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https://github.com/hrydgard/ppsspp.git
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Debugger: Add stub API for replay functionality.
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@ -1580,6 +1580,8 @@ add_library(${CoreLibName} ${CoreLinkType}
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Core/Debugger/WebSocket/MemoryInfoSubscriber.h
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Core/Debugger/WebSocket/MemorySubscriber.cpp
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Core/Debugger/WebSocket/MemorySubscriber.h
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Core/Debugger/WebSocket/ReplaySubscriber.cpp
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Core/Debugger/WebSocket/ReplaySubscriber.h
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Core/Debugger/WebSocket/SteppingBroadcaster.cpp
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Core/Debugger/WebSocket/SteppingBroadcaster.h
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Core/Debugger/WebSocket/SteppingSubscriber.cpp
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@ -525,6 +525,7 @@
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<ClCompile Include="Debugger\WebSocket\DisasmSubscriber.cpp" />
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<ClCompile Include="Debugger\WebSocket\MemoryInfoSubscriber.cpp" />
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<ClCompile Include="Debugger\WebSocket\MemorySubscriber.cpp" />
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<ClCompile Include="Debugger\WebSocket\ReplaySubscriber.cpp" />
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<ClCompile Include="Debugger\WebSocket\SteppingBroadcaster.cpp" />
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<ClCompile Include="Debugger\WebSocket\SteppingSubscriber.cpp" />
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<ClCompile Include="Debugger\WebSocket\WebSocketUtils.cpp" />
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@ -1076,6 +1077,7 @@
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<ClInclude Include="Debugger\WebSocket\InputBroadcaster.h" />
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<ClInclude Include="Debugger\WebSocket\InputSubscriber.h" />
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<ClInclude Include="Debugger\WebSocket\MemoryInfoSubscriber.h" />
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<ClInclude Include="Debugger\WebSocket\ReplaySubscriber.h" />
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<ClInclude Include="Debugger\WebSocket\SteppingSubscriber.h" />
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<ClInclude Include="Debugger\WebSocket\WebSocketUtils.h" />
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<ClInclude Include="Debugger\WebSocket\CPUCoreSubscriber.h" />
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@ -1172,6 +1172,9 @@
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<ClCompile Include="..\ext\libzip\zip_random_win32.c">
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<Filter>Ext\libzip</Filter>
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</ClCompile>
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<ClCompile Include="Debugger\WebSocket\ReplaySubscriber.cpp">
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<Filter>Debugger\WebSocket</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="ELF\ElfReader.h">
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@ -1886,6 +1889,9 @@
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<ClInclude Include="..\ext\libzip\zipconf.h">
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<Filter>Ext\libzip</Filter>
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</ClInclude>
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<ClInclude Include="Debugger\WebSocket\ReplaySubscriber.h">
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<Filter>Debugger\WebSocket</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="CMakeLists.txt" />
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@ -59,6 +59,7 @@
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#include "Core/Debugger/WebSocket/InputSubscriber.h"
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#include "Core/Debugger/WebSocket/MemoryInfoSubscriber.h"
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#include "Core/Debugger/WebSocket/MemorySubscriber.h"
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#include "Core/Debugger/WebSocket/ReplaySubscriber.h"
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#include "Core/Debugger/WebSocket/SteppingSubscriber.h"
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typedef DebuggerSubscriber *(*SubscriberInit)(DebuggerEventHandlerMap &map);
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@ -73,6 +74,7 @@ static const std::vector<SubscriberInit> subscribers({
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&WebSocketInputInit,
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&WebSocketMemoryInfoInit,
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&WebSocketMemoryInit,
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&WebSocketReplayInit,
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&WebSocketSteppingInit,
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});
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60
Core/Debugger/WebSocket/ReplaySubscriber.cpp
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60
Core/Debugger/WebSocket/ReplaySubscriber.cpp
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@ -0,0 +1,60 @@
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// Copyright (c) 2021- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "Core/Replay.h"
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#include "Core/Debugger/WebSocket/ReplaySubscriber.h"
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DebuggerSubscriber *WebSocketReplayInit(DebuggerEventHandlerMap &map) {
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// No need to bind or alloc state, these are all global.
