;
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entries_.insert(entries_.begin(), msg);
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}
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void OnScreenDisplay::ShowAchievementUnlocked(int achievementID) {
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double now = time_now_d();
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double duration_s = 5.0;
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Entry msg;
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msg.numericID = achievementID;
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msg.type = OSDType::ACHIEVEMENT_UNLOCKED;
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msg.startTime = now;
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msg.endTime = now + duration_s;
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entries_.insert(entries_.begin(), msg);
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}
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void OnScreenDisplay::ShowOnOff(const std::string &message, bool on, float duration_s) {
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// TODO: translate "on" and "off"? Or just get rid of this whole thing?
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Show(OSDType::MESSAGE_INFO, message + ": " + (on ? "on" : "off"), duration_s);
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}
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void OnScreenDisplay::SetProgressBar(std::string id, std::string &&message, int minValue, int maxValue, int progress) {
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std::lock_guard<std::mutex> guard(mutex_);
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double now = time_now_d();
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bool found = false;
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for (auto &bar : bars_) {
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if (bar.id == id) {
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bar.minValue = minValue;
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bar.maxValue = maxValue;
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bar.progress = progress;
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bar.message = message;
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bar.endTime = now + 60.0; // Nudge the progress bar to keep it shown.
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return;
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}
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}
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ProgressBar bar;
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bar.id = id;
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bar.message = std::move(message);
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bar.minValue = minValue;
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bar.maxValue = maxValue;
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bar.progress = progress;
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bar.endTime = now + 60.0; // Show the progress bar for 60 seconds, then fade it out.
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bars_.push_back(bar);
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}
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void OnScreenDisplay::RemoveProgressBar(std::string id, float fadeout_s) {
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std::lock_guard<std::mutex> guard(mutex_);
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for (auto iter = bars_.begin(); iter != bars_.end(); iter++) {
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if (iter->id == id) {
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iter->progress = iter->maxValue;
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iter->endTime = time_now_d() + (double)fadeout_s;
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break;
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}
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}
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}
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77
Common/System/OSD.h
Normal file
77
Common/System/OSD.h
Normal file
@ -0,0 +1,77 @@
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#pragma once
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#include <string>
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#include <vector>
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#include <mutex>
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// Shows a visible message to the user.
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// The default implementation in NativeApp.cpp uses our "osm" system (on screen messaging).
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enum class OSDType {
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MESSAGE_INFO,
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MESSAGE_SUCCESS,
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MESSAGE_WARNING,
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MESSAGE_ERROR,
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MESSAGE_ERROR_DUMP, // displays lots of text (after the first line), small size
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MESSAGE_FILE_LINK,
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ACHIEVEMENT_UNLOCKED,
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// PROGRESS_BAR,
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// PROGRESS_INDETERMINATE,
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};
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// Data holder for on-screen messages.
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class OnScreenDisplay {
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public:
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// If you specify 0.0f as duration, a duration will be chosen automatically depending on type.
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void Show(OSDType type, const std::string &text, float duration_s = 0.0f, const char *id = nullptr) {
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Show(type, text, "", duration_s, id);
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}
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void Show(OSDType type, const std::string &text, const std::string &text2, float duration_s = 0.0f, const char *id = nullptr) {
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Show(type, text, text2, "", duration_s, id);
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}
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void Show(OSDType type, const std::string &text, const std::string &text2, const std::string &icon, float duration_s = 0.0f, const char *id = nullptr);
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void ShowAchievementUnlocked(int achievementID);
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void ShowOnOff(const std::string &message, bool on, float duration_s = 0.0f);
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bool IsEmpty() const { return entries_.empty(); } // Shortcut to skip rendering.
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// Call this every frame, cleans up old entries.
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void Update();
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// Progress bar controls
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// Set is both create and update.
