mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-02-05 04:56:31 +00:00
Initial UTF-8 support
This commit is contained in:
parent
1556328129
commit
74057385bf
@ -54,7 +54,8 @@ LOCAL_SRC_FILES :=\
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ui/ui_context.cpp \
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ui/screen.cpp \
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ui/virtual_input.cpp \
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util/random/perlin.cpp
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util/random/perlin.cpp \
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util/text/utf8.cpp
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LOCAL_CFLAGS := -O2 -DGL_GLEXT_PROTOTYPES -DARM -DUSING_GLES2 -fsigned-char -fno-strict-aliasing
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LOCAL_CPPFLAGS := -fno-exceptions -fno-rtti -std=gnu++0x
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@ -10,6 +10,7 @@
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#include "gfx/texture_atlas.h"
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#include "gfx/gl_debug_log.h"
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#include "gfx/gl_common.h"
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#include "util/text/utf8.h"
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enum {
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// Enough?
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@ -295,6 +296,12 @@ void DrawBuffer::DoAlign(int flags, float *x, float *y, float *w, float *h) {
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}
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}
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// TODO: Unicode support.
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// U+4E00–U+9FBF Kanji
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// U+3040–U+309F Hiragana
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// U+30A0–U+30FF Katakana
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// ROTATE_* doesn't yet work right.
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void DrawBuffer::DrawText(int font, const char *text, float x, float y, Color color, int flags) {
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const AtlasFont &atlasfont = *atlas->fonts[font];
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@ -312,7 +319,11 @@ void DrawBuffer::DrawText(int font, const char *text, float x, float y, Color co
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else
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y += atlasfont.ascend*fontscaley;
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float sx = x;
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while ((cval = *text++) != '\0') {
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UTF8 utf(text);
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while (true) {
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if (utf.end())
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break;
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cval = utf.next();
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if (cval == '\n') {
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y += atlasfont.height * fontscaley;
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x = sx;
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@ -248,6 +248,7 @@
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<ClInclude Include="util\bits\bits.h" />
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<ClInclude Include="util\random\perlin.h" />
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<ClInclude Include="util\random\rng.h" />
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<ClInclude Include="util\text\utf8.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="android\app-android.cpp">
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@ -338,6 +339,7 @@
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<AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AssemblyAndSourceCode</AssemblerOutput>
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<AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AssemblyAndSourceCode</AssemblerOutput>
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</ClCompile>
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<ClCompile Include="util\text\utf8.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@ -233,6 +233,9 @@
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<ClInclude Include="gfx_es2\gl_state.h">
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<Filter>gfx</Filter>
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</ClInclude>
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<ClInclude Include="util\text\utf8.h">
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<Filter>util</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="gfx\gl_debug_log.cpp">
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@ -414,6 +417,9 @@
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<ClCompile Include="gfx_es2\gl_state.cpp">
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<Filter>gfx</Filter>
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</ClCompile>
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<ClCompile Include="util\text\utf8.cpp">
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<Filter>util</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="gfx">
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@ -474,4 +480,4 @@
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<UniqueIdentifier>{4515306f-4664-46bf-a89b-abfec5520a15}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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</Project>
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</Project>
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11
ui/ui.cpp
11
ui/ui.cpp
@ -108,6 +108,17 @@ void UIText(int font, int x, int y, const char *text, uint32_t color, float scal
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ui_draw2d.SetFontScale(1.0f, 1.0f);
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}
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void UIText(int font, const LayoutManager &layout, const char *text, uint32_t color, float scale, int align)
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{
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ui_draw2d.SetFontScale(scale, scale);
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float w, h;
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ui_draw2d.MeasureText(font, text, &w, &h);
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float x, y;
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layout.GetPos(&w, &h, &x, &y);
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UIText(font, x, y, text, color, scale, 0);
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ui_draw2d.SetFontScale(1.0f, 1.0f);
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}
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int UIButton(int id, const LayoutManager &layout, float w, const char *text, int button_align) {
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float h = themeAtlas->images[theme.buttonImage].h;
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1
ui/ui.h
1
ui/ui.h
@ -203,6 +203,7 @@ int UIHSlider(int id, int x, int y, int w, int max, int *value);
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// Draws static text, that does not participate in any focusing scheme etc, it just is.
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void UIText(int font, int x, int y, const char *text, uint32_t color, float scale = 1.0f, int align = ALIGN_TOPLEFT);
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void UIText(int x, int y, const char *text, uint32_t color, float scale = 1.0f, int align = ALIGN_TOPLEFT);
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void UIText(int font, const LayoutManager &layout, const char *text, uint32_t color, float scale = 1.0f, int align = ALIGN_TOPLEFT);
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// Slide choice, like the Angry Birds level selector. Not yet working.
