diff --git a/Core/Dialog/SavedataParam.cpp b/Core/Dialog/SavedataParam.cpp index bdb893cfe2..89a5886b72 100644 --- a/Core/Dialog/SavedataParam.cpp +++ b/Core/Dialog/SavedataParam.cpp @@ -337,7 +337,7 @@ bool SavedataParam::Delete(SceUtilitySavedataParam* param, int saveId) { std::string dirPath = GetSaveFilePath(param, GetSaveDir(saveId)); if (dirPath.size() == 0) { - ERROR_LOG(Log::sceUtility, "GetSaveFilePath returned empty - cannot delete save directory"); + ERROR_LOG(Log::sceUtility, "GetSaveFilePath (%.*s) returned empty - cannot delete save directory. Might already be deleted?", sizeof(param->gameName), param->gameName); return false; } diff --git a/GPU/Common/TextureReplacer.cpp b/GPU/Common/TextureReplacer.cpp index ba20272b29..572f46d4c1 100644 --- a/GPU/Common/TextureReplacer.cpp +++ b/GPU/Common/TextureReplacer.cpp @@ -1009,7 +1009,7 @@ bool TextureReplacer::GenerateIni(const std::string &gameID, Path &generatedFile [options] version = 1 -hash = quick # options available: "quick", xxh32 - more accurate, but much slower, xxh64 - more accurate and quite fast, but slower than xxh32 on 32 bit cpu's +hash = quick # options available: "quick", "xxh32" - more accurate, but slower, "xxh64" - more accurate and quite fast, but slower than xxh32 on 32 bit cpu's ignoreMipmap = true # Usually, can just generate them with basisu, no need to dump. reduceHash = false # Unsafe and can cause glitches in some cases, but allows to skip garbage data in some textures reducing endless duplicates as a side effect speeds up hashing as well, requires stronger hash like xxh32 or xxh64 ignoreAddress = false # Reduces duplicates at the cost of making hash less reliable, requires stronger hash like xxh32 or xxh64. Basically automatically sets the address to 0 in the dumped filenames. diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 8162b6b33e..68e3c1cbdb 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -1782,6 +1782,7 @@ void DeveloperToolsScreen::CreateViews() { auto sy = GetI18NCategory(I18NCat::SYSTEM); auto ps = GetI18NCategory(I18NCat::POSTSHADERS); auto ms = GetI18NCategory(I18NCat::MEMSTICK); + auto si = GetI18NCategory(I18NCat::SYSINFO); AddStandardBack(root_); @@ -1916,7 +1917,7 @@ void DeveloperToolsScreen::CreateViews() { ffMode->HideChoice(1); // not used auto displayRefreshRate = list->Add(new PopupSliderChoice(&g_Config.iDisplayRefreshRate, 60, 1000, 60, dev->T("Display refresh rate"), 1, screenManager())); - displayRefreshRate->SetFormat(dev->T("%d Hz")); + displayRefreshRate->SetFormat(si->T("%d Hz")); #if !PPSSPP_PLATFORM(ANDROID) && !PPSSPP_PLATFORM(IOS) && !PPSSPP_PLATFORM(SWITCH) list->Add(new ItemHeader(dev->T("MIPSTracer"))); @@ -1990,7 +1991,7 @@ void DeveloperToolsScreen::CreateViews() { // Experimental, allow some VR features without OpenXR if (GetGPUBackend() == GPUBackend::OPENGL) { auto vr = GetI18NCategory(I18NCat::VR); - list->Add(new ItemHeader(gr->T("Virtual reality"))); + list->Add(new ItemHeader(vr->T("Virtual reality"))); list->Add(new CheckBox(&g_Config.bForceVR, vr->T("VR camera"))); } diff --git a/assets/lang/ar_AE.ini b/assets/lang/ar_AE.ini index 49079f7cc5..4f3e0a3350 100644 --- a/assets/lang/ar_AE.ini +++ b/assets/lang/ar_AE.ini @@ -305,6 +305,7 @@ Debug stats = Debug stats Dev Tools = ‎أدوات المطور DevMenu = قائمة المطور Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Dump next frame to log @@ -356,6 +357,7 @@ Control Debug = تصحيح التحكم Toggle Freeze = ‎تفعيل الإيقاف Touchscreen Test = إختبار لمس الشاشة Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/az_AZ.ini b/assets/lang/az_AZ.ini index cba1650c01..4d98fcaaf5 100644 --- a/assets/lang/az_AZ.ini +++ b/assets/lang/az_AZ.