Add a couple more texture-related break cmds.

These prevent it from breaking too early so the preview is more likely to
be complete and viewable.
This commit is contained in:
Unknown W. Brackets 2014-05-13 22:38:53 -07:00
parent 8404a52ab9
commit 673f264ef4

View File

@ -48,6 +48,7 @@ const static u8 textureRelatedCmds[] = {
GE_CMD_CLUTADDR, GE_CMD_CLUTADDRUPPER, GE_CMD_LOADCLUT, GE_CMD_CLUTFORMAT,
GE_CMD_TEXFORMAT, GE_CMD_TEXMODE, GE_CMD_TEXTUREMAPENABLE,
GE_CMD_TEXFILTER, GE_CMD_TEXWRAP,
// Sometimes found between clut/texture params.
GE_CMD_TEXFLUSH, GE_CMD_TEXSYNC,