mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-26 23:10:38 +00:00
Improve StorageFileLoader enough to actually kind of work
This commit is contained in:
parent
e195377d20
commit
792dd1557c
@ -16,4 +16,3 @@ void GlobalThreadPool::Inititialize() {
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initialized = true;
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}
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}
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@ -187,7 +187,7 @@ ISOFileSystem::ISOFileSystem(IHandleAllocator *_hAlloc, BlockDevice *_blockDevic
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treeroot->valid = false;
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if (memcmp(desc.cd001, "CD001", 5)) {
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ERROR_LOG(FILESYS, "ISO looks bogus? Giving up...");
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ERROR_LOG(FILESYS, "ISO looks bogus, expected CD001 signature not present? Giving up...");
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return;
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}
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@ -35,29 +35,26 @@
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#include "Core/ELF/PBPReader.h"
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#include "Core/ELF/ParamSFO.h"
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// Gross, gross hack! But necessary for UWP, fitting it in neatly would be a major refactor
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FileLoader *g_OverriddenLoader;
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IdentifiedFileType g_OverriddenFiletype = FILETYPE_UNKNOWN;
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static std::map<std::string, std::unique_ptr<FileLoaderFactory>> factories;
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void OverrideNextLoader(FileLoader *fileLoader, IdentifiedFileType fileType) {
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g_OverriddenLoader = fileLoader;
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g_OverriddenFiletype = fileType;
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void RegisterFileLoaderFactory(std::string prefix, std::unique_ptr<FileLoaderFactory> factory) {
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factories[prefix] = std::move(factory);
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}
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FileLoader *ConstructFileLoader(const std::string &filename) {
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if (filename.find("http://") == 0 || filename.find("https://") == 0)
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return new CachingFileLoader(new DiskCachingFileLoader(new RetryingFileLoader(new HTTPFileLoader(filename))));
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if (filename == "override://") {
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return g_OverriddenLoader;
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for (auto &iter : factories) {
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if (startsWith(iter.first, filename)) {
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return iter.second->ConstructFileLoader(filename);
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}
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}
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return new LocalFileLoader(filename);
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}
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// TODO : improve, look in the file more
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IdentifiedFileType Identify_File(FileLoader *fileLoader) {
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if (g_OverriddenFiletype != FILETYPE_UNKNOWN)
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return g_OverriddenFiletype;
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if (fileLoader == nullptr) {
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ERROR_LOG(LOADER, "Invalid fileLoader");
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return IdentifiedFileType::ERROR_IDENTIFYING;
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@ -18,6 +18,7 @@
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#pragma once
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#include <string>
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#include <memory>
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#include "Common/CommonTypes.h"
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@ -102,8 +103,11 @@ std::string ResolvePBPFile(const std::string &filename);
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IdentifiedFileType Identify_File(FileLoader *fileLoader);
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void RegisterFileLoaderFactory(std::string name, std::function<FileLoader*(std::string)> factoryFunc);
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void OverrideNextLoader(FileLoader *fileLoader, IdentifiedFileType fileType);
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class FileLoaderFactory {
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public:
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virtual FileLoader *ConstructFileLoader(const std::string &filename) = 0;
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};
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void RegisterFileLoaderFactory(std::string name, std::unique_ptr<FileLoaderFactory> factory);
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// Can modify the string filename, as it calls IdentifyFile above.
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bool LoadFile(FileLoader **fileLoaderPtr, std::string *error_string);
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@ -222,6 +222,8 @@ bool GameInfo::LoadFromPath(const std::string &gamePath) {
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if (filePath_ != gamePath) {
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delete fileLoader;
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fileLoader = ConstructFileLoader(gamePath);
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if (!fileLoader)
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return false;
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filePath_ = gamePath;
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// This is a fallback title, while we're loading / if unable to load.