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Dump next frame to log @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/bg_BG.ini b/assets/lang/bg_BG.ini index a05615d6c2..aa59b01a63 100644 --- a/assets/lang/bg_BG.ini +++ b/assets/lang/bg_BG.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Dump next frame to log @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/ca_ES.ini b/assets/lang/ca_ES.ini index 0d789e5234..36eb914d18 100644 --- a/assets/lang/ca_ES.ini +++ b/assets/lang/ca_ES.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Aboca «EBOOT.BIN» desxifrat quan s'iniciï el joc Dump next frame to log = Dump next frame to log @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Commuta la imatge Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/cz_CZ.ini b/assets/lang/cz_CZ.ini index 9838d38d33..cd74df6ffa 100644 --- a/assets/lang/cz_CZ.ini +++ b/assets/lang/cz_CZ.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Vypsat dešifrovaný EBOOT.BIN při načtení hry Dump next frame to log = Vypsat příští snímek do záznamu @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Přepnout zamrznutí Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/da_DK.ini b/assets/lang/da_DK.ini index 5d41a9090f..e5cfd38687 100644 --- a/assets/lang/da_DK.ini +++ b/assets/lang/da_DK.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump dekrypteret EBOOT.BIN ved spil boot Dump next frame to log = Gem næste frame i loggen @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Skift freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/de_DE.ini b/assets/lang/de_DE.ini index c846aead7c..542f6ce01d 100644 --- a/assets/lang/de_DE.ini +++ b/assets/lang/de_DE.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Entwicklungswerkzeuge DevMenu = Entwicklermenü Disabled JIT functionality = Deaktivierte JIT Funktionalität +Display refresh rate = Display refresh rate Draw Frametimes Graph = Zeichne frametimes Graphen Dump Decrypted Eboot = Entschlüsselte EBOOT.BIN abspeichern (falls verschlüsselt) Dump next frame to log = Nächsten Frame im Log speichern @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Bild einfrieren an/aus Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/dr_ID.ini b/assets/lang/dr_ID.ini index 80e0c245bd..e92bb3b942 100644 --- a/assets/lang/dr_ID.ini +++ b/assets/lang/dr_ID.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Palakoi log to gambara' undipa @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/en_US.ini b/assets/lang/en_US.ini index 3c84659ea1..e84018ab26 100644 --- a/assets/lang/en_US.ini +++ b/assets/lang/en_US.ini @@ -323,6 +323,7 @@ Debug stats = Debug stats Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Dump next frame to log @@ -372,6 +373,7 @@ Texture Replacement = Texture replacement Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/es_ES.ini b/assets/lang/es_ES.ini index 1b9ed071fa..5e3e45a055 100644 --- a/assets/lang/es_ES.ini +++ b/assets/lang/es_ES.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Herramientas de desarrollo DevMenu = DevMenu Disabled JIT functionality = Desactivar funcionalidad JIT +Display refresh rate = Display refresh rate Draw Frametimes Graph = Dibujar gráfico de cuadros Dump Decrypted Eboot = Volcar "EBOOT.BIN" descifrado al iniciar el juego Dump next frame to log = Volcar siguiente cuadro al registro @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Parar/Reanudar imagen Touchscreen Test = Test de pantalla táctil Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/es_LA.ini b/assets/lang/es_LA.ini index 5dfc633b94..26cfb6f07e 100644 --- a/assets/lang/es_LA.ini +++ b/assets/lang/es_LA.ini @@ -297,6 +297,7 @@ Debug stats = Estadisticas debug Dev Tools = Herramientas de\ndesarrollador DevMenu = Menú