Create a default keymap for the MOQI:I7S gamer phone (with builtin controls)

This commit is contained in:
Henrik Rydgård 2019-09-03 00:02:57 +02:00
parent f57b8b19d2
commit 6ff110d092
2 changed files with 46 additions and 11 deletions

View File

@ -15,23 +15,24 @@
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <set>
#include <algorithm>
#if defined(SDL)
#include <SDL_keyboard.h>
#elif defined(USING_WIN_UI)
#include "CommonWindows.h"
#endif
#include <set>
#include "base/logging.h"
#include "base/NativeApp.h"
#include "file/ini_file.h"
#include "input/input_state.h"
#include "ppsspp_config.h"
#include "KeyMap.h"
#include "../Core/HLE/sceUtility.h"
#include "../Core/Config.h"
#include <algorithm>
#include "Core/HLE/sceUtility.h"
#include "Core/Config.h"
namespace KeyMap {
@ -184,6 +185,27 @@ static const DefMappingStruct defaultShieldKeyMap[] = {
{VIRTKEY_PAUSE, NKCODE_BACK },
};
static const DefMappingStruct defaultMOQI7SKeyMap[] = {
{CTRL_CROSS, NKCODE_BUTTON_A},
{CTRL_CIRCLE, NKCODE_BUTTON_B},
{CTRL_SQUARE, NKCODE_BUTTON_X},
{CTRL_TRIANGLE, NKCODE_BUTTON_Y},
{CTRL_START, JOYSTICK_AXIS_Z, +1},
{CTRL_SELECT, JOYSTICK_AXIS_Z, -1},
{CTRL_LTRIGGER, NKCODE_BUTTON_L1},
{CTRL_RTRIGGER, NKCODE_BUTTON_R1},
{VIRTKEY_AXIS_X_MIN, JOYSTICK_AXIS_X, -1},
{VIRTKEY_AXIS_X_MAX, JOYSTICK_AXIS_X, +1},
{VIRTKEY_AXIS_Y_MIN, JOYSTICK_AXIS_Y, +1},
{VIRTKEY_AXIS_Y_MAX, JOYSTICK_AXIS_Y, -1},
{CTRL_LEFT, JOYSTICK_AXIS_HAT_X, -1},
{CTRL_RIGHT, JOYSTICK_AXIS_HAT_X, +1},
{CTRL_UP, JOYSTICK_AXIS_HAT_Y, -1},
{CTRL_DOWN, JOYSTICK_AXIS_HAT_Y, +1},
{VIRTKEY_UNTHROTTLE, JOYSTICK_AXIS_RZ, +1 },
{VIRTKEY_PAUSE, NKCODE_BACK },
};
static const DefMappingStruct defaultPadMap[] = {
#if defined(__ANDROID__)
{CTRL_CROSS , NKCODE_BUTTON_A},
@ -384,6 +406,9 @@ void SetDefaultKeyMap(DefaultMaps dmap, bool replace) {
case DEFAULT_MAPPING_SHIELD:
SetDefaultKeyMap(DEVICE_ID_PAD_0, defaultShieldKeyMap, ARRAY_SIZE(defaultShieldKeyMap), replace);
break;
case DEFAULT_MAPPING_MOQI_I7S:
SetDefaultKeyMap(DEVICE_ID_PAD_0, defaultMOQI7SKeyMap, ARRAY_SIZE(defaultMOQI7SKeyMap), replace);
break;
case DEFAULT_MAPPING_PAD:
SetDefaultKeyMap(DEVICE_ID_PAD_0, defaultPadMap, ARRAY_SIZE(defaultPadMap), replace);
break;
@ -853,20 +878,24 @@ void SetAxisMapping(int btn, int deviceId, int axisId, int direction, bool repla
// Note that it's easy to add other defaults if desired.
void RestoreDefault() {
g_controllerMap.clear();
#if defined(_WIN32)
#if PPSSPP_PLATFORM(WINDOWS)
SetDefaultKeyMap(DEFAULT_MAPPING_KEYBOARD, true);
SetDefaultKeyMap(DEFAULT_MAPPING_X360, false);
SetDefaultKeyMap(DEFAULT_MAPPING_PAD, false);
#elif defined(__ANDROID__)
// Autodetect a few common devices
#elif PPSSPP_PLATFORM(ANDROID)
// Autodetect a few common (and less common) devices
std::string name = System_GetProperty(SYSPROP_NAME);
if (IsNvidiaShield(name) || IsNvidiaShieldTV(name)) {
SetDefaultKeyMap(DEFAULT_MAPPING_SHIELD, true);
} else if (IsOuya(name)) { // TODO: check!
} else if (IsOuya(name)) {
SetDefaultKeyMap(DEFAULT_MAPPING_OUYA, true);
} else if (IsXperiaPlay(name)) {
SetDefaultKeyMap(DEFAULT_MAPPING_XPERIA_PLAY, true);
} else if (IsMOQII7S(name)) {
ILOG("MOQI pad map");
SetDefaultKeyMap(DEFAULT_MAPPING_MOQI_I7S, true);
} else {
ILOG("Default pad map");
SetDefaultKeyMap(DEFAULT_MAPPING_PAD, true);
}
#else
@ -944,8 +973,12 @@ bool IsXperiaPlay(const std::string &name) {
return name == "Sony Ericsson:R800a" || name == "Sony Ericsson:R800i" || name == "Sony Ericsson:R800x" || name == "Sony Ericsson:R800at" || name == "Sony Ericsson:SO-01D" || name == "Sony Ericsson:zeus";
}
bool IsMOQII7S(const std::string &name) {
return name == "MOQI:I7S";
}
bool HasBuiltinController(const std::string &name) {
return IsOuya(name) || IsXperiaPlay(name) || IsNvidiaShield(name);
return IsOuya(name) || IsXperiaPlay(name) || IsNvidiaShield(name) || IsMOQII7S(name);
}
void NotifyPadConnected(const std::string &name) {
@ -953,7 +986,7 @@ void NotifyPadConnected(const std::string &name) {
}
void AutoConfForPad(const std::string &name) {
ILOG("Autoconfiguring pad for %s", name.c_str());
ILOG("Autoconfiguring pad for '%s'", name.c_str());
if (name == "Xbox 360 Pad") {
SetDefaultKeyMap(DEFAULT_MAPPING_X360, true);
} else {

View File

@ -68,6 +68,7 @@ enum DefaultMaps {
DEFAULT_MAPPING_SHIELD,
DEFAULT_MAPPING_OUYA,
DEFAULT_MAPPING_XPERIA_PLAY,
DEFAULT_MAPPING_MOQI_I7S,
};
const float AXIS_BIND_THRESHOLD = 0.75f;
@ -141,6 +142,7 @@ namespace KeyMap {
bool IsNvidiaShieldTV(const std::string &name);
bool IsXperiaPlay(const std::string &name);
bool IsOuya(const std::string &name);
bool IsMOQII7S(const std::string &name);
bool HasBuiltinController(const std::string &name);
const std::set<std::string> &GetSeenPads();