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void UISlideChoice(int id, int y, const SlideItem *items, int numItems, UISlideState *state);
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405
util/text/utf8.cpp
Normal file
405
util/text/utf8.cpp
Normal file
@ -0,0 +1,405 @@
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/*
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Basic UTF-8 manipulation routines
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by Jeff Bezanson
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placed in the public domain Fall 2005
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This code is designed to provide the utilities you need to manipulate
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UTF-8 as an internal string encoding. These functions do not perform the
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error checking normally needed when handling UTF-8 data, so if you happen
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to be from the Unicode Consortium you will want to flay me alive.
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I do this because error checking can be performed at the boundaries (I/O),
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with these routines reserved for higher performance on data known to be
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valid.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdarg.h>
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#include "base/basictypes.h"
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#include "utf8.h"
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// is start of UTF sequence
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inline bool isutf(char c) {
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return (c & 0xC0) != 0x80;
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}
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static const uint32_t offsetsFromUTF8[6] = {
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0x00000000UL, 0x00003080UL, 0x000E2080UL,
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0x03C82080UL, 0xFA082080UL, 0x82082080UL
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};
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static const uint8_t trailingBytesForUTF8[256] = {
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5,
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};
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/* returns length of next utf-8 sequence */
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int u8_seqlen(const char *s)
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{
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return trailingBytesForUTF8[(unsigned int)(unsigned char)s[0]] + 1;
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}
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/* conversions without error checking
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only works for valid UTF-8, i.e. no 5- or 6-byte sequences
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srcsz = source size in bytes, or -1 if 0-terminated
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sz = dest size in # of wide characters
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returns # characters converted
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dest will always be L'\0'-terminated, even if there isn't enough room
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for all the characters.
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if sz = srcsz+1 (i.e. 4*srcsz+4 bytes), there will always be enough space.
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*/
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int u8_toucs(uint32_t *dest, int sz, const char *src, int srcsz)
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{
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uint32_t ch;
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const char *src_end = src + srcsz;
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int nb;
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int i=0;
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while (i < sz-1) {
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nb = trailingBytesForUTF8[(unsigned char)*src];
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if (srcsz == -1) {
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if (*src == 0)
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goto done_toucs;
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}
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else {
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if (src + nb >= src_end)
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goto done_toucs;
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}
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ch = 0;
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switch (nb) {
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/* these fall through deliberately */
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case 3: ch += (unsigned char)*src++; ch <<= 6;
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case 2: ch += (unsigned char)*src++; ch <<= 6;
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case 1: ch += (unsigned char)*src++; ch <<= 6;
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case 0: ch += (unsigned char)*src++;
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}
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ch -= offsetsFromUTF8[nb];
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dest[i++] = ch;
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}
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done_toucs:
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dest[i] = 0;
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return i;
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}
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/* srcsz = number of source characters, or -1 if 0-terminated
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sz = size of dest buffer in bytes
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returns # characters converted
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dest will only be '\0'-terminated if there is enough space. this is
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for consistency; imagine there are 2 bytes of space left, but the next
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character requires 3 bytes. in this case we could NUL-terminate, but in
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general we can't when there's insufficient space. therefore this function
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only NUL-terminates if all the characters fit, and there's space for
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the NUL as well.
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the destination string will never be bigger than the source string.
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*/
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int u8_toutf8(char *dest, int sz, uint32_t *src, int srcsz)
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{
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uint32_t ch;
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int i = 0;
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char *dest_end = dest + sz;
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while (srcsz<0 ? src[i]!=0 : i < srcsz) {
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ch = src[i];
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if (ch < 0x80) {
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if (dest >= dest_end)
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return i;
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*dest++ = (char)ch;
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}
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else if (ch < 0x800) {
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if (dest >= dest_end-1)