Depuración Disabled JIT functionality = Apagar funcionalidad de JIT +Display refresh rate = Display refresh rate Draw Frametimes Graph = Mostrar gráfica de tiempos de frames Dump Decrypted Eboot = Volcar EBOOT.BIN descifrado al iniciar el juego Dump next frame to log = Volcar siguiente cuadro al registro @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Parar/Reanudar imagen Touchscreen Test = Probar pantalla táctil Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/fa_IR.ini b/assets/lang/fa_IR.ini index 37ed2c08b1..af9f604214 100644 --- a/assets/lang/fa_IR.ini +++ b/assets/lang/fa_IR.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = ابزارهای توسعه DevMenu = منوی توسعه دهنده Disabled JIT functionality = قابلیت JIT غیر فعال +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = ‎ریختن فریم بعدی به فایل لاگ @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/fi_FI.ini b/assets/lang/fi_FI.ini index 54f2943a32..d8f171eb5f 100644 --- a/assets/lang/fi_FI.ini +++ b/assets/lang/fi_FI.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Kehitystökalut DevMenu = Kehitysvalikko Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Dump next frame to log @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/fr_FR.ini b/assets/lang/fr_FR.ini index 16abc003cb..4e2b167d60 100644 --- a/assets/lang/fr_FR.ini +++ b/assets/lang/fr_FR.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Outils de développement DevMenu = MenuDev Disabled JIT functionality = Fonctionnalité JIT désactivée +Display refresh rate = Display refresh rate Draw Frametimes Graph = Dessiner le graphique des temps d'image Dump Decrypted Eboot = Créer un EBOOT.BIN déchiffré au lancement du jeu Dump next frame to log = Dump de l'image suivante dans le journal @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Geler/Dégeler l'image Touchscreen Test = Test de l'écran tactile Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/gl_ES.ini b/assets/lang/gl_ES.ini index 889c4c7563..d572eb7452 100644 --- a/assets/lang/gl_ES.ini +++ b/assets/lang/gl_ES.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Volcar EBOOT.BIN descifrado ó iniciar o xogo Dump next frame to log = Volcar seguinte cadro ó rexistro @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Parar/Reanudar imaxe Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/gr_EL.ini b/assets/lang/gr_EL.ini index 87da9e01d0..de146ddf45 100644 --- a/assets/lang/gr_EL.ini +++ b/assets/lang/gr_EL.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Εργαλεία ανάπτυξης DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Εξαγωγή αποκρυπτογραφημένου EBOOT.BIN κατά την έναρξη Dump next frame to log = Αποτύπωση πλαισίου σε καταγραφέα @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Πάγωμα Εναλαγής Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/he_IL.ini b/assets/lang/he_IL.ini index c0eddc05c8..96e3aff6f7 100644 --- a/assets/lang/he_IL.ini +++ b/assets/lang/he_IL.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = בחר את הפריים הבא כדי לדווח @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/he_IL_invert.ini b/assets/lang/he_IL_invert.ini index 6413c7a42c..60c8c10a73 100644 --- a/assets/lang/he_IL_invert.ini +++ b/assets/lang/he_IL_invert.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = חוודל ידכ אבה םיירפה תא רחב @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/hr_HR.ini b/assets/lang/hr_HR.ini index f8fce85f87..4c22123b5e 100644 --- a/assets/lang/hr_HR.ini +++ b/assets/lang/hr_HR.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Razvojni alati DevMenu = DevMenu Disabled JIT functionality = Isključena JIT funkcionalnost +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Odbaci sljedeći frame u log @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Uključi zamrzavanje Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/hu_HU.ini b/assets/lang/hu_HU.ini index 66ab3b3647..6662132b2f 100644 --- a/assets/lang/hu_HU.ini +++ b/assets/lang/hu_HU.