diff --git a/Core/HW/SasAudio.cpp b/Core/HW/SasAudio.cpp index 8ac69ba085..52015ce4ca 100644 --- a/Core/HW/SasAudio.cpp +++ b/Core/HW/SasAudio.cpp @@ -413,7 +413,7 @@ void SasInstance::Mix(u32 outAddr, u32 inAddr, int leftVol, int rightVol) { // Resample to the correct pitch, writing exactly "grainSize" samples. u32 sampleFrac = voice.sampleFrac; - const int MAX_CONFIG_VOLUME = 18; + const int MAX_CONFIG_VOLUME = 20; int volumeShift = (MAX_CONFIG_VOLUME - g_Config.iSEVolume); if (volumeShift < 0) volumeShift = 0; for (int i = 0; i < grainSize; i++) { diff --git a/UI/MenuScreens.cpp b/UI/MenuScreens.cpp index 4b7a6c60db..14da0c3d73 100644 --- a/UI/MenuScreens.cpp +++ b/UI/MenuScreens.cpp @@ -805,7 +805,7 @@ void AudioScreen::render() { if (g_Config.iBGMVolume > 1) g_Config.iBGMVolume -= 1; if (UIButton(GEN_ID, hlinear1, 50, 0, a->T("+1"), ALIGN_LEFT)) - if (g_Config.iBGMVolume < 10) + if (g_Config.iBGMVolume < 8) g_Config.iBGMVolume += 1; y+=20; char sevol[256]; @@ -818,7 +818,7 @@ void AudioScreen::render() { if (g_Config.iSEVolume > 1) g_Config.iSEVolume -= 1; if (UIButton(GEN_ID, hlinear2, 50, 0, a->T("+1"), ALIGN_LEFT)) - if (g_Config.iSEVolume < 10) + if (g_Config.iSEVolume < 8) g_Config.iSEVolume += 1; y+=10;