diff --git a/GPU/Directx9/ShaderManagerDX9.cpp b/GPU/Directx9/ShaderManagerDX9.cpp index 8baa39f709..ea087efbc1 100644 --- a/GPU/Directx9/ShaderManagerDX9.cpp +++ b/GPU/Directx9/ShaderManagerDX9.cpp @@ -34,9 +34,6 @@ #include "GPU/Directx9/FramebufferDX9.h" #include "UI/OnScreenDisplay.h" -// For matrices convertions -#include - namespace DX9 { PSShader::PSShader(const char *code, bool useHWTransform) : failed_(false), useHWTransform_(useHWTransform) { diff --git a/dx9sdk b/dx9sdk index da9d3d62e7..ec19e64346 160000 --- a/dx9sdk +++ b/dx9sdk @@ -1 +1 @@ -Subproject commit da9d3d62e7b2a0b7ad271100564249fe8c5aee13 +Subproject commit ec19e643461c84dbb256f6faaaab02cba61d4edc