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Fejlesztői eszközök DevMenu = DevMenu Disabled JIT functionality = Kikapcsolt JIT funkcionalitások +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Visszafejtett EBOOT.BIN írása játék indításakor Dump next frame to log = Következő képkocka kiírása naplófájlba @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Fagyasztás ki/bekapcsolása Touchscreen Test = Érintőképernyő teszt Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/id_ID.ini b/assets/lang/id_ID.ini index ebf00a8bdd..f7366b0f96 100644 --- a/assets/lang/id_ID.ini +++ b/assets/lang/id_ID.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Alat pengembang DevMenu = Menu pengembang Disabled JIT functionality = Fungsi JIT dinonaktifkan +Display refresh rate = Display refresh rate Draw Frametimes Graph = Gambar grafis sketsa waktu Dump Decrypted Eboot = Buang EBOOT.BIN yang didekripsi pada pengaktifan ulang permainan Dump next frame to log = Buang laju bingkai selanjutnya untuk masuk @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Alihkan pembekuan Touchscreen Test = Tes layar sentuh Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/it_IT.ini b/assets/lang/it_IT.ini index d496f51afb..da61858aaa 100644 --- a/assets/lang/it_IT.ini +++ b/assets/lang/it_IT.ini @@ -297,6 +297,7 @@ Debug stats = Statistiche debug Dev Tools = Strumenti di sviluppo DevMenu = MenuSvil Disabled JIT functionality = Funzionalità JIT Disattivata +Display refresh rate = Display refresh rate Draw Frametimes Graph = Disegna Grafico dei Frametime Dump Decrypted Eboot = Crea EBOOT.BIN decriptato all'avvio del gioco Dump next frame to log = Crea Log del Frame Successivo @@ -348,6 +349,7 @@ Control Debug = Debug Controlli Toggle Freeze = Attiva/Disattiva Congelamento Touchscreen Test = Test del Touchscreen Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/ja_JP.ini b/assets/lang/ja_JP.ini index a5c58b9024..d0e5952537 100644 --- a/assets/lang/ja_JP.ini +++ b/assets/lang/ja_JP.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = 開発用ツール DevMenu = 開発者用メニュー Disabled JIT functionality = 無効化するJIT機能 +Display refresh rate = Display refresh rate Draw Frametimes Graph = フレームタイムグラフを描く Dump Decrypted Eboot = 復号したEBOOT.BINを起動時にダンプする Dump next frame to log = 次のフレームをログにダンプする @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = フリーズを切り替える Touchscreen Test = タッチスクリーンのテスト Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = 頂点 VFPU = VFPU diff --git a/assets/lang/jv_ID.ini b/assets/lang/jv_ID.ini index b172729f9f..ae4ed67a48 100644 --- a/assets/lang/jv_ID.ini +++ b/assets/lang/jv_ID.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Mbucal EBOOT.BIN decrypted ing boot dolanan Dump next frame to log = Mbucal pigura jejere log @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Pilian Beku Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/ko_KR.ini b/assets/lang/ko_KR.ini index 01b0fed662..aff8154be6 100644 --- a/assets/lang/ko_KR.ini +++ b/assets/lang/ko_KR.ini @@ -299,6 +299,7 @@ Debug stats = 디버그 통계 Dev Tools = 개발 도구 DevMenu = 개발메뉴 Disabled JIT functionality = 비활성화된 JIT 기능 +Display refresh rate = Display refresh rate Draw Frametimes Graph = 프레임 시간 그래프 그리기 Dump Decrypted Eboot = 게임 부팅 시 해독된 EBOOT.BIN 덤프 Dump next frame to log = 다음 프레임을 로그로 덤프 @@ -348,6 +349,7 @@ Texture Replacement = 텍스쳐 교체 Toggle Freeze = 프리징 토글 Touchscreen Test = 터치화면 테스트 Ubershaders = 우버셰이더 +Use experimental sceAtrac = Use experimental sceAtrac Vertex = 꼭짓점 VFPU = VFPU diff --git a/assets/lang/ku_SO.ini b/assets/lang/ku_SO.ini index 4c0fe29d42..aa4bd9d549 100644 --- a/assets/lang/ku_SO.ini +++ b/assets/lang/ku_SO.ini @@ -313,6 +313,7 @@ Debug stats = Debug stats Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Dump next frame to log @@ -362,6 +363,7 @@ Texture Replacement = Texture replacement Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/lo_LA.ini b/assets/lang/lo_LA.ini index 87d1c44342..892f166e3e 100644 --- a/assets/lang/lo_LA.ini +++ b/assets/lang/lo_LA.