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Apply that to breaking execution as well.
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@ -346,7 +346,7 @@ void Core_ProcessStepping() {
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static int lastSteppingCounter = -1;
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if (lastSteppingCounter != steppingCounter) {
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CBreakPoints::ClearTemporaryBreakPoints();
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System_Notify(SystemNotification::DISASSEMBLY);
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System_Notify(SystemNotification::DISASSEMBLY_AFTERSTEP);
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System_Notify(SystemNotification::MEM_VIEW);
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lastSteppingCounter = steppingCounter;
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}
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@ -398,13 +398,9 @@ BOOL CDisasm::DlgProc(UINT message, WPARAM wParam, LPARAM lParam)
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if (!PSP_IsInited()) {
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break;
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}
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if (!Core_IsStepping()) // stop
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{
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if (!Core_IsStepping()) { // stop
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ptr->setDontRedraw(false);
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Core_Break("ui.break", 0);
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Sleep(1); //let cpu catch up
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ptr->gotoPC();
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UpdateDialog();
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} else { // go
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lastTicks_ = CoreTiming::GetTicks();
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