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void SetProgressBar(std::string id, std::string &&message, int minValue, int maxValue, int progress);
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void RemoveProgressBar(std::string id, float fadeout_s);
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struct Entry {
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OSDType type;
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std::string text;
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std::string text2;
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std::string iconName;
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int numericID;
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const char *id;
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double startTime;
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double endTime;
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};
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struct ProgressBar {
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std::string id;
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std::string message;
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int minValue;
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int maxValue;
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int progress;
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double endTime;
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};
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std::vector<Entry> Entries();
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std::vector<ProgressBar> ProgressBars();
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private:
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std::vector<Entry> entries_;
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std::vector<ProgressBar> bars_;
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std::mutex mutex_;
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};
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extern OnScreenDisplay g_OSD;
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@ -7,142 +7,6 @@
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#include "Common/TimeUtil.h"
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RequestManager g_requestManager;
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OnScreenDisplay g_OSD;
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void OnScreenDisplay::Update() {
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std::lock_guard<std::mutex> guard(mutex_);
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double now = time_now_d();
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for (auto iter = entries_.begin(); iter != entries_.end(); ) {
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if (now >= iter->endTime) {
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iter = entries_.erase(iter);
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} else {
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iter++;
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}
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}
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for (auto iter = bars_.begin(); iter != bars_.end(); ) {
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if (now >= iter->endTime) {
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iter = bars_.erase(iter);
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} else {
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iter++;
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}
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}
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}
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std::vector<OnScreenDisplay::Entry> OnScreenDisplay::Entries() {
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std::lock_guard<std::mutex> guard(mutex_);
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return entries_; // makes a copy.
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}
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std::vector<OnScreenDisplay::ProgressBar> OnScreenDisplay::ProgressBars() {
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std::lock_guard<std::mutex> guard(mutex_);
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return bars_; // makes a copy.
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}
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void OnScreenDisplay::Show(OSDType type, const std::string &text, const std::string &text2, const std::string &icon, float duration_s, const char *id) {
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// Automatic duration based on type.
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if (duration_s <= 0.0f) {
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switch (type) {
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case OSDType::MESSAGE_ERROR:
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case OSDType::MESSAGE_WARNING:
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duration_s = 3.0f;
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break;
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case OSDType::MESSAGE_FILE_LINK:
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duration_s = 5.0f;
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break;
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case OSDType::MESSAGE_SUCCESS:
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duration_s = 2.0f;
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break;
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default:
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duration_s = 1.5f;
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break;
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}
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}
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double now = time_now_d();
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std::lock_guard<std::mutex> guard(mutex_);
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if (id) {
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for (auto iter = entries_.begin(); iter != entries_.end(); ++iter) {
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if (iter->id && !strcmp(iter->id, id)) {
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Entry msg = *iter;
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msg.endTime = now + duration_s;
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msg.text = text;
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msg.text2 = text2;
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msg.type = type;
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msg.iconName = icon;
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// Move to top (should we? maybe not?)
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entries_.erase(iter);
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entries_.insert(entries_.begin(), msg);
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return;
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}
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}
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}
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Entry msg;
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msg.text = text;
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msg.text2 = text2;
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msg.iconName = icon;
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msg.startTime = now;
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msg.endTime = now + duration_s;
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msg.type = type;
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msg.id = id;
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entries_.insert(entries_.begin(), msg);
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}
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void OnScreenDisplay::ShowAchievementUnlocked(int achievementID) {
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double now = time_now_d();
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double duration_s = 5.0;
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Entry msg;
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msg.numericID = achievementID;
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msg.type = OSDType::ACHIEVEMENT_UNLOCKED;
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msg.startTime = now;
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msg.endTime = now + duration_s;
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entries_.insert(entries_.begin(), msg);
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}
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void OnScreenDisplay::ShowOnOff(const std::string &message, bool on, float duration_s) {
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// TODO: translate "on" and "off"? Or just get rid of this whole thing?
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Show(OSDType::MESSAGE_INFO, message + ": " + (on ? "on" : "off"), duration_s);
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}
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void OnScreenDisplay::SetProgressBar(std::string id, std::string &&message, int minValue, int maxValue, int progress) {
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std::lock_guard<std::mutex> guard(mutex_);
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double now = time_now_d();
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bool found = false;
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for (auto &bar : bars_) {
|
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if (bar.id == id) {
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bar.minValue = minValue;
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bar.maxValue = maxValue;
|
||||
bar.progress = progress;
|
||||
bar.message = message;
|
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bar.endTime = now + 60.0; // Nudge the progress bar to keep it shown.