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = ດຶງໄຟລ໌ EBOOT.BIN ອອກມາເກັບໄວ້ເມື່ອເລີ່ມເກມ Dump next frame to log = ດຶງຂໍ້ມູນຂອງເຟຣມຕໍ່ໄປເພື່ອເກັບບັນທຶກຄ່າ @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = ປຸ່ມແຊ່ແຂງ Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/lt-LT.ini b/assets/lang/lt-LT.ini index 4c5ce1f659..631f94f4e9 100644 --- a/assets/lang/lt-LT.ini +++ b/assets/lang/lt-LT.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = "Rašyti" atrakintą "EBOOT.BIN" failą žaidimui kraunantis Dump next frame to log = "Rašyti" kitą kadrą į statusą @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/ms_MY.ini b/assets/lang/ms_MY.ini index f7f8d6224d..2d46125e0c 100644 --- a/assets/lang/ms_MY.ini +++ b/assets/lang/ms_MY.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Alat pembangunan DevMenu = DevMenu Disabled JIT functionality = Fungsi JIT yang dilumpuhkan +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Letak frame berikutnya ke log @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/nl_NL.ini b/assets/lang/nl_NL.ini index d9e6a5eb5d..92c1593d4c 100644 --- a/assets/lang/nl_NL.ini +++ b/assets/lang/nl_NL.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Ontwikkelingstools DevMenu = Ontwikkelaarsmenu Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Gedecodeerde EBOOT.BIN opslaan tijdens starten Dump next frame to log = Volgende frame in logboek plaatsen @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Bevriezen in-/uitschakelen Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/no_NO.ini b/assets/lang/no_NO.ini index b921d695dc..94eb713c88 100644 --- a/assets/lang/no_NO.ini +++ b/assets/lang/no_NO.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Dump next frame to log @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/pl_PL.ini b/assets/lang/pl_PL.ini index 75e5a20f50..74af74e4e2 100644 --- a/assets/lang/pl_PL.ini +++ b/assets/lang/pl_PL.ini @@ -297,6 +297,7 @@ Debug stats = Statystyki debugowania Dev Tools = Narzędzia Developerskie DevMenu = Menu deweloperskie Disabled JIT functionality = Wyłącz funkcje JIT +Display refresh rate = Display refresh rate Draw Frametimes Graph = Narysuj wykres czasu klatki Dump Decrypted Eboot = Zachowuj odszyfrowany EBOOT.BIN przy starcie Dump next frame to log = Zrzuć następną klatkę do dziennika zdarzeń @@ -348,6 +349,7 @@ Control Debug = Debugowanie sterowania Toggle Freeze = Wł./Wył. zamrożenie Touchscreen Test = Test ekranu dotykowego Ubershaders = Ubershadery +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/pt_BR.ini b/assets/lang/pt_BR.ini index c0488669e7..ab60793d3b 100644 --- a/assets/lang/pt_BR.ini +++ b/assets/lang/pt_BR.ini @@ -323,6 +323,7 @@ Debug stats = Estatísticas do debug Dev Tools = Ferramentas de desenvolvimento DevMenu = Menu do DEV Disabled JIT functionality = Funcionalidade do JIT desativada +Display refresh rate = Display refresh rate Draw Frametimes Graph = Desenhar o gráfico dos tempos dos frames Dump Decrypted Eboot = Dumpar o EBOOT.BIN decriptado na inicialização do jogo Dump next frame to log = Dumpar o frame seguinte no registro @@ -372,6 +373,7 @@ Texture Replacement = Substituição das texturas Toggle Freeze = Alternar congelamento