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@ -413,7 +415,6 @@ public:
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pbp.GetSubFileAsString(PBP_ICON0_PNG, &info_->iconTextureData);
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} else {
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// Read standard icon
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DEBUG_LOG(LOADER, "Loading unknown.png because a PBP was missing an icon");
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ReadVFSToString("unknown.png", &info_->iconTextureData, &info_->lock);
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}
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info_->iconDataLoaded = true;
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@ -18,11 +18,13 @@
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#include "net/http_client.h"
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#include "net/resolve.h"
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#include "base/display.h"
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#include "thread/threadutil.h"
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#include "util/text/utf8.h"
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#include "Common/DirectXHelper.h"
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#include "NKCodeFromWindowsSystem.h"
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#include "XAudioSoundStream.h"
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#include "UWPHost.h"
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#include "UWPUtil.h"
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#include "StorageFileLoader.h"
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using namespace UWP;
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@ -153,6 +155,12 @@ bool PPSSPP_UWPMain::Render() {
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ctx_->GetDrawContext()->HandleEvent(Draw::Event::PRESENTED, 0, 0, nullptr, nullptr);
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NativeUpdate();
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static bool hasSetThreadName = false;
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if (!hasSetThreadName) {
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setCurrentThreadName("UWPRenderThread");
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hasSetThreadName = true;
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}
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time_update();
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auto context = m_deviceResources->GetD3DDeviceContext();
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@ -258,7 +266,8 @@ void PPSSPP_UWPMain::OnSuspend() {
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}
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void PPSSPP_UWPMain::LoadStorageFile(StorageFile ^file) {
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OverrideNextLoader(new StorageFileLoader(file), FILETYPE_PSP_ISO);
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std::unique_ptr<FileLoaderFactory> factory(new StorageFileLoaderFactory(file, IdentifiedFileType::PSP_ISO));
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RegisterFileLoaderFactory("override://", std::move(factory));
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NativeMessageReceived("boot", "override://");
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}
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@ -319,13 +328,20 @@ void System_SendMessage(const char *command, const char *parameter) {
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} else if (!strcmp(command, "browse_file")) {
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auto picker = ref new Windows::Storage::Pickers::FileOpenPicker();
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picker->ViewMode = Pickers::PickerViewMode::List;
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// These are single files that can be loaded directly using StorageFileLoader.
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picker->FileTypeFilter->Append(".cso");
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picker->FileTypeFilter->Append(".iso");
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picker->FileTypeFilter->Append(".bin");
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// Can't load these this way currently, they require mounting the underlying folder.
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// picker->FileTypeFilter->Append(".bin");
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// picker->FileTypeFilter->Append(".elf");
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picker->SuggestedStartLocation = Pickers::PickerLocationId::DocumentsLibrary;
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create_task(picker->PickSingleFileAsync()).then([](StorageFile ^file){
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g_main->LoadStorageFile(file);
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if (file) {
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g_main->LoadStorageFile(file);
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}
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/*
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std::thread([file] {
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create_task(file->OpenReadAsync()).then([](IRandomAccessStreamWithContentType^ imgStream) {
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@ -341,8 +357,7 @@ void System_SendMessage(const char *command, const char *parameter) {
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}
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void LaunchBrowser(const char *url) {
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Platform::String ^pstr = ref new Platform::String(ConvertUTF8ToWString(url).c_str());
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auto uri = ref new Windows::Foundation::Uri(pstr);
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auto uri = ref new Windows::Foundation::Uri(ToPlatformString(url));
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create_task(Windows::System::Launcher::LaunchUriAsync(uri)).then([](bool b) {});
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}
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@ -1,7 +1,10 @@
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#include "pch.h"
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#include "ppltasks.h"
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#include "base/logging.h"
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#include "file/file_util.h"
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#include "thread/threadutil.h"
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#include "StorageFileLoader.h"
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#include "UWPUtil.h"
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using namespace Concurrency;
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using namespace Windows::Storage;
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@ -9,54 +12,93 @@ using namespace Windows::Storage::Streams;
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StorageFileLoader::StorageFileLoader(Windows::Storage::StorageFile ^file) {
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file_ = file;
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auto opentask = create_task(file->OpenReadAsync());
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opentask.then([this](IRandomAccessStreamWithContentType ^stream) {
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stream_ = stream;
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active_ = true;
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thread_ = std::thread([this]() { this->threadfunc(); });
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});
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auto attrtask = create_task(file->GetBasicPropertiesAsync());
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attrtask.then([this](Windows::Storage::FileProperties::BasicProperties ^props) {
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size_ = props->Size;
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});
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path_ = FromPlatformString(file_->Path);
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thread_.reset(new std::thread([this]() { this->threadfunc(); }));
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}
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StorageFileLoader::~StorageFileLoader() {
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active_ = false;
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thread_.join();
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operationRequested_ = false;
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cond_.notify_all();
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thread_->join();
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}
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void StorageFileLoader::threadfunc() {
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setCurrentThreadName("StorageFileLoader");
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initMutex.lock();
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auto opentask = create_task(file_->OpenReadAsync()).then([this](IRandomAccessStreamWithContentType ^stream) {
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stream_ = stream;
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active_ = true;
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});
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try {
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opentask.wait();
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}
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catch (const std::exception& e) {
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operationFailed_ = true;
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// TODO: What do we do?