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
ProgressBar bar;
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bar.id = id;
|
||||
bar.message = std::move(message);
|
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bar.minValue = minValue;
|
||||
bar.maxValue = maxValue;
|
||||
bar.progress = progress;
|
||||
bar.endTime = now + 60.0; // Show the progress bar for 60 seconds, then fade it out.
|
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bars_.push_back(bar);
|
||||
}
|
||||
|
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void OnScreenDisplay::RemoveProgressBar(std::string id, float fadeout_s) {
|
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std::lock_guard<std::mutex> guard(mutex_);
|
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for (auto iter = bars_.begin(); iter != bars_.end(); iter++) {
|
||||
if (iter->id == id) {
|
||||
iter->progress = iter->maxValue;
|
||||
iter->endTime = time_now_d() + (double)fadeout_s;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const char *RequestTypeAsString(SystemRequestType type) {
|
||||
switch (type) {
|
||||
|
@ -214,78 +214,6 @@ bool System_AudioRecordingState();
|
||||
// This will be changed to take an enum. Currently simply implemented by forwarding to NativeMessageReceived.
|
||||
void System_PostUIMessage(const std::string &message, const std::string ¶m);
|
||||
|
||||
// Shows a visible message to the user.
|
||||
// The default implementation in NativeApp.cpp uses our "osm" system (on screen messaging).
|
||||
enum class OSDType {
|
||||
MESSAGE_INFO,
|
||||
MESSAGE_SUCCESS,
|
||||
MESSAGE_WARNING,
|
||||
MESSAGE_ERROR,
|
||||
MESSAGE_ERROR_DUMP, // displays lots of text (after the first line), small size
|
||||
MESSAGE_FILE_LINK,
|
||||
|
||||
ACHIEVEMENT_UNLOCKED,
|
||||
|
||||
// PROGRESS_BAR,
|
||||
// PROGRESS_INDETERMINATE,
|
||||
};
|
||||
|
||||
// Data holder for on-screen messages.
|
||||
class OnScreenDisplay {
|
||||
public:
|
||||
// If you specify 0.0f as duration, a duration will be chosen automatically depending on type.
|
||||
void Show(OSDType type, const std::string &text, float duration_s = 0.0f, const char *id = nullptr) {
|
||||
Show(type, text, "", duration_s, id);
|
||||
}
|
||||
void Show(OSDType type, const std::string &text, const std::string &text2, float duration_s = 0.0f, const char *id = nullptr) {
|
||||
Show(type, text, text2, "", duration_s, id);
|
||||
}
|
||||
void Show(OSDType type, const std::string &text, const std::string &text2, const std::string &icon, float duration_s = 0.0f, const char *id = nullptr);
|
||||
void ShowAchievementUnlocked(int achievementID);
|
||||
|
||||
void ShowOnOff(const std::string &message, bool on, float duration_s = 0.0f);
|
||||
|
||||
bool IsEmpty() const { return entries_.empty(); } // Shortcut to skip rendering.
|
||||
|
||||
// Call this every frame, cleans up old entries.
|
||||
void Update();
|
||||
|
||||
// Progress bar controls
|
||||
// Set is both create and update.
|
||||
void SetProgressBar(std::string id, std::string &&message, int minValue, int maxValue, int progress);
|
||||
void RemoveProgressBar(std::string id, float fadeout_s);
|
||||
|
||||
struct Entry {
|
||||
OSDType type;
|
||||
std::string text;
|
||||
std::string text2;
|
||||
std::string iconName;
|
||||
int numericID;
|
||||
const char *id;
|
||||
double startTime;
|
||||
double endTime;
|
||||
};
|
||||
|
||||
struct ProgressBar {
|
||||
std::string id;
|
||||
std::string message;
|
||||
int minValue;
|
||||
int maxValue;
|
||||
int progress;
|
||||
double endTime;
|
||||
};
|
||||
|
||||
std::vector<Entry> Entries();
|
||||
std::vector<ProgressBar> ProgressBars();
|
||||
|
||||
private:
|
||||
std::vector<Entry> entries_;
|
||||
std::vector<ProgressBar> bars_;
|
||||
std::mutex mutex_;
|
||||
};
|
||||
|
||||
extern OnScreenDisplay g_OSD;
|
||||
|
||||
// For these functions, most platforms will use the implementation provided in UI/AudioCommon.cpp,
|
||||
// no need to implement separately.