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return i;
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*dest++ = (ch>>6) | 0xC0;
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*dest++ = (ch & 0x3F) | 0x80;
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}
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else if (ch < 0x10000) {
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if (dest >= dest_end-2)
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return i;
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*dest++ = (ch>>12) | 0xE0;
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*dest++ = ((ch>>6) & 0x3F) | 0x80;
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*dest++ = (ch & 0x3F) | 0x80;
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}
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else if (ch < 0x110000) {
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if (dest >= dest_end-3)
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return i;
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*dest++ = (ch>>18) | 0xF0;
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*dest++ = ((ch>>12) & 0x3F) | 0x80;
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*dest++ = ((ch>>6) & 0x3F) | 0x80;
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*dest++ = (ch & 0x3F) | 0x80;
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}
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i++;
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}
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if (dest < dest_end)
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*dest = '\0';
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return i;
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}
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int u8_wc_toutf8(char *dest, uint32_t ch)
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{
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if (ch < 0x80) {
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dest[0] = (char)ch;
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return 1;
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}
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if (ch < 0x800) {
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dest[0] = (ch>>6) | 0xC0;
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dest[1] = (ch & 0x3F) | 0x80;
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return 2;
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}
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if (ch < 0x10000) {
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dest[0] = (ch>>12) | 0xE0;
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dest[1] = ((ch>>6) & 0x3F) | 0x80;
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dest[2] = (ch & 0x3F) | 0x80;
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return 3;
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}
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if (ch < 0x110000) {
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dest[0] = (ch>>18) | 0xF0;
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dest[1] = ((ch>>12) & 0x3F) | 0x80;
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dest[2] = ((ch>>6) & 0x3F) | 0x80;
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dest[3] = (ch & 0x3F) | 0x80;
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return 4;
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}
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return 0;
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}
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/* charnum => byte offset */
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int u8_offset(const char *str, int charnum)
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{
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int offs=0;
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while (charnum > 0 && str[offs]) {
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(void)(isutf(str[++offs]) || isutf(str[++offs]) ||
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isutf(str[++offs]) || ++offs);
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charnum--;
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}
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return offs;
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}
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/* byte offset => charnum */
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int u8_charnum(const char *s, int offset)
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{
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int charnum = 0, offs=0;
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while (offs < offset && s[offs]) {
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(void)(isutf(s[++offs]) || isutf(s[++offs]) ||
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isutf(s[++offs]) || ++offs);
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charnum++;
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}
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return charnum;
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}
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/* number of characters */
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int u8_strlen(const char *s)
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{
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int count = 0;
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int i = 0;
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while (u8_nextchar(s, &i) != 0)
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count++;
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return count;
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}
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/* reads the next utf-8 sequence out of a string, updating an index */
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uint32_t u8_nextchar(const char *s, int *i)
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{
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uint32_t ch = 0;
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int sz = 0;
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do {
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ch <<= 6;
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ch += (unsigned char)s[(*i)++];
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sz++;
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} while (s[*i] && !isutf(s[*i]));
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ch -= offsetsFromUTF8[sz-1];
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return ch;
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}
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void u8_inc(const char *s, int *i)
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{
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(void)(isutf(s[++(*i)]) || isutf(s[++(*i)]) ||
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isutf(s[++(*i)]) || ++(*i));
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}
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void u8_dec(const char *s, int *i)
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{
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(void)(isutf(s[--(*i)]) || isutf(s[--(*i)]) ||
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isutf(s[--(*i)]) || --(*i));
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}
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int octal_digit(char c)
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{
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return (c >= '0' && c <= '7');
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}
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int hex_digit(char c)
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{
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return ((c >= '0' && c <= '9') ||
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(c >= 'A' && c <= 'F') ||