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const char *what = e.what();
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ILOG("%s", what);
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}
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auto sizetask = create_task(file_->GetBasicPropertiesAsync()).then([this](Windows::Storage::FileProperties::BasicProperties ^props) {
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size_ = props->Size;
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});
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try {
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sizetask.wait();
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}
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catch (const std::exception& e) {
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const char *what = e.what();
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ILOG("%s", what);
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}
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initMutex.unlock();
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std::unique_lock<std::mutex> lock(mutex_);
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while (active_) {
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cond_.wait(lock);
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std::unique_lock<std::mutex> lock(mutexResponse_);
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while (operations_.size()) {
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Operation op = operations_.front();
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operations_.pop();
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switch (op.type) {
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case OpType::READ: {
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op.buffer = ref new Streams::Buffer(op.size);
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auto task = create_task(stream_->ReadAsync(op.buffer, op.size, Streams::InputStreamOptions::None));
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task.wait();
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if (!operationRequested_) {
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cond_.wait(lock);
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}
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if (operationRequested_) {
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switch (operation_.type) {
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case OpType::READ_AT: {
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Streams::Buffer ^buf = ref new Streams::Buffer(operation_.size);
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operationFailed_ = false;
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stream_->Seek(operation_.offset);
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auto task = create_task(stream_->ReadAsync(buf, operation_.size, Streams::InputStreamOptions::None));
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Streams::IBuffer ^output = nullptr;
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try {
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task.wait();
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output = task.get();
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} catch (const std::exception& e) {
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operationFailed_ = true;
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const char *what = e.what();
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ILOG("%s", what);
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}
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operationRequested_ = false;
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std::unique_lock<std::mutex> lock(mutexResponse_);
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response_.buffer = output;
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responseAvailable_ = true;
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condResponse_.notify_one();
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break;
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responses_.push(op);
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}
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default:
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ELOG("Unknown operation");
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operationRequested_ = false;
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break;
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}
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}
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// OK, done with all operations.
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condResponse_.notify_one();
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}
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}
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bool StorageFileLoader::Exists() {
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return true;
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return file_ != nullptr;
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}
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bool StorageFileLoader::ExistsFast() {
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return true;
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return file_ != nullptr;
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}
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bool StorageFileLoader::IsDirectory() {
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@ -64,20 +106,24 @@ bool StorageFileLoader::IsDirectory() {
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}
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s64 StorageFileLoader::FileSize() {
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EnsureOpen();
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if (size_ == -1)
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__debugbreak(); // crude race condition detection
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return size_;
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}
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std::string StorageFileLoader::Path() const {
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return "";
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return path_;
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}
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std::string StorageFileLoader::Extension() {
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return "";
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return "." + getFileExtension(path_);
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}
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void StorageFileLoader::EnsureOpen() {
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// UGLY!
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while (!thread_)
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Sleep(100);
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while (size_ == -1)
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Sleep(100);
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}
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@ -89,40 +135,39 @@ void StorageFileLoader::Seek(s64 absolutePos) {
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}
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size_t StorageFileLoader::Read(size_t bytes, size_t count, void *data, Flags flags) {
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EnsureOpen();
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{
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std::unique_lock<std::mutex> lock(mutex_);
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operations_.push(Operation{ OpType::READ, seekPos_, (int64_t)(bytes * count) });
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cond_.notify_one();
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}
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// OK, now wait for response...
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{
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std::unique_lock<std::mutex> responseLock(mutexResponse_);
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condResponse_.wait(responseLock);
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Operation resp = responses_.front();
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responses_.pop();
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DataReader ^rd = DataReader::FromBuffer(resp.buffer);
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Platform::Array<uint8_t> ^bytearray = ref new Platform::Array<uint8_t>(resp.buffer->Length);
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rd->ReadBytes(bytearray);
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memcpy(data, bytearray->Data, bytes * count);
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return 0;
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}
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size_t bytesRead = ReadAt(seekPos_, bytes, count, data, flags);
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seekPos_ += bytesRead;
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return bytesRead;
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}
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size_t StorageFileLoader::ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags) {
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EnsureOpen();
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if (operationRequested_)
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Crash();
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{
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std::unique_lock<std::mutex> lock(mutex_);
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operations_.push(Operation{ OpType::READ, absolutePos, (int64_t)(bytes * count) });
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operation_.type = OpType::READ_AT;
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operation_.offset = absolutePos;
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operation_.size = (int64_t)(bytes * count);
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operationRequested_ = true;
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cond_.notify_one();
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}
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// OK, now wait for response...
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{
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std::unique_lock<std::mutex> responseLock(mutexResponse_);
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condResponse_.wait(responseLock);
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Operation resp = responses_.front();
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responses_.pop();
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// memcpy(data, bytes * count, )
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return 0;
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DataReader ^rd = DataReader::FromBuffer(response_.buffer);
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size_t len = response_.buffer->Length;
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Platform::Array<uint8_t> ^bytearray = ref new Platform::Array<uint8_t>((unsigned int)len);
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rd->ReadBytes(bytearray);
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memcpy(data, bytearray->Data, len);
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responseAvailable_ = false;
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response_.buffer = nullptr;
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return len / bytes;
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}
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}
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FileLoader *StorageFileLoaderFactory::ConstructFileLoader(const std::string &filename) {
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return file_ ? new StorageFileLoader(file_) : nullptr;
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}
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@ -6,13 +6,14 @@
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#include <mutex>
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#include <condition_variable>
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#include <queue>
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#include <string>
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#include "Common/CommonTypes.h"
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#include "Core/Loaders.h"
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// This thing is a terrible abomination that wraps asynchronous file access behind a synchronous interface,
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// completely defeating MS' design goals for StorageFile. But hey, you gotta do what you gotta do.