|
||||
void System_AudioGetDebugStats(char *buf, size_t bufSize);
|
||||
|
@ -7,7 +7,7 @@
|
||||
#include "Common/StringUtils.h"
|
||||
#include "Common/Serialize/Serializer.h"
|
||||
#include "Common/Serialize/SerializeFuncs.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/File/FileUtil.h"
|
||||
#include "Core/CoreTiming.h"
|
||||
#include "Core/CoreParameter.h"
|
||||
|
@ -22,7 +22,7 @@
|
||||
#include "Common/Data/Format/ZIMLoad.h"
|
||||
#include "Common/Serialize/Serializer.h"
|
||||
#include "Common/Serialize/SerializeFuncs.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/StringUtils.h"
|
||||
#include "Core/Config.h"
|
||||
#include "Core/Reporting.h"
|
||||
|
@ -21,7 +21,7 @@
|
||||
|
||||
#include "Common/Data/Text/I18n.h"
|
||||
#include "Common/File/FileUtil.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/Log.h"
|
||||
#include "Common/Swap.h"
|
||||
#include "Core/Loaders.h"
|
||||
|
@ -33,7 +33,7 @@
|
||||
#include "Common/Serialize/Serializer.h"
|
||||
#include "Common/Serialize/SerializeFuncs.h"
|
||||
#include "Common/StringUtils.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/File/FileUtil.h"
|
||||
#include "Common/File/DiskFree.h"
|
||||
#include "Common/File/VFS/VFS.h"
|
||||
|
@ -57,7 +57,7 @@
|
||||
|
||||
#include "Common/Data/Text/I18n.h"
|
||||
#include "Common/Data/Text/Parsers.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/Thread/ThreadUtil.h"
|
||||
|
||||
#include "Common/Serialize/SerializeFuncs.h"
|
||||
|
@ -57,7 +57,7 @@ extern "C" struct hostent *gethostbyname(const char *name);
|
||||
|
||||
#include "Common/Data/Text/I18n.h"
|
||||
#include "Common/Thread/ThreadUtil.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
|
||||
#include "Common/File/FileUtil.h"
|
||||
#include "Common/TimeUtil.h"
|
||||
|
@ -30,6 +30,7 @@
|
||||
#include "Common/Data/Text/I18n.h"
|
||||
#include "Common/Profiler/Profiler.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/Serialize/Serializer.h"
|
||||
#include "Common/Serialize/SerializeFuncs.h"
|
||||
#include "Common/Serialize/SerializeMap.h"
|
||||
|
@ -39,7 +39,7 @@
|
||||
#include "Common/Serialize/Serializer.h"
|
||||
#include "Common/Serialize/SerializeFuncs.h"
|
||||
#include "Common/Serialize/SerializeMap.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/Thread/ThreadUtil.h"
|
||||
#include "Common/TimeUtil.h"
|
||||
|
||||
|
@ -35,7 +35,7 @@
|
||||
#include "Common/Data/Text/I18n.h"
|
||||
#include "Common/Net/Resolve.h"
|
||||
#include "Common/Thread/ThreadUtil.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/Log.h"
|
||||
#include "Core/Config.h"
|
||||
#include "Core/System.h"
|
||||
|
@ -28,7 +28,7 @@
|
||||
#include "Common/Math/lin/matrix4x4.h"
|
||||
#include "Common/Math/math_util.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/VR/PPSSPPVR.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/StringUtils.h"
|
||||
|
@ -24,6 +24,7 @@
|
||||
|
||||
#include "Common/System/Display.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/File/VFS/VFS.h"
|
||||
#include "Common/VR/PPSSPPVR.h"
|
||||
#include "Common/Log.h"
|
||||
|
@ -37,7 +37,7 @@
|
||||
#include "Common/File/VFS/VFS.h"
|
||||
#include "Common/LogReporting.h"
|
||||
#include "Common/StringUtils.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/Thread/ParallelLoop.h"
|
||||
#include "Common/Thread/Waitable.h"
|
||||
#include "Common/Thread/ThreadManager.h"
|
||||
|
@ -19,7 +19,7 @@
|
||||
|
||||