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(c >= 'a' && c <= 'f'));
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}
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/* assumes that src points to the character after a backslash
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returns number of input characters processed */
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int u8_read_escape_sequence(const char *str, uint32_t *dest)
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{
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uint32_t ch;
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char digs[9]="\0\0\0\0\0\0\0\0";
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int dno=0, i=1;
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ch = (uint32_t)str[0]; /* take literal character */
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if (str[0] == 'n')
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ch = L'\n';
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else if (str[0] == 't')
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ch = L'\t';
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else if (str[0] == 'r')
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ch = L'\r';
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else if (str[0] == 'b')
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ch = L'\b';
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else if (str[0] == 'f')
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ch = L'\f';
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else if (str[0] == 'v')
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ch = L'\v';
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else if (str[0] == 'a')
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ch = L'\a';
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else if (octal_digit(str[0])) {
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i = 0;
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do {
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digs[dno++] = str[i++];
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} while (octal_digit(str[i]) && dno < 3);
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ch = strtol(digs, NULL, 8);
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}
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else if (str[0] == 'x') {
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while (hex_digit(str[i]) && dno < 2) {
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digs[dno++] = str[i++];
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}
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if (dno > 0)
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ch = strtol(digs, NULL, 16);
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}
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else if (str[0] == 'u') {
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while (hex_digit(str[i]) && dno < 4) {
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digs[dno++] = str[i++];
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}
|
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if (dno > 0)
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ch = strtol(digs, NULL, 16);
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}
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else if (str[0] == 'U') {
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while (hex_digit(str[i]) && dno < 8) {
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digs[dno++] = str[i++];
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}
|
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if (dno > 0)
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ch = strtol(digs, NULL, 16);
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}
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*dest = ch;
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return i;
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}
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/* convert a string with literal \uxxxx or \Uxxxxxxxx characters to UTF-8
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example: u8_unescape(mybuf, 256, "hello\\u220e")
|
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note the double backslash is needed if called on a C string literal */
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int u8_unescape(char *buf, int sz, char *src)
|
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{
|
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int c=0, amt;
|
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uint32_t ch;
|
||||
char temp[4];
|
||||
|
||||
while (*src && c < sz) {
|
||||
if (*src == '\\') {
|
||||
src++;
|
||||
amt = u8_read_escape_sequence(src, &ch);
|
||||
}
|
||||
else {
|
||||
ch = (uint32_t)*src;
|
||||
amt = 1;
|
||||
}
|
||||
src += amt;
|
||||
amt = u8_wc_toutf8(temp, ch);
|
||||
if (amt > sz-c)
|
||||
break;
|
||||
memcpy(&buf[c], temp, amt);
|
||||
c += amt;
|
||||
}
|
||||
if (c < sz)
|
||||
buf[c] = '\0';
|
||||
return c;
|
||||
}
|
||||
|
||||
const char *u8_strchr(const char *s, uint32_t ch, int *charn)
|
||||
{
|
||||
int i = 0, lasti=0;
|
||||
uint32_t c;
|
||||
|
||||
*charn = 0;
|
||||
while (s[i]) {
|
||||
c = u8_nextchar(s, &i);
|
||||
if (c == ch) {
|
||||
return &s[lasti];
|
||||
}
|
||||
lasti = i;
|
||||
(*charn)++;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const char *u8_memchr(const char *s, uint32_t ch, size_t sz, int *charn)
|
||||
{
|
||||
int i = 0, lasti=0;
|
||||
uint32_t c;
|
||||
int csz;
|
||||
|
||||
*charn = 0;
|
||||
while (i < sz) {
|
||||
c = csz = 0;
|
||||
do {
|
||||
c <<= 6;
|
||||
c += (unsigned char)s[i++];
|
||||
csz++;
|
||||
} while (i < sz && !isutf(s[i]));
|
||||
c -= offsetsFromUTF8[csz-1];
|
||||
|
||||
if (c == ch) {
|
||||
return &s[lasti];
|
||||
}
|
||||
lasti = i;
|
||||
(*charn)++;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int u8_is_locale_utf8(const char *locale)
|
||||
{
|
||||
/* this code based on libutf8 */
|
||||
const char* cp = locale;
|
||||
|
||||
for (; *cp != '\0' && *cp != '@' && *cp != '+' && *cp != ','; cp++) {
|
||||
if (*cp == '.') {
|
||||
const char* encoding = ++cp;
|
||||
for (; *cp != '\0' && *cp != '@' && *cp != '+' && *cp != ','; cp++)
|
||||
;
|
||||
if ((cp-encoding == 5 && !strncmp(encoding, "UTF-8", 5))
|
||||
|| (cp-encoding == 4 && !strncmp(encoding, "utf8", 4)))
|
||||
return 1; /* it's UTF-8 */
|
||||
break;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool UTF8StringHasNonASCII(const char *utf8string) {
|
||||
UTF8 utf(utf8string);
|
||||
while (!utf.end()) {
|
||||
int c = utf.next();
|
||||
if (c > 127)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
38
util/text/utf8.h
Normal file
38
util/text/utf8.h
Normal file
@ -0,0 +1,38 @@
|
||||
/*
|
||||
Basic UTF-8 manipulation routines
|
||||
by Jeff Bezanson
|
||||
placed in the public domain Fall 2005
|
||||
|
||||
This code is designed to provide the utilities you need to manipulate
|
||||
UTF-8 as an internal string encoding. These functions do not perform the
|
||||
error checking normally needed when handling UTF-8 data, so if you happen
|
||||
to be from the Unicode Consortium you will want to flay me alive.
|
||||
I do this because error checking can be performed at the boundaries (I/O),
|
||||
with these routines reserved for higher performance on data known to be
|
||||
valid.
|
||||
*/
|
||||
|
||||
// Further modified, and C++ stuff added, by hrydgard@gmail.com.
|
||||
|
||||
#include "base/basictypes.h"
|
||||
|
||||
uint32_t u8_nextchar(const char *s, int *i);
|
||||
int u8_strlen(const char *s);
|
||||
|
||||
class UTF8 {
|
||||
public:
|
||||
UTF8(const char *c) : c_(c), index_(0) {}
|
||||
bool end() const { return c_[index_] == 0; }
|
||||
uint32_t next() {
|
||||
return u8_nextchar(c_, &index_);
|
||||
}
|
||||
int length() const {
|
||||
return u8_strlen(c_);
|
||||
}
|
||||
|
||||
private:
|
||||
const char *c_;
|
||||
int index_;
|
||||
};
|
||||
|
||||
bool UTF8StringHasNonASCII(const char *utf8string);
|
Loading…
x
Reference in New Issue
Block a user