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// This opens a stream attached to the passed-in file. Multiple of these can be created against one StorageFile.
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class StorageFileLoader : public FileLoader {
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public:
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StorageFileLoader(Windows::Storage::StorageFile ^file);
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@ -26,37 +27,64 @@ public:
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std::string Path() const override;
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std::string Extension() override;
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void Seek(s64 absolutePos) override;
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size_t Read(size_t bytes, size_t count, void *data, Flags flags = Flags::NONE);
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size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE);
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size_t Read(size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override;
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size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override;
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private:
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void threadfunc();
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void EnsureOpen();
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enum class OpType {
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READ,
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NONE,
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READ_AT,
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};
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struct Operation {
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OpType type;
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int64_t offset;
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int64_t size;
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Windows::Storage::Streams::Buffer ^buffer;
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};
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struct Response {
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Windows::Storage::Streams::IBuffer ^buffer;
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};
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bool active_ = false;
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int64_t size_ = -1;
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std::thread thread_;
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std::unique_ptr<std::thread> thread_;
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Windows::Storage::StorageFile ^file_;
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Windows::Storage::Streams::IRandomAccessStreamWithContentType ^stream_;
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std::string path_;
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bool operationRequested_ = false;
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Operation operation_{ OpType::NONE, 0, 0 };
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std::condition_variable cond_;
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std::mutex mutex_;
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bool operationFailed_ = false;
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bool responseAvailable_ = false;
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Response response_;
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std::condition_variable condResponse_;
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std::mutex mutexResponse_;
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std::queue<Operation> operations_;
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int64_t seekPos_ = 0;
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};
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std::queue<Operation> responses_;
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class StorageFileLoaderFactory : public FileLoaderFactory {
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public:
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StorageFileLoaderFactory(Windows::Storage::StorageFile ^file, IdentifiedFileType fileType) : file_(file), fileType_(fileType) { }
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FileLoader *ConstructFileLoader(const std::string &filename) override;
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private:
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Windows::Storage::StorageFile ^file_;
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IdentifiedFileType fileType_;
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};
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// Similar to StorageFileLoader but for directory browsing.
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class StorageDirectoryWrapper {
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private:
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std::thread thread_;
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};
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@ -237,6 +237,7 @@
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<ClInclude Include="pch.h" />
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<ClInclude Include="StorageFileLoader.h" />
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<ClInclude Include="UWPHost.h" />
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<ClInclude Include="UWPUtil.h" />
|
||||
<ClInclude Include="XAudioSoundStream.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -60,6 +60,7 @@
|
||||
<ClInclude Include="StorageFileLoader.h" />
|
||||
<ClInclude Include="UWPHost.h" />
|
||||
<ClInclude Include="..\Windows\XinputDevice.h" />
|
||||
<ClInclude Include="UWPUtil.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="Assets\StoreLogo.png">
|
||||
|
12
UWP/UWPUtil.h
Normal file
12
UWP/UWPUtil.h
Normal file
@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include "util/text/utf8.h"
|
||||
|
||||
inline Platform::String ^ToPlatformString(std::string str) {
|
||||
return ref new Platform::String(ConvertUTF8ToWString(str).c_str());
|
||||
}
|
||||
|
||||
inline std::string FromPlatformString(Platform::String ^str) {
|
||||
std::wstring wstr(str->Data());
|
||||
return ConvertWStringToUTF8(wstr);
|
||||
}
|
@ -1,7 +1,9 @@
|
||||
#include "pch.h"
|
||||
#include <XAudio2.h>
|
||||
|
||||
#include "thread/threadutil.h"
|
||||
#include "XAudioSoundStream.h"
|
||||
|
||||
#include <process.h>
|
||||
|
||||
#define BUFSIZE 0x80000U
|
||||
@ -93,6 +95,7 @@ bool XAudioBackend::RunSound() {
|
||||
|
||||
thread_ = (HANDLE)_beginthreadex( 0, 0, []( void* param )
|
||||
{
|
||||
setCurrentThreadName("XAudio2");
|
||||
XAudioBackend *backend = (XAudioBackend *)param;
|
||||
backend->PollLoop();
|
||||
return 0U;
|
||||
|
Loading…
Reference in New Issue
Block a user