#include "Common/Serialize/Serializer.h"
|
||||
#include "Common/GraphicsContext.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/Profiler/Profiler.h"
|
||||
#include "Common/Data/Text/I18n.h"
|
||||
#include "Core/Debugger/Breakpoints.h"
|
||||
|
@ -29,7 +29,7 @@
|
||||
#include "Common/Math/math_util.h"
|
||||
#include "Common/GPU/D3D9/D3D9ShaderCompiler.h"
|
||||
#include "Common/GPU/thin3d.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/System/Display.h"
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
|
@ -22,7 +22,7 @@
|
||||
#include "Common/Serialize/Serializer.h"
|
||||
#include "Common/File/FileUtil.h"
|
||||
#include "Common/GraphicsContext.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/VR/PPSSPPVR.h"
|
||||
|
||||
#include "Core/Config.h"
|
||||
|
@ -35,7 +35,7 @@
|
||||
#include "Common/GPU/thin3d.h"
|
||||
#include "Common/GPU/OpenGL/GLRenderManager.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/VR/PPSSPPVR.h"
|
||||
|
||||
#include "Common/Log.h"
|
||||
|
@ -24,7 +24,7 @@
|
||||
#include "Common/Data/Text/I18n.h"
|
||||
#include "Common/Math/math_util.h"
|
||||
#include "Common/Profiler/Profiler.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/GPU/OpenGL/GLRenderManager.h"
|
||||
#include "Common/TimeUtil.h"
|
||||
|
||||
|
@ -27,7 +27,7 @@
|
||||
#include "Common/Profiler/Profiler.h"
|
||||
#include "Common/GPU/thin3d.h"
|
||||
#include "Common/GPU/Vulkan/VulkanRenderManager.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/Data/Convert/ColorConv.h"
|
||||
#include "Common/StringUtils.h"
|
||||
#include "Common/TimeUtil.h"
|
||||
|
@ -31,6 +31,7 @@
|
||||
#include "Common/System/Display.h"
|
||||
#include "Common/System/NativeApp.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/GPU/OpenGL/GLFeatures.h"
|
||||
|
||||
#if !PPSSPP_PLATFORM(UWP)
|
||||
|
@ -42,6 +42,7 @@ using namespace std::placeholders;
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/NativeApp.h"
|
||||
#include "Common/System/Request.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/Profiler/Profiler.h"
|
||||
#include "Common/Math/curves.h"
|
||||
#include "Common/TimeUtil.h"
|
||||
|
@ -61,6 +61,7 @@
|
||||
#include "Common/System/Display.h"
|
||||
#include "Common/System/Request.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/System/NativeApp.h"
|
||||
|
||||
#include "Common/Data/Text/I18n.h"
|
||||
|
@ -12,7 +12,7 @@
|
||||
#include "UI/RetroAchievementScreens.h"
|
||||
|
||||
#include "Common/UI/Context.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
|
||||
#include "Common/TimeUtil.h"
|
||||
#include "Common/Net/HTTPClient.h"
|
||||
|
@ -27,7 +27,7 @@
|
||||
|
||||
#include "Common/Data/Text/I18n.h"
|
||||
#include "Common/StringUtils.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/System/Request.h"
|
||||
#include "Common/VR/PPSSPPVR.h"
|
||||
#include "Common/UI/AsyncImageFileView.h"
|
||||
|
@ -1,5 +1,6 @@
|
||||
#include "UI/RetroAchievementScreens.h"
|
||||
#include "UI/RetroAchievements.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/System/Request.h"
|
||||
#include "Common/UI/View.h"
|
||||
#include "Common/UI/ViewGroup.h"
|
||||
|
@ -31,12 +31,13 @@
|
||||
#include "Common/File/Path.h"
|
||||
#include "Common/File/FileUtil.h"
|
||||
#include "Common/Net/HTTPClient.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/NativeApp.h"
|
||||
#include "Common/TimeUtil.h"
|
||||
#include "Common/Data/Text/I18n.h"
|
||||
#include "Common/Serialize/Serializer.h"