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map["replay.begin"] = &WebSocketReplayBegin;
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map["replay.abort"] = &WebSocketReplayAbort;
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map["replay.flush"] = &WebSocketReplayFlush;
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map["replay.execute"] = &WebSocketReplayExecute;
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map["replay.status"] = &WebSocketReplayStatus;
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map["replay.time.get"] = &WebSocketReplayTimeGet;
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map["replay.time.set"] = &WebSocketReplayTimeSet;
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return nullptr;
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}
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void WebSocketReplayBegin(DebuggerRequest &req) {
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// TODO
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}
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void WebSocketReplayAbort(DebuggerRequest &req) {
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// TODO
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}
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void WebSocketReplayFlush(DebuggerRequest &req) {
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// TODO
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}
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void WebSocketReplayExecute(DebuggerRequest &req) {
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// TODO
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}
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void WebSocketReplayStatus(DebuggerRequest &req) {
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// TODO
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}
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void WebSocketReplayTimeGet(DebuggerRequest &req) {
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// TODO
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}
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void WebSocketReplayTimeSet(DebuggerRequest &req) {
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// TODO
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}
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30
Core/Debugger/WebSocket/ReplaySubscriber.h
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30
Core/Debugger/WebSocket/ReplaySubscriber.h
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@ -0,0 +1,30 @@
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// Copyright (c) 2021- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include "Core/Debugger/WebSocket/WebSocketUtils.h"
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DebuggerSubscriber *WebSocketReplayInit(DebuggerEventHandlerMap &map);
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void WebSocketReplayBegin(DebuggerRequest &req);
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void WebSocketReplayAbort(DebuggerRequest &req);
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void WebSocketReplayFlush(DebuggerRequest &req);
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void WebSocketReplayExecute(DebuggerRequest &req);
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void WebSocketReplayStatus(DebuggerRequest &req);
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void WebSocketReplayTimeGet(DebuggerRequest &req);
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void WebSocketReplayTimeSet(DebuggerRequest &req);
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@ -116,7 +116,7 @@ struct ReplayFileInfo {
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struct ReplayItem {
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ReplayItemHeader info;
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std::vector<u8> data;
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std::vector<uint8_t> data;
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ReplayItem(ReplayItemHeader h) : info(h) {
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}
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@ -136,7 +136,7 @@ static uint8_t lastAnalog[2][2]{};
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static size_t replayDiskPos = 0;
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static bool diskFailed = false;
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void ReplayExecuteBlob(const std::vector<u8> &data) {
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void ReplayExecuteBlob(const std::vector<uint8_t> &data) {
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ReplayAbort();
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// Rough estimate.
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@ -178,7 +178,7 @@ bool ReplayExecuteFile(const Path &filename) {
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return false;
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}
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std::vector<u8> data;
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std::vector<uint8_t> data;
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auto loadData = [&]() {
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// TODO: Maybe stream instead.
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size_t sz = File::GetFileSize(fp);
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@ -243,7 +243,7 @@ void ReplayBeginSave() {
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replayState = ReplayState::SAVE;
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}
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void ReplayFlushBlob(std::vector<u8> *data) {
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void ReplayFlushBlob(std::vector<uint8_t> *data) {
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size_t sz = replayItems.size() * sizeof(ReplayItemHeader);
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// Add in any side data.
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for (const auto &item : replayItems) {
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@ -289,7 +289,7 @@ bool ReplayFlushFile(const Path &filename) {
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size_t c = replayItems.size();
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if (success && c != 0) {
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// TODO: Maybe stream instead.
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std::vector<u8> data;
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std::vector<uint8_t> data;
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ReplayFlushBlob(&data);
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success = fwrite(&data[0], data.size(), 1, fp) == 1;
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@ -49,17 +49,17 @@ enum class ReplayAction : uint8_t {
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struct PSPFileInfo;
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// Replay from data in memory. Does not manipulate base time / RNG state.
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void ReplayExecuteBlob(const std::vector<u8> &data);
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void ReplayExecuteBlob(const std::vector<uint8_t> &data);
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// Replay from data in a file. Returns false if invalid.
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bool ReplayExecuteFile(const Path &filename);
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// Returns whether there are unexected events to replay.