Touchscreen Test = Teste do Touchscreen Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vértice VFPU = VFPU diff --git a/assets/lang/pt_PT.ini b/assets/lang/pt_PT.ini index 73b23d45ae..0891ef102c 100644 --- a/assets/lang/pt_PT.ini +++ b/assets/lang/pt_PT.ini @@ -321,6 +321,7 @@ Debug stats = Estatísticas Debug Dev Tools = Ferramentas de desenvolvedor DevMenu = Menu de Desenvolvedor Disabled JIT functionality = Funcionalidade do JIT desabilitada +Display refresh rate = Display refresh rate Draw Frametimes Graph = Desenhar gráfico dos tempos dos frames Dump Decrypted Eboot = Guardar EBOOT.BIN desencriptado no arranque do jogo Dump next frame to log = Guardar o próximo frame no Log @@ -372,6 +373,7 @@ Control Debug = Debugging dos controlos Toggle Freeze = Alternar congelamento Touchscreen Test = Teste do ecrã Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vértice VFPU = VFPU diff --git a/assets/lang/ro_RO.ini b/assets/lang/ro_RO.ini index e25feaf01d..694e304d7e 100644 --- a/assets/lang/ro_RO.ini +++ b/assets/lang/ro_RO.ini @@ -298,6 +298,7 @@ Debug stats = Debug stats Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Dump next frame to log @@ -349,6 +350,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/ru_RU.ini b/assets/lang/ru_RU.ini index 87d514aa14..ef664b4495 100644 --- a/assets/lang/ru_RU.ini +++ b/assets/lang/ru_RU.ini @@ -297,6 +297,7 @@ Debug stats = Статистика отладки Dev Tools = Инструменты разработчика DevMenu = Меню разраб. Disabled JIT functionality = Отключение функционала JIT +Display refresh rate = Display refresh rate Draw Frametimes Graph = Отрисовывать график времени кадров Dump Decrypted Eboot = Дамп дешифрованного EBOOT.BIN при запуске Dump next frame to log = Сохранить следующий кадр в логе @@ -348,6 +349,7 @@ Control Debug = Отладка управления Toggle Freeze = Запустить/остановить Touchscreen Test = Тест сенсорного экрана Ubershaders = Убершейдеры +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Вершина VFPU = VFPU diff --git a/assets/lang/sv_SE.ini b/assets/lang/sv_SE.ini index 4ee1b42d71..467b873ae1 100644 --- a/assets/lang/sv_SE.ini +++ b/assets/lang/sv_SE.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Avstängd JIT-funktionalitet +Display refresh rate = Display refresh rate Draw Frametimes Graph = Rita upp graf över frame-tider Dump Decrypted Eboot = Dumpa decrypterad EBOOT.BIN när spelet startar Dump next frame to log = Dumpa nästa frame till log @@ -348,6 +349,7 @@ Control Debug = Kontroll-debuggning Toggle Freeze = Toggla freeze Touchscreen Test = Touchskärm-test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/tg_PH.ini b/assets/lang/tg_PH.ini index 9acd2f64aa..c4d52ababe 100644 --- a/assets/lang/tg_PH.ini +++ b/assets/lang/tg_PH.ini @@ -298,6 +298,7 @@ Debug stats = Mga istatistika ng pag-debug Dev Tools = Mga Dev tools DevMenu = DevMenu Disabled JIT functionality = Na-disable ang functionality ng JIT +Display refresh rate = Display refresh rate Draw Frametimes Graph = Ilabas ang graph ng frametimes Dump Decrypted Eboot = Itapon ang na-decrypt na EBOOT.BIN sa boot ng laro Dump next frame to log = I-refresh ang set-up @@ -349,6 +350,7 @@ Control Debug = Control Debug Toggle Freeze = I-Toggle freeze Touchscreen Test = I-test and touchscreen Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/th_TH.ini b/assets/lang/th_TH.ini index 39bcacd7c0..7836480e6c 100644 --- a/assets/lang/th_TH.ini +++ b/assets/lang/th_TH.ini @@ -297,6 +297,7 @@ Debug stats = สถานะการแก้ไขจุดบกพร่อ Dev Tools = เครื่องมือนักพัฒนา DevMenu = เมนูผู้พัฒนา Disabled JIT functionality = ปิดฟังก์ชั่นการทำงานของระบบ JIT +Display refresh rate = Display refresh rate Draw Frametimes Graph = กราฟแสดงจำนวนเฟรม Dump Decrypted Eboot = ดึงไฟล์ EBOOT.BIN ออกมาเก็บไว้เมื่อเริ่มเกม Dump next frame to log = ดึงข้อมูลของเฟรมถัดไปเก็บบันทึกค่า @@ -349,6 +350,7 @@ Control Debug = แก้ไขจุดบกพร่องการควบ Toggle Freeze = ปุ่มแช่แข็ง Touchscreen Test = ทดสอบหน้าจอสัมผัส Ubershaders = อูเบอร์เฉดเดอร์ +Use experimental sceAtrac = Use experimental sceAtrac Vertex = เวอร์เท็ค VFPU = VFPU diff --git a/assets/lang/tr_TR.ini b/assets/lang/tr_TR.ini index cabe93ce21..73ff7a3a18 100644 --- a/assets/lang/tr_TR.ini +++ b/assets/lang/tr_TR.ini @@ -299,6 +299,7 @@ Debug stats = Hata ayıklama istatistikleri Dev Tools = Geliştirme araçları DevMenu = Geliştirici Menüsü Disabled JIT functionality = JIT işlevselliğini devre dışı bırakın +Display refresh rate = Display refresh rate Draw Frametimes Graph = Kare süreleri grafiğini çizin Dump Decrypted Eboot = Şifresi çözülmüş EBOOT.BIN'i oyun açılışında temizleyin Dump next frame to log = Sonraki kareyi günlüğe dökümle @@ -350,6 +351,7 @@ Control Debug = Hata ayıklamayı kontrol et Toggle Freeze = Donmayı Aç/Kapa Touchscreen Test = Dokunmatik ekran testi Ubershaders = Ubershader'lar +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/uk_UA.ini b/assets/lang/uk_UA.ini index 7204db9c1b..60f9121ee8 100644 --- a/assets/lang/uk_UA.ini +++ b/assets/lang/uk_UA.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Інструменти розробника DevMenu = Меню розроб. Disabled JIT functionality = Вимкнений функціонал JIT +Display refresh rate = Display refresh rate Draw Frametimes Graph = Намалюйте графік фрагментів Dump Decrypted Eboot = Дамп дешифрування Eboot.bin при паузі Dump next frame to log = Зберегти кадр у лог @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Запустити/Зупинити Touchscreen Test = Тест сенсорного екрану Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/vi_VN.ini b/assets/lang/vi_VN.ini index ef7f042bc7..508a82f23a 100644 --- a/assets/lang/vi_VN.ini +++ b/assets/lang/vi_VN.ini @@ -297,6 +297,7 @@ Debug stats = Debug stats Dev Tools = Công cụ NPH DevMenu = Menu NPH Disabled JIT functionality = Disabled JIT functionality +Display refresh rate = Display refresh rate Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Đưa file vào EBOOT.BIN để khởi động trò chơi Dump next frame to log = Đưa khung hình kế tiếp vào nhật ký @@ -348,6 +349,7 @@ Control Debug = Control Debug Toggle Freeze = Chuyển qua chế độ đóng băng Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use experimental sceAtrac = Use experimental sceAtrac Vertex = Vertex VFPU = VFPU diff --git a/assets/lang/zh_CN.ini b/assets/lang/zh_CN.ini index 3f6ad8e419..25cec53a93 100644 --- a/assets/lang/zh_CN.ini +++ b/assets/lang/zh_CN.ini @@ -297,6 +297,7 @@ Debug stats = 调试统计 Dev Tools = 开发者工具 DevMenu = 开发者菜单 Disabled JIT functionality = 已禁用的JIT功能 +Display refresh rate = Display refresh rate Draw Frametimes Graph = 帧时间图表 Dump Decrypted Eboot = 载入游戏时保存已解密的EBOOT.bin Dump next frame to log = 转储下一帧到日志 @@ -348,6 +349,7 @@ Control Debug = 切换操纵调试 Toggle Freeze = 切换冻结 Touchscreen Test = 触屏测试 Ubershaders = 超着色器 (减轻卡顿,略微消耗性能) +Use experimental sceAtrac = Use experimental sceAtrac Vertex = 顶点着色器 VFPU = VFPU diff --git a/assets/lang/zh_TW.ini b/assets/lang/zh_TW.ini index f9009f1450..e8c5a53957 100644 --- a/assets/lang/zh_TW.ini +++ b/assets/lang/zh_TW.ini @@ -297,6 +297,7 @@ Debug stats = 偵錯統計資料 Dev Tools = 開發工具 DevMenu = 開發選單 Disabled JIT functionality = 停用 JIT 功能 +Display refresh rate = Display refresh rate Draw Frametimes Graph = 繪製影格時間圖形 Dump Decrypted Eboot = 遊戲啟動時傾印已解密的 EBOOT.BIN Dump next frame to log = 將下一個影格傾印至記錄 @@ -348,6 +349,7 @@ Control Debug = 控制偵錯 Toggle Freeze = 切換凍結開關 Touchscreen Test = 觸控式螢幕測試 Ubershaders = 超級著色器 +Use experimental sceAtrac = Use experimental sceAtrac Vertex = 頂點 VFPU = VFPU