|
||||
#include "Common/StringUtils.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/Crypto/md5.h"
|
||||
#include "Common/UI/IconCache.h"
|
||||
|
||||
|
@ -214,6 +214,7 @@
|
||||
<ClInclude Include="..\..\Common\SysError.h" />
|
||||
<ClInclude Include="..\..\Common\System\Display.h" />
|
||||
<ClInclude Include="..\..\Common\System\NativeApp.h" />
|
||||
<ClInclude Include="..\..\Common\System\OSD.h" />
|
||||
<ClInclude Include="..\..\Common\System\Request.h" />
|
||||
<ClInclude Include="..\..\Common\System\System.h" />
|
||||
<ClInclude Include="..\..\Common\Thread\Channel.h" />
|
||||
@ -352,6 +353,7 @@
|
||||
<ClCompile Include="..\..\Common\OSVersion.cpp" />
|
||||
<ClCompile Include="..\..\Common\StringUtils.cpp" />
|
||||
<ClCompile Include="..\..\Common\System\Display.cpp" />
|
||||
<ClCompile Include="..\..\Common\System\OSD.cpp" />
|
||||
<ClCompile Include="..\..\Common\System\Request.cpp" />
|
||||
<ClCompile Include="..\..\Common\Thread\ThreadUtil.cpp" />
|
||||
<ClCompile Include="..\..\Common\Thread\ThreadManager.cpp" />
|
||||
|
@ -441,6 +441,9 @@
|
||||
<ClCompile Include="..\..\Common\UI\IconCache.cpp">
|
||||
<Filter>UI</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Common\System\OSD.cpp">
|
||||
<Filter>System</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="targetver.h" />
|
||||
@ -835,6 +838,9 @@
|
||||
<ClInclude Include="..\..\Common\UI\IconCache.h">
|
||||
<Filter>UI</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\Common\System\OSD.h">
|
||||
<Filter>System</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\..\Common\Math\fast\fast_matrix_neon.S">
|
||||
|
@ -22,7 +22,7 @@
|
||||
#include "Common/GPU/OpenGL/GLFeatures.h"
|
||||
#include "Common/GPU/thin3d_create.h"
|
||||
#include "Common/GPU/OpenGL/GLRenderManager.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "GL/gl.h"
|
||||
#include "GL/wglew.h"
|
||||
#include "Core/Config.h"
|
||||
|
@ -14,6 +14,7 @@
|
||||
#include "Common/Data/Text/I18n.h"
|
||||
#include "Common/Data/Encoding/Utf8.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/System/NativeApp.h"
|
||||
#include "Common/System/Request.h"
|
||||
#include "Common/File/FileUtil.h"
|
||||
|
@ -247,6 +247,7 @@ EXEC_AND_LIB_FILES := \
|
||||
$(SRC)/Common/Profiler/Profiler.cpp \
|
||||
$(SRC)/Common/System/Display.cpp \
|
||||
$(SRC)/Common/System/Request.cpp \
|
||||
$(SRC)/Common/System/OSD.cpp \
|
||||
$(SRC)/Common/Thread/ThreadUtil.cpp \
|
||||
$(SRC)/Common/Thread/ThreadManager.cpp \
|
||||
$(SRC)/Common/Thread/ParallelLoop.cpp \
|
||||
|
@ -61,6 +61,7 @@ struct JNIEnv {};
|
||||
#include "Common/System/Display.h"
|
||||
#include "Common/System/NativeApp.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/System/Request.h"
|
||||
#include "Common/Thread/ThreadUtil.h"
|
||||
#include "Common/File/Path.h"
|
||||
|
@ -22,6 +22,7 @@
|
||||
|
||||
#include "Common/System/Display.h"
|
||||
#include "Common/System/System.h"
|
||||
#include "Common/System/OSD.h"
|
||||
#include "Common/System/NativeApp.h"
|
||||
#include "Common/File/VFS/VFS.h"
|
||||
#include "Common/Log.h"
|
||||
|
@ -347,6 +347,7 @@ SOURCES_CXX += \
|
||||
$(COMMONDIR)/UI/PopupScreens.cpp \
|
||||
$(COMMONDIR)/System/Display.cpp \
|
||||
$(COMMONDIR)/System/Request.cpp \
|
||||
$(COMMONDIR)/System/OSD.cpp \
|
||||
$(COMMONDIR)/ArmCPUDetect.cpp \
|
||||
$(COMMONDIR)/CPUDetect.cpp \
|
||||
$(COMMONDIR)/Buffer.cpp \
|
||||
|
Loading…
Reference in New Issue
Block a user