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// Returns whether there are unexecuted events to replay.
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bool ReplayHasMoreEvents();
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// Begin recording. If currently executing, discards unexecuted events.
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void ReplayBeginSave();
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// Flush buffered events to memory. Continues recording (next call will receive new events only.)
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// No header is flushed with this operation - don't mix with ReplayFlushFile().
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void ReplayFlushBlob(std::vector<u8> *data);
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void ReplayFlushBlob(std::vector<uint8_t> *data);
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// Flush buffered events to file. Continues recording (next call will receive new events only.)
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// Do not call with a different filename before ReplayAbort().
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bool ReplayFlushFile(const Path &filename);
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@ -405,6 +405,7 @@
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<ClInclude Include="..\..\Core\Debugger\WebSocket\LogBroadcaster.h" />
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<ClInclude Include="..\..\Core\Debugger\WebSocket\MemorySubscriber.h" />
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<ClInclude Include="..\..\Core\Debugger\WebSocket\MemoryInfoSubscriber.h" />
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<ClInclude Include="..\..\Core\Debugger\WebSocket\ReplaySubscriber.h" />
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<ClInclude Include="..\..\Core\Debugger\WebSocket\SteppingBroadcaster.h" />
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<ClInclude Include="..\..\Core\Debugger\WebSocket\SteppingSubscriber.h" />
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<ClInclude Include="..\..\Core\Debugger\WebSocket\WebSocketUtils.h" />
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@ -636,6 +637,7 @@
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<ClCompile Include="..\..\Core\Debugger\WebSocket\LogBroadcaster.cpp" />
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<ClCompile Include="..\..\Core\Debugger\WebSocket\MemorySubscriber.cpp" />
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<ClCompile Include="..\..\Core\Debugger\WebSocket\MemoryInfoSubscriber.cpp" />
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<ClCompile Include="..\..\Core\Debugger\WebSocket\ReplaySubscriber.cpp" />
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<ClCompile Include="..\..\Core\Debugger\WebSocket\SteppingBroadcaster.cpp" />
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<ClCompile Include="..\..\Core\Debugger\WebSocket\SteppingSubscriber.cpp" />
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<ClCompile Include="..\..\Core\Debugger\WebSocket\WebSocketUtils.cpp" />
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@ -700,6 +700,9 @@
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<ClCompile Include="..\..\Core\Debugger\WebSocket\MemoryInfoSubscriber.cpp">
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<Filter>Debugger\WebSocket</Filter>
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</ClCompile>
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<ClCompile Include="..\..\Core\Debugger\WebSocket\ReplaySubscriber.cpp">
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<Filter>Debugger\WebSocket</Filter>
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</ClCompile>
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<ClCompile Include="..\..\Core\Debugger\WebSocket\SteppingBroadcaster.cpp">
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<Filter>Debugger\WebSocket</Filter>
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</ClCompile>
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@ -1701,6 +1704,9 @@
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<ClInclude Include="..\..\Core\Debugger\WebSocket\MemoryInfoSubscriber.h">
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<Filter>Debugger\WebSocket</Filter>
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</ClInclude>
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<ClInclude Include="..\..\Core\Debugger\WebSocket\ReplaySubscriber.h">
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<Filter>Debugger\WebSocket</Filter>
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</ClInclude>
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<ClInclude Include="..\..\Core\Debugger\WebSocket\SteppingBroadcaster.h">
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<Filter>Debugger\WebSocket</Filter>
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</ClInclude>
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@ -422,6 +422,7 @@ EXEC_AND_LIB_FILES := \
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$(SRC)/Core/Debugger/WebSocket/LogBroadcaster.cpp \
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$(SRC)/Core/Debugger/WebSocket/MemorySubscriber.cpp \
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$(SRC)/Core/Debugger/WebSocket/MemoryInfoSubscriber.cpp \
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$(SRC)/Core/Debugger/WebSocket/ReplaySubscriber.cpp \
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$(SRC)/Core/Debugger/WebSocket/SteppingBroadcaster.cpp \
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$(SRC)/Core/Debugger/WebSocket/SteppingSubscriber.cpp \
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$(SRC)/Core/Debugger/WebSocket/WebSocketUtils.cpp \
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